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- /*********************************************************************************
- INTEL CORPORATION PROPRIETARY INFORMATION
- This software is supplied under the terms of a license agreement or nondisclosure
- agreement with Intel Corporation and may not be copied or disclosed except in
- accordance with the terms of that agreement
- Copyright(c) 2011-2015 Intel Corporation. All Rights Reserved.
- **********************************************************************************/
- // #include "mfx_samples_config.h"
- #if defined(WIN32) || defined(WIN64)
- //prefast signature used in combaseapi.h
- #ifndef _PREFAST_
- #pragma warning(disable:4068)
- #endif
- #include "device_directx9.h"
- // #include "igfx_s3dcontrol.h"
- #include "atlbase.h"
- // Macros
- #define MSDK_ZERO_MEMORY(VAR) {memset(&VAR, 0, sizeof(VAR));}
- #define MSDK_MEMCPY_VAR(dstVarName, src, count) memcpy_s(&(dstVarName), sizeof(dstVarName), (src), (count))
- CD3D9Device::CD3D9Device()
- {
- m_pD3D9 = NULL;
- m_pD3DD9 = NULL;
- m_pDeviceManager9 = NULL;
- MSDK_ZERO_MEMORY(m_D3DPP);
- m_resetToken = 0;
- m_nViews = 0;
- m_pS3DControl = NULL;
- MSDK_ZERO_MEMORY(m_backBufferDesc);
- m_pDXVAVPS = NULL;
- m_pDXVAVP_Left = NULL;
- m_pDXVAVP_Right = NULL;
- MSDK_ZERO_MEMORY(m_targetRect);
- MSDK_ZERO_MEMORY(m_VideoDesc);
- MSDK_ZERO_MEMORY(m_BltParams);
- MSDK_ZERO_MEMORY(m_Sample);
- // Initialize DXVA structures
- DXVA2_AYUVSample16 color = {
- 0x8000, // Cr
- 0x8000, // Cb
- 0x1000, // Y
- 0xffff // Alpha
- };
- DXVA2_ExtendedFormat format = { // DestFormat
- DXVA2_SampleProgressiveFrame, // SampleFormat
- DXVA2_VideoChromaSubsampling_MPEG2, // VideoChromaSubsampling
- DXVA_NominalRange_0_255, // NominalRange
- DXVA2_VideoTransferMatrix_BT709, // VideoTransferMatrix
- DXVA2_VideoLighting_bright, // VideoLighting
- DXVA2_VideoPrimaries_BT709, // VideoPrimaries
- DXVA2_VideoTransFunc_709 // VideoTransferFunction
- };
- // init m_VideoDesc structure
- MSDK_MEMCPY_VAR(m_VideoDesc.SampleFormat, &format, sizeof(DXVA2_ExtendedFormat));
- m_VideoDesc.SampleWidth = 0;
- m_VideoDesc.SampleHeight = 0;
- m_VideoDesc.InputSampleFreq.Numerator = 60;
- m_VideoDesc.InputSampleFreq.Denominator = 1;
- m_VideoDesc.OutputFrameFreq.Numerator = 60;
- m_VideoDesc.OutputFrameFreq.Denominator = 1;
- // init m_BltParams structure
- MSDK_MEMCPY_VAR(m_BltParams.DestFormat, &format, sizeof(DXVA2_ExtendedFormat));
- MSDK_MEMCPY_VAR(m_BltParams.BackgroundColor, &color, sizeof(DXVA2_AYUVSample16));
- // init m_Sample structure
- m_Sample.Start = 0;
- m_Sample.End = 1;
- m_Sample.SampleFormat = format;
- m_Sample.PlanarAlpha.Fraction = 0;
- m_Sample.PlanarAlpha.Value = 1;
- m_bIsA2rgb10 = FALSE;
- }
- bool CD3D9Device::CheckOverlaySupport()
- {
- D3DCAPS9 d3d9caps;
- D3DOVERLAYCAPS d3doverlaycaps = {0};
