123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203 |
- /******************************************************************************
- Copyright (C) 2023 by Lain Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include <time.h>
- #include <stdlib.h>
- #include "obs.h"
- #include "obs-internal.h"
- #include "graphics/vec4.h"
- #include "media-io/format-conversion.h"
- #include "media-io/video-frame.h"
- #ifdef _WIN32
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- #endif
- static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
- {
- struct obs_core_data *data = &obs->data;
- struct obs_source *source;
- uint64_t delta_time;
- float seconds;
- if (!last_time)
- last_time = cur_time - obs->video.video_frame_interval_ns;
- delta_time = cur_time - last_time;
- seconds = (float)((double)delta_time / 1000000000.0);
- /* ------------------------------------- */
- /* call tick callbacks */
- pthread_mutex_lock(&data->draw_callbacks_mutex);
- for (size_t i = data->tick_callbacks.num; i > 0; i--) {
- struct tick_callback *callback;
- callback = data->tick_callbacks.array + (i - 1);
- callback->tick(callback->param, seconds);
- }
- pthread_mutex_unlock(&data->draw_callbacks_mutex);
- /* ------------------------------------- */
- /* get an array of all sources to tick */
- da_clear(data->sources_to_tick);
- pthread_mutex_lock(&data->sources_mutex);
- source = data->sources;
- while (source) {
- obs_source_t *s = obs_source_get_ref(source);
- if (s)
- da_push_back(data->sources_to_tick, &s);
- source = (struct obs_source *)source->context.hh_uuid.next;
- }
- pthread_mutex_unlock(&data->sources_mutex);
- /* ------------------------------------- */
- /* call the tick function of each source */
- for (size_t i = 0; i < data->sources_to_tick.num; i++) {
- obs_source_t *s = data->sources_to_tick.array[i];
- const uint64_t start = source_profiler_source_tick_start();
- obs_source_video_tick(s, seconds);
- source_profiler_source_tick_end(s, start);
- obs_source_release(s);
- }
- return cur_time;
- }
- /* in obs-display.c */
- extern void render_display(struct obs_display *display);
- static inline void render_displays(void)
- {
- struct obs_display *display;
- if (!obs->data.valid)
- return;
- gs_enter_context(obs->video.graphics);
- /* render extra displays/swaps */
- pthread_mutex_lock(&obs->data.displays_mutex);
- display = obs->data.first_display;
- while (display) {
- render_display(display);
- display = display->next;
- }
- pthread_mutex_unlock(&obs->data.displays_mutex);
- gs_leave_context();
- }
- static inline void set_render_size(uint32_t width, uint32_t height)
- {
- gs_enable_depth_test(false);
- gs_set_cull_mode(GS_NEITHER);
- gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
- gs_set_viewport(0, 0, width, height);
- }
- static inline void unmap_last_surface(struct obs_core_video_mix *video)
- {
- for (int c = 0; c < NUM_CHANNELS; ++c) {
- if (video->mapped_surfaces[c]) {
- gs_stagesurface_unmap(video->mapped_surfaces[c]);
- video->mapped_surfaces[c] = NULL;
- }
- }
- }
- static inline bool can_reuse_mix_texture(const struct obs_core_video_mix *mix, size_t *idx)
- {
- for (size_t i = 0, num = obs->video.mixes.num; i < num; i++) {
- const struct obs_core_video_mix *other = obs->video.mixes.array[i];
- if (other == mix)
- break;
- if (other->view != mix->view)
- continue;
- if (other->render_space != mix->render_space)
- continue;
- if (other->ovi.base_width != mix->ovi.base_width || other->ovi.base_height != mix->ovi.base_height)
- continue;
- if (!other->texture_rendered)
- continue;
- *idx = i;
- return true;
- }
- return false;
- }
- static inline void draw_mix_texture(const size_t mix_idx)
- {
- gs_texture_t *tex = obs->video.mixes.array[mix_idx]->render_texture;
- gs_effect_t *effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
- gs_eparam_t *param = gs_effect_get_param_by_name(effect, "image");
- gs_effect_set_texture_srgb(param, tex);
- gs_enable_framebuffer_srgb(true);
- while (gs_effect_loop(effect, "Draw"))
- gs_draw_sprite(tex, 0, 0, 0);
- gs_enable_framebuffer_srgb(false);
- }
- static const char *render_main_texture_name = "render_main_texture";
- static inline void render_main_texture(struct obs_core_video_mix *video)
- {
- uint32_t base_width = video->ovi.base_width;
- uint32_t base_height = video->ovi.base_height;
- profile_start(render_main_texture_name);
- GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_MAIN_TEXTURE, render_main_texture_name);
- struct vec4 clear_color;
- vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 0.0f);
- gs_set_render_target_with_color_space(video->render_texture, NULL, video->render_space);
- gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
- set_render_size(base_width, base_height);
- pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
- for (size_t i = obs->data.draw_callbacks.num; i > 0; i--) {
- struct draw_callback *const callback = obs->data.draw_callbacks.array + (i - 1);
- callback->draw(callback->param, base_width, base_height);
- }
- pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
- /* In some cases we can reuse a previous mix's texture and save re-rendering everything */
- size_t reuse_idx;
- if (can_reuse_mix_texture(video, &reuse_idx))
- draw_mix_texture(reuse_idx);
- else
- obs_view_render(video->view);
- video->texture_rendered = true;
- pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
- for (size_t i = 0; i < obs->data.rendered_callbacks.num; ++i) {
- struct rendered_callback *const callback = &obs->data.rendered_callbacks.array[i];
- callback->rendered(callback->param);
- }
- pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
- GS_DEBUG_MARKER_END();
- profile_end(render_main_texture_name);
- }
- static inline gs_effect_t *get_scale_effect_internal(struct obs_core_video_mix *mix)
- {
- struct obs_core_video *video = &obs->video;
- const struct video_output_info *info = video_output_get_info(mix->video);
- /* if the dimension is under half the size of the original image,
- * bicubic/lanczos can't sample enough pixels to create an accurate
- * image, so use the bilinear low resolution effect instead */
- if (info->width < (mix->ovi.base_width / 2) && info->height < (mix->ovi.base_height / 2)) {
- return video->bilinear_lowres_effect;
- }
- switch (mix->ovi.scale_type) {
- case OBS_SCALE_BILINEAR:
- return video->default_effect;
- case OBS_SCALE_LANCZOS:
- return video->lanczos_effect;
- case OBS_SCALE_AREA:
- return video->area_effect;
- case OBS_SCALE_BICUBIC:
- default:;
- }
- return video->bicubic_effect;
- }
- static inline bool resolution_close(struct obs_core_video_mix *mix, uint32_t width, uint32_t height)
- {
- long width_cmp = (long)mix->ovi.base_width - (long)width;
- long height_cmp = (long)mix->ovi.base_height - (long)height;
- return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
- }
- static inline gs_effect_t *get_scale_effect(struct obs_core_video_mix *mix, uint32_t width, uint32_t height)
- {
- struct obs_core_video *video = &obs->video;
- if (resolution_close(mix, width, height)) {
- return video->default_effect;
- } else {
- /* if the scale method couldn't be loaded, use either bicubic
- * or bilinear by default */
- gs_effect_t *effect = get_scale_effect_internal(mix);
- if (!effect)
- effect = !!video->bicubic_effect ? video->bicubic_effect : video->default_effect;
- return effect;
- }
- }
- static const char *render_output_texture_name = "render_output_texture";
- static inline gs_texture_t *render_output_texture(struct obs_core_video_mix *mix)
- {
- struct obs_video_info *const ovi = &mix->ovi;
- gs_texture_t *texture = mix->render_texture;
- gs_texture_t *target = mix->output_texture;
- const uint32_t width = gs_texture_get_width(target);
- const uint32_t height = gs_texture_get_height(target);
- if ((width == ovi->base_width) && (height == ovi->base_height))
- return texture;
- profile_start(render_output_texture_name);
- gs_effect_t *effect = get_scale_effect(mix, width, height);
- gs_technique_t *tech = gs_effect_get_technique(effect, "Draw");
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- gs_eparam_t *bres = gs_effect_get_param_by_name(effect, "base_dimension");
- gs_eparam_t *bres_i = gs_effect_get_param_by_name(effect, "base_dimension_i");
- size_t passes, i;
- gs_set_render_target(target, NULL);
- set_render_size(width, height);
- if (bres) {
- struct vec2 base;
- vec2_set(&base, (float)mix->ovi.base_width, (float)mix->ovi.base_height);
- gs_effect_set_vec2(bres, &base);
- }
- if (bres_i) {
- struct vec2 base_i;
- vec2_set(&base_i, 1.0f / (float)mix->ovi.base_width, 1.0f / (float)mix->ovi.base_height);
- gs_effect_set_vec2(bres_i, &base_i);
- }
- gs_effect_set_texture_srgb(image, texture);
- gs_enable_framebuffer_srgb(true);
- gs_enable_blending(false);
- passes = gs_technique_begin(tech);
- for (i = 0; i < passes; i++) {
- gs_technique_begin_pass(tech, i);
- gs_draw_sprite(texture, 0, width, height);
- gs_technique_end_pass(tech);
- }
- gs_technique_end(tech);
- gs_enable_blending(true);
