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- #include <stdint.h>
- #include <inttypes.h>
- #include <util/circlebuf.h>
- #include <util/threading.h>
- #include <obs-module.h>
- #ifdef LIBSPEEXDSP_ENABLED
- #include <speex/speex_preprocess.h>
- #endif
- #ifdef LIBRNNOISE_ENABLED
- #ifdef _MSC_VER
- #define ssize_t intptr_t
- #endif
- #include <rnnoise.h>
- #include <media-io/audio-resampler.h>
- #endif
- bool nvafx_loaded = false;
- #ifdef LIBNVAFX_ENABLED
- #include "nvafx-load.h"
- #include <pthread.h>
- #endif
- /* -------------------------------------------------------- */
- #define do_log(level, format, ...) \
- blog(level, "[noise suppress: '%s'] " format, \
- obs_source_get_name(ng->context), ##__VA_ARGS__)
- #define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
- #define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
- #ifdef _DEBUG
- #define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
- #else
- #define debug(format, ...)
- #endif
- /* -------------------------------------------------------- */
- #define S_SUPPRESS_LEVEL "suppress_level"
- #define S_NVAFX_INTENSITY "intensity"
- #define S_METHOD "method"
- #define S_METHOD_SPEEX "speex"
- #define S_METHOD_RNN "rnnoise"
- #define S_METHOD_NVAFX_DENOISER "denoiser"
- #define S_METHOD_NVAFX_DEREVERB "dereverb"
- #define S_METHOD_NVAFX_DEREVERB_DENOISER "dereverb_denoiser"
- #define MT_ obs_module_text
- #define TEXT_SUPPRESS_LEVEL MT_("NoiseSuppress.SuppressLevel")
- #define TEXT_NVAFX_INTENSITY MT_("NoiseSuppress.Intensity")
- #define TEXT_METHOD MT_("NoiseSuppress.Method")
- #define TEXT_METHOD_SPEEX MT_("NoiseSuppress.Method.Speex")
- #define TEXT_METHOD_RNN MT_("NoiseSuppress.Method.RNNoise")
- #define TEXT_METHOD_NVAFX_DENOISER MT_("NoiseSuppress.Method.Nvafx.Denoiser")
- #define TEXT_METHOD_NVAFX_DEREVERB MT_("NoiseSuppress.Method.Nvafx.Dereverb")
- #define TEXT_METHOD_NVAFX_DEREVERB_DENOISER \
- MT_("NoiseSuppress.Method.Nvafx.DenoiserPlusDereverb")
- #define TEXT_METHOD_NVAFX_DEPRECATION \
- MT_("NoiseSuppress.Method.Nvafx.Deprecation")
- #define MAX_PREPROC_CHANNELS 8
- /* RNNoise constants, these can't be changed */
- #define RNNOISE_SAMPLE_RATE 48000
- #define RNNOISE_FRAME_SIZE 480
- /* nvafx constants, these can't be changed */
- #define NVAFX_SAMPLE_RATE 48000
- #define NVAFX_FRAME_SIZE \
- 480 /* the sdk does not explicitly set this as a constant though it relies on it*/
- /* If the following constant changes, RNNoise breaks */
- #define BUFFER_SIZE_MSEC 10
- /* -------------------------------------------------------- */
- struct noise_suppress_data {
- obs_source_t *context;
- int suppress_level;
- uint64_t last_timestamp;
- uint64_t latency;
- size_t frames;
- size_t channels;
- struct circlebuf info_buffer;
- struct circlebuf input_buffers[MAX_PREPROC_CHANNELS];
- struct circlebuf output_buffers[MAX_PREPROC_CHANNELS];
- bool use_rnnoise;
- bool use_nvafx;
- bool nvafx_enabled;
- bool has_mono_src;
- volatile bool reinit_done;
- #ifdef LIBSPEEXDSP_ENABLED
- /* Speex preprocessor state */
- SpeexPreprocessState *spx_states[MAX_PREPROC_CHANNELS];
- #endif
- #ifdef LIBRNNOISE_ENABLED
- /* RNNoise state */
- DenoiseState *rnn_states[MAX_PREPROC_CHANNELS];
- /* Resampler */
- audio_resampler_t *rnn_resampler;
- audio_resampler_t *rnn_resampler_back;
- #endif
- #ifdef LIBNVAFX_ENABLED
- /* NVAFX handle, one per audio channel */
- NvAFX_Handle handle[MAX_PREPROC_CHANNELS];
- uint32_t sample_rate;
- float intensity_ratio;
- unsigned int num_samples_per_frame, num_channels;
- char *model;
- bool nvafx_initialized;
- const char *fx;
- char *sdk_path;
- /* Resampler */
- audio_resampler_t *nvafx_resampler;
- audio_resampler_t *nvafx_resampler_back;
- /* Initialization */
- bool nvafx_loading;
- pthread_t nvafx_thread;
- pthread_mutex_t nvafx_mutex;
- #endif
- /* PCM buffers */
- float *copy_buffers[MAX_PREPROC_CHANNELS];
- #ifdef LIBSPEEXDSP_ENABLED
- spx_int16_t *spx_segment_buffers[MAX_PREPROC_CHANNELS];
- #endif
- #ifdef LIBRNNOISE_ENABLED
- float *rnn_segment_buffers[MAX_PREPROC_CHANNELS];
- #endif
- #ifdef LIBNVAFX_ENABLED
- float *nvafx_segment_buffers[MAX_PREPROC_CHANNELS];
- #endif
- /* output data */
- struct obs_audio_data output_audio;
- DARRAY(float) output_data;
- };
- #ifdef LIBNVAFX_ENABLED
- /* global mutex for nvafx load functions since they aren't thread-safe */
- bool nvafx_initializer_mutex_initialized;
