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- #include <inttypes.h>
- #include <obs-module.h>
- #include <obs-hotkey.h>
- #include <util/platform.h>
- #include <util/threading.h>
- #include <windows.h>
- #include <dxgi.h>
- #include <util/sse-intrin.h>
- #include <util/util_uint64.h>
- #include <ipc-util/pipe.h>
- #include "obfuscate.h"
- #include "inject-library.h"
- #include "graphics-hook-info.h"
- #include "graphics-hook-ver.h"
- #include "window-helpers.h"
- #include "cursor-capture.h"
- #include "app-helpers.h"
- #include "nt-stuff.h"
- #define do_log(level, format, ...) \
- blog(level, "[game-capture: '%s'] " format, \
- obs_source_get_name(gc->source), ##__VA_ARGS__)
- #define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
- #define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
- #define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
- /* clang-format off */
- #define SETTING_MODE "capture_mode"
- #define SETTING_CAPTURE_WINDOW "window"
- #define SETTING_ACTIVE_WINDOW "active_window"
- #define SETTING_WINDOW_PRIORITY "priority"
- #define SETTING_COMPATIBILITY "sli_compatibility"
- #define SETTING_CURSOR "capture_cursor"
- #define SETTING_TRANSPARENCY "allow_transparency"
- #define SETTING_LIMIT_FRAMERATE "limit_framerate"
- #define SETTING_CAPTURE_OVERLAYS "capture_overlays"
- #define SETTING_ANTI_CHEAT_HOOK "anti_cheat_hook"
- #define SETTING_HOOK_RATE "hook_rate"
- /* deprecated */
- #define SETTING_ANY_FULLSCREEN "capture_any_fullscreen"
- #define SETTING_MODE_ANY "any_fullscreen"
- #define SETTING_MODE_WINDOW "window"
- #define SETTING_MODE_HOTKEY "hotkey"
- #define HOTKEY_START "hotkey_start"
- #define HOTKEY_STOP "hotkey_stop"
- #define TEXT_MODE obs_module_text("Mode")
- #define TEXT_GAME_CAPTURE obs_module_text("GameCapture")
- #define TEXT_ANY_FULLSCREEN obs_module_text("GameCapture.AnyFullscreen")
- #define TEXT_SLI_COMPATIBILITY obs_module_text("SLIFix")
- #define TEXT_ALLOW_TRANSPARENCY obs_module_text("AllowTransparency")
- #define TEXT_WINDOW obs_module_text("WindowCapture.Window")
- #define TEXT_MATCH_PRIORITY obs_module_text("WindowCapture.Priority")
- #define TEXT_MATCH_TITLE obs_module_text("WindowCapture.Priority.Title")
- #define TEXT_MATCH_CLASS obs_module_text("WindowCapture.Priority.Class")
- #define TEXT_MATCH_EXE obs_module_text("WindowCapture.Priority.Exe")
- #define TEXT_CAPTURE_CURSOR obs_module_text("CaptureCursor")
- #define TEXT_LIMIT_FRAMERATE obs_module_text("GameCapture.LimitFramerate")
- #define TEXT_CAPTURE_OVERLAYS obs_module_text("GameCapture.CaptureOverlays")
- #define TEXT_ANTI_CHEAT_HOOK obs_module_text("GameCapture.AntiCheatHook")
- #define TEXT_HOOK_RATE obs_module_text("GameCapture.HookRate")
- #define TEXT_HOOK_RATE_SLOW obs_module_text("GameCapture.HookRate.Slow")
- #define TEXT_HOOK_RATE_NORMAL obs_module_text("GameCapture.HookRate.Normal")
- #define TEXT_HOOK_RATE_FAST obs_module_text("GameCapture.HookRate.Fast")
- #define TEXT_HOOK_RATE_FASTEST obs_module_text("GameCapture.HookRate.Fastest")
- #define TEXT_MODE_ANY TEXT_ANY_FULLSCREEN
- #define TEXT_MODE_WINDOW obs_module_text("GameCapture.CaptureWindow")
- #define TEXT_MODE_HOTKEY obs_module_text("GameCapture.UseHotkey")
- #define TEXT_HOTKEY_START obs_module_text("GameCapture.HotkeyStart")
- #define TEXT_HOTKEY_STOP obs_module_text("GameCapture.HotkeyStop")
- /* clang-format on */
- #define DEFAULT_RETRY_INTERVAL 2.0f
- #define ERROR_RETRY_INTERVAL 4.0f
- enum capture_mode {
- CAPTURE_MODE_ANY,
- CAPTURE_MODE_WINDOW,
- CAPTURE_MODE_HOTKEY
- };
- enum hook_rate {
- HOOK_RATE_SLOW,
- HOOK_RATE_NORMAL,
- HOOK_RATE_FAST,
- HOOK_RATE_FASTEST
- };
- struct game_capture_config {
- char *title;
- char *class;
- char *executable;
- enum window_priority priority;
- enum capture_mode mode;
- bool cursor;
- bool force_shmem;
- bool allow_transparency;
- bool limit_framerate;
- bool capture_overlays;
- bool anticheat_hook;
- enum hook_rate hook_rate;
- };
- struct game_capture {
- obs_source_t *source;
- struct cursor_data cursor_data;
- HANDLE injector_process;
- uint32_t cx;
- uint32_t cy;
- uint32_t pitch;
- DWORD process_id;
- DWORD thread_id;
- HWND next_window;
- HWND window;
- float retry_time;
- float fps_reset_time;
- float retry_interval;
- struct dstr title;
- struct dstr class;
- struct dstr executable;
- enum window_priority priority;
- obs_hotkey_pair_id hotkey_pair;
- volatile long hotkey_window;
- volatile bool deactivate_hook;
- volatile bool activate_hook_now;
- bool wait_for_target_startup;
- bool showing;
- bool active;
- bool capturing;
- bool activate_hook;
- bool process_is_64bit;
- bool error_acquiring;
- bool dwm_capture;
- bool initial_config;
- bool convert_16bit;
- bool is_app;
- bool cursor_hidden;
- struct game_capture_config config;
- ipc_pipe_server_t pipe;
- gs_texture_t *texture;
- struct hook_info *global_hook_info;
- HANDLE keepalive_mutex;
- HANDLE hook_init;
- HANDLE hook_restart;
- HANDLE hook_stop;
- HANDLE hook_ready;
- HANDLE hook_exit;
- HANDLE hook_data_map;
- HANDLE global_hook_info_map;
- HANDLE target_process;
- HANDLE texture_mutexes[2];
- wchar_t *app_sid;
- int retrying;
- float cursor_check_time;
- union {
- struct {
- struct shmem_data *shmem_data;
- uint8_t *texture_buffers[2];
- };
- struct shtex_data *shtex_data;
- void *data;
- };
- void (*copy_texture)(struct game_capture *);
- };
- struct graphics_offsets offsets32 = {0};
- struct graphics_offsets offsets64 = {0};
- static inline bool use_anticheat(struct game_capture *gc)
- {
- return gc->config.anticheat_hook && !gc->is_app;
- }
- static inline HANDLE open_mutex_plus_id(struct game_capture *gc,
- const wchar_t *name, DWORD id)
- {
- wchar_t new_name[64];
- _snwprintf(new_name, 64, L"%s%lu", name, id);
- return gc->is_app ? open_app_mutex(gc->app_sid, new_name)
- : open_mutex(new_name);
- }
- static inline HANDLE open_mutex_gc(struct game_capture *gc, const wchar_t *name)
- {
- return open_mutex_plus_id(gc, name, gc->process_id);
- }
- static inline HANDLE open_event_plus_id(struct game_capture *gc,
- const wchar_t *name, DWORD id)
- {
- wchar_t new_name[64];
- _snwprintf(new_name, 64, L"%s%lu", name, id);
- return gc->is_app ? open_app_event(gc->app_sid, new_name)
- : open_event(new_name);
- }
- static inline HANDLE open_event_gc(struct game_capture *gc, const wchar_t *name)
- {
- return open_event_plus_id(gc, name, gc->process_id);
- }
- static inline HANDLE open_map_plus_id(struct game_capture *gc,
- const wchar_t *name, DWORD id)
- {
- wchar_t new_name[64];
- swprintf(new_name, 64, L"%s%lu", name, id);
- debug("map id: %S", new_name);
- return gc->is_app ? open_app_map(gc->app_sid, new_name)
- : OpenFileMappingW(GC_MAPPING_FLAGS, false, new_name);
- }