- gs_enable_framebuffer_srgb(false);
- profile_end(render_output_texture_name);
- return target;
- }
- static void render_convert_plane(gs_effect_t *effect, gs_texture_t *target, const char *tech_name)
- {
- gs_technique_t *tech = gs_effect_get_technique(effect, tech_name);
- const uint32_t width = gs_texture_get_width(target);
- const uint32_t height = gs_texture_get_height(target);
- gs_set_render_target(target, NULL);
- set_render_size(width, height);
- size_t passes = gs_technique_begin(tech);
- for (size_t i = 0; i < passes; i++) {
- gs_technique_begin_pass(tech, i);
- gs_draw(GS_TRIS, 0, 3);
- gs_technique_end_pass(tech);
- }
- gs_technique_end(tech);
- }
- static const char *render_convert_texture_name = "render_convert_texture";
- static void render_convert_texture(struct obs_core_video_mix *video, gs_texture_t *const *const convert_textures,
- gs_texture_t *texture)
- {
- profile_start(render_convert_texture_name);
- gs_effect_t *effect = obs->video.conversion_effect;
- gs_eparam_t *color_vec0 = gs_effect_get_param_by_name(effect, "color_vec0");
- gs_eparam_t *color_vec1 = gs_effect_get_param_by_name(effect, "color_vec1");
- gs_eparam_t *color_vec2 = gs_effect_get_param_by_name(effect, "color_vec2");
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- gs_eparam_t *width_i = gs_effect_get_param_by_name(effect, "width_i");
- gs_eparam_t *height_i = gs_effect_get_param_by_name(effect, "height_i");
- gs_eparam_t *sdr_white_nits_over_maximum = gs_effect_get_param_by_name(effect, "sdr_white_nits_over_maximum");
- gs_eparam_t *hdr_lw = gs_effect_get_param_by_name(effect, "hdr_lw");
- struct vec4 vec0, vec1, vec2;
- vec4_set(&vec0, video->color_matrix[4], video->color_matrix[5], video->color_matrix[6], video->color_matrix[7]);
- vec4_set(&vec1, video->color_matrix[0], video->color_matrix[1], video->color_matrix[2], video->color_matrix[3]);
- vec4_set(&vec2, video->color_matrix[8], video->color_matrix[9], video->color_matrix[10],
- video->color_matrix[11]);
- gs_enable_blending(false);
- if (convert_textures[0]) {
- const float hdr_nominal_peak_level = obs->video.hdr_nominal_peak_level;
- const float multiplier = obs_get_video_sdr_white_level() / 10000.f;
- gs_effect_set_texture(image, texture);
- gs_effect_set_vec4(color_vec0, &vec0);
- gs_effect_set_float(sdr_white_nits_over_maximum, multiplier);
- gs_effect_set_float(hdr_lw, hdr_nominal_peak_level);
- render_convert_plane(effect, convert_textures[0], video->conversion_techs[0]);
- if (convert_textures[1]) {
- gs_effect_set_texture(image, texture);
- gs_effect_set_vec4(color_vec1, &vec1);
- if (!convert_textures[2])
- gs_effect_set_vec4(color_vec2, &vec2);
- gs_effect_set_float(width_i, video->conversion_width_i);
- gs_effect_set_float(height_i, video->conversion_height_i);
- gs_effect_set_float(sdr_white_nits_over_maximum, multiplier);
- gs_effect_set_float(hdr_lw, hdr_nominal_peak_level);
- render_convert_plane(effect, convert_textures[1], video->conversion_techs[1]);
- if (convert_textures[2]) {
- gs_effect_set_texture(image, texture);
- gs_effect_set_vec4(color_vec2, &vec2);
- gs_effect_set_float(width_i, video->conversion_width_i);
- gs_effect_set_float(height_i, video->conversion_height_i);
- gs_effect_set_float(sdr_white_nits_over_maximum, multiplier);
- gs_effect_set_float(hdr_lw, hdr_nominal_peak_level);
- render_convert_plane(effect, convert_textures[2], video->conversion_techs[2]);
- }
- }
- }
- gs_enable_blending(true);
- video->texture_converted = true;
- profile_end(render_convert_texture_name);
- }
- static const char *stage_output_texture_name = "stage_output_texture";
- static inline void stage_output_texture(struct obs_core_video_mix *video, int cur_texture,
- gs_texture_t *const *const convert_textures, gs_texture_t *output_texture,
- gs_stagesurf_t *const *const copy_surfaces, size_t channel_count)
- {
- profile_start(stage_output_texture_name);
- unmap_last_surface(video);
- if (!video->gpu_conversion) {
- gs_stagesurf_t *copy = copy_surfaces[0];
- if (copy)
- gs_stage_texture(copy, output_texture);
- video->active_copy_surfaces[cur_texture][0] = copy;
- for (size_t i = 1; i < NUM_CHANNELS; ++i)
- video->active_copy_surfaces[cur_texture][i] = NULL;
- video->textures_copied[cur_texture] = true;
- } else if (video->texture_converted) {
- for (size_t i = 0; i < channel_count; i++) {
- gs_stagesurf_t *copy = copy_surfaces[i];
- if (copy)
- gs_stage_texture(copy, convert_textures[i]);
- video->active_copy_surfaces[cur_texture][i] = copy;
- }