- pthread_mutex_t nvafx_initializer_mutex;
- #endif
- /* -------------------------------------------------------- */
- #define SUP_MIN -60
- #define SUP_MAX 0
- #ifdef LIBSPEEXDSP_ENABLED
- static const float c_32_to_16 = (float)INT16_MAX;
- static const float c_16_to_32 = ((float)INT16_MAX + 1.0f);
- #endif
- /* -------------------------------------------------------- */
- static const char *noise_suppress_name(void *unused)
- {
- UNUSED_PARAMETER(unused);
- return obs_module_text("NoiseSuppress");
- }
- static void noise_suppress_destroy(void *data)
- {
- struct noise_suppress_data *ng = data;
- #ifdef LIBNVAFX_ENABLED
- if (ng->nvafx_enabled)
- pthread_mutex_lock(&ng->nvafx_mutex);
- #endif
- for (size_t i = 0; i < ng->channels; i++) {
- #ifdef LIBSPEEXDSP_ENABLED
- speex_preprocess_state_destroy(ng->spx_states[i]);
- #endif
- #ifdef LIBRNNOISE_ENABLED
- rnnoise_destroy(ng->rnn_states[i]);
- #endif
- #ifdef LIBNVAFX_ENABLED
- if (ng->handle[0]) {
- if (NvAFX_DestroyEffect(ng->handle[i]) !=
- NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR, "NvAFX_Release() failed");
- }
- }
- #endif
- circlebuf_free(&ng->input_buffers[i]);
- circlebuf_free(&ng->output_buffers[i]);
- }
- #ifdef LIBSPEEXDSP_ENABLED
- bfree(ng->spx_segment_buffers[0]);
- #endif
- #ifdef LIBRNNOISE_ENABLED
- bfree(ng->rnn_segment_buffers[0]);
- if (ng->rnn_resampler) {
- audio_resampler_destroy(ng->rnn_resampler);
- audio_resampler_destroy(ng->rnn_resampler_back);
- }
- #endif
- #ifdef LIBNVAFX_ENABLED
- bfree(ng->nvafx_segment_buffers[0]);
- if (ng->nvafx_resampler) {
- audio_resampler_destroy(ng->nvafx_resampler);
- audio_resampler_destroy(ng->nvafx_resampler_back);
- }
- bfree(ng->model);
- bfree(ng->sdk_path);
- bfree((void *)ng->fx);
- if (ng->nvafx_enabled) {
- if (ng->use_nvafx)
- pthread_join(ng->nvafx_thread, NULL);
- pthread_mutex_unlock(&ng->nvafx_mutex);
- pthread_mutex_destroy(&ng->nvafx_mutex);
- }
- #endif
- bfree(ng->copy_buffers[0]);
- circlebuf_free(&ng->info_buffer);
- da_free(ng->output_data);
- bfree(ng);
- }
- static bool nvafx_initialize_internal(void *data)
- {
- #ifdef LIBNVAFX_ENABLED
- struct noise_suppress_data *ng = data;
- NvAFX_Status err;
- if (!ng->handle[0]) {
- ng->sample_rate = NVAFX_SAMPLE_RATE;
- for (size_t i = 0; i < ng->channels; i++) {
- // Create FX
- CUcontext old = {0};
- CUcontext curr = {0};
- if (cuCtxGetCurrent(&old) != CUDA_SUCCESS) {
- goto failure;
- }
- // if initialization was with rnnoise or speex
- if (strcmp(ng->fx, S_METHOD_NVAFX_DENOISER) != 0 &&
- strcmp(ng->fx, S_METHOD_NVAFX_DEREVERB) != 0 &&
- strcmp(ng->fx, S_METHOD_NVAFX_DEREVERB_DENOISER) !=
- 0) {
- ng->fx = bstrdup(S_METHOD_NVAFX_DENOISER);
- }
- err = NvAFX_CreateEffect(ng->fx, &ng->handle[i]);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "%s FX creation failed, error %i",
- ng->fx, err);
- goto failure;
- }
- if (cuCtxGetCurrent(&curr) != CUDA_SUCCESS) {
- goto failure;
- }
- if (curr != old) {
- cuCtxPopCurrent(NULL);
- }
- // Set sample rate of FX
- err = NvAFX_SetU32(ng->handle[i],
- NVAFX_PARAM_INPUT_SAMPLE_RATE,
- ng->sample_rate);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "NvAFX_SetU32(Sample Rate: %u) failed, error %i",
- ng->sample_rate, err);
- goto failure;
- }
- // Set intensity of FX
- err = NvAFX_SetFloat(ng->handle[i],
- NVAFX_PARAM_INTENSITY_RATIO,
- ng->intensity_ratio);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "NvAFX_SetFloat(Intensity Ratio: %f) failed, error %i",
- ng->intensity_ratio, err);
- goto failure;
- }
- // Set AI models path
- err = NvAFX_SetString(ng->handle[i],
- NVAFX_PARAM_MODEL_PATH,
- ng->model);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "NvAFX_SetString() failed, error %i",
- err);
- goto failure;
- }
- // Load FX
- err = NvAFX_Load(ng->handle[i]);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "NvAFX_Load() failed with error %i",
- err);
- goto failure;
- }
- os_atomic_set_bool(&ng->reinit_done, true);
- }
- }
- return true;
- failure:
- ng->use_nvafx = false;
- return false;
- #else
- UNUSED_PARAMETER(data);
- return false;
- #endif
- }
- static void *nvafx_initialize(void *data)
- {
- #ifdef LIBNVAFX_ENABLED
- struct noise_suppress_data *ng = data;
- NvAFX_Status err;
- if (!ng->use_nvafx || !nvafx_loaded) {
- return NULL;
- }
- pthread_mutex_lock(&ng->nvafx_mutex);
- pthread_mutex_lock(&nvafx_initializer_mutex);
- if (!nvafx_initialize_internal(data)) {
