obs-video.c 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552
  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs.h"
  15. #include "obs-internal.h"
  16. #include "graphics/vec4.h"
  17. #include "media-io/format-conversion.h"
  18. #include "media-io/video-frame.h"
  19. static inline void calculate_base_volume(struct obs_core_data *data,
  20. struct obs_view *view, obs_source_t *target)
  21. {
  22. if (!target->activate_refs) {
  23. target->base_volume = 0.0f;
  24. /* only walk the tree if there are transitions active */
  25. } else if (data->active_transitions) {
  26. float best_vol = 0.0f;
  27. for (size_t i = 0; i < MAX_CHANNELS; i++) {
  28. struct obs_source *source = view->channels[i];
  29. float vol = 0.0f;
  30. if (!source)
  31. continue;
  32. vol = obs_source_get_target_volume(source, target);
  33. if (best_vol < vol)
  34. best_vol = vol;
  35. }
  36. target->base_volume = best_vol;
  37. } else {
  38. target->base_volume = 1.0f;
  39. }
  40. }
  41. static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
  42. {
  43. struct obs_core_data *data = &obs->data;
  44. struct obs_view *view = &data->main_view;
  45. struct obs_source *source;
  46. uint64_t delta_time;
  47. float seconds;
  48. if (!last_time)
  49. last_time = cur_time -
  50. video_output_get_frame_time(obs->video.video);
  51. delta_time = cur_time - last_time;
  52. seconds = (float)((double)delta_time / 1000000000.0);
  53. pthread_mutex_lock(&data->sources_mutex);
  54. /* call the tick function of each source */
  55. source = data->first_source;
  56. while (source) {
  57. if (source->refs)
  58. obs_source_video_tick(source, seconds);
  59. source = (struct obs_source*)source->context.next;
  60. }
  61. /* calculate source volumes */
  62. pthread_mutex_lock(&view->channels_mutex);
  63. source = data->first_source;
  64. while (source) {
  65. if (source->refs)
  66. calculate_base_volume(data, view, source);
  67. source = (struct obs_source*)source->context.next;
  68. }
  69. pthread_mutex_unlock(&view->channels_mutex);
  70. pthread_mutex_unlock(&data->sources_mutex);
  71. return cur_time;
  72. }
  73. /* in obs-display.c */
  74. extern void render_display(struct obs_display *display);
  75. static inline void render_displays(void)
  76. {
  77. struct obs_display *display;
  78. if (!obs->data.valid)
  79. return;
  80. gs_enter_context(obs->video.graphics);
  81. /* render extra displays/swaps */
  82. pthread_mutex_lock(&obs->data.displays_mutex);
  83. display = obs->data.first_display;
  84. while (display) {
  85. render_display(display);
  86. display = display->next;
  87. }
  88. pthread_mutex_unlock(&obs->data.displays_mutex);
  89. /* render main display */
  90. render_display(&obs->video.main_display);
  91. gs_leave_context();
  92. }
  93. static inline void set_render_size(uint32_t width, uint32_t height)
  94. {
  95. gs_enable_depth_test(false);
  96. gs_set_cull_mode(GS_NEITHER);
  97. gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
  98. gs_set_viewport(0, 0, width, height);
  99. }
  100. static inline void unmap_last_surface(struct obs_core_video *video)
  101. {
  102. if (video->mapped_surface) {
  103. gs_stagesurface_unmap(video->mapped_surface);
  104. video->mapped_surface = NULL;
  105. }
  106. }
  107. static inline void render_main_texture(struct obs_core_video *video,
  108. int cur_texture)
  109. {
  110. struct vec4 clear_color;
  111. vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
  112. gs_set_render_target(video->render_textures[cur_texture], NULL);
  113. gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
  114. set_render_size(video->base_width, video->base_height);
  115. obs_view_render(&obs->data.main_view);
  116. video->textures_rendered[cur_texture] = true;
  117. }
  118. static inline gs_effect_t *get_scale_effect_internal(
  119. struct obs_core_video *video)
  120. {
  121. switch (video->scale_type) {
  122. case OBS_SCALE_BILINEAR: return video->default_effect;
  123. case OBS_SCALE_LANCZOS: return video->lanczos_effect;
  124. case OBS_SCALE_BICUBIC:;
  125. }
  126. return video->bicubic_effect;
  127. }
  128. static inline bool resolution_close(struct obs_core_video *video,
  129. uint32_t width, uint32_t height)
  130. {
  131. long width_cmp = (long)video->base_width - (long)width;
  132. long height_cmp = (long)video->base_height - (long)height;
  133. return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
  134. }
  135. static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
  136. uint32_t width, uint32_t height)
  137. {
  138. if (resolution_close(video, width, height)) {
  139. return video->default_effect;
  140. } else {
  141. /* if the scale method couldn't be loaded, use either bicubic
  142. * or bilinear by default */
  143. gs_effect_t *effect = get_scale_effect_internal(video);
  144. if (!effect)
  145. effect = !!video->bicubic_effect ?
