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							- /******************************************************************************
 
-     Copyright (C) 2015 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #include <obs.hpp>
 
- #include <util/util.hpp>
 
- #include <QMessageBox>
 
- #include <QVariant>
 
- #include "item-widget-helpers.hpp"
 
- #include "window-basic-main.hpp"
 
- #include "window-namedialog.hpp"
 
- #include "qt-wrappers.hpp"
 
- template <typename Func> static void EnumSceneCollections(Func &&cb)
 
- {
 
- 	char path[512];
 
- 	os_glob_t *glob;
 
- 	int ret = GetConfigPath(path, sizeof(path),
 
- 			"obs-studio/basic/scenes/*.json");
 
- 	if (ret <= 0) {
 
- 		blog(LOG_WARNING, "Failed to get config path for scene "
 
- 		                  "collections");
 
- 		return;
 
- 	}
 
- 	if (os_glob(path, 0, &glob) != 0) {
 
- 		blog(LOG_WARNING, "Failed to glob scene collections");
 
- 		return;
 
- 	}
 
- 	for (size_t i = 0; i < glob->gl_pathc; i++) {
 
- 		const char *filePath = glob->gl_pathv[i].path;
 
- 		if (glob->gl_pathv[i].directory)
 
- 			continue;
 
- 		obs_data_t *data = obs_data_create_from_json_file_safe(filePath,
 
- 				"bak");
 
- 		std::string name = obs_data_get_string(data, "name");
 
- 		/* if no name found, use the file name as the name
 
- 		 * (this only happens when switching to the new version) */
 
- 		if (name.empty()) {
 
- 			name = strrchr(filePath, '/') + 1;
 
- 			name.resize(name.size() - 5);
 
- 		}
 
- 		obs_data_release(data);
 
- 		if (!cb(name.c_str(), filePath))
 
- 			break;
 
- 	}
 
- 	os_globfree(glob);
 
- }
 
- static bool SceneCollectionExists(const char *findName)
 
- {
 
- 	bool found = false;
 
- 	auto func = [&](const char *name, const char*)
 
- 	{
 
- 		if (strcmp(name, findName) == 0) {
 
- 			found = true;
 
- 			return false;
 
- 		}
 
- 		return true;
 
- 	};
 
- 	EnumSceneCollections(func);
 
- 	return found;
 
- }
 
- static bool GetSceneCollectionName(QWidget *parent, std::string &name,
 
- 		std::string &file, const char *oldName = nullptr)
 
- {
 
- 	bool rename = oldName != nullptr;
 
- 	const char *title;
 
- 	const char *text;
 
- 	char path[512];
 
- 	size_t len;
 
- 	int ret;
 
- 	if (rename) {
 
- 		title = Str("Basic.Main.RenameSceneCollection.Title");
 
- 		text  = Str("Basic.Main.AddSceneCollection.Text");
 
- 	} else {
 
- 		title = Str("Basic.Main.AddSceneCollection.Title");
 
- 		text  = Str("Basic.Main.AddSceneCollection.Text");
 
- 	}
 
- 	for (;;) {
 
- 		bool success = NameDialog::AskForName(parent, title, text,
 
- 				name, QT_UTF8(oldName));
 
- 		if (!success) {
 
- 			return false;
 
- 		}
 
- 		if (name.empty()) {
 
- 			QMessageBox::information(parent,
 
- 					QTStr("NoNameEntered.Title"),
 
- 					QTStr("NoNameEntered.Text"));
 
- 			continue;
 
- 		}
 
- 		if (SceneCollectionExists(name.c_str())) {
 
- 			QMessageBox::information(parent,
 
- 					QTStr("NameExists.Title"),
 
- 					QTStr("NameExists.Text"));
 
- 			continue;
 
- 		}
 
- 		break;
 
- 	}
 
- 	if (!GetFileSafeName(name.c_str(), file)) {
 
- 		blog(LOG_WARNING, "Failed to create safe file name for '%s'",
 
- 				name.c_str());
 
- 		return false;
 
- 	}
 
- 	ret = GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes/");
 
- 	if (ret <= 0) {
 
- 		blog(LOG_WARNING, "Failed to get scene collection config path");
 
- 		return false;
 
- 	}
 
- 	len = file.size();
 
- 	file.insert(0, path);
 
- 	if (!GetClosestUnusedFileName(file, "json")) {
 
- 		blog(LOG_WARNING, "Failed to get closest file name for %s",
 
- 				file.c_str());
 
- 		return false;
 
- 	}
 
- 	file.erase(file.size() - 5, 5);
 
- 	file.erase(0, file.size() - len);
 
- 	return true;
 
- }
 
- void OBSBasic::AddSceneCollection(bool create_new)
 
- {
 
- 	std::string name;
 
- 	std::string file;
 
- 	if (!GetSceneCollectionName(this, name, file))
 
- 		return;
 
- 	SaveProjectNow();
 
- 	config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
 
- 			name.c_str());
 
- 	config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
 
- 			file.c_str());
 
- 	if (create_new) {
 
- 		CreateDefaultScene(false);
 
- 	}
 
- 	SaveProjectNow();
 
- 	RefreshSceneCollections();
 
- 	blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
 
- 			name.c_str(), create_new ? "clean" : "duplicate",
 
- 			file.c_str());
 
- 	blog(LOG_INFO, "------------------------------------------------");
 
- 	UpdateTitleBar();
 
- }
 
- void OBSBasic::RefreshSceneCollections()
 
- {
 
- 	QList<QAction*> menuActions = ui->sceneCollectionMenu->actions();
 
- 	int count = 0;
 