- goto failure;
- }
- if (ng->use_nvafx) {
- err = NvAFX_GetU32(ng->handle[0],
- NVAFX_PARAM_NUM_INPUT_CHANNELS,
- &ng->num_channels);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "NvAFX_GetU32() failed to get the number of channels, error %i",
- err);
- goto failure;
- }
- if (ng->num_channels != 1) {
- do_log(LOG_ERROR,
- "The number of channels is not 1 in the sdk any more ==> update code");
- goto failure;
- }
- NvAFX_Status err = NvAFX_GetU32(
- ng->handle[0], NVAFX_PARAM_NUM_INPUT_SAMPLES_PER_FRAME,
- &ng->num_samples_per_frame);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "NvAFX_GetU32() failed to get the number of samples per frame, error %i",
- err);
- goto failure;
- }
- if (ng->num_samples_per_frame != NVAFX_FRAME_SIZE) {
- do_log(LOG_ERROR,
- "The number of samples per frame has changed from 480 (= 10 ms) ==> update code");
- goto failure;
- }
- }
- ng->nvafx_initialized = true;
- ng->nvafx_loading = false;
- pthread_mutex_unlock(&nvafx_initializer_mutex);
- pthread_mutex_unlock(&ng->nvafx_mutex);
- return NULL;
- failure:
- ng->use_nvafx = false;
- pthread_mutex_unlock(&nvafx_initializer_mutex);
- pthread_mutex_unlock(&ng->nvafx_mutex);
- return NULL;
- #else
- UNUSED_PARAMETER(data);
- return NULL;
- #endif
- }
- static inline void alloc_channel(struct noise_suppress_data *ng,
- uint32_t sample_rate, size_t channel,
- size_t frames)
- {
- #ifdef LIBSPEEXDSP_ENABLED
- ng->spx_states[channel] =
- speex_preprocess_state_init((int)frames, sample_rate);
- #else
- UNUSED_PARAMETER(sample_rate);
- #endif
- #ifdef LIBRNNOISE_ENABLED
- ng->rnn_states[channel] = rnnoise_create(NULL);
- #endif
- circlebuf_reserve(&ng->input_buffers[channel], frames * sizeof(float));
- circlebuf_reserve(&ng->output_buffers[channel], frames * sizeof(float));
- }
- static inline enum speaker_layout convert_speaker_layout(uint8_t channels)
- {
- switch (channels) {
- case 0:
- return SPEAKERS_UNKNOWN;
- case 1:
- return SPEAKERS_MONO;
- case 2:
- return SPEAKERS_STEREO;
- case 3:
- return SPEAKERS_2POINT1;
- case 4:
- return SPEAKERS_4POINT0;
- case 5:
- return SPEAKERS_4POINT1;
- case 6:
- return SPEAKERS_5POINT1;
- case 8:
- return SPEAKERS_7POINT1;
- default:
- return SPEAKERS_UNKNOWN;
- }
- }
- #ifdef LIBNVAFX_ENABLED
- static void set_model(void *data, const char *method)
- {
- struct noise_suppress_data *ng = data;
- const char *file;
- if (strcmp(NVAFX_EFFECT_DEREVERB, method) == 0)
- file = NVAFX_EFFECT_DEREVERB_MODEL;
- else if (strcmp(NVAFX_EFFECT_DEREVERB_DENOISER, method) == 0)
- file = NVAFX_EFFECT_DEREVERB_DENOISER_MODEL;
- else
- file = NVAFX_EFFECT_DENOISER_MODEL;
- size_t size = strlen(ng->sdk_path) + strlen(file) + 1;
- char *buffer = (char *)bmalloc(size);
- strcpy(buffer, ng->sdk_path);
- strcat(buffer, file);
- ng->model = buffer;
- }
- #endif
- static void noise_suppress_update(void *data, obs_data_t *s)
- {
- struct noise_suppress_data *ng = data;
- uint32_t sample_rate = audio_output_get_sample_rate(obs_get_audio());
- size_t channels = audio_output_get_channels(obs_get_audio());
- size_t frames = (size_t)sample_rate / (1000 / BUFFER_SIZE_MSEC);
- const char *method = obs_data_get_string(s, S_METHOD);
- ng->suppress_level = (int)obs_data_get_int(s, S_SUPPRESS_LEVEL);
- ng->latency = 1000000000LL / (1000 / BUFFER_SIZE_MSEC);
- ng->use_rnnoise = strcmp(method, S_METHOD_RNN) == 0;
- bool nvafx_requested =
- strcmp(method, S_METHOD_NVAFX_DENOISER) == 0 ||
- strcmp(method, S_METHOD_NVAFX_DEREVERB) == 0 ||
- strcmp(method, S_METHOD_NVAFX_DEREVERB_DENOISER) == 0;
- #ifdef LIBNVAFX_ENABLED
- if (nvafx_requested && ng->nvafx_enabled)
- set_model(ng, method);
- float intensity = (float)obs_data_get_double(s, S_NVAFX_INTENSITY);
- if (ng->use_nvafx && ng->nvafx_initialized) {
- if (intensity != ng->intensity_ratio &&
- (strcmp(ng->fx, method) == 0)) {
- NvAFX_Status err;
- ng->intensity_ratio = intensity;
- pthread_mutex_lock(&ng->nvafx_mutex);
- for (size_t i = 0; i < ng->channels; i++) {
- err = NvAFX_SetFloat(
- ng->handle[i],
- NVAFX_PARAM_INTENSITY_RATIO,
- ng->intensity_ratio);
- if (err != NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "NvAFX_SetFloat(Intensity Ratio: %f) failed, error %i",
- ng->intensity_ratio, err);
- ng->use_nvafx = false;
- }
- }
- pthread_mutex_unlock(&ng->nvafx_mutex);
- }
- if ((strcmp(ng->fx, method) != 0)) {
- bfree((void *)ng->fx);
- ng->fx = bstrdup(method);
