obs-video.c 16 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs.h"
  15. #include "obs-internal.h"
  16. #include "graphics/vec4.h"
  17. #include "media-io/format-conversion.h"
  18. #include "media-io/video-frame.h"
  19. static inline void calculate_base_volume(struct obs_core_data *data,
  20. struct obs_view *view, obs_source_t *target)
  21. {
  22. if (!target->activate_refs) {
  23. target->base_volume = 0.0f;
  24. /* only walk the tree if there are transitions active */
  25. } else if (data->active_transitions) {
  26. float best_vol = 0.0f;
  27. for (size_t i = 0; i < MAX_CHANNELS; i++) {
  28. struct obs_source *source = view->channels[i];
  29. float vol = 0.0f;
  30. if (!source)
  31. continue;
  32. vol = obs_source_get_target_volume(source, target);
  33. if (best_vol < vol)
  34. best_vol = vol;
  35. }
  36. target->base_volume = best_vol;
  37. } else {
  38. target->base_volume = 1.0f;
  39. }
  40. }
  41. static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
  42. {
  43. struct obs_core_data *data = &obs->data;
  44. struct obs_view *view = &data->main_view;
  45. struct obs_source *source;
  46. uint64_t delta_time;
  47. float seconds;
  48. if (!last_time)
  49. last_time = cur_time -
  50. video_output_get_frame_time(obs->video.video);
  51. delta_time = cur_time - last_time;
  52. seconds = (float)((double)delta_time / 1000000000.0);
  53. pthread_mutex_lock(&data->sources_mutex);
  54. /* call the tick function of each source */
  55. source = data->first_source;
  56. while (source) {
  57. obs_source_video_tick(source, seconds);
  58. source = (struct obs_source*)source->context.next;
  59. }
  60. /* calculate source volumes */
  61. pthread_mutex_lock(&view->channels_mutex);
  62. source = data->first_source;
  63. while (source) {
  64. calculate_base_volume(data, view, source);
  65. source = (struct obs_source*)source->context.next;
  66. }
  67. pthread_mutex_unlock(&view->channels_mutex);
  68. pthread_mutex_unlock(&data->sources_mutex);
  69. return cur_time;
  70. }
  71. /* in obs-display.c */
  72. extern void render_display(struct obs_display *display);
  73. static inline void render_displays(void)
  74. {
  75. struct obs_display *display;
  76. if (!obs->data.valid)
  77. return;
  78. gs_enter_context(obs->video.graphics);
  79. /* render extra displays/swaps */
  80. pthread_mutex_lock(&obs->data.displays_mutex);
  81. display = obs->data.first_display;
  82. while (display) {
  83. render_display(display);
  84. display = display->next;
  85. }
  86. pthread_mutex_unlock(&obs->data.displays_mutex);
  87. /* render main display */
  88. render_display(&obs->video.main_display);
  89. gs_leave_context();
  90. }
  91. static inline void set_render_size(uint32_t width, uint32_t height)
  92. {
  93. gs_enable_depth_test(false);
  94. gs_set_cull_mode(GS_NEITHER);
  95. gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
  96. gs_set_viewport(0, 0, width, height);
  97. }
  98. static inline void unmap_last_surface(struct obs_core_video *video)
  99. {
  100. if (video->mapped_surface) {
  101. gs_stagesurface_unmap(video->mapped_surface);
  102. video->mapped_surface = NULL;
  103. }
  104. }
  105. static inline void render_main_texture(struct obs_core_video *video,
  106. int cur_texture)
  107. {
  108. struct vec4 clear_color;
  109. vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
  110. gs_set_render_target(video->render_textures[cur_texture], NULL);
  111. gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
  112. set_render_size(video->base_width, video->base_height);
  113. obs_view_render(&obs->data.main_view);
  114. video->textures_rendered[cur_texture] = true;
  115. }
  116. static inline gs_effect_t *get_scale_effect_internal(
  117. struct obs_core_video *video)
  118. {
  119. /* if the dimension is under half the size of the original image,
  120. * bicubic/lanczos can't sample enough pixels to create an accurate
  121. * image, so use the bilinear low resolution effect instead */
  122. if (video->output_width < (video->base_width / 2) &&
  123. video->output_height < (video->base_height / 2)) {
  124. return video->bilinear_lowres_effect;
  125. }
  126. switch (video->scale_type) {
  127. case OBS_SCALE_BILINEAR: return video->default_effect;
  128. case OBS_SCALE_LANCZOS: return video->lanczos_effect;
  129. case OBS_SCALE_BICUBIC:;
  130. }
  131. return video->bicubic_effect;
  132. }
  133. static inline bool resolution_close(struct obs_core_video *video,
  134. uint32_t width, uint32_t height)
  135. {
  136. long width_cmp = (long)video->base_width - (long)width;
  137. long height_cmp = (long)video->base_height - (long)height;
  138. return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
  139. }
  140. static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
  141. uint32_t width, uint32_t height)
  142. {
  143. if (resolution_close(video, width, height)) {
  144. return video->default_effect;
  145. } else {
  146. /* if the scale method couldn't be loaded, use either bicubic
  147. * or bilinear by default */
  148. gs_effect_t *effect = get_scale_effect_internal(video);
  149. if (!effect)
  150. effect = !!video->bicubic_effect ?
