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- /******************************************************************************
- Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "obs.h"
- #include "obs-internal.h"
- #include "graphics/vec4.h"
- #include "media-io/format-conversion.h"
- #include "media-io/video-frame.h"
- static inline void calculate_base_volume(struct obs_core_data *data,
- struct obs_view *view, obs_source_t *target)
- {
- if (!target->activate_refs) {
- target->base_volume = 0.0f;
- /* only walk the tree if there are transitions active */
- } else if (data->active_transitions) {
- float best_vol = 0.0f;
- for (size_t i = 0; i < MAX_CHANNELS; i++) {
- struct obs_source *source = view->channels[i];
- float vol = 0.0f;
- if (!source)
- continue;
- vol = obs_source_get_target_volume(source, target);
- if (best_vol < vol)
- best_vol = vol;
- }
- target->base_volume = best_vol;
- } else {
- target->base_volume = 1.0f;
- }
- }
- static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
- {
- struct obs_core_data *data = &obs->data;
- struct obs_view *view = &data->main_view;
- struct obs_source *source;
- uint64_t delta_time;
- float seconds;
- if (!last_time)
- last_time = cur_time -
- video_output_get_frame_time(obs->video.video);
- delta_time = cur_time - last_time;
- seconds = (float)((double)delta_time / 1000000000.0);
- pthread_mutex_lock(&data->sources_mutex);
- /* call the tick function of each source */
- source = data->first_source;
- while (source) {
- obs_source_video_tick(source, seconds);
- source = (struct obs_source*)source->context.next;
- }
- /* calculate source volumes */
- pthread_mutex_lock(&view->channels_mutex);
- source = data->first_source;
- while (source) {
- calculate_base_volume(data, view, source);
- source = (struct obs_source*)source->context.next;
- }
- pthread_mutex_unlock(&view->channels_mutex);
- pthread_mutex_unlock(&data->sources_mutex);
- return cur_time;
- }
- /* in obs-display.c */
- extern void render_display(struct obs_display *display);
- static inline void render_displays(void)
- {
- struct obs_display *display;
- if (!obs->data.valid)
- return;
- gs_enter_context(obs->video.graphics);
- /* render extra displays/swaps */
- pthread_mutex_lock(&obs->data.displays_mutex);
- display = obs->data.first_display;
- while (display) {
- render_display(display);
- display = display->next;
- }
- pthread_mutex_unlock(&obs->data.displays_mutex);
- /* render main display */
- render_display(&obs->video.main_display);
- gs_leave_context();
- }
- static inline void set_render_size(uint32_t width, uint32_t height)
- {
- gs_enable_depth_test(false);
- gs_set_cull_mode(GS_NEITHER);
- gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
- gs_set_viewport(0, 0, width, height);
- }
- static inline void unmap_last_surface(struct obs_core_video *video)
- {
- if (video->mapped_surface) {
- gs_stagesurface_unmap(video->mapped_surface);
- video->mapped_surface = NULL;
- }
- }
- static inline void render_main_texture(struct obs_core_video *video,
- int cur_texture)
- {
- struct vec4 clear_color;
- vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
- gs_set_render_target(video->render_textures[cur_texture], NULL);
- gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
- set_render_size(video->base_width, video->base_height);
- obs_view_render(&obs->data.main_view);
- video->textures_rendered[cur_texture] = true;
- }
- static inline gs_effect_t *get_scale_effect_internal(
- struct obs_core_video *video)
- {
- /* if the dimension is under half the size of the original image,
- * bicubic/lanczos can't sample enough pixels to create an accurate
- * image, so use the bilinear low resolution effect instead */
- if (video->output_width < (video->base_width / 2) &&
- video->output_height < (video->base_height / 2)) {
- return video->bilinear_lowres_effect;
- }
- switch (video->scale_type) {
- case OBS_SCALE_BILINEAR: return video->default_effect;
- case OBS_SCALE_LANCZOS: return video->lanczos_effect;
- case OBS_SCALE_BICUBIC:;
- }
- return video->bicubic_effect;
- }
- static inline bool resolution_close(struct obs_core_video *video,
- uint32_t width, uint32_t height)
- {
- long width_cmp = (long)video->base_width - (long)width;
- long height_cmp = (long)video->base_height - (long)height;
- return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
- }
- static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
- uint32_t width, uint32_t height)
- {
- if (resolution_close(video, width, height)) {
- return video->default_effect;
- } else {
- /* if the scale method couldn't be loaded, use either bicubic
- * or bilinear by default */
- gs_effect_t *effect = get_scale_effect_internal(video);
- if (!effect)
- effect = !!video->bicubic_effect ?
