obs-scene.c 10 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "graphics/math-defs.h"
  15. #include "obs-scene.h"
  16. static inline void signal_item_remove(struct obs_scene_item *item)
  17. {
  18. struct calldata params = {0};
  19. calldata_setptr(&params, "scene", item->parent);
  20. calldata_setptr(&params, "item", item);
  21. signal_handler_signal(item->parent->source->signals, "item_remove",
  22. &params);
  23. calldata_free(&params);
  24. }
  25. static const char *scene_getname(const char *locale)
  26. {
  27. UNUSED_PARAMETER(locale);
  28. return "Scene internal source type";
  29. }
  30. static void *scene_create(obs_data_t settings, struct obs_source *source)
  31. {
  32. pthread_mutexattr_t attr;
  33. struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
  34. scene->source = source;
  35. scene->first_item = NULL;
  36. if (pthread_mutexattr_init(&attr) != 0)
  37. goto fail;
  38. if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE) != 0)
  39. goto fail;
  40. if (pthread_mutex_init(&scene->mutex, &attr) != 0) {
  41. blog(LOG_ERROR, "scene_create: Couldn't initialize mutex");
  42. goto fail;
  43. }
  44. UNUSED_PARAMETER(settings);
  45. return scene;
  46. fail:
  47. pthread_mutexattr_destroy(&attr);
  48. bfree(scene);
  49. return NULL;
  50. }
  51. static void scene_destroy(void *data)
  52. {
  53. struct obs_scene *scene = data;
  54. struct obs_scene_item *item;
  55. pthread_mutex_lock(&scene->mutex);
  56. item = scene->first_item;
  57. while (item) {
  58. struct obs_scene_item *del_item = item;
  59. item = item->next;
  60. obs_sceneitem_remove(del_item);
  61. }
  62. pthread_mutex_unlock(&scene->mutex);
  63. pthread_mutex_destroy(&scene->mutex);
  64. bfree(scene);
  65. }
  66. static void scene_enum_sources(void *data,
  67. obs_source_enum_proc_t enum_callback,
  68. void *param)
  69. {
  70. struct obs_scene *scene = data;
  71. struct obs_scene_item *item;
  72. pthread_mutex_lock(&scene->mutex);
  73. item = scene->first_item;
  74. while (item) {
  75. struct obs_scene_item *next = item->next;
  76. obs_sceneitem_addref(item);
  77. enum_callback(scene->source, item->source, param);
  78. obs_sceneitem_release(item);
  79. item = next;
  80. }
  81. pthread_mutex_unlock(&scene->mutex);
  82. }
  83. static inline void detach_sceneitem(struct obs_scene_item *item)
  84. {
  85. if (item->prev)
  86. item->prev->next = item->next;
  87. else
  88. item->parent->first_item = item->next;
  89. if (item->next)
  90. item->next->prev = item->prev;
  91. item->parent = NULL;
  92. }
  93. static inline void attach_sceneitem(struct obs_scene_item *item,
  94. struct obs_scene_item *prev)
  95. {
  96. item->prev = prev;
  97. if (prev) {
  98. item->next = prev->next;
  99. if (prev->next)
  100. prev->next->prev = item;
  101. prev->next = item;
  102. } else {
  103. item->next = item->parent->first_item;
  104. item->parent->first_item = item;
  105. }
  106. }
  107. static void scene_video_render(void *data, effect_t effect)
  108. {
  109. struct obs_scene *scene = data;
  110. struct obs_scene_item *item;
  111. pthread_mutex_lock(&scene->mutex);
  112. item = scene->first_item;
  113. while (item) {
  114. if (obs_source_removed(item->source)) {
  115. struct obs_scene_item *del_item = item;
  116. item = item->next;
  117. obs_sceneitem_remove(del_item);
  118. continue;
  119. }
  120. gs_matrix_push();
  121. gs_matrix_translate3f(item->origin.x, item->origin.y, 0.0f);
  122. gs_matrix_scale3f(item->scale.x, item->scale.y, 1.0f);
  123. gs_matrix_rotaa4f(0.0f, 0.0f, 1.0f, RAD(-item->rot));
  124. gs_matrix_translate3f(-item->pos.x, -item->pos.y, 0.0f);
  125. obs_source_video_render(item->source);
  126. gs_matrix_pop();
  127. item = item->next;
  128. }
  129. pthread_mutex_unlock(&scene->mutex);
  130. UNUSED_PARAMETER(effect);
  131. }
  132. static uint32_t scene_getwidth(void *data)
  133. {