- static inline HANDLE open_hook_info(struct game_capture *gc)
- {
- return open_map_plus_id(gc, SHMEM_HOOK_INFO, gc->process_id);
- }
- static inline enum gs_color_format convert_format(uint32_t format)
- {
- switch (format) {
- case DXGI_FORMAT_R8G8B8A8_UNORM:
- return GS_RGBA;
- case DXGI_FORMAT_B8G8R8X8_UNORM:
- return GS_BGRX;
- case DXGI_FORMAT_B8G8R8A8_UNORM:
- return GS_BGRA;
- case DXGI_FORMAT_R10G10B10A2_UNORM:
- return GS_R10G10B10A2;
- case DXGI_FORMAT_R16G16B16A16_UNORM:
- return GS_RGBA16;
- case DXGI_FORMAT_R16G16B16A16_FLOAT:
- return GS_RGBA16F;
- case DXGI_FORMAT_R32G32B32A32_FLOAT:
- return GS_RGBA32F;
- }
- return GS_UNKNOWN;
- }
- static void close_handle(HANDLE *p_handle)
- {
- HANDLE handle = *p_handle;
- if (handle) {
- if (handle != INVALID_HANDLE_VALUE)
- CloseHandle(handle);
- *p_handle = NULL;
- }
- }
- static inline HMODULE kernel32(void)
- {
- static HMODULE kernel32_handle = NULL;
- if (!kernel32_handle)
- kernel32_handle = GetModuleHandleW(L"kernel32");
- return kernel32_handle;
- }
- static inline HANDLE open_process(DWORD desired_access, bool inherit_handle,
- DWORD process_id)
- {
- typedef HANDLE(WINAPI * PFN_OpenProcess)(DWORD, BOOL, DWORD);
- PFN_OpenProcess open_process_proc = NULL;
- if (!open_process_proc)
- open_process_proc = (PFN_OpenProcess)get_obfuscated_func(
- kernel32(), "NuagUykjcxr", 0x1B694B59451ULL);
- return open_process_proc(desired_access, inherit_handle, process_id);
- }
- static inline float hook_rate_to_float(enum hook_rate rate)
- {
- switch (rate) {
- case HOOK_RATE_SLOW:
- return 2.0f;
- case HOOK_RATE_FAST:
- return 0.5f;
- case HOOK_RATE_FASTEST:
- return 0.1f;
- case HOOK_RATE_NORMAL:
- /* FALLTHROUGH */
- default:
- return 1.0f;
- }
- }
- static void stop_capture(struct game_capture *gc)
- {
- ipc_pipe_server_free(&gc->pipe);
- if (gc->hook_stop) {
- SetEvent(gc->hook_stop);
- }
- if (gc->global_hook_info) {
- UnmapViewOfFile(gc->global_hook_info);
- gc->global_hook_info = NULL;
- }
- if (gc->data) {
- UnmapViewOfFile(gc->data);
- gc->data = NULL;
- }
- if (gc->app_sid) {
- LocalFree(gc->app_sid);
- gc->app_sid = NULL;
- }
- close_handle(&gc->hook_restart);
- close_handle(&gc->hook_stop);
- close_handle(&gc->hook_ready);
- close_handle(&gc->hook_exit);
- close_handle(&gc->hook_init);
- close_handle(&gc->hook_data_map);
- close_handle(&gc->keepalive_mutex);
- close_handle(&gc->global_hook_info_map);
- close_handle(&gc->target_process);
- close_handle(&gc->texture_mutexes[0]);
- close_handle(&gc->texture_mutexes[1]);
- if (gc->texture) {
- obs_enter_graphics();
- gs_texture_destroy(gc->texture);
- obs_leave_graphics();
- gc->texture = NULL;
- }
- if (gc->active)
- info("capture stopped");
- gc->copy_texture = NULL;
- gc->wait_for_target_startup = false;
- gc->active = false;
- gc->capturing = false;
- if (gc->retrying)
- gc->retrying--;
- }
- static inline void free_config(struct game_capture_config *config)
- {
- bfree(config->title);
- bfree(config->class);
- bfree(config->executable);
- memset(config, 0, sizeof(*config));
- }
- static void game_capture_destroy(void *data)
- {
- struct game_capture *gc = data;
- stop_capture(gc);
- if (gc->hotkey_pair)
- obs_hotkey_pair_unregister(gc->hotkey_pair);
- obs_enter_graphics();
- cursor_data_free(&gc->cursor_data);
- obs_leave_graphics();
- dstr_free(&gc->title);
- dstr_free(&gc->class);
- dstr_free(&gc->executable);
- free_config(&gc->config);
- bfree(gc);
- }
- static inline bool using_older_non_mode_format(obs_data_t *settings)
- {
- return obs_data_has_user_value(settings, SETTING_ANY_FULLSCREEN) &&
- !obs_data_has_user_value(settings, SETTING_MODE);
- }
- static inline void get_config(struct game_capture_config *cfg,
- obs_data_t *settings, const char *window)
- {
- const char *mode_str = NULL;
- build_window_strings(window, &cfg->class, &cfg->title,
- &cfg->executable);
- if (using_older_non_mode_format(settings)) {
- bool any = obs_data_get_bool(settings, SETTING_ANY_FULLSCREEN);
- mode_str = any ? SETTING_MODE_ANY : SETTING_MODE_WINDOW;
- } else {
- mode_str = obs_data_get_string(settings, SETTING_MODE);
- }
- if (mode_str && strcmp(mode_str, SETTING_MODE_WINDOW) == 0)
- cfg->mode = CAPTURE_MODE_WINDOW;
- else if (mode_str && strcmp(mode_str, SETTING_MODE_HOTKEY) == 0)
- cfg->mode = CAPTURE_MODE_HOTKEY;
- else
- cfg->mode = CAPTURE_MODE_ANY;
- cfg->priority = (enum window_priority)obs_data_get_int(
- settings, SETTING_WINDOW_PRIORITY);
- cfg->force_shmem = obs_data_get_bool(settings, SETTING_COMPATIBILITY);
- cfg->cursor = obs_data_get_bool(settings, SETTING_CURSOR);
- cfg->allow_transparency =
- obs_data_get_bool(settings, SETTING_TRANSPARENCY);
- cfg->limit_framerate =
- obs_data_get_bool(settings, SETTING_LIMIT_FRAMERATE);
- cfg->capture_overlays =
- obs_data_get_bool(settings, SETTING_CAPTURE_OVERLAYS);
- cfg->anticheat_hook =
- obs_data_get_bool(settings, SETTING_ANTI_CHEAT_HOOK);
- cfg->hook_rate =
- (enum hook_rate)obs_data_get_int(settings, SETTING_HOOK_RATE);
- }
- static inline int s_cmp(const char *str1, const char *str2)
- {
- if (!str1 || !str2)
- return -1;
- return strcmp(str1, str2);
- }
- static inline bool capture_needs_reset(struct game_capture_config *cfg1,
- struct game_capture_config *cfg2)
- {
- if (cfg1->mode != cfg2->mode) {
- return true;
- } else if (cfg1->mode == CAPTURE_MODE_WINDOW &&
- (s_cmp(cfg1->class, cfg2->class) != 0 ||
- s_cmp(cfg1->title, cfg2->title) != 0 ||
- s_cmp(cfg1->executable, cfg2->executable) != 0 ||
- cfg1->priority != cfg2->priority)) {
- return true;
- } else if (cfg1->force_shmem != cfg2->force_shmem) {
- return true;
- } else if (cfg1->limit_framerate != cfg2->limit_framerate) {
- return true;
- } else if (cfg1->capture_overlays != cfg2->capture_overlays) {
- return true;
- }
- return false;
- }
- static bool hotkey_start(void *data, obs_hotkey_pair_id id,
- obs_hotkey_t *hotkey, bool pressed)
- {
- UNUSED_PARAMETER(id);
- UNUSED_PARAMETER(hotkey);
- struct game_capture *gc = data;
- if (pressed && gc->config.mode == CAPTURE_MODE_HOTKEY) {
- info("Activate hotkey pressed");
- os_atomic_set_long(&gc->hotkey_window,
- (long)(uintptr_t)GetForegroundWindow());
- os_atomic_set_bool(&gc->deactivate_hook, true);
- os_atomic_set_bool(&gc->activate_hook_now, true);
- }
- return true;
- }
- static bool hotkey_stop(void *data, obs_hotkey_pair_id id, obs_hotkey_t *hotkey,
- bool pressed)
- {
- UNUSED_PARAMETER(id);
- UNUSED_PARAMETER(hotkey);
- struct game_capture *gc = data;
- if (pressed && gc->config.mode == CAPTURE_MODE_HOTKEY) {
- info("Deactivate hotkey pressed");
- os_atomic_set_bool(&gc->deactivate_hook, true);
- }
- return true;
- }
- static void game_capture_update(void *data, obs_data_t *settings)
- {
- struct game_capture *gc = data;