- for (size_t i = channel_count; i < NUM_CHANNELS; ++i)
- video->active_copy_surfaces[cur_texture][i] = NULL;
- video->textures_copied[cur_texture] = true;
- }
- profile_end(stage_output_texture_name);
- }
- static inline bool queue_frame(struct obs_core_video_mix *video, bool raw_active, struct obs_vframe_info *vframe_info)
- {
- bool duplicate = !video->gpu_encoder_avail_queue.size ||
- (video->gpu_encoder_queue.size && vframe_info->count > 1);
- if (duplicate) {
- struct obs_tex_frame *tf =
- deque_data(&video->gpu_encoder_queue, video->gpu_encoder_queue.size - sizeof(*tf));
- /* texture-based encoding is stopping */
- if (!tf) {
- return false;
- }
- tf->count++;
- os_sem_post(video->gpu_encode_semaphore);
- goto finish;
- }
- struct obs_tex_frame tf;
- deque_pop_front(&video->gpu_encoder_avail_queue, &tf, sizeof(tf));
- if (tf.released) {
- #ifdef _WIN32
- gs_texture_acquire_sync(tf.tex, tf.lock_key, GS_WAIT_INFINITE);
- #endif
- tf.released = false;
- }
- /* the vframe_info->count > 1 case causing a copy can only happen if by
- * some chance the very first frame has to be duplicated for whatever
- * reason. otherwise, it goes to the 'duplicate' case above, which
- * will ensure better performance. */
- if (raw_active || vframe_info->count > 1) {
- gs_copy_texture(tf.tex, video->convert_textures_encode[0]);
- #ifndef _WIN32
- /* Y and UV textures are views of the same texture on D3D, and
- * gs_copy_texture will copy all views of the underlying
- * texture. On other platforms, these are two distinct textures
- * that must be copied separately. */
- gs_copy_texture(tf.tex_uv, video->convert_textures_encode[1]);
- #endif
- } else {
- gs_texture_t *tex = video->convert_textures_encode[0];
- gs_texture_t *tex_uv = video->convert_textures_encode[1];
- video->convert_textures_encode[0] = tf.tex;
- video->convert_textures_encode[1] = tf.tex_uv;
- tf.tex = tex;
- tf.tex_uv = tex_uv;
- }
- tf.count = 1;
- tf.timestamp = vframe_info->timestamp;
- tf.released = true;
- #ifdef _WIN32
- tf.handle = gs_texture_get_shared_handle(tf.tex);
- gs_texture_release_sync(tf.tex, ++tf.lock_key);
- #endif
- deque_push_back(&video->gpu_encoder_queue, &tf, sizeof(tf));
- os_sem_post(video->gpu_encode_semaphore);
- finish:
- return --vframe_info->count;
- }
- extern void full_stop(struct obs_encoder *encoder);
- static inline void encode_gpu(struct obs_core_video_mix *video, bool raw_active, struct obs_vframe_info *vframe_info)
- {
- while (queue_frame(video, raw_active, vframe_info))
- ;
- }
- static const char *output_gpu_encoders_name = "output_gpu_encoders";
- static void output_gpu_encoders(struct obs_core_video_mix *video, bool raw_active)
- {
- profile_start(output_gpu_encoders_name);
- if (!video->texture_converted)
- goto end;
- if (!video->vframe_info_buffer_gpu.size)
- goto end;
- struct obs_vframe_info vframe_info;
- deque_pop_front(&video->vframe_info_buffer_gpu, &vframe_info, sizeof(vframe_info));
- pthread_mutex_lock(&video->gpu_encoder_mutex);
- encode_gpu(video, raw_active, &vframe_info);
- pthread_mutex_unlock(&video->gpu_encoder_mutex);
- end:
- profile_end(output_gpu_encoders_name);
- }
- static inline void render_video(struct obs_core_video_mix *video, bool raw_active, const bool gpu_active,
- int cur_texture)
- {
- gs_begin_scene();
- gs_enable_depth_test(false);
- gs_set_cull_mode(GS_NEITHER);
- render_main_texture(video);
- if (raw_active || gpu_active) {
- gs_texture_t *const *convert_textures = video->convert_textures;
- gs_stagesurf_t *const *copy_surfaces = video->copy_surfaces[cur_texture];
- size_t channel_count = NUM_CHANNELS;
- gs_texture_t *output_texture = render_output_texture(video);
- if (gpu_active) {
- convert_textures = video->convert_textures_encode;
- #ifdef _WIN32
- copy_surfaces = video->copy_surfaces_encode;
- channel_count = 1;
- #endif
- gs_flush();
- }
- if (video->gpu_conversion) {
- render_convert_texture(video, convert_textures, output_texture);
- }
- if (gpu_active) {
- gs_flush();
- output_gpu_encoders(video, raw_active);
- }
- if (raw_active) {
- stage_output_texture(video, cur_texture, convert_textures, output_texture, copy_surfaces,
- channel_count);
- }
- }
- gs_set_render_target(NULL, NULL);
- gs_enable_blending(true);
- gs_end_scene();
- }
- static inline bool download_frame(struct obs_core_video_mix *video, int prev_texture, struct video_data *frame)
- {
- if (!video->textures_copied[prev_texture])
- return false;
- for (int channel = 0; channel < NUM_CHANNELS; ++channel) {
