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							- Core Graphics API
 
- =================
 
- .. code:: cpp
 
-    #include <graphics/graphics.h>
 
- Graphics Enumerations
 
- ---------------------
 
- .. enum:: gs_draw_mode
 
-    Draw mode.  Can be one of the following values:
 
-    - GS_POINTS    - Draws points
 
-    - GS_LINES     - Draws individual lines
 
-    - GS_LINESTRIP - Draws a line strip
 
-    - GS_TRIS      - Draws individual triangles
 
-    - GS_TRISTRIP  - Draws a triangle strip
 
- .. enum:: gs_color_format
 
-    Color format.  Can be one of the following values:
 
-    - GS_UNKNOWN     - Unknown format
 
-    - GS_A8          - 8 bit alpha channel only
 
-    - GS_R8          - 8 bit red channel only
 
-    - GS_RGBA        - RGBA, 8 bits per channel
 
-    - GS_BGRX        - BGRX, 8 bits per channel
 
-    - GS_BGRA        - BGRA, 8 bits per channel
 
-    - GS_R10G10B10A2 - RGBA, 10 bits per channel except alpha, which is 2
 
-      bits
 
-    - GS_RGBA16      - RGBA, 16 bits per channel
 
-    - GS_R16         - 16 bit red channel only
 
-    - GS_RGBA16F     - RGBA, 16 bit floating point per channel
 
-    - GS_RGBA32F     - RGBA, 32 bit floating point per channel
 
-    - GS_RG16F       - 16 bit floating point red and green channels only
 
-    - GS_RG32F       - 32 bit floating point red and green channels only
 
-    - GS_R16F        - 16 bit floating point red channel only
 
-    - GS_R32F        - 32 bit floating point red channel only
 
-    - GS_DXT1        - Compressed DXT1
 
-    - GS_DXT3        - Compressed DXT3
 
-    - GS_DXT5        - Compressed DXT5
 
-    - GS_RGBA_UNORM  - RGBA, 8 bits per channel, no SRGB aliasing
 
-    - GS_BGRX_UNORM  - BGRX, 8 bits per channel, no SRGB aliasing
 
-    - GS_BGRA_UNORM  - BGRA, 8 bits per channel, no SRGB aliasing
 
-    - GS_RG16        - RG, 16 bits per channel
 
- .. enum:: gs_color_space
 
-    Color space.  Can be one of the following values:
 
-    - GS_CS_SRGB         - sRGB
 
-    - GS_CS_SRGB_16F     - High-precision SDR
 
-    - GS_CS_709_EXTENDED - Canvas, Mac EDR (HDR)
 
-    - GS_CS_709_SCRGB    - 1.0 = 80 nits, Windows/Linux HDR
 
- .. enum:: gs_zstencil_format
 
-    Z-Stencil buffer format.  Can be one of the following values:
 
-    - GS_ZS_NONE    - No Z-stencil buffer
 
-    - GS_Z16        - 16 bit Z buffer
 
-    - GS_Z24_S8     - 24 bit Z buffer, 8 bit stencil
 
-    - GS_Z32F       - 32 bit floating point Z buffer
 
-    - GS_Z32F_S8X24 - 32 bit floating point Z buffer, 8 bit stencil
 
- .. enum:: gs_index_type
 
-    Index buffer type.  Can be one of the following values:
 
-    - GS_UNSIGNED_SHORT - 16 bit index
 
-    - GS_UNSIGNED_LONG  - 32 bit index
 
- .. enum:: gs_cull_mode
 
-    Cull mode.  Can be one of the following values:
 
-    - GS_BACK    - Cull back faces
 
-    - GS_FRONT   - Cull front faces
 
-    - GS_NEITHER - Cull neither
 
- .. enum:: gs_blend_type
 
-    Blend type.  Can be one of the following values:
 
-    - GS_BLEND_ZERO
 
-    - GS_BLEND_ONE
 
-    - GS_BLEND_SRCCOLOR
 
-    - GS_BLEND_INVSRCCOLOR
 
-    - GS_BLEND_SRCALPHA
 
-    - GS_BLEND_INVSRCALPHA
 
-    - GS_BLEND_DSTCOLOR
 
-    - GS_BLEND_INVDSTCOLOR
 
-    - GS_BLEND_DSTALPHA
 
-    - GS_BLEND_INVDSTALPHA
 
-    - GS_BLEND_SRCALPHASAT
 
- .. enum:: gs_depth_test
 
-    Depth test type.  Can be one of the following values:
 
-    - GS_NEVER
 
-    - GS_LESS
 
-    - GS_LEQUAL
 
-    - GS_EQUAL
 
-    - GS_GEQUAL
 
-    - GS_GREATER
 
-    - GS_NOTEQUAL
 
-    - GS_ALWAYS
 
- .. enum:: gs_stencil_side
 
-    Stencil side.  Can be one of the following values:
 
-    - GS_STENCIL_FRONT=1
 
-    - GS_STENCIL_BACK
 
-    - GS_STENCIL_BOTH
 
- .. enum:: gs_stencil_op_type
 
-    Stencil operation type.  Can be one of the following values:
 
-    - GS_KEEP
 
-    - GS_ZERO
 
-    - GS_REPLACE
 
-    - GS_INCR
 
-    - GS_DECR
 
-    - GS_INVERT
 
- .. enum:: gs_cube_sides
 
-    Cubemap side.  Can be one of the following values:
 
-    - GS_POSITIVE_X
 
-    - GS_NEGATIVE_X
 
-    - GS_POSITIVE_Y
 
-    - GS_NEGATIVE_Y
 
-    - GS_POSITIVE_Z
 
-    - GS_NEGATIVE_Z
 
- .. enum:: gs_sample_filter
 
-    Sample filter type.  Can be one of the following values:
 
-    - GS_FILTER_POINT
 
-    - GS_FILTER_LINEAR
 
-    - GS_FILTER_ANISOTROPIC
 
-    - GS_FILTER_MIN_MAG_POINT_MIP_LINEAR
 
-    - GS_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT
 
-    - GS_FILTER_MIN_POINT_MAG_MIP_LINEAR
 
-    - GS_FILTER_MIN_LINEAR_MAG_MIP_POINT
 
-    - GS_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR
 
-    - GS_FILTER_MIN_MAG_LINEAR_MIP_POINT
 
- .. enum:: gs_address_mode
 
-    Address mode.  Can be one of the following values:
 