- ng->intensity_ratio = intensity;
- set_model(ng, method);
- os_atomic_set_bool(&ng->reinit_done, false);
- pthread_mutex_lock(&ng->nvafx_mutex);
- for (int i = 0; i < (int)ng->channels; i++) {
- /* Destroy previous FX */
- if (NvAFX_DestroyEffect(ng->handle[i]) !=
- NVAFX_STATUS_SUCCESS) {
- do_log(LOG_ERROR,
- "FX failed to be destroyed.");
- ng->use_nvafx = false;
- } else
- ng->handle[i] = NULL;
- }
- if (ng->use_nvafx) {
- nvafx_initialize_internal(data);
- }
- pthread_mutex_unlock(&ng->nvafx_mutex);
- }
- } else {
- ng->fx = bstrdup(method);
- }
- #endif
- ng->use_nvafx = ng->nvafx_enabled && nvafx_requested;
- /* Process 10 millisecond segments to keep latency low. */
- /* Also RNNoise only supports buffers of this exact size. */
- /* At 48kHz, NVAFX processes 480 samples which corresponds to 10 ms.*/
- ng->frames = frames;
- ng->channels = channels;
- #ifdef LIBNVAFX_ENABLED
- #endif
- /* Ignore if already allocated */
- #if defined(LIBSPEEXDSP_ENABLED)
- if (!ng->use_rnnoise && !ng->use_nvafx && ng->spx_states[0])
- return;
- #endif
- #ifdef LIBNVAFX_ENABLED
- if (ng->use_nvafx && (ng->nvafx_initialized || ng->nvafx_loading))
- return;
- #endif
- #ifdef LIBRNNOISE_ENABLED
- if (ng->use_rnnoise && ng->rnn_states[0])
- return;
- #endif
- /* One speex/rnnoise state for each channel (limit 2) */
- ng->copy_buffers[0] = bmalloc(frames * channels * sizeof(float));
- #ifdef LIBSPEEXDSP_ENABLED
- ng->spx_segment_buffers[0] =
- bmalloc(frames * channels * sizeof(spx_int16_t));
- #endif
- #ifdef LIBRNNOISE_ENABLED
- ng->rnn_segment_buffers[0] =
- bmalloc(RNNOISE_FRAME_SIZE * channels * sizeof(float));
- #endif
- #ifdef LIBNVAFX_ENABLED
- ng->nvafx_segment_buffers[0] =
- bmalloc(NVAFX_FRAME_SIZE * channels * sizeof(float));
- #endif
- for (size_t c = 1; c < channels; ++c) {
- ng->copy_buffers[c] = ng->copy_buffers[c - 1] + frames;
- #ifdef LIBSPEEXDSP_ENABLED
- ng->spx_segment_buffers[c] =
- ng->spx_segment_buffers[c - 1] + frames;
- #endif
- #ifdef LIBRNNOISE_ENABLED
- ng->rnn_segment_buffers[c] =
- ng->rnn_segment_buffers[c - 1] + RNNOISE_FRAME_SIZE;
- #endif
- #ifdef LIBNVAFX_ENABLED
- ng->nvafx_segment_buffers[c] =
- ng->nvafx_segment_buffers[c - 1] + NVAFX_FRAME_SIZE;
- #endif
- }
- #ifdef LIBNVAFX_ENABLED
- if (!ng->nvafx_initialized && ng->use_nvafx && !ng->nvafx_loading) {
- ng->intensity_ratio = intensity;
- ng->nvafx_loading = true;
- pthread_create(&ng->nvafx_thread, NULL, nvafx_initialize, ng);
- }
- #endif
- for (size_t i = 0; i < channels; i++)
- alloc_channel(ng, sample_rate, i, frames);
- #ifdef LIBRNNOISE_ENABLED
- if (sample_rate == RNNOISE_SAMPLE_RATE) {
- ng->rnn_resampler = NULL;
- ng->rnn_resampler_back = NULL;
- } else {
- struct resample_info src, dst;
- src.samples_per_sec = sample_rate;
- src.format = AUDIO_FORMAT_FLOAT_PLANAR;
- src.speakers = convert_speaker_layout((uint8_t)channels);
- dst.samples_per_sec = RNNOISE_SAMPLE_RATE;
- dst.format = AUDIO_FORMAT_FLOAT_PLANAR;
- dst.speakers = convert_speaker_layout((uint8_t)channels);
- ng->rnn_resampler = audio_resampler_create(&dst, &src);
- ng->rnn_resampler_back = audio_resampler_create(&src, &dst);
- }
- #endif
- #ifdef LIBNVAFX_ENABLED
- if (sample_rate == NVAFX_SAMPLE_RATE) {
- ng->nvafx_resampler = NULL;
- ng->nvafx_resampler_back = NULL;
- } else {
- struct resample_info src, dst;
- src.samples_per_sec = sample_rate;
- src.format = AUDIO_FORMAT_FLOAT_PLANAR;
- src.speakers = convert_speaker_layout((uint8_t)channels);
- dst.samples_per_sec = NVAFX_SAMPLE_RATE;
- dst.format = AUDIO_FORMAT_FLOAT_PLANAR;
- dst.speakers = convert_speaker_layout((uint8_t)channels);
- ng->nvafx_resampler = audio_resampler_create(&dst, &src);
- ng->nvafx_resampler_back = audio_resampler_create(&src, &dst);
- }
- #endif
- }
- #ifdef _MSC_VER
- #pragma warning(push)
- #pragma warning(disable : 4706)
- #endif
- bool load_nvafx(void)
- {
- #ifdef LIBNVAFX_ENABLED
- unsigned int version = get_lib_version();
- uint8_t major = (version >> 24) & 0xff;
- uint8_t minor = (version >> 16) & 0x00ff;
- uint8_t build = (version >> 8) & 0x0000ff;
- uint8_t revision = (version >> 0) & 0x000000ff;
- if (version) {
- blog(LOG_INFO,
- "[noise suppress]: NVIDIA AUDIO FX version: %i.%i.%i.%i",
- major, minor, build, revision);
- if (version < MIN_AFX_SDK_VERSION) {
- blog(LOG_INFO,
- "[noise suppress]: NVIDIA AUDIO Effects SDK is outdated. Please update both audio & video SDK.");
- }