- struct game_capture_config cfg;
- bool reset_capture = false;
- const char *window =
- obs_data_get_string(settings, SETTING_CAPTURE_WINDOW);
- get_config(&cfg, settings, window);
- reset_capture = capture_needs_reset(&cfg, &gc->config);
- gc->error_acquiring = false;
- if (cfg.mode == CAPTURE_MODE_HOTKEY &&
- gc->config.mode != CAPTURE_MODE_HOTKEY) {
- gc->activate_hook = false;
- } else {
- gc->activate_hook = !!window && !!*window;
- }
- free_config(&gc->config);
- gc->config = cfg;
- gc->retry_interval = DEFAULT_RETRY_INTERVAL *
- hook_rate_to_float(gc->config.hook_rate);
- gc->wait_for_target_startup = false;
- dstr_free(&gc->title);
- dstr_free(&gc->class);
- dstr_free(&gc->executable);
- if (cfg.mode == CAPTURE_MODE_WINDOW) {
- dstr_copy(&gc->title, gc->config.title);
- dstr_copy(&gc->class, gc->config.class);
- dstr_copy(&gc->executable, gc->config.executable);
- gc->priority = gc->config.priority;
- }
- if (!gc->initial_config) {
- if (reset_capture) {
- stop_capture(gc);
- }
- } else {
- gc->initial_config = false;
- }
- }
- extern void wait_for_hook_initialization(void);
- static void *game_capture_create(obs_data_t *settings, obs_source_t *source)
- {
- struct game_capture *gc = bzalloc(sizeof(*gc));
- wait_for_hook_initialization();
- gc->source = source;
- gc->initial_config = true;
- gc->retry_interval = DEFAULT_RETRY_INTERVAL *
- hook_rate_to_float(gc->config.hook_rate);
- gc->hotkey_pair = obs_hotkey_pair_register_source(
- gc->source, HOTKEY_START, TEXT_HOTKEY_START, HOTKEY_STOP,
- TEXT_HOTKEY_STOP, hotkey_start, hotkey_stop, gc, gc);
- game_capture_update(gc, settings);
- return gc;
- }
- #define STOP_BEING_BAD \
- " This is most likely due to security software. Please make sure " \
- "that the OBS installation folder is excluded/ignored in the " \
- "settings of the security software you are using."
- static bool check_file_integrity(struct game_capture *gc, const char *file,
- const char *name)
- {
- DWORD error;
- HANDLE handle;
- wchar_t *w_file = NULL;
- if (!file || !*file) {
- warn("Game capture %s not found." STOP_BEING_BAD, name);
- return false;
- }
- if (!os_utf8_to_wcs_ptr(file, 0, &w_file)) {
- warn("Could not convert file name to wide string");
- return false;
- }
- handle = CreateFileW(w_file, GENERIC_READ | GENERIC_EXECUTE,
- FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
- bfree(w_file);
- if (handle != INVALID_HANDLE_VALUE) {
- CloseHandle(handle);
- return true;
- }
- error = GetLastError();
- if (error == ERROR_FILE_NOT_FOUND) {
- warn("Game capture file '%s' not found." STOP_BEING_BAD, file);
- } else if (error == ERROR_ACCESS_DENIED) {
- warn("Game capture file '%s' could not be loaded." STOP_BEING_BAD,
- file);
- } else {
- warn("Game capture file '%s' could not be loaded: %lu." STOP_BEING_BAD,
- file, error);
- }
- return false;
- }
- static inline bool is_64bit_windows(void)
- {
- #ifdef _WIN64
- return true;
- #else
- BOOL x86 = false;
- bool success = !!IsWow64Process(GetCurrentProcess(), &x86);
- return success && !!x86;
- #endif
- }
- static inline bool is_64bit_process(HANDLE process)
- {
- BOOL x86 = true;
- if (is_64bit_windows()) {
- bool success = !!IsWow64Process(process, &x86);
- if (!success) {
- return false;
- }
- }
- return !x86;
- }
- static inline bool open_target_process(struct game_capture *gc)
- {
- gc->target_process = open_process(
- PROCESS_QUERY_INFORMATION | SYNCHRONIZE, false, gc->process_id);
- if (!gc->target_process) {
- warn("could not open process: %s", gc->config.executable);
- return false;
- }
- gc->process_is_64bit = is_64bit_process(gc->target_process);
- gc->is_app = is_app(gc->target_process);
- if (gc->is_app) {
- gc->app_sid = get_app_sid(gc->target_process);
- }
- return true;
- }
- static inline bool init_keepalive(struct game_capture *gc)
- {
- wchar_t new_name[64];
- swprintf(new_name, 64, WINDOW_HOOK_KEEPALIVE L"%lu", gc->process_id);
- gc->keepalive_mutex = gc->is_app
- ? create_app_mutex(gc->app_sid, new_name)
- : CreateMutexW(NULL, false, new_name);
- if (!gc->keepalive_mutex) {
- warn("Failed to create keepalive mutex: %lu", GetLastError());
- return false;
- }
- return true;
- }
- static inline bool init_texture_mutexes(struct game_capture *gc)
- {
- gc->texture_mutexes[0] = open_mutex_gc(gc, MUTEX_TEXTURE1);
- gc->texture_mutexes[1] = open_mutex_gc(gc, MUTEX_TEXTURE2);
- if (!gc->texture_mutexes[0] || !gc->texture_mutexes[1]) {
- DWORD error = GetLastError();
- if (error == 2) {
- if (!gc->retrying) {
- gc->retrying = 2;
- info("hook not loaded yet, retrying..");
- }
- } else {
- warn("failed to open texture mutexes: %lu",
- GetLastError());
- }
- return false;
- }
- return true;
- }
- /* if there's already a hook in the process, then signal and start */
- static inline bool attempt_existing_hook(struct game_capture *gc)
- {
- gc->hook_restart = open_event_gc(gc, EVENT_CAPTURE_RESTART);
- if (gc->hook_restart) {
- debug("existing hook found, signaling process: %s",
- gc->config.executable);
- SetEvent(gc->hook_restart);
- return true;
- }
- return false;
- }
- static inline void reset_frame_interval(struct game_capture *gc)
- {
- struct obs_video_info ovi;
- uint64_t interval = 0;
- if (obs_get_video_info(&ovi)) {
- interval =
- util_mul_div64(ovi.fps_den, 1000000000ULL, ovi.fps_num);
- /* Always limit capture framerate to some extent. If a game
- * running at 900 FPS is being captured without some sort of
- * limited capture interval, it will dramatically reduce
- * performance. */
- if (!gc->config.limit_framerate)
- interval /= 2;
- }
- gc->global_hook_info->frame_interval = interval;
- }
- static inline bool init_hook_info(struct game_capture *gc)
- {
- gc->global_hook_info_map = open_hook_info(gc);
- if (!gc->global_hook_info_map) {
- warn("init_hook_info: get_hook_info failed: %lu",
- GetLastError());
- return false;
- }
- gc->global_hook_info = MapViewOfFile(gc->global_hook_info_map,
- FILE_MAP_ALL_ACCESS, 0, 0,
- sizeof(*gc->global_hook_info));
- if (!gc->global_hook_info) {
- warn("init_hook_info: failed to map data view: %lu",
- GetLastError());
- return false;
- }
- if (gc->config.force_shmem) {
- warn("init_hook_info: user is forcing shared memory "
- "(multi-adapter compatibility mode)");
- }
- gc->global_hook_info->offsets = gc->process_is_64bit ? offsets64
- : offsets32;
- gc->global_hook_info->capture_overlay = gc->config.capture_overlays;
- gc->global_hook_info->force_shmem = gc->config.force_shmem;
- gc->global_hook_info->UNUSED_use_scale = false;
- reset_frame_interval(gc);
- obs_enter_graphics();
- if (!gs_shared_texture_available()) {
- warn("init_hook_info: shared texture capture unavailable");
- gc->global_hook_info->force_shmem = true;
- }