  134. UNUSED_PARAMETER(data);
  135. return obs->video.base_width;
  136. }
  137. static uint32_t scene_getheight(void *data)
  138. {
  139. UNUSED_PARAMETER(data);
  140. return obs->video.base_height;
  141. }
  142. static const struct obs_source_info scene_info =
  143. {
  144. .id = "scene",
  145. .type = OBS_SOURCE_TYPE_SCENE,
  146. .output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW,
  147. .getname = scene_getname,
  148. .create = scene_create,
  149. .destroy = scene_destroy,
  150. .video_render = scene_video_render,
  151. .getwidth = scene_getwidth,
  152. .getheight = scene_getheight,
  153. .enum_sources = scene_enum_sources
  154. };
  155. static const char *obs_scene_signals[] = {
  156. "void item_add(ptr scene, ptr item)",
  157. "void item_remove(ptr scene, ptr item)",
  158. NULL
  159. };
  160. obs_scene_t obs_scene_create(const char *name)
  161. {
  162. struct obs_source *source = bzalloc(sizeof(struct obs_source));
  163. struct obs_scene *scene;
  164. if (!obs_source_init_handlers(source)) {
  165. bfree(source);
  166. return NULL;
  167. }
  168. signal_handler_add_array(source->signals, obs_scene_signals);
  169. source->settings = obs_data_create();
  170. scene = scene_create(source->settings, source);
  171. source->data = scene;
  172. assert(scene);
  173. if (!scene) {
  174. obs_data_release(source->settings);
  175. proc_handler_destroy(source->procs);
  176. signal_handler_destroy(source->signals);
  177. bfree(source);
  178. return NULL;
  179. }
  180. source->name = bstrdup(name);
  181. scene->source = source;
  182. obs_source_init(source, &scene_info);
  183. memcpy(&source->info, &scene_info, sizeof(struct obs_source_info));
  184. return scene;
  185. }
  186. void obs_scene_addref(obs_scene_t scene)
  187. {
  188. if (scene)
  189. obs_source_addref(scene->source);
  190. }
  191. void obs_scene_release(obs_scene_t scene)
  192. {
  193. if (scene)
  194. obs_source_release(scene->source);
  195. }
  196. obs_source_t obs_scene_getsource(obs_scene_t scene)
  197. {
  198. return scene ? scene->source : NULL;
  199. }
  200. obs_scene_t obs_scene_fromsource(obs_source_t source)
  201. {
  202. if (!source || source->info.type != OBS_SOURCE_TYPE_SCENE)
  203. return NULL;
  204. return source->data;
  205. }
  206. obs_sceneitem_t obs_scene_findsource(obs_scene_t scene, const char *name)
  207. {
  208. struct obs_scene_item *item;
  209. if (!scene)
  210. return NULL;
  211. pthread_mutex_lock(&scene->mutex);
  212. item = scene->first_item;
  213. while (item) {
  214. if (strcmp(item->source->name, name) == 0)
  215. break;
  216. item = item->next;
  217. }
  218. pthread_mutex_unlock(&scene->mutex);
  219. return item;
  220. }
  221. void obs_scene_enum_items(obs_scene_t scene,
  222. bool (*callback)(obs_scene_t, obs_sceneitem_t, void*),
  223. void *param)
  224. {
  225. struct obs_scene_item *item;
  226. if (!scene || !callback)
  227. return;
  228. pthread_mutex_lock(&scene->mutex);
  229. item = scene->first_item;
  230. while (item) {
  231. struct obs_scene_item *next = item->next;
  232. obs_sceneitem_addref(item);
  233. if (!callback(scene, item, param)) {
  234. obs_sceneitem_release(item);
  235. break;
  236. }
  237. obs_sceneitem_release(item);
  238. item = next;
  239. }
  240. pthread_mutex_unlock(&scene->mutex);
  241. }
  242. obs_sceneitem_t obs_scene_add(obs_scene_t scene, obs_source_t source)
  243. {
  244. struct obs_scene_item *last;
  245. struct obs_scene_item *item;
  246. struct calldata params = {0};
  247. if (!scene)
  248. return NULL;
  249. if (!source) {
  250. blog(LOG_ERROR, "Tried to add a NULL source to a scene");
  251. return NULL;
  252. }
  253. item = bzalloc(sizeof(struct obs_scene_item));
  254. item->source = source;
  255. item->visible = true;
  256. item->parent = scene;
  257. item->ref = 1;
  258. vec2_set(&item->scale, 1.0f, 1.0f);