- }
- if (!load_lib()) {
- blog(LOG_INFO,
- "[noise suppress]: NVIDIA denoiser disabled, redistributable not found or could not be loaded.");
- return false;
- }
- nvafx_initializer_mutex_initialized =
- pthread_mutex_init(&nvafx_initializer_mutex, NULL) == 0;
- #define LOAD_SYM_FROM_LIB(sym, lib, dll) \
- if (!(sym = (sym##_t)GetProcAddress(lib, #sym))) { \
- DWORD err = GetLastError(); \
- printf("[noise suppress]: Couldn't load " #sym " from " dll \
- ": %lu (0x%lx)", \
- err, err); \
- goto unload_everything; \
- }
- #define LOAD_SYM(sym) LOAD_SYM_FROM_LIB(sym, nv_audiofx, "NVAudioEffects.dll")
- LOAD_SYM(NvAFX_GetEffectList);
- LOAD_SYM(NvAFX_CreateEffect);
- LOAD_SYM(NvAFX_CreateChainedEffect);
- LOAD_SYM(NvAFX_DestroyEffect);
- LOAD_SYM(NvAFX_SetU32);
- LOAD_SYM(NvAFX_SetU32List);
- LOAD_SYM(NvAFX_SetString);
- LOAD_SYM(NvAFX_SetStringList);
- LOAD_SYM(NvAFX_SetFloat);
- LOAD_SYM(NvAFX_SetFloatList);
- LOAD_SYM(NvAFX_GetU32);
- LOAD_SYM(NvAFX_GetString);
- LOAD_SYM(NvAFX_GetStringList);
- LOAD_SYM(NvAFX_GetFloat);
- LOAD_SYM(NvAFX_GetFloatList);
- LOAD_SYM(NvAFX_Load);
- LOAD_SYM(NvAFX_GetSupportedDevices);
- LOAD_SYM(NvAFX_Run);
- LOAD_SYM(NvAFX_Reset);
- #undef LOAD_SYM
- #define LOAD_SYM(sym) LOAD_SYM_FROM_LIB(sym, nv_cuda, "nvcuda.dll")
- LOAD_SYM(cuCtxGetCurrent);
- LOAD_SYM(cuCtxPopCurrent);
- LOAD_SYM(cuInit);
- #undef LOAD_SYM
- NvAFX_Status err;
- CUresult cudaerr;
- NvAFX_Handle h = NULL;
- cudaerr = cuInit(0);
- if (cudaerr != CUDA_SUCCESS) {
- goto cuda_errors;
- }
- CUcontext old = {0};
- CUcontext curr = {0};
- cudaerr = cuCtxGetCurrent(&old);
- if (cudaerr != CUDA_SUCCESS) {
- goto cuda_errors;
- }
- err = NvAFX_CreateEffect(NVAFX_EFFECT_DENOISER, &h);
- cudaerr = cuCtxGetCurrent(&curr);
- if (cudaerr != CUDA_SUCCESS) {
- goto cuda_errors;
- }
- if (curr != old) {
- cudaerr = cuCtxPopCurrent(NULL);
- if (cudaerr != CUDA_SUCCESS)
- goto cuda_errors;
- }
- if (err != NVAFX_STATUS_SUCCESS) {
- if (err == NVAFX_STATUS_GPU_UNSUPPORTED) {
- blog(LOG_INFO,
- "[noise suppress]: NVIDIA AUDIO FX disabled: unsupported GPU");
- } else {
- blog(LOG_ERROR,
- "[noise suppress]: NVIDIA AUDIO FX disabled, error %i",
- err);
- }
- goto unload_everything;
- }
- err = NvAFX_DestroyEffect(h);
- if (err != NVAFX_STATUS_SUCCESS) {
- blog(LOG_ERROR,
- "[noise suppress]: NVIDIA AUDIO FX disabled, error %i",
- err);
- goto unload_everything;
- }
- nvafx_loaded = true;
- blog(LOG_INFO, "[noise suppress]: NVIDIA AUDIO FX enabled");
- return true;
- cuda_errors:
- blog(LOG_ERROR,
- "[noise suppress]: NVIDIA AUDIO FX disabled, CUDA error %i",
- cudaerr);
- unload_everything:
- release_lib();
- #endif
- return false;
- }
- #ifdef _MSC_VER
- #pragma warning(pop)
- #endif
- #ifdef LIBNVAFX_ENABLED
- void unload_nvafx(void)
- {
- release_lib();
- if (nvafx_initializer_mutex_initialized) {
- pthread_mutex_destroy(&nvafx_initializer_mutex);
- nvafx_initializer_mutex_initialized = false;
- }
- }
- #endif
- static void *noise_suppress_create(obs_data_t *settings, obs_source_t *filter)
- {
- struct noise_suppress_data *ng =
- bzalloc(sizeof(struct noise_suppress_data));
- ng->context = filter;
- #ifdef LIBNVAFX_ENABLED
- char sdk_path[MAX_PATH];
- if (!nvafx_get_sdk_path(sdk_path, sizeof(sdk_path))) {
- ng->nvafx_enabled = false;
- do_log(LOG_ERROR, "NVAFX redist is not installed.");
- } else {
- size_t size = sizeof(sdk_path) + 1;
- ng->sdk_path = bmalloc(size);
- strcpy(ng->sdk_path, sdk_path);
- ng->nvafx_enabled = true;
- ng->nvafx_initialized = false;
- ng->nvafx_loading = false;
- ng->fx = NULL;
- pthread_mutex_init(&ng->nvafx_mutex, NULL);
- info("NVAFX SDK redist path was found here %s", sdk_path);
- }
- #endif
- noise_suppress_update(ng, settings);
- return ng;
- }
- static inline void process_speexdsp(struct noise_suppress_data *ng)
- {
- #ifdef LIBSPEEXDSP_ENABLED
- /* Set args */
- for (size_t i = 0; i < ng->channels; i++)
- speex_preprocess_ctl(ng->spx_states[i],
- SPEEX_PREPROCESS_SET_NOISE_SUPPRESS,
- &ng->suppress_level);
- /* Convert to 16bit */
- for (size_t i = 0; i < ng->channels; i++)
- for (size_t j = 0; j < ng->frames; j++) {
- float s = ng->copy_buffers[i][j];
- if (s > 1.0f)
- s = 1.0f;
- else if (s < -1.0f)
- s = -1.0f;
- ng->spx_segment_buffers[i][j] =
- (spx_int16_t)(s * c_32_to_16);
- }
- /* Execute */
- for (size_t i = 0; i < ng->channels; i++)
- speex_preprocess_run(ng->spx_states[i],
- ng->spx_segment_buffers[i]);