-    - GS_ADDRESS_CLAMP
 
-    - GS_ADDRESS_WRAP
 
-    - GS_ADDRESS_MIRROR
 
-    - GS_ADDRESS_BORDER
 
-    - GS_ADDRESS_MIRRORONCE
 
- .. enum:: gs_texture_type
 
-    Texture type.  Can be one of the following values:
 
-    - GS_TEXTURE_2D
 
-    - GS_TEXTURE_3D
 
-    - GS_TEXTURE_CUBE
 
- Graphics Structures
 
- -------------------
 
- .. struct:: gs_monitor_info
 
- .. member:: int gs_monitor_info.rotation_degrees
 
- .. member:: long gs_monitor_info.x
 
- .. member:: long gs_monitor_info.y
 
- .. member:: long gs_monitor_info.cx
 
- .. member:: long gs_monitor_info.cy
 
- ---------------------
 
- .. struct:: gs_tvertarray
 
- .. member:: size_t gs_tvertarray.width
 
- .. member:: void *gs_tvertarray.array
 
- ---------------------
 
- .. struct:: gs_vb_data
 
- .. member:: size_t gs_vb_data.num
 
- .. member:: struct vec3 *gs_vb_data.points
 
- .. member:: struct vec3 *gs_vb_data.normals
 
- .. member:: struct vec3 *gs_vb_data.tangents
 
- .. member:: uint32_t *gs_vb_data.colors
 
- .. member:: size_t gs_vb_data.num_tex
 
- .. member:: struct gs_tvertarray *gs_vb_data.tvarray
 
- ---------------------
 
- .. struct:: gs_sampler_info
 
- .. member:: enum gs_sample_filter gs_sampler_info.filter
 
- .. member:: enum gs_address_mode gs_sampler_info.address_u
 
- .. member:: enum gs_address_mode gs_sampler_info.address_v
 
- .. member:: enum gs_address_mode gs_sampler_info.address_w
 
- .. member:: int gs_sampler_info.max_anisotropy
 
- .. member:: uint32_t gs_sampler_info.border_color
 
- ---------------------
 
- .. struct:: gs_display_mode
 
- .. member:: uint32_t gs_display_mode.width
 
- .. member:: uint32_t gs_display_mode.height
 
- .. member:: uint32_t gs_display_mode.bits
 
- .. member:: uint32_t gs_display_mode.freq
 
- ---------------------
 
- .. struct:: gs_rect
 
- .. member:: int gs_rect.x
 
- .. member:: int gs_rect.y
 
- .. member:: int gs_rect.cx
 
- .. member:: int gs_rect.cy
 
- ---------------------
 
- .. struct:: gs_window
 
-    A window structure.  This structure is used with a native widget.
 
- .. member:: void                    *gs_window.hwnd
 
-    (Windows only) an HWND widget.
 
- .. member:: id  gs_window.view
 
-    (macOS only) A view ID.
 
- .. member:: uint32_t gs_window.id
 
-             void* gs_window.display
 
-    (Linux only) Window ID and display
 
- ---------------------
 
- .. struct:: gs_init_data
 
-    Swap chain initialization data.
 
- .. member:: struct gs_window        gs_init_data.window
 
- .. member:: uint32_t                gs_init_data.cx
 
- .. member:: uint32_t                gs_init_data.cy
 
- .. member:: uint32_t                gs_init_data.num_backbuffers
 
- .. member:: enum gs_color_format    gs_init_data.format
 
- .. member:: enum gs_zstencil_format gs_init_data.zsformat
 
- .. member:: uint32_t                gs_init_data.adapter
 
- ---------------------
 
- Initialization Functions
 
- ------------------------
 
- .. function:: void gs_enum_adapters(bool (*callback)(void *param, const char *name, uint32_t id), void *param)
 
-    Enumerates adapters (this really only applies on Windows).
 
-    :param callback: Enumeration callback
 
-    :param param:    Private data passed to the callback
 
- ---------------------
 
- .. function:: int gs_create(graphics_t **graphics, const char *module, uint32_t adapter)
 
-    Creates a graphics context
 
-    :param graphics: Pointer to receive the graphics context
 
-    :param module:   Module name
 
-    :param adapter:  Adapter index
 
-    :return:         Can return one of the following values:
 
-                     - GS_SUCCESS
 
-                     - GS_ERROR_FAIL
 
-                     - GS_ERROR_MODULE_NOT_FOUND
 
-                     - GS_ERROR_NOT_SUPPORTED
 
- ---------------------
 
- .. function:: void gs_destroy(graphics_t *graphics)
 
-    Destroys a graphics context
 
-    :param graphics: Graphics context
 
- ---------------------
 
- .. function:: void gs_enter_context(graphics_t *graphics)
 
-    Enters and locks the graphics context
 
-    :param graphics: Graphics context
 
- ---------------------
 
- .. function:: void gs_leave_context(void)
 
-    Leaves and unlocks the graphics context
 
-    :param graphics: Graphics context
 
- ---------------------
 
- .. function:: graphics_t *gs_get_context(void)
 
-    :return: The currently locked graphics context for this thread
 
- ---------------------
 
- Matrix Stack Functions
 
- ----------------------
 
- .. function:: void gs_matrix_push(void)
 
-    Pushes the matrix stack and duplicates the current matrix.
 
- ---------------------
 
- .. function:: void gs_matrix_pop(void)
 
-    Pops the current matrix from the matrix stack.
 
- ---------------------
 
- .. function:: void gs_matrix_identity(void)
 
-    Sets the current matrix to an identity matrix.
 
- ---------------------
 
- .. function:: void gs_matrix_transpose(void)
 
-    Transposes the current matrix.
 
- ---------------------
 
- .. function:: void gs_matrix_set(const struct matrix4 *matrix)
 
-    Sets the current matrix.
 