  259. obs_source_addref(source);
  260. obs_source_add_child(scene->source, source);
  261. pthread_mutex_lock(&scene->mutex);
  262. last = scene->first_item;
  263. if (!last) {
  264. scene->first_item = item;
  265. } else {
  266. while (last->next)
  267. last = last->next;
  268. last->next = item;
  269. item->prev = last;
  270. }
  271. pthread_mutex_unlock(&scene->mutex);
  272. calldata_setptr(&params, "scene", scene);
  273. calldata_setptr(&params, "item", item);
  274. signal_handler_signal(scene->source->signals, "item_add", &params);
  275. calldata_free(&params);
  276. return item;
  277. }
  278. static void obs_sceneitem_destroy(obs_sceneitem_t item)
  279. {
  280. if (item) {
  281. if (item->source)
  282. obs_source_release(item->source);
  283. bfree(item);
  284. }
  285. }
  286. void obs_sceneitem_addref(obs_sceneitem_t item)
  287. {
  288. if (item)
  289. ++item->ref;
  290. }
  291. void obs_sceneitem_release(obs_sceneitem_t item)
  292. {
  293. if (!item)
  294. return;
  295. if (--item->ref == 0)
  296. obs_sceneitem_destroy(item);
  297. }
  298. void obs_sceneitem_remove(obs_sceneitem_t item)
  299. {
  300. obs_scene_t scene;
  301. if (!item)
  302. return;
  303. scene = item->parent;
  304. if (scene)
  305. pthread_mutex_lock(&scene->mutex);
  306. if (item->removed) {
  307. if (scene)
  308. pthread_mutex_unlock(&scene->mutex);
  309. return;
  310. }
  311. item->removed = true;
  312. obs_source_remove_child(scene->source, item->source);
  313. signal_item_remove(item);
  314. detach_sceneitem(item);
  315. pthread_mutex_unlock(&scene->mutex);
  316. obs_sceneitem_release(item);
  317. }
  318. obs_scene_t obs_sceneitem_getscene(obs_sceneitem_t item)
  319. {
  320. return item ? item->parent : NULL;
  321. }
  322. obs_source_t obs_sceneitem_getsource(obs_sceneitem_t item)
  323. {
  324. return item ? item->source : NULL;
  325. }
  326. void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos)
  327. {
  328. if (item)
  329. vec2_copy(&item->pos, pos);
  330. }
  331. void obs_sceneitem_setrot(obs_sceneitem_t item, float rot)
  332. {
  333. if (item)
  334. item->rot = rot;
  335. }
  336. void obs_sceneitem_setorigin(obs_sceneitem_t item, const struct vec2 *origin)
  337. {
  338. if (item)
  339. vec2_copy(&item->origin, origin);
  340. }
  341. void obs_sceneitem_setscale(obs_sceneitem_t item, const struct vec2 *scale)
  342. {
  343. if (item)
  344. vec2_copy(&item->scale, scale);
  345. }
  346. void obs_sceneitem_setorder(obs_sceneitem_t item, enum order_movement movement)
  347. {
  348. if (!item) return;
  349. struct obs_scene *scene = item->parent;
  350. obs_scene_addref(scene);
  351. pthread_mutex_lock(&scene->mutex);
  352. detach_sceneitem(item);
  353. if (movement == ORDER_MOVE_UP) {
  354. attach_sceneitem(item, item->prev);
  355. } else if (movement == ORDER_MOVE_DOWN) {
  356. attach_sceneitem(item, item->next);
  357. } else if (movement == ORDER_MOVE_TOP) {
  358. struct obs_scene_item *last = item->next;
  359. if (!last) {
  360. last = item->prev;
  361. } else {
  362. while (last->next)
  363. last = last->next;
  364. }
  365. attach_sceneitem(item, last);
  366. } else if (movement == ORDER_MOVE_BOTTOM) {
  367. attach_sceneitem(item, NULL);
  368. }
  369. pthread_mutex_unlock(&scene->mutex);
  370. obs_scene_release(scene);
  371. }
  372. void obs_sceneitem_getpos(obs_sceneitem_t item, struct vec2 *pos)
  373. {
  374. if (item)
  375. vec2_copy(pos, &item->pos);
  376. }
  377. float obs_sceneitem_getrot(obs_sceneitem_t item)
  378. {
  379. return item ? item->rot : 0.0f;
  380. }
  381. void obs_sceneitem_getorigin(obs_sceneitem_t item, struct vec2 *origin)
  382. {
  383. if (item)
  384. vec2_copy(origin, &item->origin);
  385. }
  386. void obs_sceneitem_getscale(obs_sceneitem_t item, struct vec2 *scale)
  387. {
  388. if (item)
  389. vec2_copy(scale, &item->scale);
  390. }