- obs_leave_graphics();
- return true;
- }
- static void pipe_log(void *param, uint8_t *data, size_t size)
- {
- struct game_capture *gc = param;
- if (data && size)
- info("%s", data);
- }
- static inline bool init_pipe(struct game_capture *gc)
- {
- char name[64];
- sprintf(name, "%s%lu", PIPE_NAME, gc->process_id);
- if (!ipc_pipe_server_start(&gc->pipe, name, pipe_log, gc)) {
- warn("init_pipe: failed to start pipe");
- return false;
- }
- return true;
- }
- static inline int inject_library(HANDLE process, const wchar_t *dll)
- {
- return inject_library_obf(process, dll, "D|hkqkW`kl{k\\osofj",
- 0xa178ef3655e5ade7, "[uawaRzbhh{tIdkj~~",
- 0x561478dbd824387c, "[fr}pboIe`dlN}",
- 0x395bfbc9833590fd, "\\`zs}gmOzhhBq",
- 0x12897dd89168789a, "GbfkDaezbp~X",
- 0x76aff7238788f7db);
- }
- static inline bool hook_direct(struct game_capture *gc,
- const char *hook_path_rel)
- {
- wchar_t hook_path_abs_w[MAX_PATH];
- wchar_t *hook_path_rel_w;
- wchar_t *path_ret;
- HANDLE process;
- int ret;
- os_utf8_to_wcs_ptr(hook_path_rel, 0, &hook_path_rel_w);
- if (!hook_path_rel_w) {
- warn("hook_direct: could not convert string");
- return false;
- }
- path_ret = _wfullpath(hook_path_abs_w, hook_path_rel_w, MAX_PATH);
- bfree(hook_path_rel_w);
- if (path_ret == NULL) {
- warn("hook_direct: could not make absolute path");
- return false;
- }
- process = open_process(PROCESS_ALL_ACCESS, false, gc->process_id);
- if (!process) {
- warn("hook_direct: could not open process: %s (%lu)",
- gc->config.executable, GetLastError());
- return false;
- }
- ret = inject_library(process, hook_path_abs_w);
- CloseHandle(process);
- if (ret != 0) {
- warn("hook_direct: inject failed: %d", ret);
- return false;
- }
- return true;
- }
- static inline bool create_inject_process(struct game_capture *gc,
- const char *inject_path,
- const char *hook_dll)
- {
- wchar_t *command_line_w = malloc(4096 * sizeof(wchar_t));
- wchar_t *inject_path_w;
- wchar_t *hook_dll_w;
- bool anti_cheat = use_anticheat(gc);
- PROCESS_INFORMATION pi = {0};
- STARTUPINFO si = {0};
- bool success = false;
- os_utf8_to_wcs_ptr(inject_path, 0, &inject_path_w);
- os_utf8_to_wcs_ptr(hook_dll, 0, &hook_dll_w);
- si.cb = sizeof(si);
- swprintf(command_line_w, 4096, L"\"%s\" \"%s\" %lu %lu", inject_path_w,
- hook_dll_w, (unsigned long)anti_cheat,
- anti_cheat ? gc->thread_id : gc->process_id);
- success = !!CreateProcessW(inject_path_w, command_line_w, NULL, NULL,
- false, CREATE_NO_WINDOW, NULL, NULL, &si,
- &pi);
- if (success) {
- CloseHandle(pi.hThread);
- gc->injector_process = pi.hProcess;
- } else {
- warn("Failed to create inject helper process: %lu",
- GetLastError());
- }
- free(command_line_w);
- bfree(inject_path_w);
- bfree(hook_dll_w);
- return success;
- }
- extern char *get_hook_path(bool b64);
- static inline bool inject_hook(struct game_capture *gc)
- {
- bool matching_architecture;
- bool success = false;
- char *inject_path;
- char *hook_path;
- if (gc->process_is_64bit) {
- inject_path = obs_module_file("inject-helper64.exe");
- } else {
- inject_path = obs_module_file("inject-helper32.exe");
- }
- hook_path = get_hook_path(gc->process_is_64bit);
- if (!check_file_integrity(gc, inject_path, "inject helper")) {
- goto cleanup;
- }
- if (!check_file_integrity(gc, hook_path, "graphics hook")) {
- goto cleanup;
- }
- #ifdef _WIN64
- matching_architecture = gc->process_is_64bit;
- #else
- matching_architecture = !gc->process_is_64bit;
- #endif
- if (matching_architecture && !use_anticheat(gc)) {
- info("using direct hook");
- success = hook_direct(gc, hook_path);
- } else {
- info("using helper (%s hook)",
- use_anticheat(gc) ? "compatibility" : "direct");
- success = create_inject_process(gc, inject_path, hook_path);
- }
- cleanup:
- bfree(inject_path);
- bfree(hook_path);
- return success;
- }
- static const char *blacklisted_exes[] = {
- "explorer",
- "steam",
- "battle.net",
- "galaxyclient",
- "skype",
- "uplay",
- "origin",
- "devenv",
- "taskmgr",
- "chrome",
- "discord",
- "firefox",
- "systemsettings",
- "applicationframehost",
- "cmd",
- "shellexperiencehost",
- "winstore.app",
- "searchui",
- "lockapp",
- "windowsinternal.composableshell.experiences.textinput.inputapp",
- NULL,
- };
- static bool is_blacklisted_exe(const char *exe)
- {
- char cur_exe[MAX_PATH];
- if (!exe)
- return false;
- for (const char **vals = blacklisted_exes; *vals; vals++) {
- strcpy(cur_exe, *vals);
- strcat(cur_exe, ".exe");
- if (strcmpi(cur_exe, exe) == 0)
- return true;
- }
- return false;
- }
- static bool target_suspended(struct game_capture *gc)
- {
- return thread_is_suspended(gc->process_id, gc->thread_id);
- }
- static bool init_events(struct game_capture *gc);
- static bool init_hook(struct game_capture *gc)
- {
- struct dstr exe = {0};
- bool blacklisted_process = false;
- if (gc->config.mode == CAPTURE_MODE_ANY) {
- if (get_window_exe(&exe, gc->next_window)) {
- info("attempting to hook fullscreen process: %s",
- exe.array);
- }
- } else {
- if (get_window_exe(&exe, gc->next_window)) {
- info("attempting to hook process: %s", exe.array);
- }
- }
- blacklisted_process = is_blacklisted_exe(exe.array);
- if (blacklisted_process)
- info("cannot capture %s due to being blacklisted", exe.array);
- dstr_free(&exe);
- if (blacklisted_process) {
- return false;
- }
- if (target_suspended(gc)) {
- return false;
- }
- if (!open_target_process(gc)) {
- return false;
- }
- if (!init_keepalive(gc)) {
- return false;
- }
- if (!init_pipe(gc)) {
- return false;
- }
- if (!attempt_existing_hook(gc)) {
- if (!inject_hook(gc)) {
- return false;
- }
- }
- if (!init_texture_mutexes(gc)) {
- return false;
- }
- if (!init_hook_info(gc)) {
- return false;
- }
- if (!init_events(gc)) {
- return false;
- }
- SetEvent(gc->hook_init);
- gc->window = gc->next_window;
- gc->next_window = NULL;
- gc->active = true;
- gc->retrying = 0;
- return true;
- }
- static void setup_window(struct game_capture *gc, HWND window)
- {
- HANDLE hook_restart;
- HANDLE process;
- GetWindowThreadProcessId(window, &gc->process_id);
- if (gc->process_id) {
- process = open_process(PROCESS_QUERY_INFORMATION, false,
- gc->process_id);
- if (process) {
- gc->is_app = is_app(process);
- if (gc->is_app) {
- gc->app_sid = get_app_sid(process);
- }
- CloseHandle(process);
- }
- }
- /* do not wait if we're re-hooking a process */
- hook_restart = open_event_gc(gc, EVENT_CAPTURE_RESTART);
- if (hook_restart) {
- gc->wait_for_target_startup = false;
- CloseHandle(hook_restart);
- }
- /* otherwise if it's an unhooked process, always wait a bit for the
- * target process to start up before starting the hook process;
- * sometimes they have important modules to load first or other hooks