-    :param matrix: The matrix to set
 
- ---------------------
 
- .. function:: void gs_matrix_get(struct matrix4 *dst)
 
-    Gets the current matrix
 
-    :param dst: Destination matrix
 
- ---------------------
 
- .. function:: void gs_matrix_mul(const struct matrix4 *matrix)
 
-    Multiplies the current matrix
 
-    :param matrix: Matrix to multiply the current stack matrix with
 
- ---------------------
 
- .. function:: void gs_matrix_rotquat(const struct quat *rot)
 
-    Multiplies the current matrix with a quaternion
 
-    :param rot: Quaternion to multiple the current matrix stack with
 
- ---------------------
 
- .. function:: void gs_matrix_rotaa(const struct axisang *rot)
 
-               void gs_matrix_rotaa4f(float x, float y, float z, float angle)
 
-    Multiplies the current matrix with an axis angle
 
-    :param rot: Axis angle to multiple the current matrix stack with
 
- ---------------------
 
- .. function:: void gs_matrix_translate(const struct vec3 *pos)
 
-               void gs_matrix_translate3f(float x, float y, float z)
 
-    Translates the current matrix
 
-    :param pos: Vector to translate the current matrix stack with
 
- ---------------------
 
- .. function:: void gs_matrix_scale(const struct vec3 *scale)
 
-               void gs_matrix_scale3f(float x, float y, float z)
 
-    Scales the current matrix
 
-    :param scale: Scale value to scale the current matrix stack with
 
- ---------------------
 
- Draw Functions
 
- --------------
 
- .. function:: gs_effect_t *gs_get_effect(void)
 
-    :return: The currently active effect, or *NULL* if none active
 
- ---------------------
 
- .. function:: void gs_draw_sprite(gs_texture_t *tex, uint32_t flip, uint32_t width, uint32_t height)
 
-    Draws a 2D sprite.  Sets the "image" parameter of the current effect
 
-    to the texture and renders a quad.
 
-    If width or height is 0, the width or height of the texture will be
 
-    used.  The flip value specifies whether the texture should be flipped
 
-    on the U or V axis with GS_FLIP_U and GS_FLIP_V.
 
-    :param tex:    Texture to draw
 
-    :param flip:   Can be 0 or a bitwise-OR combination of one of the
 
-                   following values:
 
-                   - GS_FLIP_U - Flips the texture horizontally
 
-                   - GS_FLIP_V - Flips the texture vertically
 
-    :param width:  Width
 
-    :param height: Height
 
- ---------------------
 
- .. function:: void gs_draw_sprite_subregion(gs_texture_t *tex, uint32_t flip, uint32_t x, uint32_t y, uint32_t cx, uint32_t cy)
 
-    Draws a subregion of a 2D sprite.  Sets the "image" parameter of the
 
-    current effect to the texture and renders a quad.
 
-    :param tex:    Texture to draw
 
-    :param flip:   Can be 0 or a bitwise-OR combination of one of the
 
-                   following values:
 
-                   - GS_FLIP_U - Flips the texture horizontally
 
-                   - GS_FLIP_V - Flips the texture vertically
 
-    :param x:      X value within subregion
 
-    :param y:      Y value within subregion
 
-    :param cx:     CX value of subregion
 
-    :param cy:     CY value of subregion
 
- ---------------------
 
- .. function:: void gs_reset_viewport(void)
 
-     Sets the viewport to current swap chain size
 
- ---------------------
 
- .. function:: void gs_set_2d_mode(void)
 
-     Sets the projection matrix to a default screen-sized orthographic
 
-     mode
 
- ---------------------
 
- .. function:: void gs_set_3d_mode(double fovy, double znear, double zfar)
 
-     Sets the projection matrix to a default screen-sized perspective
 
-     mode
 
-     :param fovy:  Field of view (in degrees)
 
-     :param znear: Near plane
 
-     :param zfar:  Far plane
 
- ---------------------
 
- .. function:: void gs_viewport_push(void)
 
-    Pushes/stores the current viewport
 
- ---------------------
 
- .. function:: void gs_viewport_pop(void)
 
-    Pops/recalls the last pushed viewport
 
- ---------------------
 
- .. function:: void gs_perspective(float fovy, float aspect, float znear, float zfar)
 
-    Sets the projection matrix to a perspective mode
 
-    :param fovy:   Field of view (in degrees)
 
-    :param aspect: Aspect ratio
 
-    :param znear:  Near plane
 
-    :param zfar:   Far plane
 
- ---------------------
 
- .. function:: void gs_blend_state_push(void)
 
-    Pushes/stores the current blend state
 
- ---------------------
 
- .. function:: void gs_blend_state_pop(void)
 
-    Pops/restores the last blend state
 
- ---------------------
 
- .. function:: void gs_reset_blend_state(void)
 
-    Sets the blend state to the default value: source alpha and invert
 
-    source alpha.
 
- ---------------------
 
- Swap Chains
 
- -----------
 
- .. function:: gs_swapchain_t *gs_swapchain_create(const struct gs_init_data *data)
 
-    Creates a swap chain (display view on a native widget)
 
-    :param data: Swap chain initialization data
 
-    :return:     New swap chain object, or *NULL* if failed
 
- ---------------------
 
- .. function:: void     gs_swapchain_destroy(gs_swapchain_t *swapchain)
 
-    Destroys a swap chain
 
- ---------------------
 
- .. function:: void gs_resize(uint32_t cx, uint32_t cy)
 
-    Resizes the currently active swap chain
 
-    :param cx: New width
 
-    :param cy: New height
 
- ---------------------
 
- .. function:: void gs_update_color_space(void)
 
-    Updates the color space of the swap chain based on the HDR status of
 
-    the nearest monitor
 
- ---------------------
 
- .. function:: void gs_get_size(uint32_t *cx, uint32_t *cy)
 
-    Gets the size of the currently active swap chain
 
-    :param cx: Pointer to receive width
 
-    :param cy: Pointer to receive height
 
- ---------------------
 
- .. function:: uint32_t gs_get_width(void)
 
-    Gets the width of the currently active swap chain
 
- ---------------------
 
- .. function:: uint32_t gs_get_height(void)
 
-    Gets the height of the currently active swap chain
 
- ---------------------
 
- Resource Loading
 
- ----------------
 
- .. function:: void gs_load_vertexbuffer(gs_vertbuffer_t *vertbuffer)
 