  151. video->bicubic_effect :
  152. video->default_effect;
  153. return effect;
  154. }
  155. }
  156. static inline void render_output_texture(struct obs_core_video *video,
  157. int cur_texture, int prev_texture)
  158. {
  159. gs_texture_t *texture = video->render_textures[prev_texture];
  160. gs_texture_t *target = video->output_textures[cur_texture];
  161. uint32_t width = gs_texture_get_width(target);
  162. uint32_t height = gs_texture_get_height(target);
  163. struct vec2 base_i;
  164. vec2_set(&base_i,
  165. 1.0f / (float)video->base_width,
  166. 1.0f / (float)video->base_height);
  167. gs_effect_t *effect = get_scale_effect(video, width, height);
  168. gs_technique_t *tech = gs_effect_get_technique(effect, "DrawMatrix");
  169. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  170. gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
  171. "color_matrix");
  172. gs_eparam_t *bres_i = gs_effect_get_param_by_name(effect,
  173. "base_dimension_i");
  174. size_t passes, i;
  175. if (!video->textures_rendered[prev_texture])
  176. return;
  177. gs_set_render_target(target, NULL);
  178. set_render_size(width, height);
  179. if (bres_i)
  180. gs_effect_set_vec2(bres_i, &base_i);
  181. gs_effect_set_val(matrix, video->color_matrix, sizeof(float) * 16);
  182. gs_effect_set_texture(image, texture);
  183. gs_enable_blending(false);
  184. passes = gs_technique_begin(tech);
  185. for (i = 0; i < passes; i++) {
  186. gs_technique_begin_pass(tech, i);
  187. gs_draw_sprite(texture, 0, width, height);
  188. gs_technique_end_pass(tech);
  189. }
  190. gs_technique_end(tech);
  191. gs_enable_blending(true);
  192. video->textures_output[cur_texture] = true;
  193. }
  194. static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
  195. {
  196. gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
  197. gs_effect_set_float(param, val);
  198. }
  199. static void render_convert_texture(struct obs_core_video *video,
  200. int cur_texture, int prev_texture)
  201. {
  202. gs_texture_t *texture = video->output_textures[prev_texture];
  203. gs_texture_t *target = video->convert_textures[cur_texture];
  204. float fwidth = (float)video->output_width;
  205. float fheight = (float)video->output_height;
  206. size_t passes, i;
  207. gs_effect_t *effect = video->conversion_effect;
  208. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  209. gs_technique_t *tech = gs_effect_get_technique(effect,
  210. video->conversion_tech);
  211. if (!video->textures_output[prev_texture])
  212. return;
  213. set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
  214. set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
  215. set_eparam(effect, "width", fwidth);
  216. set_eparam(effect, "height", fheight);
  217. set_eparam(effect, "width_i", 1.0f / fwidth);
  218. set_eparam(effect, "height_i", 1.0f / fheight);
  219. set_eparam(effect, "width_d2", fwidth * 0.5f);
  220. set_eparam(effect, "height_d2", fheight * 0.5f);
  221. set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
  222. set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
  223. set_eparam(effect, "input_height", (float)video->conversion_height);
  224. gs_effect_set_texture(image, texture);
  225. gs_set_render_target(target, NULL);
  226. set_render_size(video->output_width, video->conversion_height);
  227. gs_enable_blending(false);
  228. passes = gs_technique_begin(tech);
  229. for (i = 0; i < passes; i++) {
  230. gs_technique_begin_pass(tech, i);
  231. gs_draw_sprite(texture, 0, video->output_width,
  232. video->conversion_height);
  233. gs_technique_end_pass(tech);
  234. }
  235. gs_technique_end(tech);
  236. gs_enable_blending(true);