- * (such as steam) need a little bit of time to load. ultimately this
- * helps prevent crashes */
- if (gc->wait_for_target_startup) {
- gc->retry_interval =
- 3.0f * hook_rate_to_float(gc->config.hook_rate);
- gc->wait_for_target_startup = false;
- } else {
- gc->next_window = window;
- }
- }
- static void get_fullscreen_window(struct game_capture *gc)
- {
- HWND window = GetForegroundWindow();
- MONITORINFO mi = {0};
- HMONITOR monitor;
- DWORD styles;
- RECT rect;
- gc->next_window = NULL;
- if (!window) {
- return;
- }
- if (!GetWindowRect(window, &rect)) {
- return;
- }
- /* ignore regular maximized windows */
- styles = (DWORD)GetWindowLongPtr(window, GWL_STYLE);
- if ((styles & WS_MAXIMIZE) != 0 && (styles & WS_BORDER) != 0) {
- return;
- }
- monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONEAREST);
- if (!monitor) {
- return;
- }
- mi.cbSize = sizeof(mi);
- if (!GetMonitorInfo(monitor, &mi)) {
- return;
- }
- if (rect.left == mi.rcMonitor.left &&
- rect.right == mi.rcMonitor.right &&
- rect.bottom == mi.rcMonitor.bottom &&
- rect.top == mi.rcMonitor.top) {
- setup_window(gc, window);
- } else {
- gc->wait_for_target_startup = true;
- }
- }
- static void get_selected_window(struct game_capture *gc)
- {
- HWND window;
- if (dstr_cmpi(&gc->class, "dwm") == 0) {
- wchar_t class_w[512];
- os_utf8_to_wcs(gc->class.array, 0, class_w, 512);
- window = FindWindowW(class_w, NULL);
- } else {
- window = find_window(INCLUDE_MINIMIZED, gc->priority,
- gc->class.array, gc->title.array,
- gc->executable.array);
- }
- if (window) {
- setup_window(gc, window);
- } else {
- gc->wait_for_target_startup = true;
- }
- }
- static void try_hook(struct game_capture *gc)
- {
- if (gc->config.mode == CAPTURE_MODE_ANY) {
- get_fullscreen_window(gc);
- } else {
- get_selected_window(gc);
- }
- if (gc->next_window) {
- gc->thread_id = GetWindowThreadProcessId(gc->next_window,
- &gc->process_id);
- // Make sure we never try to hook ourselves (projector)
- if (gc->process_id == GetCurrentProcessId())
- return;
- if (!gc->thread_id && gc->process_id)
- return;
- if (!gc->process_id) {
- warn("error acquiring, failed to get window "
- "thread/process ids: %lu",
- GetLastError());
- gc->error_acquiring = true;
- return;
- }
- if (!init_hook(gc)) {
- stop_capture(gc);
- }
- } else {
- gc->active = false;
- }
- }
- static inline bool init_events(struct game_capture *gc)
- {
- if (!gc->hook_restart) {
- gc->hook_restart = open_event_gc(gc, EVENT_CAPTURE_RESTART);
- if (!gc->hook_restart) {
- warn("init_events: failed to get hook_restart "
- "event: %lu",
- GetLastError());
- return false;
- }
- }
- if (!gc->hook_stop) {
- gc->hook_stop = open_event_gc(gc, EVENT_CAPTURE_STOP);
- if (!gc->hook_stop) {
- warn("init_events: failed to get hook_stop event: %lu",
- GetLastError());
- return false;
- }
- }
- if (!gc->hook_init) {
- gc->hook_init = open_event_gc(gc, EVENT_HOOK_INIT);
- if (!gc->hook_init) {
- warn("init_events: failed to get hook_init event: %lu",
- GetLastError());
- return false;
- }
- }
- if (!gc->hook_ready) {
- gc->hook_ready = open_event_gc(gc, EVENT_HOOK_READY);
- if (!gc->hook_ready) {
- warn("init_events: failed to get hook_ready event: %lu",
- GetLastError());
- return false;
- }
- }
- if (!gc->hook_exit) {
- gc->hook_exit = open_event_gc(gc, EVENT_HOOK_EXIT);
- if (!gc->hook_exit) {
- warn("init_events: failed to get hook_exit event: %lu",
- GetLastError());
- return false;
- }
- }
- return true;
- }
- enum capture_result { CAPTURE_FAIL, CAPTURE_RETRY, CAPTURE_SUCCESS };
- static inline bool init_data_map(struct game_capture *gc, HWND window)
- {
- wchar_t name[64];
- swprintf(name, 64, SHMEM_TEXTURE "_%" PRIu64 "_",
- (uint64_t)(uintptr_t)window);
- gc->hook_data_map =
- open_map_plus_id(gc, name, gc->global_hook_info->map_id);
- return !!gc->hook_data_map;
- }
- static inline enum capture_result init_capture_data(struct game_capture *gc)
- {
- gc->cx = gc->global_hook_info->cx;
- gc->cy = gc->global_hook_info->cy;
- gc->pitch = gc->global_hook_info->pitch;
- if (gc->data) {
- UnmapViewOfFile(gc->data);
- gc->data = NULL;
- }
- CloseHandle(gc->hook_data_map);
- DWORD error = 0;
- if (!init_data_map(gc, gc->window)) {
- HWND retry_hwnd = (HWND)(uintptr_t)gc->global_hook_info->window;
- error = GetLastError();
- /* if there's an error, just override. some windows don't play
- * nice. */
- if (init_data_map(gc, retry_hwnd)) {
- error = 0;
- }
- }
- if (!gc->hook_data_map) {
- if (error == 2) {
- return CAPTURE_RETRY;
- } else {
- warn("init_capture_data: failed to open file "
- "mapping: %lu",
- error);
- }
- return CAPTURE_FAIL;
- }
- gc->data = MapViewOfFile(gc->hook_data_map, FILE_MAP_ALL_ACCESS, 0, 0,
- gc->global_hook_info->map_size);
- if (!gc->data) {
- warn("init_capture_data: failed to map data view: %lu",
- GetLastError());
- return CAPTURE_FAIL;
- }
- return CAPTURE_SUCCESS;
- }
- #define PIXEL_16BIT_SIZE 2
- #define PIXEL_32BIT_SIZE 4
- static inline uint32_t convert_5_to_8bit(uint16_t val)
- {
- return (uint32_t)((double)(val & 0x1F) * (255.0 / 31.0));
- }
- static inline uint32_t convert_6_to_8bit(uint16_t val)
- {
- return (uint32_t)((double)(val & 0x3F) * (255.0 / 63.0));
- }
- static void copy_b5g6r5_tex(struct game_capture *gc, int cur_texture,
- uint8_t *data, uint32_t pitch)
- {
- uint8_t *input = gc->texture_buffers[cur_texture];
- uint32_t gc_cx = gc->cx;
- uint32_t gc_cy = gc->cy;
- uint32_t gc_pitch = gc->pitch;
- for (size_t y = 0; y < gc_cy; y++) {
- uint8_t *row = input + (gc_pitch * y);
- uint8_t *out = data + (pitch * y);
- for (size_t x = 0; x < gc_cx; x += 8) {
- __m128i pixels_blue, pixels_green, pixels_red;
- __m128i pixels_result;
- __m128i *pixels_dest;
- __m128i *pixels_src =
- (__m128i *)(row + x * sizeof(uint16_t));
- __m128i pixels = _mm_load_si128(pixels_src);
- __m128i zero = _mm_setzero_si128();
- __m128i pixels_low = _mm_unpacklo_epi16(pixels, zero);
- __m128i pixels_high = _mm_unpackhi_epi16(pixels, zero);
- __m128i blue_channel_mask = _mm_set1_epi32(0x0000001F);
- __m128i blue_offset = _mm_set1_epi32(0x00000003);
- __m128i green_channel_mask = _mm_set1_epi32(0x000007E0);
- __m128i green_offset = _mm_set1_epi32(0x00000008);
- __m128i red_channel_mask = _mm_set1_epi32(0x0000F800);
- __m128i red_offset = _mm_set1_epi32(0x00000300);
- pixels_blue =
- _mm_and_si128(pixels_low, blue_channel_mask);
- pixels_blue = _mm_slli_epi32(pixels_blue, 3);
- pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
- pixels_green =
- _mm_and_si128(pixels_low, green_channel_mask);
- pixels_green =
- _mm_add_epi32(pixels_green, green_offset);
- pixels_green = _mm_slli_epi32(pixels_green, 5);
- pixels_red =
- _mm_and_si128(pixels_low, red_channel_mask);
- pixels_red = _mm_add_epi32(pixels_red, red_offset);