- gs_stagesurf_t *surface = video->active_copy_surfaces[prev_texture][channel];
- if (surface) {
- if (!gs_stagesurface_map(surface, &frame->data[channel], &frame->linesize[channel]))
- return false;
- video->mapped_surfaces[channel] = surface;
- }
- }
- return true;
- }
- static const uint8_t *set_gpu_converted_plane(uint32_t width, uint32_t height, uint32_t linesize_input,
- uint32_t linesize_output, const uint8_t *in, uint8_t *out)
- {
- if ((width == linesize_input) && (width == linesize_output)) {
- size_t total = (size_t)width * (size_t)height;
- memcpy(out, in, total);
- in += total;
- } else {
- for (size_t y = 0; y < height; y++) {
- memcpy(out, in, width);
- out += linesize_output;
- in += linesize_input;
- }
- }
- return in;
- }
- static void set_gpu_converted_data(struct video_frame *output, const struct video_data *input,
- const struct video_output_info *info)
- {
- switch (info->format) {
- case VIDEO_FORMAT_I420: {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- set_gpu_converted_plane(width, height, input->linesize[0], output->linesize[0], input->data[0],
- output->data[0]);
- const uint32_t width_d2 = width / 2;
- const uint32_t height_d2 = height / 2;
- set_gpu_converted_plane(width_d2, height_d2, input->linesize[1], output->linesize[1], input->data[1],
- output->data[1]);
- set_gpu_converted_plane(width_d2, height_d2, input->linesize[2], output->linesize[2], input->data[2],
- output->data[2]);
- break;
- }
- case VIDEO_FORMAT_NV12: {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- const uint32_t height_d2 = height / 2;
- if (input->linesize[1]) {
- set_gpu_converted_plane(width, height, input->linesize[0], output->linesize[0], input->data[0],
- output->data[0]);
- set_gpu_converted_plane(width, height_d2, input->linesize[1], output->linesize[1],
- input->data[1], output->data[1]);
- } else {
- const uint8_t *const in_uv = set_gpu_converted_plane(width, height, input->linesize[0],
- output->linesize[0], input->data[0],
- output->data[0]);
- set_gpu_converted_plane(width, height_d2, input->linesize[0], output->linesize[1], in_uv,
- output->data[1]);
- }
- break;
- }
- case VIDEO_FORMAT_I444: {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- set_gpu_converted_plane(width, height, input->linesize[0], output->linesize[0], input->data[0],
- output->data[0]);
- set_gpu_converted_plane(width, height, input->linesize[1], output->linesize[1], input->data[1],
- output->data[1]);
- set_gpu_converted_plane(width, height, input->linesize[2], output->linesize[2], input->data[2],
- output->data[2]);
- break;
- }
- case VIDEO_FORMAT_I010: {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- set_gpu_converted_plane(width * 2, height, input->linesize[0], output->linesize[0], input->data[0],
- output->data[0]);
- const uint32_t height_d2 = height / 2;
- set_gpu_converted_plane(width, height_d2, input->linesize[1], output->linesize[1], input->data[1],
- output->data[1]);
- set_gpu_converted_plane(width, height_d2, input->linesize[2], output->linesize[2], input->data[2],
- output->data[2]);
- break;
- }
- case VIDEO_FORMAT_P010: {
- const uint32_t width_x2 = info->width * 2;
- const uint32_t height = info->height;
- const uint32_t height_d2 = height / 2;
- if (input->linesize[1]) {
- set_gpu_converted_plane(width_x2, height, input->linesize[0], output->linesize[0],
- input->data[0], output->data[0]);
- set_gpu_converted_plane(width_x2, height_d2, input->linesize[1], output->linesize[1],
- input->data[1], output->data[1]);
- } else {
- const uint8_t *const in_uv = set_gpu_converted_plane(width_x2, height, input->linesize[0],
- output->linesize[0], input->data[0],
- output->data[0]);
- set_gpu_converted_plane(width_x2, height_d2, input->linesize[0], output->linesize[1], in_uv,
- output->data[1]);
- }
- break;
- }
- case VIDEO_FORMAT_P216: {
- const uint32_t width_x2 = info->width * 2;
- const uint32_t height = info->height;
- set_gpu_converted_plane(width_x2, height, input->linesize[0], output->linesize[0], input->data[0],
- output->data[0]);
- set_gpu_converted_plane(width_x2, height, input->linesize[1], output->linesize[1], input->data[1],
- output->data[1]);
- break;
- }
- case VIDEO_FORMAT_P416: {
- const uint32_t height = info->height;
- set_gpu_converted_plane(info->width * 2, height, input->linesize[0], output->linesize[0],
- input->data[0], output->data[0]);
- set_gpu_converted_plane(info->width * 4, height, input->linesize[1], output->linesize[1],
- input->data[1], output->data[1]);
- break;
- }
- case VIDEO_FORMAT_NONE:
