obs-video-gpu-encode.c 6.0 KB

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  1. /******************************************************************************
  2. Copyright (C) 2018 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs-internal.h"
  15. static void *gpu_encode_thread(void *unused)
  16. {
  17. struct obs_core_video *video = &obs->video;
  18. uint64_t interval = video_output_get_frame_time(obs->video.video);
  19. DARRAY(obs_encoder_t *) encoders;
  20. int wait_frames = NUM_ENCODE_TEXTURE_FRAMES_TO_WAIT;
  21. UNUSED_PARAMETER(unused);
  22. da_init(encoders);
  23. os_set_thread_name("obs gpu encode thread");
  24. while (os_sem_wait(video->gpu_encode_semaphore) == 0) {
  25. struct obs_tex_frame tf;
  26. uint64_t timestamp;
  27. uint64_t lock_key;
  28. uint64_t next_key;
  29. size_t lock_count = 0;
  30. if (os_atomic_load_bool(&video->gpu_encode_stop))
  31. break;
  32. if (wait_frames) {
  33. wait_frames--;
  34. continue;
  35. }
  36. os_event_reset(video->gpu_encode_inactive);
  37. /* -------------- */
  38. pthread_mutex_lock(&video->gpu_encoder_mutex);
  39. circlebuf_pop_front(&video->gpu_encoder_queue, &tf, sizeof(tf));
  40. timestamp = tf.timestamp;
  41. lock_key = tf.lock_key;
  42. next_key = tf.lock_key;
  43. video_output_inc_texture_frames(video->video);
  44. for (size_t i = 0; i < video->gpu_encoders.num; i++) {
  45. obs_encoder_t *encoder = video->gpu_encoders.array[i];
  46. da_push_back(encoders, &encoder);
  47. obs_encoder_addref(encoder);
  48. }
  49. pthread_mutex_unlock(&video->gpu_encoder_mutex);
  50. /* -------------- */
  51. for (size_t i = 0; i < encoders.num; i++) {
  52. struct encoder_packet pkt = {0};
  53. bool received = false;
  54. bool success;
  55. obs_encoder_t *encoder = encoders.array[i];
  56. struct obs_encoder *pair = encoder->paired_encoder;
  57. pkt.timebase_num = encoder->timebase_num;
  58. pkt.timebase_den = encoder->timebase_den;
  59. pkt.encoder = encoder;
  60. if (!encoder->first_received && pair) {
  61. if (!pair->first_received ||
  62. pair->first_raw_ts > timestamp) {
  63. continue;
  64. }
  65. }
  66. if (!encoder->start_ts)
  67. encoder->start_ts = timestamp;
  68. if (++lock_count == encoders.num)
  69. next_key = 0;
  70. else
  71. next_key++;
  72. success = encoder->info.encode_texture(
  73. encoder->context.data, tf.handle,
  74. encoder->cur_pts, lock_key, &next_key, &pkt,
  75. &received);
  76. send_off_encoder_packet(encoder, success, received,
  77. &pkt);
  78. lock_key = next_key;
  79. encoder->cur_pts += encoder->timebase_num;
  80. }
  81. /* -------------- */
  82. pthread_mutex_lock(&video->gpu_encoder_mutex);
  83. tf.lock_key = next_key;
  84. if (--tf.count) {
  85. tf.timestamp += interval;
  86. circlebuf_push_front(&video->gpu_encoder_queue, &tf,
  87. sizeof(tf));
  88. video_output_inc_texture_skipped_frames(video->video);
  89. } else {
  90. circlebuf_push_back(&video->gpu_encoder_avail_queue,
  91. &tf, sizeof(tf));
  92. }
  93. pthread_mutex_unlock(&video->gpu_encoder_mutex);
  94. /* -------------- */
  95. os_event_signal(video->gpu_encode_inactive);
  96. for (size_t i = 0; i < encoders.num; i++)
  97. obs_encoder_release(encoders.array[i]);
  98. da_resize(encoders, 0);
  99. }
  100. da_free(encoders);
  101. return NULL;
  102. }
  103. bool init_gpu_encoding(struct obs_core_video *video)
  104. {
  105. #ifdef _WIN32
  106. struct obs_video_info *ovi = &video->ovi;
  107. video->gpu_encode_stop = false;
  108. circlebuf_reserve(&video->gpu_encoder_avail_queue, NUM_ENCODE_TEXTURES);
  109. for (size_t i = 0; i < NUM_ENCODE_TEXTURES; i++) {
  110. gs_texture_t *tex;
  111. gs_texture_t *tex_uv;
  112. gs_texture_create_nv12(&tex, &tex_uv, ovi->output_width,
  113. ovi->output_height,
  114. GS_RENDER_TARGET | GS_SHARED_KM_TEX);
  115. if (!tex) {
  116. return false;
  117. }
  118. uint32_t handle = gs_texture_get_shared_handle(tex);
  119. struct obs_tex_frame frame = {
  120. .tex = tex, .tex_uv = tex_uv, .handle = handle};
  121. circlebuf_push_back(&video->gpu_encoder_avail_queue, &frame,
  122. sizeof(frame));
  123. }
  124. if (os_sem_init(&video->gpu_encode_semaphore, 0) != 0)
  125. return false;
  126. if (os_event_init(&video->gpu_encode_inactive, OS_EVENT_TYPE_MANUAL) !=
  127. 0)
  128. return false;
  129. if (pthread_create(&video->gpu_encode_thread, NULL, gpu_encode_thread,
  130. NULL) != 0)
  131. return false;
  132. os_event_signal(video->gpu_encode_inactive);
  133. video->gpu_encode_thread_initialized = true;
  134. return true;
  135. #else
  136. UNUSED_PARAMETER(video);
  137. return false;
  138. #endif
  139. }
  140. void stop_gpu_encoding_thread(struct obs_core_video *video)
  141. {
  142. if (video->gpu_encode_thread_initialized) {
  143. os_atomic_set_bool(&video->gpu_encode_stop, true);
  144. os_sem_post(video->gpu_encode_semaphore);
  145. pthread_join(video->gpu_encode_thread, NULL);
  146. video->gpu_encode_thread_initialized = false;
  147. }
  148. }
  149. void free_gpu_encoding(struct obs_core_video *video)
  150. {
  151. if (video->gpu_encode_semaphore) {
  152. os_sem_destroy(video->gpu_encode_semaphore);
  153. video->gpu_encode_semaphore = NULL;
  154. }
  155. if (video->gpu_encode_inactive) {
  156. os_event_destroy(video->gpu_encode_inactive);
  157. video->gpu_encode_inactive = NULL;
  158. }
  159. #define free_circlebuf(x) \
  160. do { \
  161. while (x.size) { \
  162. struct obs_tex_frame frame; \
  163. circlebuf_pop_front(&x, &frame, sizeof(frame)); \
  164. gs_texture_destroy(frame.tex); \
  165. gs_texture_destroy(frame.tex_uv); \
  166. } \
  167. circlebuf_free(&x); \
  168. } while (false)
  169. free_circlebuf(video->gpu_encoder_queue);
  170. free_circlebuf(video->gpu_encoder_avail_queue);
  171. #undef free_circlebuf
  172. }