-    Loads a vertex buffer
 
-    :param vertbuffer: Vertex buffer to load, or NULL to unload
 
- ---------------------
 
- .. function:: void gs_load_indexbuffer(gs_indexbuffer_t *indexbuffer)
 
-    Loads a index buffer
 
-    :param indexbuffer: Index buffer to load, or NULL to unload
 
- ---------------------
 
- .. function:: void gs_load_texture(gs_texture_t *tex, int unit)
 
-    Loads a texture (this is usually not called manually)
 
-    :param tex:  Texture to load, or NULL to unload
 
-    :param unit: Texture unit to load texture for
 
- ---------------------
 
- .. function:: void gs_load_samplerstate(gs_samplerstate_t *samplerstate, int unit)
 
-    Loads a sampler state (this is usually not called manually)
 
-    :param samplerstate: Sampler state to load, or NULL to unload
 
-    :param unit:         Texture unit to load sampler state for
 
- ---------------------
 
- .. function:: void gs_load_swapchain(gs_swapchain_t *swapchain)
 
-    Loads a swapchain
 
-    :param swapchain: Swap chain to load, or NULL to unload
 
- ---------------------
 
- Draw Functions
 
- --------------
 
- .. function:: enum gs_color_space gs_get_color_space(void)
 
-    :return: The currently active color space
 
- ---------------------
 
- .. function:: gs_texture_t  *gs_get_render_target(void)
 
-    :return: The currently active render target
 
- ---------------------
 
- .. function:: gs_zstencil_t *gs_get_zstencil_target(void)
 
-    :return: The currently active Z-stencil target
 
- ---------------------
 
- .. function:: void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
 
-    Sets the active render target with implicit GS_CS_SRGB color space
 
-    :param tex:      Texture to set as the active render target
 
-    :param zstencil: Z-stencil to use as the active render target
 
- ---------------------
 
- .. function:: void gs_set_render_target_with_color_space(gs_texture_t *tex, gs_zstencil_t *zstencil, enum gs_color_space space)
 
-    Sets the active render target along with color space
 
-    :param tex:      Texture to set as the active render target
 
-    :param zstencil: Z-stencil to use as the active render target
 
-    :param space:    Color space of the render target
 
- ---------------------
 
- .. function:: void gs_set_cube_render_target(gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil)
 
-    Sets a cubemap side as the active render target
 
-    :param cubetex:  Cubemap
 
-    :param side:     Cubemap side
 
-    :param zstencil: Z-stencil buffer, or *NULL* if none
 
- ---------------------
 
- .. function:: void gs_copy_texture(gs_texture_t *dst, gs_texture_t *src)
 
-    Copies a texture
 
-    :param dst: Destination texture
 
-    :param src: Source texture
 
- ---------------------
 
- .. function:: void gs_stage_texture(gs_stagesurf_t *dst, gs_texture_t *src)
 
-    Copies a texture to a staging surface and copies it to RAM.  Ideally
 
-    best to give this a frame to process to prevent stalling.
 
-    :param dst: Staging surface
 
-    :param src: Texture to stage
 
- ---------------------
 
- .. function:: void gs_begin_scene(void)
 
-               void gs_end_scene(void)
 
-    Begins/ends a scene (this is automatically called by libobs, there's
 
-    no need to call this manually).
 
- ---------------------
 
- .. function:: void gs_draw(enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts)
 
-    Draws a primitive or set of primitives.
 
-    :param draw_mode:  The primitive draw mode to use
 
-    :param start_vert: Starting vertex index
 
-    :param num_verts:  Number of vertices
 
- ---------------------
 
- .. function:: void gs_clear(uint32_t clear_flags, const struct vec4 *color, float depth, uint8_t stencil)
 
-    Clears color/depth/stencil buffers.
 
-    :param clear_flags: Flags to clear with.  Can be one of the following
 
-                        values:
 
-                        - GS_CLEAR_COLOR   - Clears color buffer
 
-                        - GS_CLEAR_DEPTH   - Clears depth buffer
 
-                        - GS_CLEAR_STENCIL - Clears stencil buffer
 
-    :param color:       Color value to clear the color buffer with
 
-    :param depth:       Depth value to clear the depth buffer with
 
-    :param stencil:     Stencil value to clear the stencil buffer with
 
- ---------------------
 
- .. function:: void gs_present(void)
 
-    Displays what was rendered on to the current render target
 
- ---------------------
 
- .. function:: void gs_flush(void)
 
-    Flushes GPU calls
 
- ---------------------
 
- .. function:: void gs_set_cull_mode(enum gs_cull_mode mode)
 
-    Sets the current cull mode.
 
-    :param mode: Cull mode
 
- ---------------------
 
- .. function:: enum gs_cull_mode gs_get_cull_mode(void)
 
-    :return: The current cull mode
 
- ---------------------
 
- .. function:: void gs_enable_blending(bool enable)
 
-    Enables/disables blending
 
-    :param enable: *true* to enable, *false* to disable
 
- ---------------------
 
- .. function:: void gs_enable_depth_test(bool enable)
 
-    Enables/disables depth testing
 
-    :param enable: *true* to enable, *false* to disable
 
- ---------------------
 
- .. function:: void gs_enable_stencil_test(bool enable)
 
-    Enables/disables stencil testing
 
-    :param enable: *true* to enable, *false* to disable
 
- ---------------------
 
- .. function:: void gs_enable_stencil_write(bool enable)
 
-    Enables/disables stencil writing
 
-    :param enable: *true* to enable, *false* to disable
 
- ---------------------
 
- .. function:: void gs_enable_color(bool red, bool green, bool blue, bool alpha)
 
-    Enables/disables specific color channels
 
-    :param red:   *true* to enable red channel, *false* to disable
 
-    :param green: *true* to enable green channel, *false* to disable
 
-    :param blue:  *true* to enable blue channel, *false* to disable
 
-    :param alpha: *true* to enable alpha channel, *false* to disable
 
- ---------------------
 
- .. function:: void gs_blend_function(enum gs_blend_type src, enum gs_blend_type dest)
 
-    Sets the blend function's source and destination factors
 
-    :param src:  Blend type for the blending equation's source factors
 
-    :param dest: Blend type for the blending equation's destination factors
 
- ---------------------
 
- .. function:: void gs_blend_function_separate(enum gs_blend_type src_c, enum gs_blend_type dest_c, enum gs_blend_type src_a, enum gs_blend_type dest_a)
 