- pixels_red = _mm_slli_epi32(pixels_red, 8);
- pixels_result = _mm_set1_epi32(0xFF000000);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_blue);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_green);
- pixels_result = _mm_or_si128(pixels_result, pixels_red);
- pixels_dest = (__m128i *)(out + x * sizeof(uint32_t));
- _mm_store_si128(pixels_dest, pixels_result);
- pixels_blue =
- _mm_and_si128(pixels_high, blue_channel_mask);
- pixels_blue = _mm_slli_epi32(pixels_blue, 3);
- pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
- pixels_green =
- _mm_and_si128(pixels_high, green_channel_mask);
- pixels_green =
- _mm_add_epi32(pixels_green, green_offset);
- pixels_green = _mm_slli_epi32(pixels_green, 5);
- pixels_red =
- _mm_and_si128(pixels_high, red_channel_mask);
- pixels_red = _mm_add_epi32(pixels_red, red_offset);
- pixels_red = _mm_slli_epi32(pixels_red, 8);
- pixels_result = _mm_set1_epi32(0xFF000000);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_blue);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_green);
- pixels_result = _mm_or_si128(pixels_result, pixels_red);
- pixels_dest =
- (__m128i *)(out + (x + 4) * sizeof(uint32_t));
- _mm_store_si128(pixels_dest, pixels_result);
- }
- }
- }
- static void copy_b5g5r5a1_tex(struct game_capture *gc, int cur_texture,
- uint8_t *data, uint32_t pitch)
- {
- uint8_t *input = gc->texture_buffers[cur_texture];
- uint32_t gc_cx = gc->cx;
- uint32_t gc_cy = gc->cy;
- uint32_t gc_pitch = gc->pitch;
- for (size_t y = 0; y < gc_cy; y++) {
- uint8_t *row = input + (gc_pitch * y);
- uint8_t *out = data + (pitch * y);
- for (size_t x = 0; x < gc_cx; x += 8) {
- __m128i pixels_blue, pixels_green, pixels_red,
- pixels_alpha;
- __m128i pixels_result;
- __m128i *pixels_dest;
- __m128i *pixels_src =
- (__m128i *)(row + x * sizeof(uint16_t));
- __m128i pixels = _mm_load_si128(pixels_src);
- __m128i zero = _mm_setzero_si128();
- __m128i pixels_low = _mm_unpacklo_epi16(pixels, zero);
- __m128i pixels_high = _mm_unpackhi_epi16(pixels, zero);
- __m128i blue_channel_mask = _mm_set1_epi32(0x0000001F);
- __m128i blue_offset = _mm_set1_epi32(0x00000003);
- __m128i green_channel_mask = _mm_set1_epi32(0x000003E0);
- __m128i green_offset = _mm_set1_epi32(0x000000C);
- __m128i red_channel_mask = _mm_set1_epi32(0x00007C00);
- __m128i red_offset = _mm_set1_epi32(0x00000180);
- __m128i alpha_channel_mask = _mm_set1_epi32(0x00008000);
- __m128i alpha_offset = _mm_set1_epi32(0x00000001);
- __m128i alpha_mask32 = _mm_set1_epi32(0xFF000000);
- pixels_blue =
- _mm_and_si128(pixels_low, blue_channel_mask);
- pixels_blue = _mm_slli_epi32(pixels_blue, 3);
- pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
- pixels_green =
- _mm_and_si128(pixels_low, green_channel_mask);
- pixels_green =
- _mm_add_epi32(pixels_green, green_offset);
- pixels_green = _mm_slli_epi32(pixels_green, 6);
- pixels_red =
- _mm_and_si128(pixels_low, red_channel_mask);
- pixels_red = _mm_add_epi32(pixels_red, red_offset);
- pixels_red = _mm_slli_epi32(pixels_red, 9);
- pixels_alpha =
- _mm_and_si128(pixels_low, alpha_channel_mask);
- pixels_alpha = _mm_srli_epi32(pixels_alpha, 15);
- pixels_alpha =
- _mm_sub_epi32(pixels_alpha, alpha_offset);
- pixels_alpha =
- _mm_andnot_si128(pixels_alpha, alpha_mask32);
- pixels_result = pixels_red;
- pixels_result =
- _mm_or_si128(pixels_result, pixels_alpha);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_blue);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_green);
- pixels_dest = (__m128i *)(out + x * sizeof(uint32_t));
- _mm_store_si128(pixels_dest, pixels_result);
- pixels_blue =
- _mm_and_si128(pixels_high, blue_channel_mask);
- pixels_blue = _mm_slli_epi32(pixels_blue, 3);
- pixels_blue = _mm_add_epi32(pixels_blue, blue_offset);
- pixels_green =
- _mm_and_si128(pixels_high, green_channel_mask);
- pixels_green =
- _mm_add_epi32(pixels_green, green_offset);
- pixels_green = _mm_slli_epi32(pixels_green, 6);
- pixels_red =
- _mm_and_si128(pixels_high, red_channel_mask);
- pixels_red = _mm_add_epi32(pixels_red, red_offset);
- pixels_red = _mm_slli_epi32(pixels_red, 9);
- pixels_alpha =
- _mm_and_si128(pixels_high, alpha_channel_mask);
- pixels_alpha = _mm_srli_epi32(pixels_alpha, 15);
- pixels_alpha =
- _mm_sub_epi32(pixels_alpha, alpha_offset);
- pixels_alpha =
- _mm_andnot_si128(pixels_alpha, alpha_mask32);
- pixels_result = pixels_red;
- pixels_result =
- _mm_or_si128(pixels_result, pixels_alpha);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_blue);
- pixels_result =
- _mm_or_si128(pixels_result, pixels_green);
- pixels_dest =
- (__m128i *)(out + (x + 4) * sizeof(uint32_t));
- _mm_store_si128(pixels_dest, pixels_result);
- }
- }
- }
- static inline void copy_16bit_tex(struct game_capture *gc, int cur_texture,
- uint8_t *data, uint32_t pitch)
- {
- if (gc->global_hook_info->format == DXGI_FORMAT_B5G5R5A1_UNORM) {
- copy_b5g5r5a1_tex(gc, cur_texture, data, pitch);
- } else if (gc->global_hook_info->format == DXGI_FORMAT_B5G6R5_UNORM) {
- copy_b5g6r5_tex(gc, cur_texture, data, pitch);
- }
- }
- static void copy_shmem_tex(struct game_capture *gc)
- {
- int cur_texture;
- HANDLE mutex = NULL;
- uint32_t pitch;
- int next_texture;
- uint8_t *data;
- if (!gc->shmem_data)
- return;
- cur_texture = gc->shmem_data->last_tex;
- if (cur_texture < 0 || cur_texture > 1)
- return;
- next_texture = cur_texture == 1 ? 0 : 1;
- if (object_signalled(gc->texture_mutexes[cur_texture])) {
- mutex = gc->texture_mutexes[cur_texture];
- } else if (object_signalled(gc->texture_mutexes[next_texture])) {
- mutex = gc->texture_mutexes[next_texture];
- cur_texture = next_texture;
- } else {
- return;
- }
- if (gs_texture_map(gc->texture, &data, &pitch)) {
- if (gc->convert_16bit) {
- copy_16bit_tex(gc, cur_texture, data, pitch);
- } else if (pitch == gc->pitch) {
- memcpy(data, gc->texture_buffers[cur_texture],
- (size_t)pitch * (size_t)gc->cy);
- } else {
- uint8_t *input = gc->texture_buffers[cur_texture];
- uint32_t best_pitch = pitch < gc->pitch ? pitch
- : gc->pitch;
- for (size_t y = 0; y < gc->cy; y++) {
- uint8_t *line_in = input + gc->pitch * y;
- uint8_t *line_out = data + pitch * y;
- memcpy(line_out, line_in, best_pitch);
- }
- }
- gs_texture_unmap(gc->texture);
- }
- ReleaseMutex(mutex);
- }
- static inline bool is_16bit_format(uint32_t format)
- {
- return format == DXGI_FORMAT_B5G5R5A1_UNORM ||
- format == DXGI_FORMAT_B5G6R5_UNORM;
- }
- static inline bool init_shmem_capture(struct game_capture *gc)
- {
- enum gs_color_format format;
- gc->texture_buffers[0] =
- (uint8_t *)gc->data + gc->shmem_data->tex1_offset;
- gc->texture_buffers[1] =
- (uint8_t *)gc->data + gc->shmem_data->tex2_offset;
- gc->convert_16bit = is_16bit_format(gc->global_hook_info->format);