- video->bicubic_effect :
- video->default_effect;
- return effect;
- }
- }
- static inline void render_output_texture(struct obs_core_video *video,
- int cur_texture, int prev_texture)
- {
- gs_texture_t *texture = video->render_textures[prev_texture];
- gs_texture_t *target = video->output_textures[cur_texture];
- uint32_t width = gs_texture_get_width(target);
- uint32_t height = gs_texture_get_height(target);
- struct vec2 base_i;
- vec2_set(&base_i,
- 1.0f / (float)video->base_width,
- 1.0f / (float)video->base_height);
- gs_effect_t *effect = get_scale_effect(video, width, height);
- gs_technique_t *tech = gs_effect_get_technique(effect, "DrawMatrix");
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
- "color_matrix");
- gs_eparam_t *bres_i = gs_effect_get_param_by_name(effect,
- "base_dimension_i");
- size_t passes, i;
- if (!video->textures_rendered[prev_texture])
- return;
- gs_set_render_target(target, NULL);
- set_render_size(width, height);
- if (bres_i)
- gs_effect_set_vec2(bres_i, &base_i);
- gs_effect_set_val(matrix, video->color_matrix, sizeof(float) * 16);
- gs_effect_set_texture(image, texture);
- gs_enable_blending(false);
- passes = gs_technique_begin(tech);
- for (i = 0; i < passes; i++) {
- gs_technique_begin_pass(tech, i);
- gs_draw_sprite(texture, 0, width, height);
- gs_technique_end_pass(tech);
- }
- gs_technique_end(tech);
- gs_enable_blending(true);
- video->textures_output[cur_texture] = true;
- }
- static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
- {
- gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
- gs_effect_set_float(param, val);
- }
- static void render_convert_texture(struct obs_core_video *video,
- int cur_texture, int prev_texture)
- {
- gs_texture_t *texture = video->output_textures[prev_texture];
- gs_texture_t *target = video->convert_textures[cur_texture];
- float fwidth = (float)video->output_width;
- float fheight = (float)video->output_height;
- size_t passes, i;
- gs_effect_t *effect = video->conversion_effect;
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- gs_technique_t *tech = gs_effect_get_technique(effect,
- video->conversion_tech);
- if (!video->textures_output[prev_texture])
- return;
- set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
- set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
- set_eparam(effect, "width", fwidth);
- set_eparam(effect, "height", fheight);
- set_eparam(effect, "width_i", 1.0f / fwidth);
- set_eparam(effect, "height_i", 1.0f / fheight);
- set_eparam(effect, "width_d2", fwidth * 0.5f);
- set_eparam(effect, "height_d2", fheight * 0.5f);
- set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
- set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
- set_eparam(effect, "input_height", (float)video->conversion_height);
- gs_effect_set_texture(image, texture);
- gs_set_render_target(target, NULL);
- set_render_size(video->output_width, video->conversion_height);
- gs_enable_blending(false);
- passes = gs_technique_begin(tech);
- for (i = 0; i < passes; i++) {
- gs_technique_begin_pass(tech, i);
- gs_draw_sprite(texture, 0, video->output_width,
- video->conversion_height);
- gs_technique_end_pass(tech);
- }
- gs_technique_end(tech);
- gs_enable_blending(true);
- video->textures_converted[cur_texture] = true;
- }
- static inline void stage_output_texture(struct obs_core_video *video,
- int cur_texture, int prev_texture)
- {
- gs_texture_t *texture;
- bool texture_ready;
- gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
- if (video->gpu_conversion) {