-    Sets the blend function's source and destination factors for RGB and alpha separately
 
-    :param src_c:  Blend type for the blending equation's source RGB factor
 
-    :param dest_c: Blend type for the blending equation's destination RGB factor
 
-    :param src_a:  Blend type for the blending equation's source alpha factor
 
-    :param dest_a: Blend type for the blending equation's destination alpha factor
 
- ---------------------
 
- .. function:: void gs_blend_op(enum gs_blend_op_type op)
 
-    Sets the blend function's operation type
 
-    :param op: Operation type for the blending equation
 
- ---------------------
 
- .. function:: void gs_depth_function(enum gs_depth_test test)
 
-    Sets the depth function
 
-    :param test: Sets the depth test type
 
- ---------------------
 
- .. function:: void gs_stencil_function(enum gs_stencil_side side, enum gs_depth_test test)
 
-    Sets the stencil function
 
-    :param side: Stencil side
 
-    :param test: Depth test
 
- ---------------------
 
- .. function:: void gs_stencil_op(enum gs_stencil_side side, enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass)
 
-    Sets the stencil operation
 
-    :param side:  Stencil side
 
-    :param fail:  Operation to perform on stencil test failure
 
-    :param zfail: Operation to perform on depth test failure
 
-    :param zpass: Operation to perform on depth test success
 
- ---------------------
 
- .. function:: void gs_set_viewport(int x, int y, int width, int height)
 
-    Sets the current viewport
 
-    :param x:      X position relative to upper left
 
-    :param y:      Y position relative to upper left
 
-    :param width:  Width of the viewport
 
-    :param height: Height of the viewport
 
- ---------------------
 
- .. function:: void gs_get_viewport(struct gs_rect *rect)
 
-    Gets the current viewport
 
-    :param rect: Pointer to receive viewport rectangle
 
- ---------------------
 
- .. function:: void gs_set_scissor_rect(const struct gs_rect *rect)
 
-    Sets or clears the current scissor rectangle
 
-    :rect: Scissor rectangle, or *NULL* to clear
 
- ---------------------
 
- .. function:: void gs_ortho(float left, float right, float top, float bottom, float znear, float zfar)
 
-    Sets the projection matrix to an orthographic matrix
 
- ---------------------
 
- .. function:: void gs_frustum(float left, float right, float top, float bottom, float znear, float zfar)
 
-    Sets the projection matrix to a frustum matrix
 
- ---------------------
 
- .. function:: void gs_projection_push(void)
 
-    Pushes/stores the current projection matrix
 
- ---------------------
 
- .. function:: void gs_projection_pop(void)
 
-    Pops/restores the last projection matrix pushed
 
- ---------------------
 
- Texture Functions
 
- -----------------
 
- .. function:: gs_texture_t *gs_texture_create(uint32_t width, uint32_t height, enum gs_color_format color_format, uint32_t levels, const uint8_t **data, uint32_t flags)
 
-    Creates a texture.
 
-    :param width:        Width
 
-    :param height:       Height
 
-    :param color_format: Color format
 
-    :param levels:       Number of total texture levels.  Set to 1 if no
 
-                         mip-mapping
 
-    :param data:         Pointer to array of texture data pointers
 
-    :param flags:        Can be 0 or a bitwise-OR combination of one or
 
-                         more of the following value:
 
-                         - GS_BUILD_MIPMAPS - Automatically builds
 
-                           mipmaps (Note: not fully tested)
 
-                         - GS_DYNAMIC - Dynamic
 
-                         - GS_RENDER_TARGET - Render target
 
-    :return:             A new texture object
 
- ---------------------
 
- .. function:: gs_texture_t *gs_texture_create_from_file(const char *file)
 
-    Creates a texture from a file.  Note that this isn't recommended for
 
-    animated gifs -- instead use the :ref:`image_file_helper`.
 
-    :param file: Image file to open
 
- ---------------------
 
- .. function:: void     gs_texture_destroy(gs_texture_t *tex)
 
-    Destroys a texture
 
-    :param tex: Texture object
 
- ---------------------
 
- .. function:: uint32_t gs_texture_get_width(const gs_texture_t *tex)
 
-    Gets the texture's width
 
-    :param tex: Texture object
 
-    :return:    The texture's width
 
- ---------------------
 
- .. function:: uint32_t gs_texture_get_height(const gs_texture_t *tex)
 
-    Gets the texture's height
 
-    :param tex: Texture object
 
-    :return:    The texture's height
 
- ---------------------
 
- .. function:: enum gs_color_format gs_texture_get_color_format(const gs_texture_t *tex)
 
-    Gets the texture's color format
 
-    :param tex: Texture object
 
-    :return:    The texture's color format
 
- ---------------------
 
- .. function:: bool     gs_texture_map(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
 
-    Maps a texture.
 
-    :param tex:      Texture object
 
-    :param ptr:      Pointer to receive the pointer to the texture data
 
-                     to write to
 
-    :param linesize: Pointer to receive the line size (pitch) of the
 
-                     texture
 
- ---------------------
 
- .. function:: void     gs_texture_unmap(gs_texture_t *tex)
 
-    Unmaps a texture.
 
-    :param tex: Texture object
 
- ---------------------
 
- .. function:: void gs_texture_set_image(gs_texture_t *tex, const uint8_t *data, uint32_t linesize, bool invert)
 
-    Sets the image of a dynamic texture
 
-    :param tex:      Texture object
 
-    :param data:     Data to set as the image
 
-    :param linesize: Line size (pitch) of the data
 
-    :param invert:   *true* to invert vertically, *false* otherwise
 
- ---------------------
 
- .. function:: gs_texture_t *gs_texture_create_from_dmabuf(unsigned int width, unsigned int height, uint32_t drm_format, enum gs_color_format color_format, uint32_t n_planes, const int *fds, const uint32_t *strides, const uint32_t *offsets, const uint64_t *modifiers)
 
-    **Linux only:** Creates a texture from DMA-BUF metadata.
 
-    Exchanging DMA-BUFs is a verbose process because of its multiplanar nature.
 
-    For example, YUV can have each plane as a color channel, or a monitor buffer
 
-    can have the cursor stored in a separate plane.
 