- /* Convert back to 32bit */
- for (size_t i = 0; i < ng->channels; i++)
- for (size_t j = 0; j < ng->frames; j++)
- ng->copy_buffers[i][j] =
- (float)ng->spx_segment_buffers[i][j] /
- c_16_to_32;
- #else
- UNUSED_PARAMETER(ng);
- #endif
- }
- static inline void process_rnnoise(struct noise_suppress_data *ng)
- {
- #ifdef LIBRNNOISE_ENABLED
- /* Adjust signal level to what RNNoise expects, resample if necessary */
- if (ng->rnn_resampler) {
- float *output[MAX_PREPROC_CHANNELS];
- uint32_t out_frames;
- uint64_t ts_offset;
- audio_resampler_resample(ng->rnn_resampler, (uint8_t **)output,
- &out_frames, &ts_offset,
- (const uint8_t **)ng->copy_buffers,
- (uint32_t)ng->frames);
- for (size_t i = 0; i < ng->channels; i++) {
- for (ssize_t j = 0, k = (ssize_t)out_frames -
- RNNOISE_FRAME_SIZE;
- j < RNNOISE_FRAME_SIZE; ++j, ++k) {
- if (k >= 0) {
- ng->rnn_segment_buffers[i][j] =
- output[i][k] * 32768.0f;
- } else {
- ng->rnn_segment_buffers[i][j] = 0;
- }
- }
- }
- } else {
- for (size_t i = 0; i < ng->channels; i++) {
- for (size_t j = 0; j < RNNOISE_FRAME_SIZE; ++j) {
- ng->rnn_segment_buffers[i][j] =
- ng->copy_buffers[i][j] * 32768.0f;
- }
- }
- }
- /* Execute */
- for (size_t i = 0; i < ng->channels; i++) {
- rnnoise_process_frame(ng->rnn_states[i],
- ng->rnn_segment_buffers[i],
- ng->rnn_segment_buffers[i]);
- }
- /* Revert signal level adjustment, resample back if necessary */
- if (ng->rnn_resampler) {
- float *output[MAX_PREPROC_CHANNELS];
- uint32_t out_frames;
- uint64_t ts_offset;
- audio_resampler_resample(
- ng->rnn_resampler_back, (uint8_t **)output, &out_frames,
- &ts_offset, (const uint8_t **)ng->rnn_segment_buffers,
- RNNOISE_FRAME_SIZE);
- for (size_t i = 0; i < ng->channels; i++) {
- for (ssize_t j = 0,
- k = (ssize_t)out_frames - ng->frames;
- j < (ssize_t)ng->frames; ++j, ++k) {
- if (k >= 0) {
- ng->copy_buffers[i][j] =
- output[i][k] / 32768.0f;
- } else {
- ng->copy_buffers[i][j] = 0;
- }
- }
- }
- } else {
- for (size_t i = 0; i < ng->channels; i++) {
- for (size_t j = 0; j < RNNOISE_FRAME_SIZE; ++j) {
- ng->copy_buffers[i][j] =
- ng->rnn_segment_buffers[i][j] /
- 32768.0f;
- }
- }
- }
- #else
- UNUSED_PARAMETER(ng);
- #endif
- }
- static inline void process_nvafx(struct noise_suppress_data *ng)
- {
- #ifdef LIBNVAFX_ENABLED
- if (nvafx_loaded && ng->use_nvafx && ng->nvafx_initialized) {
- /* Resample if necessary */
- if (ng->nvafx_resampler) {
- float *output[MAX_PREPROC_CHANNELS];
- uint32_t out_frames;
- uint64_t ts_offset;
- audio_resampler_resample(
- ng->nvafx_resampler, (uint8_t **)output,
- &out_frames, &ts_offset,
- (const uint8_t **)ng->copy_buffers,
- (uint32_t)ng->frames);
- for (size_t i = 0; i < ng->channels; i++) {
- for (ssize_t j = 0, k = (ssize_t)out_frames -
- NVAFX_FRAME_SIZE;
- j < NVAFX_FRAME_SIZE; ++j, ++k) {
- if (k >= 0) {
- ng->nvafx_segment_buffers[i][j] =
- output[i][k];
- } else {
- ng->nvafx_segment_buffers[i][j] =
- 0;
- }
- }
- }
- } else {
- for (size_t i = 0; i < ng->channels; i++) {
- for (size_t j = 0; j < NVAFX_FRAME_SIZE; ++j) {
- ng->nvafx_segment_buffers[i][j] =
- ng->copy_buffers[i][j];
- }
- }
- }
- /* Execute */
- size_t runs = ng->has_mono_src ? 1 : ng->channels;
- if (ng->reinit_done) {
- for (size_t i = 0; i < runs; i++) {
- NvAFX_Status err =
- NvAFX_Run(ng->handle[i],
- &ng->nvafx_segment_buffers[i],
- &ng->nvafx_segment_buffers[i],
- ng->num_samples_per_frame,
- ng->num_channels);
- if (err != NVAFX_STATUS_SUCCESS) {
- if (err == NVAFX_STATUS_FAILED) {
- do_log(LOG_DEBUG,
- "NvAFX_Run() failed, error NVAFX_STATUS_FAILED.\n"
- "This can occur when changing the FX and is not consequential.");
- os_atomic_set_bool(
- &ng->reinit_done,
- false); // stop all processing; this will be reset at new init
- } else {
- do_log(LOG_ERROR,
- "NvAFX_Run() failed, error %i.\n",
- err);
- }
- }
- }
- }
- if (ng->has_mono_src) {
- memcpy(ng->nvafx_segment_buffers[1],
- ng->nvafx_segment_buffers[0],
- NVAFX_FRAME_SIZE * sizeof(float));
- }
- /* Revert signal level adjustment, resample back if necessary */
- if (ng->nvafx_resampler) {
- float *output[MAX_PREPROC_CHANNELS];
- uint32_t out_frames;
- uint64_t ts_offset;
- audio_resampler_resample(
- ng->nvafx_resampler_back, (uint8_t **)output,
- &out_frames, &ts_offset,
- (const uint8_t **)ng->nvafx_segment_buffers,
- NVAFX_FRAME_SIZE);
- for (size_t i = 0; i < ng->channels; i++) {
- for (ssize_t j = 0, k = (ssize_t)out_frames -