- case VIDEO_FORMAT_YVYU:
- case VIDEO_FORMAT_YUY2:
- case VIDEO_FORMAT_UYVY:
- case VIDEO_FORMAT_RGBA:
- case VIDEO_FORMAT_BGRA:
- case VIDEO_FORMAT_BGRX:
- case VIDEO_FORMAT_Y800:
- case VIDEO_FORMAT_BGR3:
- case VIDEO_FORMAT_I412:
- case VIDEO_FORMAT_I422:
- case VIDEO_FORMAT_I210:
- case VIDEO_FORMAT_I40A:
- case VIDEO_FORMAT_I42A:
- case VIDEO_FORMAT_YUVA:
- case VIDEO_FORMAT_YA2L:
- case VIDEO_FORMAT_AYUV:
- case VIDEO_FORMAT_V210:
- case VIDEO_FORMAT_R10L:
- /* unimplemented */
- ;
- }
- }
- static inline void copy_rgbx_frame(struct video_frame *output, const struct video_data *input,
- const struct video_output_info *info)
- {
- uint8_t *in_ptr = input->data[0];
- uint8_t *out_ptr = output->data[0];
- /* if the line sizes match, do a single copy */
- if (input->linesize[0] == output->linesize[0]) {
- memcpy(out_ptr, in_ptr, (size_t)input->linesize[0] * (size_t)info->height);
- } else {
- const size_t copy_size = (size_t)info->width * 4;
- for (size_t y = 0; y < info->height; y++) {
- memcpy(out_ptr, in_ptr, copy_size);
- in_ptr += input->linesize[0];
- out_ptr += output->linesize[0];
- }
- }
- }
- static inline void output_video_data(struct obs_core_video_mix *video, struct video_data *input_frame, int count)
- {
- const struct video_output_info *info;
- struct video_frame output_frame;
- bool locked;
- info = video_output_get_info(video->video);
- locked = video_output_lock_frame(video->video, &output_frame, count, input_frame->timestamp);
- if (locked) {
- if (video->gpu_conversion) {
- set_gpu_converted_data(&output_frame, input_frame, info);
- } else {
- copy_rgbx_frame(&output_frame, input_frame, info);
- }
- video_output_unlock_frame(video->video);
- }
- }
- void add_ready_encoder_group(obs_encoder_t *encoder)
- {
- obs_weak_encoder_t *weak = obs_encoder_get_weak_encoder(encoder);
- pthread_mutex_lock(&obs->video.encoder_group_mutex);
- da_push_back(obs->video.ready_encoder_groups, &weak);
- pthread_mutex_unlock(&obs->video.encoder_group_mutex);
- }
- static inline void video_sleep(struct obs_core_video *video, uint64_t *p_time, uint64_t interval_ns)
- {
- struct obs_vframe_info vframe_info;
- uint64_t cur_time = *p_time;
- uint64_t t = cur_time + interval_ns;
- int count;
- if (os_sleepto_ns(t)) {
- *p_time = t;
- count = 1;
- } else {
- const uint64_t udiff = os_gettime_ns() - cur_time;
- int64_t diff;
- memcpy(&diff, &udiff, sizeof(diff));
- const uint64_t clamped_diff = (diff > (int64_t)interval_ns) ? (uint64_t)diff : interval_ns;
- count = (int)(clamped_diff / interval_ns);
- *p_time = cur_time + interval_ns * count;
- }
- video->total_frames += count;
- video->lagged_frames += count - 1;
- vframe_info.timestamp = cur_time;
- vframe_info.count = count;
- pthread_mutex_lock(&video->encoder_group_mutex);
- for (size_t i = 0; i < video->ready_encoder_groups.num; i++) {
- obs_encoder_t *encoder = obs_weak_encoder_get_encoder(video->ready_encoder_groups.array[i]);
- obs_weak_encoder_release(video->ready_encoder_groups.array[i]);
- if (!encoder)
- continue;
- if (encoder->encoder_group) {
- struct obs_encoder_group *group = encoder->encoder_group;
- pthread_mutex_lock(&group->mutex);
- if (group->num_encoders_started >= group->encoders.num && !group->start_timestamp)
- group->start_timestamp = *p_time;
- pthread_mutex_unlock(&group->mutex);
- }
- obs_encoder_release(encoder);
- }
- da_clear(video->ready_encoder_groups);
- pthread_mutex_unlock(&video->encoder_group_mutex);
- pthread_mutex_lock(&obs->video.mixes_mutex);
- for (size_t i = 0, num = obs->video.mixes.num; i < num; i++) {
- struct obs_core_video_mix *video = obs->video.mixes.array[i];
- bool raw_active = video->raw_was_active;
- bool gpu_active = video->gpu_was_active;
- if (raw_active)
- deque_push_back(&video->vframe_info_buffer, &vframe_info, sizeof(vframe_info));
- if (gpu_active)
- deque_push_back(&video->vframe_info_buffer_gpu, &vframe_info, sizeof(vframe_info));
- }
- pthread_mutex_unlock(&obs->video.mixes_mutex);
- }
- static const char *output_frame_gs_context_name = "gs_context(video->graphics)";
- static const char *output_frame_render_video_name = "render_video";
- static const char *output_frame_download_frame_name = "download_frame";
- static const char *output_frame_gs_flush_name = "gs_flush";
- static const char *output_frame_output_video_data_name = "output_video_data";
- static inline void output_frame(struct obs_core_video_mix *video)
- {
- const bool raw_active = video->raw_was_active;
- const bool gpu_active = video->gpu_was_active;