- texture = video->convert_textures[prev_texture];
- texture_ready = video->textures_converted[prev_texture];
- } else {
- texture = video->output_textures[prev_texture];
- texture_ready = video->output_textures[prev_texture];
- }
- unmap_last_surface(video);
- if (!texture_ready)
- return;
- gs_stage_texture(copy, texture);
- video->textures_copied[cur_texture] = true;
- }
- static inline void render_video(struct obs_core_video *video, int cur_texture,
- int prev_texture)
- {
- gs_begin_scene();
- gs_enable_depth_test(false);
- gs_set_cull_mode(GS_NEITHER);
- render_main_texture(video, cur_texture);
- render_output_texture(video, cur_texture, prev_texture);
- if (video->gpu_conversion)
- render_convert_texture(video, cur_texture, prev_texture);
- stage_output_texture(video, cur_texture, prev_texture);
- gs_set_render_target(NULL, NULL);
- gs_enable_blending(true);
- gs_end_scene();
- }
- static inline bool download_frame(struct obs_core_video *video,
- int prev_texture, struct video_data *frame)
- {
- gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
- if (!video->textures_copied[prev_texture])
- return false;
- if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
- return false;
- video->mapped_surface = surface;
- return true;
- }
- static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
- {
- uint32_t size = pos % linesize;
- return size ? size : linesize;
- }
- static void copy_dealign(
- uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
- const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
- uint32_t remaining)
- {
- while (remaining) {
- uint32_t src_remainder = src_pos % src_linesize;
- uint32_t dst_offset = dst_linesize - src_remainder;
- uint32_t src_offset = src_linesize - src_remainder;
- if (remaining < dst_offset) {
- memcpy(dst + dst_pos, src + src_pos, remaining);
- src_pos += remaining;
- dst_pos += remaining;
- remaining = 0;
- } else {
- memcpy(dst + dst_pos, src + src_pos, dst_offset);
- src_pos += src_offset;
- dst_pos += dst_offset;
- remaining -= dst_offset;
- }
- }
- }
- static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
- uint32_t dst_linesize, uint32_t src_linesize)
- {
- uint32_t remainder = offset % dst_linesize;
- return (offset / dst_linesize) * src_linesize + remainder;
- }
- static void fix_gpu_converted_alignment(struct obs_core_video *video,
- struct video_frame *output, const struct video_data *input)
- {
- uint32_t src_linesize = input->linesize[0];
- uint32_t dst_linesize = output->linesize[0] * 4;
- uint32_t src_pos = 0;
- for (size_t i = 0; i < 3; i++) {
- if (video->plane_linewidth[i] == 0)
- break;
- src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
- dst_linesize, src_linesize);
- copy_dealign(output->data[i], 0, dst_linesize,
- input->data[0], src_pos, src_linesize,
- video->plane_sizes[i]);
- }
- }
- static void set_gpu_converted_data(struct obs_core_video *video,
- struct video_frame *output, const struct video_data *input,
- const struct video_output_info *info)
- {
- if (input->linesize[0] == video->output_width*4) {
- struct video_frame frame;
- for (size_t i = 0; i < 3; i++) {
- if (video->plane_linewidth[i] == 0)
- break;
- frame.linesize[i] = video->plane_linewidth[i];
- frame.data[i] =
- input->data[0] + video->plane_offsets[i];
- }
- video_frame_copy(output, &frame, info->format, info->height);
- } else {
- fix_gpu_converted_alignment(video, output, input);
- }
- }
- static void convert_frame(
- struct video_frame *output, const struct video_data *input,
- const struct video_output_info *info)
- {