  146. video->bicubic_effect :
  147. video->default_effect;
  148. return effect;
  149. }
  150. }
  151. static inline void render_output_texture(struct obs_core_video *video,
  152. int cur_texture, int prev_texture)
  153. {
  154. gs_texture_t *texture = video->render_textures[prev_texture];
  155. gs_texture_t *target = video->output_textures[cur_texture];
  156. uint32_t width = gs_texture_get_width(target);
  157. uint32_t height = gs_texture_get_height(target);
  158. struct vec2 base_i;
  159. vec2_set(&base_i,
  160. 1.0f / (float)video->base_width,
  161. 1.0f / (float)video->base_height);
  162. gs_effect_t *effect = get_scale_effect(video, width, height);
  163. gs_technique_t *tech = gs_effect_get_technique(effect, "DrawMatrix");
  164. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  165. gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
  166. "color_matrix");
  167. gs_eparam_t *bres_i = gs_effect_get_param_by_name(effect,
  168. "base_dimension_i");
  169. size_t passes, i;
  170. if (!video->textures_rendered[prev_texture])
  171. return;
  172. gs_set_render_target(target, NULL);
  173. set_render_size(width, height);
  174. if (bres_i)
  175. gs_effect_set_vec2(bres_i, &base_i);
  176. gs_effect_set_val(matrix, video->color_matrix, sizeof(float) * 16);
  177. gs_effect_set_texture(image, texture);
  178. gs_enable_blending(false);
  179. passes = gs_technique_begin(tech);
  180. for (i = 0; i < passes; i++) {
  181. gs_technique_begin_pass(tech, i);
  182. gs_draw_sprite(texture, 0, width, height);
  183. gs_technique_end_pass(tech);
  184. }
  185. gs_technique_end(tech);
  186. gs_enable_blending(true);
  187. video->textures_output[cur_texture] = true;
  188. }
  189. static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
  190. {
  191. gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
  192. gs_effect_set_float(param, val);
  193. }
  194. static void render_convert_texture(struct obs_core_video *video,
  195. int cur_texture, int prev_texture)
  196. {
  197. gs_texture_t *texture = video->output_textures[prev_texture];
  198. gs_texture_t *target = video->convert_textures[cur_texture];
  199. float fwidth = (float)video->output_width;
  200. float fheight = (float)video->output_height;
  201. size_t passes, i;
  202. gs_effect_t *effect = video->conversion_effect;
  203. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  204. gs_technique_t *tech = gs_effect_get_technique(effect,
  205. video->conversion_tech);
  206. if (!video->textures_output[prev_texture])
  207. return;
  208. set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
  209. set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
  210. set_eparam(effect, "width", fwidth);
  211. set_eparam(effect, "height", fheight);
  212. set_eparam(effect, "width_i", 1.0f / fwidth);
  213. set_eparam(effect, "height_i", 1.0f / fheight);
  214. set_eparam(effect, "width_d2", fwidth * 0.5f);
  215. set_eparam(effect, "height_d2", fheight * 0.5f);
  216. set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
  217. set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
  218. set_eparam(effect, "input_height", (float)video->conversion_height);
  219. gs_effect_set_texture(image, texture);
  220. gs_set_render_target(target, NULL);
  221. set_render_size(video->output_width, video->conversion_height);
  222. gs_enable_blending(false);
  223. passes = gs_technique_begin(tech);
  224. for (i = 0; i < passes; i++) {
  225. gs_technique_begin_pass(tech, i);
  226. gs_draw_sprite(texture, 0, video->output_width,
  227. video->conversion_height);
  228. gs_technique_end_pass(tech);
  229. }
  230. gs_technique_end(tech);
  231. gs_enable_blending(true);
  232. video->textures_converted[cur_texture] = true;
  233. }
  234. static inline void stage_output_texture(struct obs_core_video *video,