- format = gc->convert_16bit
- ? GS_BGRA
- : convert_format(gc->global_hook_info->format);
- obs_enter_graphics();
- gs_texture_destroy(gc->texture);
- gc->texture =
- gs_texture_create(gc->cx, gc->cy, format, 1, NULL, GS_DYNAMIC);
- obs_leave_graphics();
- if (!gc->texture) {
- warn("init_shmem_capture: failed to create texture");
- return false;
- }
- gc->copy_texture = copy_shmem_tex;
- return true;
- }
- static inline bool init_shtex_capture(struct game_capture *gc)
- {
- obs_enter_graphics();
- gs_texture_destroy(gc->texture);
- gc->texture = gs_texture_open_shared(gc->shtex_data->tex_handle);
- obs_leave_graphics();
- if (!gc->texture) {
- warn("init_shtex_capture: failed to open shared handle");
- return false;
- }
- return true;
- }
- static bool start_capture(struct game_capture *gc)
- {
- debug("Starting capture");
- /* prevent from using a DLL version that's higher than current */
- if (gc->global_hook_info->hook_ver_major > HOOK_VER_MAJOR) {
- warn("cannot initialize hook, DLL hook version is "
- "%" PRIu32 ".%" PRIu32
- ", current plugin hook major version is %d.%d",
- gc->global_hook_info->hook_ver_major,
- gc->global_hook_info->hook_ver_minor, HOOK_VER_MAJOR,
- HOOK_VER_MINOR);
- return false;
- }
- if (gc->global_hook_info->type == CAPTURE_TYPE_MEMORY) {
- if (!init_shmem_capture(gc)) {
- return false;
- }
- info("memory capture successful");
- } else {
- if (!init_shtex_capture(gc)) {
- return false;
- }
- info("shared texture capture successful");
- }
- return true;
- }
- static inline bool capture_valid(struct game_capture *gc)
- {
- if (!gc->dwm_capture && !IsWindow(gc->window))
- return false;
- return !object_signalled(gc->target_process);
- }
- static void check_foreground_window(struct game_capture *gc, float seconds)
- {
- // Hides the cursor if the user isn't actively in the game
- gc->cursor_check_time += seconds;
- if (gc->cursor_check_time >= 0.1f) {
- DWORD foreground_process_id;
- GetWindowThreadProcessId(GetForegroundWindow(),
- &foreground_process_id);
- if (gc->process_id != foreground_process_id)
- gc->cursor_hidden = true;
- else
- gc->cursor_hidden = false;
- gc->cursor_check_time = 0.0f;
- }
- }
- static void game_capture_tick(void *data, float seconds)
- {
- struct game_capture *gc = data;
- bool deactivate = os_atomic_set_bool(&gc->deactivate_hook, false);
- bool activate_now = os_atomic_set_bool(&gc->activate_hook_now, false);
- if (activate_now) {
- HWND hwnd = (HWND)(uintptr_t)os_atomic_load_long(
- &gc->hotkey_window);
- if (is_uwp_window(hwnd))
- hwnd = get_uwp_actual_window(hwnd);
- if (get_window_exe(&gc->executable, hwnd)) {
- get_window_title(&gc->title, hwnd);
- get_window_class(&gc->class, hwnd);
- gc->priority = WINDOW_PRIORITY_CLASS;
- gc->retry_time = 10.0f * hook_rate_to_float(
- gc->config.hook_rate);
- gc->activate_hook = true;
- } else {
- deactivate = false;
- activate_now = false;
- }
- } else if (deactivate) {
- gc->activate_hook = false;
- }
- if (!obs_source_showing(gc->source)) {
- if (gc->showing) {
- if (gc->active)
- stop_capture(gc);
- gc->showing = false;
- }
- return;
- } else if (!gc->showing) {
- gc->retry_time =
- 10.0f * hook_rate_to_float(gc->config.hook_rate);
- }
- if (gc->hook_stop && object_signalled(gc->hook_stop)) {
- debug("hook stop signal received");
- stop_capture(gc);
- }
- if (gc->active && deactivate) {
- stop_capture(gc);
- }
- if (gc->active && !gc->hook_ready && gc->process_id) {
- gc->hook_ready = open_event_gc(gc, EVENT_HOOK_READY);
- }
- if (gc->injector_process && object_signalled(gc->injector_process)) {
- DWORD exit_code = 0;
- GetExitCodeProcess(gc->injector_process, &exit_code);
- close_handle(&gc->injector_process);
- if (exit_code != 0) {
- warn("inject process failed: %ld", (long)exit_code);
- gc->error_acquiring = true;
- } else if (!gc->capturing) {
- gc->retry_interval =
- ERROR_RETRY_INTERVAL *
- hook_rate_to_float(gc->config.hook_rate);
- stop_capture(gc);
- }
- }
- if (gc->hook_ready && object_signalled(gc->hook_ready)) {
- debug("capture initializing!");
- enum capture_result result = init_capture_data(gc);
- if (result == CAPTURE_SUCCESS)
- gc->capturing = start_capture(gc);
- else
- debug("init_capture_data failed");
- if (result != CAPTURE_RETRY && !gc->capturing) {
- gc->retry_interval =
- ERROR_RETRY_INTERVAL *
- hook_rate_to_float(gc->config.hook_rate);
- stop_capture(gc);
- }
- }
- gc->retry_time += seconds;
- if (!gc->active) {
- if (!gc->error_acquiring &&
- gc->retry_time > gc->retry_interval) {
- if (gc->config.mode == CAPTURE_MODE_ANY ||
- gc->activate_hook) {
- try_hook(gc);
- gc->retry_time = 0.0f;
- }
- }
- } else {
- if (!capture_valid(gc)) {
- info("capture window no longer exists, "
- "terminating capture");
- stop_capture(gc);
- } else {
- if (gc->copy_texture) {
- obs_enter_graphics();
- gc->copy_texture(gc);
- obs_leave_graphics();
- }
- if (gc->config.cursor) {
- check_foreground_window(gc, seconds);
- obs_enter_graphics();
- cursor_capture(&gc->cursor_data);
- obs_leave_graphics();
- }
- gc->fps_reset_time += seconds;
- if (gc->fps_reset_time >= gc->retry_interval) {
- reset_frame_interval(gc);
- gc->fps_reset_time = 0.0f;
- }
- }
- }
- if (!gc->showing)
- gc->showing = true;
- }
- static inline void game_capture_render_cursor(struct game_capture *gc)
- {
- POINT p = {0};
- HWND window;
- if (!gc->global_hook_info->cx || !gc->global_hook_info->cy)
- return;
- window = !!gc->global_hook_info->window
- ? (HWND)(uintptr_t)gc->global_hook_info->window
- : gc->window;
- ClientToScreen(window, &p);
- cursor_draw(&gc->cursor_data, -p.x, -p.y, gc->global_hook_info->cx,
- gc->global_hook_info->cy);
- }
- static void game_capture_render(void *data, gs_effect_t *effect)
- {
- struct game_capture *gc = data;
- if (!gc->texture || !gc->active)
- return;
- effect = obs_get_base_effect(gc->config.allow_transparency
- ? OBS_EFFECT_DEFAULT
- : OBS_EFFECT_OPAQUE);
- while (gs_effect_loop(effect, "Draw")) {
- obs_source_draw(gc->texture, 0, 0, 0, 0,
- gc->global_hook_info->flip);
- if (gc->config.allow_transparency && gc->config.cursor &&
- !gc->cursor_hidden) {
- game_capture_render_cursor(gc);
- }
- }
- if (!gc->config.allow_transparency && gc->config.cursor &&
- !gc->cursor_hidden) {
- effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
- while (gs_effect_loop(effect, "Draw")) {
- game_capture_render_cursor(gc);
- }
- }
- }
- static uint32_t game_capture_width(void *data)
- {
- struct game_capture *gc = data;
- return gc->active ? gc->cx : 0;
- }
- static uint32_t game_capture_height(void *data)
- {
- struct game_capture *gc = data;
- return gc->active ? gc->cy : 0;
- }
- static const char *game_capture_name(void *unused)
- {
