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- /******************************************************************************
- Copyright (C) 2013 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "graphics/math-defs.h"
- #include "obs-scene.h"
- static const char *scene_getname(const char *locale)
- {
- /* TODO: locale lookup of display name */
- return "Scene";
- }
- static void *scene_create(const char *settings, struct obs_source *source)
- {
- struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
- scene->source = source;
- scene->first_item = NULL;
- if (pthread_mutex_init(&scene->mutex, NULL) != 0) {
- blog(LOG_ERROR, "scene_create: Couldn't initialize mutex");
- bfree(scene);
- return NULL;
- }
- return scene;
- }
- static void scene_destroy(void *data)
- {
- struct obs_scene *scene = data;
- struct obs_scene_item *item = scene->first_item;
- while (item) {
- struct obs_scene_item *del_item = item;
- item = item->next;
- if (del_item->source)
- obs_source_release(del_item->source);
- bfree(del_item);
- }
- pthread_mutex_destroy(&scene->mutex);
- bfree(scene);
- }
- static uint32_t scene_get_output_flags(void *data)
- {
- return SOURCE_VIDEO;
- }
- static inline void detach_sceneitem(struct obs_scene_item *item)
- {
- if (item->prev)
- item->prev->next = item->next;
- else
- item->parent->first_item = item->next;
- if (item->next)
- item->next->prev = item->prev;
- }
- static inline void attach_sceneitem(struct obs_scene_item *item,
- struct obs_scene_item *prev)
- {
- item->prev = prev;
- if (prev) {
- item->next = prev->next;
- if (prev->next)
- prev->next->prev = item;
- prev->next = item;
- } else {
- item->next = item->parent->first_item;
- item->parent->first_item = item;
- }
- }
- static void scene_video_render(void *data)
- {
- struct obs_scene *scene = data;
- struct obs_scene_item *item = scene->first_item;
- pthread_mutex_lock(&scene->mutex);
- while (item) {
- if (obs_source_removed(item->source)) {
- struct obs_scene_item *del_item = item;
- item = item->next;
- obs_sceneitem_destroy(del_item);
- continue;
- }
- gs_matrix_push();
- gs_matrix_translate3f(item->origin.x, item->origin.y, 0.0f);
- gs_matrix_scale3f(item->scale.x, item->scale.y, 1.0f);
- gs_matrix_rotaa4f(0.0f, 0.0f, 1.0f, RAD(-item->rot));
- gs_matrix_translate3f(-item->pos.x, -item->pos.y, 0.0f);
- obs_source_video_render(item->source);
- gs_matrix_pop();
- item = item->next;
- }
- pthread_mutex_unlock(&scene->mutex);
- }
- static uint32_t scene_getsize(void *data)
- {
- return 0;
- }
- static const struct source_info scene_info =
- {
- .id = "scene",
- .getname = scene_getname,
- .create = scene_create,
- .destroy = scene_destroy,
- .get_output_flags = scene_get_output_flags,
- .video_render = scene_video_render,
- .getwidth = scene_getsize,
- .getheight = scene_getsize,
- };
- obs_scene_t obs_scene_create(const char *name)
- {
- struct obs_source *source = bmalloc(sizeof(struct obs_source));
- struct obs_scene *scene = scene_create(NULL, source);
- memset(source, 0, sizeof(struct obs_source));
- source->data = scene;
- assert(source->data);
- if (!source->data) {
- bfree(source);
- return NULL;
- }
- source->name = bstrdup(name);
- source->type = SOURCE_SCENE;
- scene->source = source;
- obs_source_init(source, NULL, &scene_info);
- memcpy(&source->callbacks, &scene_info, sizeof(struct source_info));
- return scene;
- }
- int obs_scene_addref(obs_scene_t scene)
- {
- return obs_source_addref(scene->source);
- }
- int obs_scene_release(obs_scene_t scene)
