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- #include "audio-repack.h"
- #include <emmintrin.h>
- int check_buffer(struct audio_repack *repack,
- uint32_t frame_count)
- {
- const uint32_t new_size = frame_count * repack->base_dst_size
- + repack->extra_dst_size;
- if (repack->packet_size < new_size) {
- repack->packet_buffer = brealloc(
- repack->packet_buffer, new_size);
- if (!repack->packet_buffer)
- return -1;
- repack->packet_size = new_size;
- }
- return 0;
- }
- /*
- * Squash arrays.
- * For instance:
- * 2.1:
- *
- * | FL | FR | LFE | emp | emp | emp |emp |emp |
- * | | |
- * | FL | FR | LFE |
- */
- int repack_squash(struct audio_repack *repack,
- const uint8_t *bsrc, uint32_t frame_count)
- {
- if (check_buffer(repack, frame_count) < 0)
- return -1;
- int squash = repack->extra_dst_size;
- const __m128i *src = (__m128i *)bsrc;
- const __m128i *esrc = src + frame_count;
- uint16_t *dst = (uint16_t *)repack->packet_buffer;
- /* Audio needs squashing in order to avoid resampling issues.
- */
- while (src != esrc) {
- __m128i target = _mm_load_si128(src++);
- _mm_storeu_si128((__m128i *)dst, target);
- dst += 8 - squash;
- }
- return 0;
- }
- int audio_repack_init(struct audio_repack *repack,
- audio_repack_mode_t repack_mode, uint8_t sample_bit)
- {
- memset(repack, 0, sizeof(*repack));
- if (sample_bit != 16)
- return -1;
- repack->base_src_size = 8 * (16 / 8);
- repack->base_dst_size = (int)repack_mode * (16 / 8);
- repack->extra_dst_size = 8 - (int)repack_mode;
- repack->repack_func = &repack_squash;
- return 0;
- }
- void audio_repack_free(struct audio_repack *repack)
- {
- if (repack->packet_buffer)
- bfree(repack->packet_buffer);
- memset(repack, 0, sizeof(*repack));
- }
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