- if (info->format == VIDEO_FORMAT_I420) {
- compress_uyvx_to_i420(
- input->data[0], input->linesize[0],
- 0, info->height,
- output->data, output->linesize);
- } else if (info->format == VIDEO_FORMAT_NV12) {
- compress_uyvx_to_nv12(
- input->data[0], input->linesize[0],
- 0, info->height,
- output->data, output->linesize);
- } else if (info->format == VIDEO_FORMAT_I444) {
- convert_uyvx_to_i444(
- input->data[0], input->linesize[0],
- 0, info->height,
- output->data, output->linesize);
- } else {
- blog(LOG_ERROR, "convert_frame: unsupported texture format");
- }
- }
- static inline void copy_rgbx_frame(
- struct video_frame *output, const struct video_data *input,
- const struct video_output_info *info)
- {
- uint8_t *in_ptr = input->data[0];
- uint8_t *out_ptr = output->data[0];
- for (size_t y = 0; y < info->height; y++) {
- memcpy(out_ptr, in_ptr, info->width * 4);
- in_ptr += input->linesize[0];
- out_ptr += output->linesize[0];
- }
- }
- static inline void output_video_data(struct obs_core_video *video,
- struct video_data *input_frame, int count)
- {
- const struct video_output_info *info;
- struct video_frame output_frame;
- bool locked;
- info = video_output_get_info(video->video);
- locked = video_output_lock_frame(video->video, &output_frame, count,
- input_frame->timestamp);
- if (locked) {
- if (video->gpu_conversion) {
- set_gpu_converted_data(video, &output_frame,
- input_frame, info);
- } else if (format_is_yuv(info->format)) {
- convert_frame(&output_frame, input_frame, info);
- } else {
- copy_rgbx_frame(&output_frame, input_frame, info);
- }
- video_output_unlock_frame(video->video);
- }
- }
- static inline void video_sleep(struct obs_core_video *video,
- uint64_t *p_time, uint64_t interval_ns)
- {
- struct obs_vframe_info vframe_info;
- uint64_t cur_time = *p_time;
- uint64_t t = cur_time + interval_ns;
- int count;
- if (os_sleepto_ns(t)) {
- *p_time = t;
- count = 1;
- } else {
- count = (int)((os_gettime_ns() - cur_time) / interval_ns);
- *p_time = cur_time + interval_ns * count;
- }
- vframe_info.timestamp = cur_time;
- vframe_info.count = count;
- circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
- sizeof(vframe_info));
- }
- static inline void output_frame(uint64_t *cur_time, uint64_t interval)
- {
- struct obs_core_video *video = &obs->video;
- int cur_texture = video->cur_texture;
- int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
- struct video_data frame;
- bool frame_ready;
- memset(&frame, 0, sizeof(struct video_data));
- gs_enter_context(video->graphics);
- render_video(video, cur_texture, prev_texture);
- frame_ready = download_frame(video, prev_texture, &frame);
- gs_flush();
- gs_leave_context();
- if (frame_ready) {
- struct obs_vframe_info vframe_info;
- circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
- sizeof(vframe_info));
- frame.timestamp = vframe_info.timestamp;
- output_video_data(video, &frame, vframe_info.count);
- }
- if (++video->cur_texture == NUM_TEXTURES)
- video->cur_texture = 0;
- video_sleep(video, cur_time, interval);
- }
- void *obs_video_thread(void *param)
- {
- uint64_t last_time = 0;
- uint64_t cur_time = os_gettime_ns();
- uint64_t interval = video_output_get_frame_time(obs->video.video);
- os_set_thread_name("libobs: graphics thread");
- while (!video_output_stopped(obs->video.video)) {
- last_time = tick_sources(cur_time, last_time);
- render_displays();
- output_frame(&cur_time, interval);
- }
- UNUSED_PARAMETER(param);
- return NULL;
- }
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