- IDirect3D9ExOverlayExtension *d3d9overlay = NULL;
- bool overlaySupported = false;
- memset(&d3d9caps, 0, sizeof(d3d9caps));
- HRESULT hr = m_pD3D9->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3d9caps);
- if (FAILED(hr) || !(d3d9caps.Caps & D3DCAPS_OVERLAY))
- {
- overlaySupported = false;
- }
- else
- {
- hr = m_pD3D9->QueryInterface(IID_PPV_ARGS(&d3d9overlay));
- if (FAILED(hr) || (d3d9overlay == NULL))
- {
- overlaySupported = false;
- }
- else
- {
- hr = d3d9overlay->CheckDeviceOverlayType(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
- m_D3DPP.BackBufferWidth,
- m_D3DPP.BackBufferHeight,
- m_D3DPP.BackBufferFormat, NULL,
- D3DDISPLAYROTATION_IDENTITY, &d3doverlaycaps);
- MSDK_SAFE_RELEASE(d3d9overlay);
- if (FAILED(hr))
- {
- overlaySupported = false;
- }
- else
- {
- overlaySupported = true;
- }
- }
- }
- return overlaySupported;
- }
- mfxStatus CD3D9Device::FillD3DPP(mfxHDL hWindow, mfxU16 nViews, D3DPRESENT_PARAMETERS &D3DPP)
- {
- mfxStatus sts = MFX_ERR_NONE;
- D3DPP.Windowed = true;
- D3DPP.hDeviceWindow = (HWND)hWindow;
- D3DPP.Flags = D3DPRESENTFLAG_VIDEO;
- D3DPP.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
- D3DPP.PresentationInterval = D3DPRESENT_INTERVAL_ONE; // note that this setting leads to an implicit timeBeginPeriod call
- D3DPP.BackBufferCount = 1;
- D3DPP.BackBufferFormat = (m_bIsA2rgb10) ? D3DFMT_A2R10G10B10 : D3DFMT_X8R8G8B8;
- if (hWindow)
- {
- RECT r;
- GetClientRect((HWND)hWindow, &r);
- int x = GetSystemMetrics(SM_CXSCREEN);
- int y = GetSystemMetrics(SM_CYSCREEN);
- D3DPP.BackBufferWidth = min(r.right - r.left, x);
- D3DPP.BackBufferHeight = min(r.bottom - r.top, y);
- }
- else
- {
- D3DPP.BackBufferWidth = GetSystemMetrics(SM_CYSCREEN);
- D3DPP.BackBufferHeight = GetSystemMetrics(SM_CYSCREEN);
- }
- //
- // Mark the back buffer lockable if software DXVA2 could be used.
- // This is because software DXVA2 device requires a lockable render target
- // for the optimal performance.
- //
- {
- D3DPP.Flags |= D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
- }
- bool isOverlaySupported = CheckOverlaySupport();
- if (2 == nViews && !isOverlaySupported)
- return MFX_ERR_UNSUPPORTED;
- bool needOverlay = (2 == nViews) ? true : false;
- D3DPP.SwapEffect = needOverlay ? D3DSWAPEFFECT_OVERLAY : D3DSWAPEFFECT_DISCARD;
- return sts;
- }
- mfxStatus CD3D9Device::Init(
- mfxHDL hWindow,
- mfxU16 nViews,
- mfxU32 nAdapterNum)
- {
- mfxStatus sts = MFX_ERR_NONE;
- if (2 < nViews)
- return MFX_ERR_UNSUPPORTED;
- m_nViews = nViews;
- HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &m_pD3D9);
- if (!m_pD3D9 || FAILED(hr))
- return MFX_ERR_DEVICE_FAILED;
- ZeroMemory(&m_D3DPP, sizeof(m_D3DPP));
- sts = FillD3DPP(hWindow, nViews, m_D3DPP);
- MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
- hr = m_pD3D9->CreateDeviceEx(
- nAdapterNum,