-    This function treats the OBS Studio format and the DRM format separately.
 
-    This allows creating textures from DMA-BUFs with unsupported formats (e.g.
 
-    YUV) and perform the color format conversion using shaders. However, be
 
-    careful to always try and match the formats correctly, otherwise textures
 
-    can fail to be created or rendered.
 
-    All modifiers passed in the modifiers array must be equal. Passing different
 
-    modifiers for each plane is unsupported.
 
-    :param width:        Width of the texture
 
-    :param height:       Height of the texture
 
-    :param drm_format:   DRM format of the DMA-BUF buffer
 
-    :param color_format: Color format compatible with OBS Studio
 
-    :param n_planes:     Number of planes of the DMA-BUF
 
-    :param fds:          Array of size *n_planes* with the file descriptor of each plane
 
-    :param strides:      Array of size *n_planes* with the stride of each plane
 
-    :param offsets:      Array of size *n_planes* with the offset of each plane
 
-    :param modifiers:    Array of size *n_planes* with the modifier of each plane
 
-    :return:             A texture object on success, or *NULL* on failure
 
-    :rtype:              gs_texture_t*
 
- ---------------------
 
- .. enum:: gs_dmabuf_flags
 
-    DMA-BUF capabilities:
 
-    - GS_DMABUF_FLAG_NONE
 
-    - GS_DMABUF_FLAG_SUPPORTS_IMPLICIT_MODIFIERS  - Renderer supports implicit modifiers
 
- ---------------------
 
- .. function:: bool *gs_query_dmabuf_capabilities(enum gs_dmabuf_flags *dmabuf_flags, uint32_t **drm_formats, size_t *n_formats)
 
-    **Linux only:** Queries the capabilities for DMA-BUFs.
 
-    Graphics cards can optimize frame buffers by storing them in custom layouts,
 
-    depending on their hardware features. These layouts can make these frame
 
-    buffers unsuitable for linear processing. This function allows querying whether
 
-    the graphics card in use supports implicit modifiers, and the supported texture
 
-    formats.
 
-    The caller must free the `drm_formats` array with `bfree()` after use.
 
-    :param dmabuf_flags: Pointer to receive a capability bitmap
 
-    :param drm_formats:  Pointer to receive an array of DRM formats
 
-    :param n_formats:    Pointer to receive the number of formats
 
-    :rtype:              bool
 
- ---------------------
 
- .. function:: bool *gs_query_dmabuf_modifiers_for_format(uint32_t drm_format, uint64_t **modifiers, size_t *n_modifiers)
 
-    **Linux only:** Queries the supported DMA-BUF modifiers for a given format.
 
-    This function queries all supported explicit modifiers for a format,
 
-    stores them as an array and returns the number of supported modifiers.
 
-    The caller must free the `modifiers` array with `bfree()` after use.
 
-    :param drm_format:   DRM format of the DMA-BUF buffer
 
-    :param modifiers:    Pointer to receive an array of modifiers
 
-    :param n_modifiers:  Pointer to receive the number of modifiers
 
-    :rtype:              bool
 
- ---------------------
 
- .. function:: gs_texture_t *gs_texture_create_from_iosurface(void *iosurf)
 
-    **macOS only:** Creates a texture from an IOSurface.
 
-    :param iosurf: IOSurface object
 
- ---------------------
 
- .. function:: bool     gs_texture_rebind_iosurface(gs_texture_t *texture, void *iosurf)
 
-    **macOS only:** Rebinds a texture to another IOSurface
 
-    :param texture: Texture object
 
-    :param iosuf:   IOSurface object
 
- ---------------------
 
- .. function:: gs_texture_t *gs_texture_create_gdi(uint32_t width, uint32_t height)
 
-    **Windows only:** Creates a GDI-interop texture
 
-    :param width:  Width
 
-    :param height: Height
 
- ---------------------
 
- .. function:: void *gs_texture_get_dc(gs_texture_t *gdi_tex)
 
-    **Windows only:** Gets the HDC of a GDI-interop texture.  Call
 
-    :c:func:`gs_texture_release_dc()` to release the HDC.
 
-    :param gdi_tex: GDI-interop texture object
 
-    :return:        HDC object
 
- ---------------------
 
- .. function:: void gs_texture_release_dc(gs_texture_t *gdi_tex)
 
-    **Windows only:** Releases the HDC of the GDI-interop texture.
 
-    :param gdi_tex: GDI-interop texture object
 
- ---------------------
 
- .. function:: gs_texture_t *gs_texture_open_shared(uint32_t handle)
 
-    **Windows only:** Creates a texture from a shared texture handle.
 
-    :param handle: Shared texture handle
 
-    :return:       A texture object
 
- ---------------------
 
- .. function:: bool gs_gdi_texture_available(void)
 
-    **Windows only:** Returns whether GDI-interop textures are available.
 
-    :return: *true* if available, *false* otherwise
 
- ---------------------
 
- .. function:: bool gs_shared_texture_available(void)
 
-    **Windows only:** Returns whether shared textures are available.
 
-    :return: *true* if available, *false* otherwise
 
- ---------------------
 
- Cube Texture Functions
 
- ----------------------
 
- .. function:: gs_texture_t *gs_cubetexture_create(uint32_t size, enum gs_color_format color_format, uint32_t levels, const uint8_t **data, uint32_t flags)
 
-    Creates a cubemap texture.
 
-    :param size:         Width/height/depth value
 
-    :param color_format: Color format
 
-    :param levels:       Number of texture levels
 
-    :param data:         Pointer to array of texture data pointers
 
-    :param flags:        Can be 0 or a bitwise-OR combination of one or
 
-                         more of the following value:
 
-                         - GS_BUILD_MIPMAPS - Automatically builds
 
-                           mipmaps (Note: not fully tested)
 
-                         - GS_DYNAMIC - Dynamic
 
-                         - GS_RENDER_TARGET - Render target
 
-    :return:             A new cube texture object
 
- ---------------------
 
- .. function:: void     gs_cubetexture_destroy(gs_texture_t *cubetex)
 
-    Destroys a cube texture.
 
-    :param cubetex: Cube texture object
 
- ---------------------
 
- .. function:: uint32_t gs_cubetexture_get_size(const gs_texture_t *cubetex)
 
-    Get the width/height/depth value of a cube texture.
 