- UNUSED_PARAMETER(unused);
- return TEXT_GAME_CAPTURE;
- }
- static void game_capture_defaults(obs_data_t *settings)
- {
- obs_data_set_default_string(settings, SETTING_MODE, SETTING_MODE_ANY);
- obs_data_set_default_int(settings, SETTING_WINDOW_PRIORITY,
- (int)WINDOW_PRIORITY_EXE);
- obs_data_set_default_bool(settings, SETTING_COMPATIBILITY, false);
- obs_data_set_default_bool(settings, SETTING_CURSOR, true);
- obs_data_set_default_bool(settings, SETTING_TRANSPARENCY, false);
- obs_data_set_default_bool(settings, SETTING_LIMIT_FRAMERATE, false);
- obs_data_set_default_bool(settings, SETTING_CAPTURE_OVERLAYS, false);
- obs_data_set_default_bool(settings, SETTING_ANTI_CHEAT_HOOK, true);
- obs_data_set_default_int(settings, SETTING_HOOK_RATE,
- (int)HOOK_RATE_NORMAL);
- }
- static bool mode_callback(obs_properties_t *ppts, obs_property_t *p,
- obs_data_t *settings)
- {
- bool capture_window;
- if (using_older_non_mode_format(settings)) {
- capture_window =
- !obs_data_get_bool(settings, SETTING_ANY_FULLSCREEN);
- } else {
- const char *mode = obs_data_get_string(settings, SETTING_MODE);
- capture_window = strcmp(mode, SETTING_MODE_WINDOW) == 0;
- }
- p = obs_properties_get(ppts, SETTING_CAPTURE_WINDOW);
- obs_property_set_visible(p, capture_window);
- p = obs_properties_get(ppts, SETTING_WINDOW_PRIORITY);
- obs_property_set_visible(p, capture_window);
- return true;
- }
- static void insert_preserved_val(obs_property_t *p, const char *val, size_t idx)
- {
- char *class = NULL;
- char *title = NULL;
- char *executable = NULL;
- struct dstr desc = {0};
- build_window_strings(val, &class, &title, &executable);
- dstr_printf(&desc, "[%s]: %s", executable, title);
- obs_property_list_insert_string(p, idx, desc.array, val);
- obs_property_list_item_disable(p, idx, true);
- dstr_free(&desc);
- bfree(class);
- bfree(title);
- bfree(executable);
- }
- bool check_window_property_setting(obs_properties_t *ppts, obs_property_t *p,
- obs_data_t *settings, const char *val,
- size_t idx)
- {
- const char *cur_val;
- bool match = false;
- size_t i = 0;
- cur_val = obs_data_get_string(settings, val);
- if (!cur_val) {
- return false;
- }
- for (;;) {
- const char *val = obs_property_list_item_string(p, i++);
- if (!val)
- break;
- if (strcmp(val, cur_val) == 0) {
- match = true;
- break;
- }
- }
- if (cur_val && *cur_val && !match) {
- insert_preserved_val(p, cur_val, idx);
- return true;
- }
- UNUSED_PARAMETER(ppts);
- return false;
- }
- static bool window_changed_callback(obs_properties_t *ppts, obs_property_t *p,
- obs_data_t *settings)
- {
- return check_window_property_setting(ppts, p, settings,
- SETTING_CAPTURE_WINDOW, 1);
- }
- static BOOL CALLBACK EnumFirstMonitor(HMONITOR monitor, HDC hdc, LPRECT rc,
- LPARAM data)
- {
- *(HMONITOR *)data = monitor;
- UNUSED_PARAMETER(hdc);
- UNUSED_PARAMETER(rc);
- return false;
- }
- static bool window_not_blacklisted(const char *title, const char *class,
- const char *exe)
- {
- UNUSED_PARAMETER(title);
- UNUSED_PARAMETER(class);
- return !is_blacklisted_exe(exe);
- }
- static obs_properties_t *game_capture_properties(void *data)
- {
- HMONITOR monitor;
- uint32_t cx = 1920;
- uint32_t cy = 1080;
- /* scaling is free form, this is mostly just to provide some common
- * values */
- bool success = !!EnumDisplayMonitors(NULL, NULL, EnumFirstMonitor,
- (LPARAM)&monitor);
- if (success) {
- MONITORINFO mi = {0};
- mi.cbSize = sizeof(mi);
- if (!!GetMonitorInfo(monitor, &mi)) {
- cx = (uint32_t)(mi.rcMonitor.right - mi.rcMonitor.left);
- cy = (uint32_t)(mi.rcMonitor.bottom - mi.rcMonitor.top);
- }
- }
- /* update from deprecated settings */
- if (data) {
- struct game_capture *gc = data;
- obs_data_t *settings = obs_source_get_settings(gc->source);
- if (using_older_non_mode_format(settings)) {
- bool any = obs_data_get_bool(settings,
- SETTING_ANY_FULLSCREEN);
- const char *mode = any ? SETTING_MODE_ANY
- : SETTING_MODE_WINDOW;
- obs_data_set_string(settings, SETTING_MODE, mode);
- }
- obs_data_release(settings);
- }
- obs_properties_t *ppts = obs_properties_create();
- obs_property_t *p;
- p = obs_properties_add_list(ppts, SETTING_MODE, TEXT_MODE,
- OBS_COMBO_TYPE_LIST,
- OBS_COMBO_FORMAT_STRING);
- obs_property_list_add_string(p, TEXT_MODE_ANY, SETTING_MODE_ANY);
- obs_property_list_add_string(p, TEXT_MODE_WINDOW, SETTING_MODE_WINDOW);
- obs_property_list_add_string(p, TEXT_MODE_HOTKEY, SETTING_MODE_HOTKEY);
- obs_property_set_modified_callback(p, mode_callback);
- p = obs_properties_add_list(ppts, SETTING_CAPTURE_WINDOW, TEXT_WINDOW,
- OBS_COMBO_TYPE_LIST,
- OBS_COMBO_FORMAT_STRING);
- obs_property_list_add_string(p, "", "");
- fill_window_list(p, INCLUDE_MINIMIZED, window_not_blacklisted);
- obs_property_set_modified_callback(p, window_changed_callback);
- p = obs_properties_add_list(ppts, SETTING_WINDOW_PRIORITY,
- TEXT_MATCH_PRIORITY, OBS_COMBO_TYPE_LIST,
- OBS_COMBO_FORMAT_INT);
- obs_property_list_add_int(p, TEXT_MATCH_TITLE, WINDOW_PRIORITY_TITLE);
- obs_property_list_add_int(p, TEXT_MATCH_CLASS, WINDOW_PRIORITY_CLASS);
- obs_property_list_add_int(p, TEXT_MATCH_EXE, WINDOW_PRIORITY_EXE);
- obs_properties_add_bool(ppts, SETTING_COMPATIBILITY,
- TEXT_SLI_COMPATIBILITY);
- obs_properties_add_bool(ppts, SETTING_TRANSPARENCY,
- TEXT_ALLOW_TRANSPARENCY);
- obs_properties_add_bool(ppts, SETTING_LIMIT_FRAMERATE,
- TEXT_LIMIT_FRAMERATE);
- obs_properties_add_bool(ppts, SETTING_CURSOR, TEXT_CAPTURE_CURSOR);
- obs_properties_add_bool(ppts, SETTING_ANTI_CHEAT_HOOK,
- TEXT_ANTI_CHEAT_HOOK);
- obs_properties_add_bool(ppts, SETTING_CAPTURE_OVERLAYS,
- TEXT_CAPTURE_OVERLAYS);
- p = obs_properties_add_list(ppts, SETTING_HOOK_RATE, TEXT_HOOK_RATE,
- OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
- obs_property_list_add_int(p, TEXT_HOOK_RATE_SLOW, HOOK_RATE_SLOW);
- obs_property_list_add_int(p, TEXT_HOOK_RATE_NORMAL, HOOK_RATE_NORMAL);
- obs_property_list_add_int(p, TEXT_HOOK_RATE_FAST, HOOK_RATE_FAST);
- obs_property_list_add_int(p, TEXT_HOOK_RATE_FASTEST, HOOK_RATE_FASTEST);
- UNUSED_PARAMETER(data);
- return ppts;
- }
- struct obs_source_info game_capture_info = {
- .id = "game_capture",
- .type = OBS_SOURCE_TYPE_INPUT,
- .output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW |
- OBS_SOURCE_DO_NOT_DUPLICATE,
- .get_name = game_capture_name,
- .create = game_capture_create,
- .destroy = game_capture_destroy,
- .get_width = game_capture_width,
- .get_height = game_capture_height,
- .get_defaults = game_capture_defaults,
- .get_properties = game_capture_properties,
- .update = game_capture_update,
- .video_tick = game_capture_tick,
- .video_render = game_capture_render,
- .icon_type = OBS_ICON_TYPE_GAME_CAPTURE,
- };
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