- int cur_texture = video->cur_texture;
- int prev_texture = cur_texture == 0 ? NUM_TEXTURES - 1 : cur_texture - 1;
- struct video_data frame;
- bool frame_ready = 0;
- memset(&frame, 0, sizeof(struct video_data));
- profile_start(output_frame_gs_context_name);
- gs_enter_context(obs->video.graphics);
- profile_start(output_frame_render_video_name);
- GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_RENDER_VIDEO, output_frame_render_video_name);
- render_video(video, raw_active, gpu_active, cur_texture);
- GS_DEBUG_MARKER_END();
- profile_end(output_frame_render_video_name);
- if (raw_active) {
- profile_start(output_frame_download_frame_name);
- frame_ready = download_frame(video, prev_texture, &frame);
- profile_end(output_frame_download_frame_name);
- }
- profile_start(output_frame_gs_flush_name);
- gs_flush();
- profile_end(output_frame_gs_flush_name);
- gs_leave_context();
- profile_end(output_frame_gs_context_name);
- if (raw_active && frame_ready) {
- struct obs_vframe_info vframe_info;
- deque_pop_front(&video->vframe_info_buffer, &vframe_info, sizeof(vframe_info));
- frame.timestamp = vframe_info.timestamp;
- profile_start(output_frame_output_video_data_name);
- output_video_data(video, &frame, vframe_info.count);
- profile_end(output_frame_output_video_data_name);
- }
- if (++video->cur_texture == NUM_TEXTURES)
- video->cur_texture = 0;
- }
- static inline void output_frames(void)
- {
- pthread_mutex_lock(&obs->video.mixes_mutex);
- for (size_t i = 0, num = obs->video.mixes.num; i < num; i++) {
- struct obs_core_video_mix *mix = obs->video.mixes.array[i];
- if (mix->view) {
- output_frame(mix);
- } else {
- obs->video.mixes.array[i] = NULL;
- obs_free_video_mix(mix);
- da_erase(obs->video.mixes, i);
- i--;
- num--;
- }
- }
- pthread_mutex_unlock(&obs->video.mixes_mutex);
- }
- #define NBSP "\xC2\xA0"
- static void clear_base_frame_data(struct obs_core_video_mix *video)
- {
- video->texture_rendered = false;
- video->texture_converted = false;
- deque_free(&video->vframe_info_buffer);
- video->cur_texture = 0;
- }
- static void clear_raw_frame_data(struct obs_core_video_mix *video)
- {
- memset(video->textures_copied, 0, sizeof(video->textures_copied));
- deque_free(&video->vframe_info_buffer);
- }
- static void clear_gpu_frame_data(struct obs_core_video_mix *video)
- {
- deque_free(&video->vframe_info_buffer_gpu);
- }
- extern THREAD_LOCAL bool is_graphics_thread;
- static void execute_graphics_tasks(void)
- {
- struct obs_core_video *video = &obs->video;
- bool tasks_remaining = true;
- while (tasks_remaining) {
- pthread_mutex_lock(&video->task_mutex);
- if (video->tasks.size) {
- struct obs_task_info info;
- deque_pop_front(&video->tasks, &info, sizeof(info));
- info.task(info.param);
- }
- tasks_remaining = !!video->tasks.size;
- pthread_mutex_unlock(&video->task_mutex);
- }
- }
- #ifdef _WIN32
- struct winrt_exports {
- void (*winrt_initialize)();
- void (*winrt_uninitialize)();
- struct winrt_disaptcher *(*winrt_dispatcher_init)();
- void (*winrt_dispatcher_free)(struct winrt_disaptcher *dispatcher);
- void (*winrt_capture_thread_start)();
- void (*winrt_capture_thread_stop)();
- };
- #define WINRT_IMPORT(func) \
- do { \
- exports->func = os_dlsym(module, #func); \
- if (!exports->func) { \
- success = false; \
- blog(LOG_ERROR, \
- "Could not load function '%s' from " \
- "module '%s'", \
- #func, module_name); \
- } \
- } while (false)
- static bool load_winrt_imports(struct winrt_exports *exports, void *module, const char *module_name)
- {
- bool success = true;
- WINRT_IMPORT(winrt_initialize);
- WINRT_IMPORT(winrt_uninitialize);
- WINRT_IMPORT(winrt_dispatcher_init);
- WINRT_IMPORT(winrt_dispatcher_free);
- WINRT_IMPORT(winrt_capture_thread_start);
- WINRT_IMPORT(winrt_capture_thread_stop);
- return success;
- }
- struct winrt_state {
- bool loaded;
- void *winrt_module;
- struct winrt_exports exports;
- struct winrt_disaptcher *dispatcher;
- };
- static void init_winrt_state(struct winrt_state *winrt)
- {
- static const char *const module_name = "libobs-winrt";
- winrt->winrt_module = os_dlopen(module_name);
- winrt->loaded = winrt->winrt_module && load_winrt_imports(&winrt->exports, winrt->winrt_module, module_name);
- winrt->dispatcher = NULL;
- if (winrt->loaded) {
- winrt->exports.winrt_initialize();
- winrt->dispatcher = winrt->exports.winrt_dispatcher_init();
- gs_enter_context(obs->video.graphics);
- winrt->exports.winrt_capture_thread_start();
- gs_leave_context();
- }
- }