-    :param cubetex: Cube texture object
 
-    :return:        The width/height/depth value of the cube texture
 
- ---------------------
 
- .. function:: enum gs_color_format gs_cubetexture_get_color_format(const gs_texture_t *cubetex)
 
-    Gets the color format of a cube texture.
 
-    :param cubetex: Cube texture object
 
-    :return:        The color format of the cube texture
 
- ---------------------
 
- .. function:: void gs_cubetexture_set_image(gs_texture_t *cubetex, uint32_t side, const void *data, uint32_t linesize, bool invert)
 
-    Sets an image of a cube texture side.
 
-    :param cubetex:  Cube texture object
 
-    :param side:     Side
 
-    :param data:     Texture data to set
 
-    :param linesize: Line size (pitch) of the texture data
 
-    :param invert:   *true* to invert texture data, *false* otherwise
 
- ---------------------
 
- Staging Surface Functions
 
- -------------------------
 
- Staging surfaces are used to efficiently copy textures from VRAM to RAM.
 
- .. function:: gs_stagesurf_t *gs_stagesurface_create(uint32_t width, uint32_t height, enum gs_color_format color_format)
 
-    Creates a staging surface.
 
-    :param width:        Width
 
-    :param height:       Height
 
-    :param color_format: Color format
 
-    :return:             The staging surface object
 
- ---------------------
 
- .. function:: void     gs_stagesurface_destroy(gs_stagesurf_t *stagesurf)
 
-    Destroys a staging surface.
 
-    :param stagesurf: Staging surface object
 
- ---------------------
 
- .. function:: uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf)
 
-               uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf)
 
-    Gets the width/height of a staging surface object.
 
-    :param stagesurf: Staging surface object
 
-    :return:          Width/height of the staging surface
 
- ---------------------
 
- .. function:: enum gs_color_format gs_stagesurface_get_color_format(const gs_stagesurf_t *stagesurf)
 
-    Gets the color format of a staging surface object.
 
-    :param stagesurf: Staging surface object
 
-    :return:          Color format of the staging surface
 
- ---------------------
 
- .. function:: bool     gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize)
 
-    Maps the staging surface texture (for reading).  Call
 
-    :c:func:`gs_stagesurface_unmap()` to unmap when complete.
 
-    :param stagesurf: Staging surface object
 
-    :param data:      Pointer to receive texture data pointer
 
-    :param linesize:  Pointer to receive line size (pitch) of the texture
 
-                      data
 
-    :return:          *true* if map successful, *false* otherwise
 
- ---------------------
 
- .. function:: void     gs_stagesurface_unmap(gs_stagesurf_t *stagesurf)
 
-    Unmaps a staging surface.
 
-    :param stagesurf: Staging surface object
 
- ---------------------
 
- Z-Stencil Functions
 
- -------------------
 
- .. function:: gs_zstencil_t *gs_zstencil_create(uint32_t width, uint32_t height, enum gs_zstencil_format format)
 
-    Creates a Z-stencil surface object.
 
-    :param width:  Width
 
-    :param height: Height
 
-    :param format: Format
 
-    :return:       New Z-stencil surface object, or *NULL* if failed
 
- ---------------------
 
- .. function:: void     gs_zstencil_destroy(gs_zstencil_t *zstencil)
 
-    Destroys a Z-stencil buffer.
 
-    :param zstencil: Z-stencil surface object
 
- ---------------------
 
- Sampler State Functions
 
- -----------------------
 
- .. function:: gs_samplerstate_t *gs_samplerstate_create(const struct gs_sampler_info *info)
 
-    Creates a sampler state object.
 
-    :param info: Sampler state information
 
-    :return:     New sampler state object
 
- ---------------------
 
- .. function:: void     gs_samplerstate_destroy(gs_samplerstate_t *samplerstate)
 
-    Destroys a sampler state object.
 
-    :param samplerstate: Sampler state object
 
- ---------------------
 
- Vertex Buffer Functions
 
- -----------------------
 
- .. function:: gs_vertbuffer_t *gs_vertexbuffer_create(struct gs_vb_data *data, uint32_t flags)
 
-    Creates a vertex buffer.
 
-    :param data:  Vertex buffer data to create vertex buffer with.  The
 
-                  structure should be created with gs_vbdata_create(),
 
-                  and then buffers in this structure should be allocated
 
-                  with :c:func:`bmalloc()`, :c:func:`bzalloc()`, or
 
-                  :c:func:`brealloc()`.  The ownership of the gs_vb_data
 
-                  pointer is then passed to the function, and they should
 
-                  not be destroyed by the caller once passed
 
-    :param flags: Creation flags.  Can be 0 or a bitwise-OR combination
 
-                  of any of the following values:
 
-                  - GS_DYNAMIC - Can be dynamically updated in real time.
 
-                  - GS_DUP_BUFFER - Do not pass buffer ownership of the
 
-                    structure or the buffer pointers within the
 
-                    structure.
 
-    :return:      A new vertex buffer object, or *NULL* if failed
 
- ---------------------
 
- .. function:: void     gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer)
 
-    Destroys a vertex buffer object.
 
-    :param vertbuffer: Vertex buffer object
 
- ---------------------
 
- .. function:: void     gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer)
 
-    Flushes a vertex buffer to its interval vertex data object.  To
 
-    modify its internal vertex data, call
 
-    :c:func:`gs_vertexbuffer_get_data()`.
 
-    Can only be used with dynamic vertex buffer objects.
 
-    :param vertbuffer: Vertex buffer object
 
- ---------------------
 
- .. function:: void     gs_vertexbuffer_flush_direct(gs_vertbuffer_t *vertbuffer, const struct gs_vb_data *data)
 
-    Directly flushes a vertex buffer to the specified vertex buffer data.
 
-    .
 
-    Can only be used with dynamic vertex buffer objects.
 
-    :param vertbuffer: Vertex buffer object
 
-    :param data:       Vertex buffer data to flush.  Components that
 
-                       don't need to be flushed can be left *NULL*
 
- ---------------------
 
- .. function:: struct gs_vb_data *gs_vertexbuffer_get_data(const gs_vertbuffer_t *vertbuffer)
 
-    Gets the vertex buffer data associated with a vertex buffer object.
 