- D3DDEVTYPE_HAL,
- (HWND)hWindow,
- D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
- &m_D3DPP,
- NULL,
- &m_pD3DD9);
- if (FAILED(hr))
- return MFX_ERR_NULL_PTR;
- if(hWindow)
- {
- hr = m_pD3DD9->ResetEx(&m_D3DPP, NULL);
- if (FAILED(hr))
- return MFX_ERR_UNDEFINED_BEHAVIOR;
- hr = m_pD3DD9->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0, 0, 0), 1.0f, 0);
- if (FAILED(hr))
- return MFX_ERR_UNDEFINED_BEHAVIOR;
- }
- UINT resetToken = 0;
- hr = DXVA2CreateDirect3DDeviceManager9(&resetToken, &m_pDeviceManager9);
- if (FAILED(hr))
- return MFX_ERR_NULL_PTR;
- hr = m_pDeviceManager9->ResetDevice(m_pD3DD9, resetToken);
- if (FAILED(hr))
- return MFX_ERR_UNDEFINED_BEHAVIOR;
- m_resetToken = resetToken;
- return sts;
- }
- mfxStatus CD3D9Device::Reset()
- {
- HRESULT hr = NO_ERROR;
- MSDK_CHECK_POINTER(m_pD3DD9, MFX_ERR_NULL_PTR);
- if (m_D3DPP.Windowed)
- {
- RECT r;
- GetClientRect((HWND)m_D3DPP.hDeviceWindow, &r);
- int x = GetSystemMetrics(SM_CXSCREEN);
- int y = GetSystemMetrics(SM_CYSCREEN);
- m_D3DPP.BackBufferWidth = min(r.right - r.left, x);
- m_D3DPP.BackBufferHeight = min(r.bottom - r.top, y);
- }
- else
- {
- m_D3DPP.BackBufferWidth = GetSystemMetrics(SM_CXSCREEN);
- m_D3DPP.BackBufferHeight = GetSystemMetrics(SM_CYSCREEN);
- }
- // Reset will change the parameters, so use a copy instead.
- D3DPRESENT_PARAMETERS d3dpp = m_D3DPP;
- hr = m_pD3DD9->ResetEx(&d3dpp, NULL);
- if (FAILED(hr))
- return MFX_ERR_UNDEFINED_BEHAVIOR;
- hr = m_pDeviceManager9->ResetDevice(m_pD3DD9, m_resetToken);
- if (FAILED(hr))
- return MFX_ERR_UNDEFINED_BEHAVIOR;
- return MFX_ERR_NONE;
- }
- void CD3D9Device::Close()
- {
- MSDK_SAFE_RELEASE(m_pDXVAVP_Left);
- MSDK_SAFE_RELEASE(m_pDXVAVP_Right);
- MSDK_SAFE_RELEASE(m_pDXVAVPS);
- MSDK_SAFE_RELEASE(m_pDeviceManager9);
- MSDK_SAFE_RELEASE(m_pD3DD9);
- MSDK_SAFE_RELEASE(m_pD3D9);
- m_pS3DControl = NULL;
- }
- CD3D9Device::~CD3D9Device()
- {
- Close();
- }
- mfxStatus CD3D9Device::GetHandle(mfxHandleType type, mfxHDL *pHdl)
- {
- if (MFX_HANDLE_DIRECT3D_DEVICE_MANAGER9 == type && pHdl != NULL)
- {
- *pHdl = m_pDeviceManager9;
- return MFX_ERR_NONE;
- }
- else if (MFX_HANDLE_GFXS3DCONTROL == type && pHdl != NULL)
- {
- *pHdl = m_pS3DControl;
- return MFX_ERR_NONE;
- }
- return MFX_ERR_UNSUPPORTED;
- }
- mfxStatus CD3D9Device::SetHandle(mfxHandleType type, mfxHDL hdl)
- {
- if (MFX_HANDLE_GFXS3DCONTROL == type && hdl != NULL)
- {
- m_pS3DControl = (IGFXS3DControl*)hdl;
- return MFX_ERR_NONE;
- }
- else if (MFX_HANDLE_DEVICEWINDOW == type && hdl != NULL) //for render window handle
- {
- m_D3DPP.hDeviceWindow = (HWND)hdl;
- return MFX_ERR_NONE;
- }
- return MFX_ERR_UNSUPPORTED;
- }
- mfxStatus CD3D9Device::RenderFrame(mfxFrameSurface1 * pSurface, mfxFrameAllocator * pmfxAlloc)
- {
- HRESULT hr = S_OK;
- if (!(1 == m_nViews || (2 == m_nViews && NULL != m_pS3DControl)))