- static void uninit_winrt_state(struct winrt_state *winrt)
- {
- if (winrt->winrt_module) {
- if (winrt->loaded) {
- winrt->exports.winrt_capture_thread_stop();
- if (winrt->dispatcher)
- winrt->exports.winrt_dispatcher_free(winrt->dispatcher);
- winrt->exports.winrt_uninitialize();
- }
- os_dlclose(winrt->winrt_module);
- }
- }
- #endif // #ifdef _WIN32
- static const char *tick_sources_name = "tick_sources";
- static const char *render_displays_name = "render_displays";
- static const char *output_frame_name = "output_frame";
- static inline void update_active_state(struct obs_core_video_mix *video)
- {
- const bool raw_was_active = video->raw_was_active;
- const bool gpu_was_active = video->gpu_was_active;
- const bool was_active = video->was_active;
- bool raw_active = os_atomic_load_long(&video->raw_active) > 0;
- const bool gpu_active = os_atomic_load_long(&video->gpu_encoder_active) > 0;
- const bool active = raw_active || gpu_active;
- if (!was_active && active)
- clear_base_frame_data(video);
- if (!raw_was_active && raw_active)
- clear_raw_frame_data(video);
- if (!gpu_was_active && gpu_active)
- clear_gpu_frame_data(video);
- video->gpu_was_active = gpu_active;
- video->raw_was_active = raw_active;
- video->was_active = active;
- }
- static inline void update_active_states(void)
- {
- pthread_mutex_lock(&obs->video.mixes_mutex);
- for (size_t i = 0, num = obs->video.mixes.num; i < num; i++)
- update_active_state(obs->video.mixes.array[i]);
- pthread_mutex_unlock(&obs->video.mixes_mutex);
- }
- static inline bool stop_requested(void)
- {
- bool success = true;
- pthread_mutex_lock(&obs->video.mixes_mutex);
- for (size_t i = 0, num = obs->video.mixes.num; i < num; i++)
- if (!video_output_stopped(obs->video.mixes.array[i]->video))
- success = false;
- pthread_mutex_unlock(&obs->video.mixes_mutex);
- return success;
- }
- bool obs_graphics_thread_loop(struct obs_graphics_context *context)
- {
- uint64_t frame_start = os_gettime_ns();
- uint64_t frame_time_ns;
- update_active_states();
- profile_start(context->video_thread_name);
- source_profiler_frame_begin();
- gs_enter_context(obs->video.graphics);
- gs_begin_frame();
- gs_leave_context();
- profile_start(tick_sources_name);
- context->last_time = tick_sources(obs->video.video_time, context->last_time);
- profile_end(tick_sources_name);
- #ifdef _WIN32
- MSG msg;
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- #endif
- source_profiler_render_begin();
- profile_start(output_frame_name);
- output_frames();
- profile_end(output_frame_name);
- profile_start(render_displays_name);
- render_displays();
- profile_end(render_displays_name);
- source_profiler_render_end();
- execute_graphics_tasks();
- frame_time_ns = os_gettime_ns() - frame_start;
- source_profiler_frame_collect();
- profile_end(context->video_thread_name);
- profile_reenable_thread();
- video_sleep(&obs->video, &obs->video.video_time, context->interval);
- context->frame_time_total_ns += frame_time_ns;
- context->fps_total_ns += (obs->video.video_time - context->last_time);
- context->fps_total_frames++;
- if (context->fps_total_ns >= 1000000000ULL) {
- obs->video.video_fps =
- (double)context->fps_total_frames / ((double)context->fps_total_ns / 1000000000.0);
- obs->video.video_avg_frame_time_ns = context->frame_time_total_ns / (uint64_t)context->fps_total_frames;
- context->frame_time_total_ns = 0;
- context->fps_total_ns = 0;
- context->fps_total_frames = 0;
- }
- return !stop_requested();
- }
- void *obs_graphics_thread(void *param)
- {
- #ifdef _WIN32
- struct winrt_state winrt;
- init_winrt_state(&winrt);
- #endif // #ifdef _WIN32
- is_graphics_thread = true;
- const uint64_t interval = obs->video.video_frame_interval_ns;
- obs->video.video_time = os_gettime_ns();
- os_set_thread_name("libobs: graphics thread");
- const char *video_thread_name = profile_store_name(obs_get_profiler_name_store(),
- "obs_graphics_thread(%g" NBSP "ms)", interval / 1000000.);
- profile_register_root(video_thread_name, interval);
- srand((unsigned int)time(NULL));
- struct obs_graphics_context context;
- context.interval = interval;
- context.frame_time_total_ns = 0;
- context.fps_total_ns = 0;
- context.fps_total_frames = 0;
- context.last_time = 0;
- context.video_thread_name = video_thread_name;
- #ifdef __APPLE__
- while (obs_graphics_thread_loop_autorelease(&context))
- #else
- while (obs_graphics_thread_loop(&context))
- #endif
- ;
- #ifdef _WIN32
- uninit_winrt_state(&winrt);
- #endif
- UNUSED_PARAMETER(param);
- return NULL;
- }
|