  235. int cur_texture, int prev_texture)
  236. {
  237. gs_texture_t *texture;
  238. bool texture_ready;
  239. gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
  240. if (video->gpu_conversion) {
  241. texture = video->convert_textures[prev_texture];
  242. texture_ready = video->textures_converted[prev_texture];
  243. } else {
  244. texture = video->output_textures[prev_texture];
  245. texture_ready = video->output_textures[prev_texture];
  246. }
  247. unmap_last_surface(video);
  248. if (!texture_ready)
  249. return;
  250. gs_stage_texture(copy, texture);
  251. video->textures_copied[cur_texture] = true;
  252. }
  253. static inline void render_video(struct obs_core_video *video, int cur_texture,
  254. int prev_texture)
  255. {
  256. gs_begin_scene();
  257. gs_enable_depth_test(false);
  258. gs_set_cull_mode(GS_NEITHER);
  259. render_main_texture(video, cur_texture);
  260. render_output_texture(video, cur_texture, prev_texture);
  261. if (video->gpu_conversion)
  262. render_convert_texture(video, cur_texture, prev_texture);
  263. stage_output_texture(video, cur_texture, prev_texture);
  264. gs_set_render_target(NULL, NULL);
  265. gs_enable_blending(true);
  266. gs_end_scene();
  267. }
  268. static inline bool download_frame(struct obs_core_video *video,
  269. int prev_texture, struct video_data *frame)
  270. {
  271. gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
  272. if (!video->textures_copied[prev_texture])
  273. return false;
  274. if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
  275. return false;
  276. video->mapped_surface = surface;
  277. return true;
  278. }
  279. static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
  280. {
  281. uint32_t size = pos % linesize;
  282. return size ? size : linesize;
  283. }
  284. static void copy_dealign(
  285. uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
  286. const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
  287. uint32_t remaining)
  288. {
  289. while (remaining) {
  290. uint32_t src_remainder = src_pos % src_linesize;
  291. uint32_t dst_offset = dst_linesize - src_remainder;
  292. uint32_t src_offset = src_linesize - src_remainder;
  293. if (remaining < dst_offset) {
  294. memcpy(dst + dst_pos, src + src_pos, remaining);
  295. src_pos += remaining;
  296. dst_pos += remaining;
  297. remaining = 0;
  298. } else {
  299. memcpy(dst + dst_pos, src + src_pos, dst_offset);
  300. src_pos += src_offset;
  301. dst_pos += dst_offset;
  302. remaining -= dst_offset;
  303. }
  304. }
  305. }
  306. static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
  307. uint32_t dst_linesize, uint32_t src_linesize)
  308. {
  309. uint32_t remainder = offset % dst_linesize;
  310. return (offset / dst_linesize) * src_linesize + remainder;
  311. }
  312. static void fix_gpu_converted_alignment(struct obs_core_video *video,
  313. struct video_frame *output, const struct video_data *input)
  314. {
  315. uint32_t src_linesize = input->linesize[0];
  316. uint32_t dst_linesize = output->linesize[0] * 4;
  317. uint32_t src_pos = 0;
  318. for (size_t i = 0; i < 3; i++) {
  319. if (video->plane_linewidth[i] == 0)
  320. break;
  321. src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
  322. dst_linesize, src_linesize);
  323. copy_dealign(output->data[i], 0, dst_linesize,
  324. input->data[0], src_pos, src_linesize,
  325. video->plane_sizes[i]);
  326. }
  327. }
  328. static void set_gpu_converted_data(struct obs_core_video *video,
  329. struct video_frame *output, const struct video_data *input,
  330. const struct video_output_info *info)
  331. {
  332. if (input->linesize[0] == video->output_width*4) {
  333. struct video_frame frame;
  334. for (size_t i = 0; i < 3; i++) {