- return MFX_ERR_UNDEFINED_BEHAVIOR;
- MSDK_CHECK_POINTER(pSurface, MFX_ERR_NULL_PTR);
- MSDK_CHECK_POINTER(m_pDeviceManager9, MFX_ERR_NOT_INITIALIZED);
- MSDK_CHECK_POINTER(pmfxAlloc, MFX_ERR_NULL_PTR);
- // don't try to render second view if output rect changed since first view
- if (2 == m_nViews && (0 != pSurface->Info.FrameId.ViewId))
- return MFX_ERR_NONE;
- hr = m_pD3DD9->TestCooperativeLevel();
- switch (hr)
- {
- case D3D_OK :
- break;
- case D3DERR_DEVICELOST :
- {
- return MFX_ERR_DEVICE_LOST;
- }
- case D3DERR_DEVICENOTRESET :
- {
- return MFX_ERR_UNKNOWN;
- }
- default :
- {
- return MFX_ERR_UNKNOWN;
- }
- }
- CComPtr<IDirect3DSurface9> pBackBuffer;
- hr = m_pD3DD9->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &pBackBuffer);
- mfxHDLPair* dxMemId = (mfxHDLPair*)pSurface->Data.MemId;
- hr = m_pD3DD9->StretchRect((IDirect3DSurface9*)dxMemId->first, NULL, pBackBuffer, NULL, D3DTEXF_LINEAR);
- if (FAILED(hr))
- {
- return MFX_ERR_UNKNOWN;
- }
- if (SUCCEEDED(hr)&& (1 == m_nViews || pSurface->Info.FrameId.ViewId == 1))
- {
- hr = m_pD3DD9->Present(NULL, NULL, NULL, NULL);
- }
- return SUCCEEDED(hr) ? MFX_ERR_NONE : MFX_ERR_DEVICE_FAILED;
- }
- /*
- mfxStatus CD3D9Device::CreateVideoProcessors()
- {
- if (!(1 == m_nViews || (2 == m_nViews && NULL != m_pS3DControl)))
- return MFX_ERR_UNDEFINED_BEHAVIOR;
- MSDK_SAFE_RELEASE(m_pDXVAVP_Left);
- MSDK_SAFE_RELEASE(m_pDXVAVP_Right);
- HRESULT hr ;
- if (2 == m_nViews && NULL != m_pS3DControl)
- {
- hr = m_pS3DControl->SetDevice(m_pDeviceManager9);
- if (FAILED(hr))
- {
- return MFX_ERR_DEVICE_FAILED;
- }
- }
- ZeroMemory(&m_backBufferDesc, sizeof(m_backBufferDesc));
- IDirect3DSurface9 *backBufferTmp = NULL;
- hr = m_pD3DD9->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &backBufferTmp);
- if (NULL != backBufferTmp)
- backBufferTmp->GetDesc(&m_backBufferDesc);
- MSDK_SAFE_RELEASE(backBufferTmp);
- if (SUCCEEDED(hr))
- {
- // Create DXVA2 Video Processor Service.
- hr = DXVA2CreateVideoService(m_pD3DD9,
- IID_IDirectXVideoProcessorService,
- (void**)&m_pDXVAVPS);
- }
- if (2 == m_nViews)
- {
- // Activate L channel
- if (SUCCEEDED(hr))
- {
- hr = m_pS3DControl->SelectLeftView();
- }
- if (SUCCEEDED(hr))
- {
- // Create VPP device for the L channel
- hr = m_pDXVAVPS->CreateVideoProcessor(DXVA2_VideoProcProgressiveDevice,
- &m_VideoDesc,
- m_D3DPP.BackBufferFormat,
- 1,
- &m_pDXVAVP_Left);
- }
- // Activate R channel
- if (SUCCEEDED(hr))
- {
- hr = m_pS3DControl->SelectRightView();
- }
- }
- if (SUCCEEDED(hr))
- {
- hr = m_pDXVAVPS->CreateVideoProcessor(DXVA2_VideoProcProgressiveDevice,
- &m_VideoDesc,
- m_D3DPP.BackBufferFormat,
- 1,
- &m_pDXVAVP_Right);
- }
- return SUCCEEDED(hr) ? MFX_ERR_NONE : MFX_ERR_DEVICE_FAILED;
- }
- */
- #endif // #if defined(WIN32) || defined(WIN64)
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