- 	for (int i = 0; i < menuActions.count(); i++) {
 
- 		QVariant v = menuActions[i]->property("fileName");
 
- 		if (v.typeName() != nullptr)
 
- 			delete menuActions[i];
 
- 	}
 
- 	const char *cur_name = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollection");
 
- 	auto addCollection = [&](const char *name, const char *path)
 
- 	{
 
- 		std::string file = strrchr(path, '/') + 1;
 
- 		file.erase(file.size() - 5, 5);
 
- 		QAction *action = new QAction(QT_UTF8(name), this);
 
- 		action->setProperty("fileName", QT_UTF8(path));
 
- 		connect(action, &QAction::triggered,
 
- 				this, &OBSBasic::ChangeSceneCollection);
 
- 		action->setCheckable(true);
 
- 		action->setChecked(strcmp(name, cur_name) == 0);
 
- 		ui->sceneCollectionMenu->addAction(action);
 
- 		count++;
 
- 		return true;
 
- 	};
 
- 	EnumSceneCollections(addCollection);
 
- 	ui->actionRemoveSceneCollection->setEnabled(count > 1);
 
- }
 
- void OBSBasic::on_actionNewSceneCollection_triggered()
 
- {
 
- 	AddSceneCollection(true);
 
- }
 
- void OBSBasic::on_actionDupSceneCollection_triggered()
 
- {
 
- 	AddSceneCollection(false);
 
- }
 
- void OBSBasic::on_actionRenameSceneCollection_triggered()
 
- {
 
- 	std::string name;
 
- 	std::string file;
 
- 	std::string oldFile = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollectionFile");
 
- 	const char *oldName = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollection");
 
- 	bool success = GetSceneCollectionName(this, name, file, oldName);
 
- 	if (!success)
 
- 		return;
 
- 	config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
 
- 			name.c_str());
 
- 	config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
 
- 			file.c_str());
 
- 	SaveProjectNow();
 
- 	char path[512];
 
- 	int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
 
- 	if (ret <= 0) {
 
- 		blog(LOG_WARNING, "Failed to get scene collection config path");
 
- 		return;
 
- 	}
 
- 	oldFile.insert(0, path);
 
- 	oldFile += ".json";
 
- 	os_unlink(oldFile.c_str());
 
- 	blog(LOG_INFO, "------------------------------------------------");
 
- 	blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
 
- 			name.c_str(), file.c_str());
 
- 	blog(LOG_INFO, "------------------------------------------------");
 
- 	UpdateTitleBar();
 
- 	RefreshSceneCollections();
 
- }
 
- void OBSBasic::on_actionRemoveSceneCollection_triggered()
 
- {
 
- 	std::string newName;
 
- 	std::string newPath;
 
- 	std::string oldFile = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollectionFile");
 
- 	std::string oldName = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollection");
 
- 	auto cb = [&](const char *name, const char *filePath)
 
- 	{
 
- 		if (strcmp(oldName.c_str(), name) != 0) {
 
- 			newName = name;
 
- 			newPath = filePath;
 
- 			return false;
 
- 		}
 
- 		return true;
 
- 	};
 
- 	EnumSceneCollections(cb);
 
- 	/* this should never be true due to menu item being grayed out */
 
- 	if (newPath.empty())
 
- 		return;
 
- 	QString text = QTStr("ConfirmRemove.Text");
 
- 	text.replace("$1", QT_UTF8(oldName.c_str()));
 
- 	QMessageBox::StandardButton button = QMessageBox::question(this,
 
- 			QTStr("ConfirmRemove.Title"), text);
 
- 	if (button == QMessageBox::No)
 
- 		return;
 
- 	char path[512];
 
- 	int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
 
- 	if (ret <= 0) {
 
- 		blog(LOG_WARNING, "Failed to get scene collection config path");
 
- 		return;
 
- 	}
 
- 	oldFile.insert(0, path);
 
- 	oldFile += ".json";
 
- 	os_unlink(oldFile.c_str());
 
- 	oldFile += ".bak";
 
- 	os_unlink(oldFile.c_str());
 
- 	Load(newPath.c_str());
 
- 	RefreshSceneCollections();
 
- 	const char *newFile = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollectionFile");
 
- 	blog(LOG_INFO, "Removed scene collection '%s' (%s.json), "
 
- 			"switched to '%s' (%s.json)",
 
- 			oldName.c_str(), oldFile.c_str(),
 
- 			newName.c_str(), newFile);
 
- 	blog(LOG_INFO, "------------------------------------------------");
 
- 	UpdateTitleBar();
 
- }
 
- void OBSBasic::ChangeSceneCollection()
 
- {
 
- 	QAction *action = reinterpret_cast<QAction*>(sender());
 
- 	std::string fileName;
 
- 	if (!action)
 
- 		return;
 
- 	fileName = QT_TO_UTF8(action->property("fileName").value<QString>());
 
- 	if (fileName.empty())
 
- 		return;
 
- 	const char *oldName = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollection");
 
- 	if (action->text().compare(QT_UTF8(oldName)) == 0) {
 
- 		action->setChecked(true);
 
- 		return;
 
- 	}
 
- 	SaveProjectNow();
 
- 	Load(fileName.c_str());
 
- 	RefreshSceneCollections();
 
- 	const char *newName = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollection");
 
- 	const char *newFile = config_get_string(App()->GlobalConfig(),
 
- 			"Basic", "SceneCollectionFile");
 
- 	blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)",
 
- 			newName, newFile);
 
- 	blog(LOG_INFO, "------------------------------------------------");
 
- 	UpdateTitleBar();
 
- }
 
 
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