- {
- if (scene)
- return obs_source_release(scene->source);
- return 0;
- }
- obs_source_t obs_scene_getsource(obs_scene_t scene)
- {
- return scene->source;
- }
- obs_scene_t obs_scene_fromsource(obs_source_t source)
- {
- if (source->type != SOURCE_SCENE)
- return NULL;
- return source->data;
- }
- obs_sceneitem_t obs_scene_findsource(obs_scene_t scene, const char *name)
- {
- struct obs_scene_item *item;
- pthread_mutex_lock(&scene->mutex);
- item = scene->first_item;
- while (item) {
- if (strcmp(item->source->name, name) == 0) {
- break;
- }
- item = item->next;
- }
- pthread_mutex_unlock(&scene->mutex);
- return item;
- }
- void obs_scene_enum_items(obs_scene_t scene,
- bool (*callback)(obs_scene_t, obs_sceneitem_t, void*),
- void *param)
- {
- struct obs_scene_item *item;
- pthread_mutex_lock(&scene->mutex);
- item = scene->first_item;
- while (item) {
- if (!callback(scene, item, param))
- break;
- item = item->next;
- }
- pthread_mutex_unlock(&scene->mutex);
- }
- obs_sceneitem_t obs_scene_add(obs_scene_t scene, obs_source_t source)
- {
- struct obs_scene_item *last;
- struct obs_scene_item *item = bmalloc(sizeof(struct obs_scene_item));
- memset(item, 0, sizeof(struct obs_scene_item));
- item->source = source;
- item->visible = true;
- item->parent = scene;
- vec2_set(&item->scale, 1.0f, 1.0f);
- if (source)
- obs_source_addref(source);
- pthread_mutex_lock(&scene->mutex);
- last = scene->first_item;
- if (!last) {
- scene->first_item = item;
- } else {
- while (last->next)
- last = last->next;
- last->next = item;
- item->prev = last;
- }
-
- pthread_mutex_unlock(&scene->mutex);
- return item;
- }
- int obs_sceneitem_destroy(obs_sceneitem_t item)
- {
- int ref = 0;
- if (item) {
- detach_sceneitem(item);
- if (item->source)
- ref = obs_source_release(item->source);
- bfree(item);
- }
- return ref;
- }
- obs_source_t obs_sceneitem_getsource(obs_sceneitem_t item)
- {
- return item->source;
- }
- void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos)
- {
- vec2_copy(&item->pos, pos);
- }
- void obs_sceneitem_setrot(obs_sceneitem_t item, float rot)
- {
- item->rot = rot;
- }
- void obs_sceneitem_setorigin(obs_sceneitem_t item, const struct vec2 *origin)
- {
- vec2_copy(&item->origin, origin);
- }
- void obs_sceneitem_setscale(obs_sceneitem_t item, const struct vec2 *scale)
- {
- vec2_copy(&item->scale, scale);
- }
- void obs_sceneitem_setorder(obs_sceneitem_t item, enum order_movement movement)
- {
- struct obs_scene *scene = item->parent;
- pthread_mutex_lock(&scene->mutex);
- detach_sceneitem(item);
- if (movement == ORDER_MOVE_UP) {
- attach_sceneitem(item, item->prev);
- } else if (movement == ORDER_MOVE_DOWN) {
- attach_sceneitem(item, item->next);
- } else if (movement == ORDER_MOVE_TOP) {
- struct obs_scene_item *last = item->next;
- if (!last) {
- last = item->prev;
- } else {
- while (last->next)
- last = last->next;
- }
- attach_sceneitem(item, last);
- } else if (movement == ORDER_MOVE_BOTTOM) {
- attach_sceneitem(item, NULL);
- }
- pthread_mutex_unlock(&scene->mutex);
- }
- void obs_sceneitem_getpos(obs_sceneitem_t item, struct vec2 *pos)
- {
- vec2_copy(pos, &item->pos);
- }
- float obs_sceneitem_getrot(obs_sceneitem_t item)
- {
- return item->rot;
- }
- void obs_sceneitem_getorigin(obs_sceneitem_t item, struct vec2 *origin)
- {
- vec2_copy(origin, &item->origin);
- }
- void obs_sceneitem_getscale(obs_sceneitem_t item, struct vec2 *scale)
- {
- vec2_copy(scale, &item->scale);
- }
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