- ng->frames;
- j < (ssize_t)ng->frames; ++j, ++k) {
- if (k >= 0) {
- ng->copy_buffers[i][j] =
- output[i][k];
- } else {
- ng->copy_buffers[i][j] = 0;
- }
- }
- }
- } else {
- for (size_t i = 0; i < ng->channels; i++) {
- for (size_t j = 0; j < NVAFX_FRAME_SIZE; ++j) {
- ng->copy_buffers[i][j] =
- ng->nvafx_segment_buffers[i][j];
- }
- }
- }
- }
- #else
- UNUSED_PARAMETER(ng);
- #endif
- }
- static inline void process(struct noise_suppress_data *ng)
- {
- /* Pop from input circlebuf */
- for (size_t i = 0; i < ng->channels; i++)
- circlebuf_pop_front(&ng->input_buffers[i], ng->copy_buffers[i],
- ng->frames * sizeof(float));
- if (ng->use_rnnoise) {
- process_rnnoise(ng);
- } else if (ng->use_nvafx) {
- if (nvafx_loaded) {
- process_nvafx(ng);
- }
- } else {
- process_speexdsp(ng);
- }
- /* Push to output circlebuf */
- for (size_t i = 0; i < ng->channels; i++)
- circlebuf_push_back(&ng->output_buffers[i], ng->copy_buffers[i],
- ng->frames * sizeof(float));
- }
- struct ng_audio_info {
- uint32_t frames;
- uint64_t timestamp;
- };
- static inline void clear_circlebuf(struct circlebuf *buf)
- {
- circlebuf_pop_front(buf, NULL, buf->size);
- }
- static void reset_data(struct noise_suppress_data *ng)
- {
- for (size_t i = 0; i < ng->channels; i++) {
- clear_circlebuf(&ng->input_buffers[i]);
- clear_circlebuf(&ng->output_buffers[i]);
- }
- clear_circlebuf(&ng->info_buffer);
- }
- static struct obs_audio_data *
- noise_suppress_filter_audio(void *data, struct obs_audio_data *audio)
- {
- struct noise_suppress_data *ng = data;
- struct ng_audio_info info;
- size_t segment_size = ng->frames * sizeof(float);
- size_t out_size;
- obs_source_t *parent = obs_filter_get_parent(ng->context);
- enum speaker_layout layout = obs_source_get_speaker_layout(parent);
- ng->has_mono_src = layout == SPEAKERS_MONO && ng->channels == 2;
- #ifdef LIBSPEEXDSP_ENABLED
- if (!ng->spx_states[0])
- return audio;
- #endif
- #ifdef LIBRNNOISE_ENABLED
- if (!ng->rnn_states[0])
- return audio;
- #endif
- /* -----------------------------------------------
- * if timestamp has dramatically changed, consider it a new stream of
- * audio data. clear all circular buffers to prevent old audio data
- * from being processed as part of the new data. */
- if (ng->last_timestamp) {
- int64_t diff = llabs((int64_t)ng->last_timestamp -
- (int64_t)audio->timestamp);
- if (diff > 1000000000LL)
- reset_data(ng);
- }
- ng->last_timestamp = audio->timestamp;
- /* -----------------------------------------------
- * push audio packet info (timestamp/frame count) to info circlebuf */
- info.frames = audio->frames;
- info.timestamp = audio->timestamp;
- circlebuf_push_back(&ng->info_buffer, &info, sizeof(info));
- /* -----------------------------------------------
- * push back current audio data to input circlebuf */
- for (size_t i = 0; i < ng->channels; i++)
- circlebuf_push_back(&ng->input_buffers[i], audio->data[i],
- audio->frames * sizeof(float));
- /* -----------------------------------------------
- * pop/process each 10ms segments, push back to output circlebuf */
- while (ng->input_buffers[0].size >= segment_size)
- process(ng);
- /* -----------------------------------------------
- * peek front of info circlebuf, check to see if we have enough to
- * pop the expected packet size, if not, return null */
- memset(&info, 0, sizeof(info));
- circlebuf_peek_front(&ng->info_buffer, &info, sizeof(info));
- out_size = info.frames * sizeof(float);
- if (ng->output_buffers[0].size < out_size)
- return NULL;
- /* -----------------------------------------------
- * if there's enough audio data buffered in the output circlebuf,
- * pop and return a packet */
- circlebuf_pop_front(&ng->info_buffer, NULL, sizeof(info));
- da_resize(ng->output_data, out_size * ng->channels);
- for (size_t i = 0; i < ng->channels; i++) {
- ng->output_audio.data[i] =
- (uint8_t *)&ng->output_data.array[i * out_size];
- circlebuf_pop_front(&ng->output_buffers[i],
- ng->output_audio.data[i], out_size);
- }
- ng->output_audio.frames = info.frames;
- ng->output_audio.timestamp = info.timestamp - ng->latency;
- return &ng->output_audio;
- }
- static bool noise_suppress_method_modified(obs_properties_t *props,
- obs_property_t *property,
- obs_data_t *settings)
- {
- obs_property_t *p_suppress_level =
- obs_properties_get(props, S_SUPPRESS_LEVEL);
- obs_property_t *p_navfx_intensity =