  237. video->textures_converted[cur_texture] = true;
  238. }
  239. static inline void stage_output_texture(struct obs_core_video *video,
  240. int cur_texture, int prev_texture)
  241. {
  242. gs_texture_t *texture;
  243. bool texture_ready;
  244. gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
  245. if (video->gpu_conversion) {
  246. texture = video->convert_textures[prev_texture];
  247. texture_ready = video->textures_converted[prev_texture];
  248. } else {
  249. texture = video->output_textures[prev_texture];
  250. texture_ready = video->output_textures[prev_texture];
  251. }
  252. unmap_last_surface(video);
  253. if (!texture_ready)
  254. return;
  255. gs_stage_texture(copy, texture);
  256. video->textures_copied[cur_texture] = true;
  257. }
  258. static inline void render_video(struct obs_core_video *video, int cur_texture,
  259. int prev_texture)
  260. {
  261. gs_begin_scene();
  262. gs_enable_depth_test(false);
  263. gs_set_cull_mode(GS_NEITHER);
  264. render_main_texture(video, cur_texture);
  265. render_output_texture(video, cur_texture, prev_texture);
  266. if (video->gpu_conversion)
  267. render_convert_texture(video, cur_texture, prev_texture);
  268. stage_output_texture(video, cur_texture, prev_texture);
  269. gs_set_render_target(NULL, NULL);
  270. gs_enable_blending(true);
  271. gs_end_scene();
  272. }
  273. static inline bool download_frame(struct obs_core_video *video,
  274. int prev_texture, struct video_data *frame)
  275. {
  276. gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
  277. if (!video->textures_copied[prev_texture])
  278. return false;
  279. if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
  280. return false;
  281. video->mapped_surface = surface;
  282. return true;
  283. }
  284. static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
  285. {
  286. uint32_t size = pos % linesize;
  287. return size ? size : linesize;
  288. }
  289. static void copy_dealign(
  290. uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
  291. const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
  292. uint32_t remaining)
  293. {
  294. while (remaining) {
  295. uint32_t src_remainder = src_pos % src_linesize;
  296. uint32_t dst_offset = dst_linesize - src_remainder;
  297. uint32_t src_offset = src_linesize - src_remainder;
  298. if (remaining < dst_offset) {
  299. memcpy(dst + dst_pos, src + src_pos, remaining);
  300. src_pos += remaining;
  301. dst_pos += remaining;
  302. remaining = 0;
  303. } else {
  304. memcpy(dst + dst_pos, src + src_pos, dst_offset);
  305. src_pos += src_offset;
  306. dst_pos += dst_offset;
  307. remaining -= dst_offset;
  308. }
  309. }
  310. }
  311. static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
  312. uint32_t dst_linesize, uint32_t src_linesize)
  313. {
  314. uint32_t remainder = offset % dst_linesize;
  315. return (offset / dst_linesize) * src_linesize + remainder;
  316. }
  317. static void fix_gpu_converted_alignment(struct obs_core_video *video,
  318. struct video_frame *output, const struct video_data *input)
  319. {
  320. uint32_t src_linesize = input->linesize[0];
  321. uint32_t dst_linesize = output->linesize[0] * 4;
  322. uint32_t src_pos = 0;
  323. for (size_t i = 0; i < 3; i++) {
  324. if (video->plane_linewidth[i] == 0)
  325. break;
  326. src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
  327. dst_linesize, src_linesize);
  328. copy_dealign(output->data[i], 0, dst_linesize,
  329. input->data[0], src_pos, src_linesize,
  330. video->plane_sizes[i]);
  331. }
  332. }
  333. static void set_gpu_converted_data(struct obs_core_video *video,