  335. if (video->plane_linewidth[i] == 0)
  336. break;
  337. frame.linesize[i] = video->plane_linewidth[i];
  338. frame.data[i] =
  339. input->data[0] + video->plane_offsets[i];
  340. }
  341. video_frame_copy(output, &frame, info->format, info->height);
  342. } else {
  343. fix_gpu_converted_alignment(video, output, input);
  344. }
  345. }
  346. static void convert_frame(
  347. struct video_frame *output, const struct video_data *input,
  348. const struct video_output_info *info)
  349. {
  350. if (info->format == VIDEO_FORMAT_I420) {
  351. compress_uyvx_to_i420(
  352. input->data[0], input->linesize[0],
  353. 0, info->height,
  354. output->data, output->linesize);
  355. } else if (info->format == VIDEO_FORMAT_NV12) {
  356. compress_uyvx_to_nv12(
  357. input->data[0], input->linesize[0],
  358. 0, info->height,
  359. output->data, output->linesize);
  360. } else {
  361. blog(LOG_ERROR, "convert_frame: unsupported texture format");
  362. }
  363. }
  364. static inline void output_video_data(struct obs_core_video *video,
  365. struct video_data *input_frame, int count)
  366. {
  367. const struct video_output_info *info;
  368. struct video_frame output_frame;
  369. bool locked;
  370. info = video_output_get_info(video->video);
  371. locked = video_output_lock_frame(video->video, &output_frame, count,
  372. input_frame->timestamp);
  373. if (locked) {
  374. if (video->gpu_conversion) {
  375. set_gpu_converted_data(video, &output_frame,
  376. input_frame, info);
  377. } else if (format_is_yuv(info->format)) {
  378. convert_frame(&output_frame, input_frame, info);
  379. }
  380. video_output_unlock_frame(video->video);
  381. }
  382. }
  383. static inline void video_sleep(struct obs_core_video *video,
  384. uint64_t *p_time, uint64_t interval_ns)
  385. {
  386. struct obs_vframe_info vframe_info;
  387. uint64_t cur_time = *p_time;
  388. uint64_t t = cur_time + interval_ns;
  389. int count;
  390. if (os_sleepto_ns(t)) {
  391. *p_time = t;
  392. count = 1;
  393. } else {
  394. count = (int)((os_gettime_ns() - cur_time) / interval_ns);
  395. *p_time = cur_time + interval_ns * count;
  396. }
  397. vframe_info.timestamp = cur_time;
  398. vframe_info.count = count;
  399. circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
  400. sizeof(vframe_info));
  401. }
  402. static inline void output_frame(uint64_t *cur_time, uint64_t interval)
  403. {
  404. struct obs_core_video *video = &obs->video;
  405. int cur_texture = video->cur_texture;
  406. int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
  407. struct video_data frame;
  408. bool frame_ready;
  409. memset(&frame, 0, sizeof(struct video_data));
  410. gs_enter_context(video->graphics);
  411. render_video(video, cur_texture, prev_texture);
  412. frame_ready = download_frame(video, prev_texture, &frame);
  413. gs_flush();
  414. gs_leave_context();
  415. if (frame_ready) {
  416. struct obs_vframe_info vframe_info;
  417. circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
  418. sizeof(vframe_info));
  419. frame.timestamp = vframe_info.timestamp;
  420. output_video_data(video, &frame, vframe_info.count);
  421. }
  422. if (++video->cur_texture == NUM_TEXTURES)
  423. video->cur_texture = 0;
  424. video_sleep(video, cur_time, interval);
  425. }
  426. void *obs_video_thread(void *param)
  427. {
  428. uint64_t last_time = 0;
  429. uint64_t cur_time = os_gettime_ns();
  430. uint64_t interval = video_output_get_frame_time(obs->video.video);
  431. os_set_thread_name("libobs: graphics thread");
  432. while (!video_output_stopped(obs->video.video)) {
  433. last_time = tick_sources(cur_time, last_time);
  434. render_displays();
  435. output_frame(&cur_time, interval);
  436. }
  437. UNUSED_PARAMETER(param);
  438. return NULL;
  439. }