- obs_properties_get(props, S_NVAFX_INTENSITY);
- const char *method = obs_data_get_string(settings, S_METHOD);
- bool enable_level = strcmp(method, S_METHOD_SPEEX) == 0;
- bool enable_intensity =
- strcmp(method, S_METHOD_NVAFX_DENOISER) == 0 ||
- strcmp(method, S_METHOD_NVAFX_DEREVERB) == 0 ||
- strcmp(method, S_METHOD_NVAFX_DEREVERB_DENOISER) == 0;
- obs_property_set_visible(p_suppress_level, enable_level);
- obs_property_set_visible(p_navfx_intensity, enable_intensity);
- UNUSED_PARAMETER(property);
- return true;
- }
- static void noise_suppress_defaults_v1(obs_data_t *s)
- {
- obs_data_set_default_int(s, S_SUPPRESS_LEVEL, -30);
- #if defined(LIBRNNOISE_ENABLED) && !defined(LIBSPEEXDSP_ENABLED)
- obs_data_set_default_string(s, S_METHOD, S_METHOD_RNN);
- #else
- obs_data_set_default_string(s, S_METHOD, S_METHOD_SPEEX);
- #endif
- #if defined(LIBNVAFX_ENABLED)
- obs_data_set_default_double(s, S_NVAFX_INTENSITY, 1.0);
- #endif
- }
- static void noise_suppress_defaults_v2(obs_data_t *s)
- {
- obs_data_set_default_int(s, S_SUPPRESS_LEVEL, -30);
- #if defined(LIBRNNOISE_ENABLED)
- obs_data_set_default_string(s, S_METHOD, S_METHOD_RNN);
- #else
- obs_data_set_default_string(s, S_METHOD, S_METHOD_SPEEX);
- #endif
- #if defined(LIBNVAFX_ENABLED)
- obs_data_set_default_double(s, S_NVAFX_INTENSITY, 1.0);
- #endif
- }
- static obs_properties_t *noise_suppress_properties(void *data)
- {
- obs_properties_t *ppts = obs_properties_create();
- #ifdef LIBNVAFX_ENABLED
- struct noise_suppress_data *ng = (struct noise_suppress_data *)data;
- #else
- UNUSED_PARAMETER(data);
- #endif
- #if defined(LIBRNNOISE_ENABLED) && defined(LIBSPEEXDSP_ENABLED)
- obs_property_t *method = obs_properties_add_list(
- ppts, S_METHOD, TEXT_METHOD, OBS_COMBO_TYPE_LIST,
- OBS_COMBO_FORMAT_STRING);
- obs_property_list_add_string(method, TEXT_METHOD_SPEEX, S_METHOD_SPEEX);
- obs_property_list_add_string(method, TEXT_METHOD_RNN, S_METHOD_RNN);
- #ifdef LIBNVAFX_ENABLED
- if (ng->nvafx_enabled) {
- obs_property_list_add_string(method, TEXT_METHOD_NVAFX_DENOISER,
- S_METHOD_NVAFX_DENOISER);
- obs_property_list_add_string(method, TEXT_METHOD_NVAFX_DEREVERB,
- S_METHOD_NVAFX_DEREVERB);
- obs_property_list_add_string(
- method, TEXT_METHOD_NVAFX_DEREVERB_DENOISER,
- S_METHOD_NVAFX_DEREVERB_DENOISER);
- }
- #endif
- obs_property_set_modified_callback(method,
- noise_suppress_method_modified);
- #endif
- #ifdef LIBSPEEXDSP_ENABLED
- obs_property_t *speex_slider = obs_properties_add_int_slider(
- ppts, S_SUPPRESS_LEVEL, TEXT_SUPPRESS_LEVEL, SUP_MIN, SUP_MAX,
- 1);
- obs_property_int_set_suffix(speex_slider, " dB");
- #endif
- #ifdef LIBNVAFX_ENABLED
- if (ng->nvafx_enabled) {
- obs_properties_add_float_slider(ppts, S_NVAFX_INTENSITY,
- TEXT_NVAFX_INTENSITY, 0.0f,
- 1.0f, 0.01f);
- }
- unsigned int version = get_lib_version();
- if (version && version < MIN_AFX_SDK_VERSION) {
- obs_property_t *warning = obs_properties_add_text(
- ppts, "deprecation", NULL, OBS_TEXT_INFO);
- obs_property_text_set_info_type(warning, OBS_TEXT_INFO_WARNING);
- obs_property_set_long_description(
- warning, TEXT_METHOD_NVAFX_DEPRECATION);
- }
- #if defined(LIBRNNOISE_ENABLED) && defined(LIBSPEEXDSP_ENABLED)
- if (!nvafx_loaded) {
- obs_property_list_item_disable(method, 2, true);
- obs_property_list_item_disable(method, 3, true);
- obs_property_list_item_disable(method, 4, true);
- }
- #endif
- #endif
- return ppts;
- }
- struct obs_source_info noise_suppress_filter = {
- .id = "noise_suppress_filter",
- .type = OBS_SOURCE_TYPE_FILTER,
- .output_flags = OBS_SOURCE_AUDIO | OBS_SOURCE_CAP_OBSOLETE,
- .get_name = noise_suppress_name,
- .create = noise_suppress_create,
- .destroy = noise_suppress_destroy,
- .update = noise_suppress_update,
- .filter_audio = noise_suppress_filter_audio,
- .get_defaults = noise_suppress_defaults_v1,
- .get_properties = noise_suppress_properties,
- };
- struct obs_source_info noise_suppress_filter_v2 = {
- .id = "noise_suppress_filter",
- .version = 2,
- .type = OBS_SOURCE_TYPE_FILTER,
- .output_flags = OBS_SOURCE_AUDIO,
- .get_name = noise_suppress_name,
- .create = noise_suppress_create,
- .destroy = noise_suppress_destroy,
- .update = noise_suppress_update,
- .filter_audio = noise_suppress_filter_audio,
- .get_defaults = noise_suppress_defaults_v2,
- .get_properties = noise_suppress_properties,
- };
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