-    This data can be changed and vertex buffer can be updated with
 
-    :c:func:`gs_vertexbuffer_flush()`.
 
-    Can only be used with dynamic vertex buffer objects.
 
-    :param vertbuffer: Vertex buffer object
 
-    :return:           Vertex buffer data structure
 
- ---------------------
 
- Index Buffer Functions
 
- ----------------------
 
- .. function:: gs_indexbuffer_t *gs_indexbuffer_create(enum gs_index_type type, void *indices, size_t num, uint32_t flags)
 
-    Creates an index buffer.
 
-    :param type:    Index buffer type
 
-    :param indices: Index buffer data.  This buffer must be allocated
 
-                    with :c:func:`bmalloc()`, :c:func:`bzalloc()`, or
 
-                    :c:func:`bralloc()`, and ownership of this buffer is
 
-                    passed to the index buffer object.
 
-    :param num:     Number of indices in the buffer
 
-    :param flags:   Creation flags.  Can be 0 or a bitwise-OR combination
 
-                    of any of the following values:
 
-                    - GS_DYNAMIC - Can be dynamically updated in real time.
 
-                    - GS_DUP_BUFFER - Do not pass buffer ownership
 
-    :return:        A new index buffer object, or *NULL* if failed
 
- ---------------------
 
- .. function:: void     gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer)
 
-    Destroys an index buffer object.
 
-    :param indexbuffer: Index buffer object
 
- ---------------------
 
- .. function:: void     gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer)
 
-    Flushes a index buffer to its interval index data object.  To modify
 
-    its internal index data, call :c:func:`gs_indexbuffer_get_data()`.
 
-    Can only be used with dynamic index buffer objects.
 
-    :param indexbuffer: Index buffer object
 
- ---------------------
 
- .. function:: void     gs_indexbuffer_flush_direct(gs_indexbuffer_t *indexbuffer, const void *data)
 
-    Flushes a index buffer to the specified index buffer data.
 
-    Can only be used with dynamic index buffer objects.
 
-    :param indexbuffer: Index buffer object
 
-    :param data:        Index buffer data to flush
 
- ---------------------
 
- .. function:: void     *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer)
 
-    Gets the index buffer data associated with a index buffer object.
 
-    This data can be changed and index buffer can be updated with
 
-    :c:func:`gs_indexbuffer_flush()`.
 
-    Can only be used with dynamic index buffer objects.
 
-    :param vertbuffer: Index buffer object
 
-    :return:           Index buffer data pointer
 
- ---------------------
 
- .. function:: size_t   gs_indexbuffer_get_num_indices(const gs_indexbuffer_t *indexbuffer)
 
-    Gets the number of indices associated with this index buffer.
 
-    :param indexbuffer: Index buffer object
 
-    :return:            Number of indices the vertex buffer object has
 
- ---------------------
 
- .. function:: enum gs_index_type gs_indexbuffer_get_type(const gs_indexbuffer_t *indexbuffer)
 
-    Gets the type of index buffer.
 
-    :param indexbuffer: Index buffer object
 
-    :return:            Index buffer type
 
- ---------------------
 
- Display Duplicator (Windows Only)
 
- ---------------------------------
 
- .. function:: gs_duplicator_t *gs_duplicator_create(int monitor_idx)
 
- ---------------------
 
- .. function:: void gs_duplicator_destroy(gs_duplicator_t *duplicator)
 
- ---------------------
 
- .. function:: bool gs_duplicator_update_frame(gs_duplicator_t *duplicator)
 
- ---------------------
 
- .. function:: gs_texture_t *gs_duplicator_get_texture(gs_duplicator_t *duplicator)
 
- ---------------------
 
- .. function:: bool gs_get_duplicator_monitor_info(int monitor_idx, struct gs_monitor_info *monitor_info)
 
- ---------------------
 
- Monitor Functions
 
- ---------------------------------
 
- .. function:: bool gs_is_monitor_hdr(void *monitor)
 
- ---------------------
 
- Render Helper Functions
 
- -----------------------
 
- .. function:: void gs_render_start(bool b_new)
 
- ---------------------
 
- .. function:: void gs_render_stop(enum gs_draw_mode mode)
 
- ---------------------
 
- .. function:: gs_vertbuffer_t *gs_render_save(void)
 
- ---------------------
 
- .. function:: void gs_vertex2f(float x, float y)
 
- ---------------------
 
- .. function:: void gs_vertex3f(float x, float y, float z)
 
- ---------------------
 
- .. function:: void gs_normal3f(float x, float y, float z)
 
- ---------------------
 
- .. function:: void gs_color(uint32_t color)
 
- ---------------------
 
- .. function:: void gs_texcoord(float x, float y, int unit)
 
- ---------------------
 
- .. function:: void gs_vertex2v(const struct vec2 *v)
 
- ---------------------
 
- .. function:: void gs_vertex3v(const struct vec3 *v)
 
- ---------------------
 
- .. function:: void gs_normal3v(const struct vec3 *v)
 
- ---------------------
 
- .. function:: void gs_color4v(const struct vec4 *v)
 
- ---------------------
 
- .. function:: void gs_texcoord2v(const struct vec2 *v, int unit)
 
- ---------------------
 
- Graphics Types
 
- --------------
 
- .. type:: struct gs_duplicator       gs_duplicator_t
 
- .. type:: struct gs_texture          gs_texture_t
 
- .. type:: struct gs_stage_surface    gs_stagesurf_t
 
- .. type:: struct gs_zstencil_buffer  gs_zstencil_t
 
- .. type:: struct gs_vertex_buffer    gs_vertbuffer_t
 
- .. type:: struct gs_index_buffer     gs_indexbuffer_t
 
- .. type:: struct gs_sampler_state    gs_samplerstate_t
 
- .. type:: struct gs_swap_chain       gs_swapchain_t
 
- .. type:: struct gs_texture_render   gs_texrender_t
 
- .. type:: struct gs_shader           gs_shader_t
 
- .. type:: struct gs_shader_param     gs_sparam_t
 
- .. type:: struct gs_device           gs_device_t
 
- .. type:: struct graphics_subsystem  graphics_t
 
 
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