  334. struct video_frame *output, const struct video_data *input,
  335. const struct video_output_info *info)
  336. {
  337. if (input->linesize[0] == video->output_width*4) {
  338. struct video_frame frame;
  339. for (size_t i = 0; i < 3; i++) {
  340. if (video->plane_linewidth[i] == 0)
  341. break;
  342. frame.linesize[i] = video->plane_linewidth[i];
  343. frame.data[i] =
  344. input->data[0] + video->plane_offsets[i];
  345. }
  346. video_frame_copy(output, &frame, info->format, info->height);
  347. } else {
  348. fix_gpu_converted_alignment(video, output, input);
  349. }
  350. }
  351. static void convert_frame(
  352. struct video_frame *output, const struct video_data *input,
  353. const struct video_output_info *info)
  354. {
  355. if (info->format == VIDEO_FORMAT_I420) {
  356. compress_uyvx_to_i420(
  357. input->data[0], input->linesize[0],
  358. 0, info->height,
  359. output->data, output->linesize);
  360. } else if (info->format == VIDEO_FORMAT_NV12) {
  361. compress_uyvx_to_nv12(
  362. input->data[0], input->linesize[0],
  363. 0, info->height,
  364. output->data, output->linesize);
  365. } else if (info->format == VIDEO_FORMAT_I444) {
  366. convert_uyvx_to_i444(
  367. input->data[0], input->linesize[0],
  368. 0, info->height,
  369. output->data, output->linesize);
  370. } else {
  371. blog(LOG_ERROR, "convert_frame: unsupported texture format");
  372. }
  373. }
  374. static inline void copy_rgbx_frame(
  375. struct video_frame *output, const struct video_data *input,
  376. const struct video_output_info *info)
  377. {
  378. uint8_t *in_ptr = input->data[0];
  379. uint8_t *out_ptr = output->data[0];
  380. for (size_t y = 0; y < info->height; y++) {
  381. memcpy(out_ptr, in_ptr, info->width * 4);
  382. in_ptr += input->linesize[0];
  383. out_ptr += output->linesize[0];
  384. }
  385. }
  386. static inline void output_video_data(struct obs_core_video *video,
  387. struct video_data *input_frame, int count)
  388. {
  389. const struct video_output_info *info;
  390. struct video_frame output_frame;
  391. bool locked;
  392. info = video_output_get_info(video->video);
  393. locked = video_output_lock_frame(video->video, &output_frame, count,
  394. input_frame->timestamp);
  395. if (locked) {
  396. if (video->gpu_conversion) {
  397. set_gpu_converted_data(video, &output_frame,
  398. input_frame, info);
  399. } else if (format_is_yuv(info->format)) {
  400. convert_frame(&output_frame, input_frame, info);
  401. } else {
  402. copy_rgbx_frame(&output_frame, input_frame, info);
  403. }
  404. video_output_unlock_frame(video->video);
  405. }
  406. }
  407. static inline void video_sleep(struct obs_core_video *video,
  408. uint64_t *p_time, uint64_t interval_ns)
  409. {
  410. struct obs_vframe_info vframe_info;
  411. uint64_t cur_time = *p_time;
  412. uint64_t t = cur_time + interval_ns;
  413. int count;
  414. if (os_sleepto_ns(t)) {
  415. *p_time = t;
  416. count = 1;
  417. } else {
  418. count = (int)((os_gettime_ns() - cur_time) / interval_ns);
  419. *p_time = cur_time + interval_ns * count;
  420. }
  421. vframe_info.timestamp = cur_time;
  422. vframe_info.count = count;
  423. circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
  424. sizeof(vframe_info));
  425. }
  426. static inline void output_frame(uint64_t *cur_time, uint64_t interval)
  427. {
  428. struct obs_core_video *video = &obs->video;
  429. int cur_texture = video->cur_texture;
  430. int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
  431. struct video_data frame;
  432. bool frame_ready;
  433. memset(&frame, 0, sizeof(struct video_data));
  434. gs_enter_context(video->graphics);
  435. render_video(video, cur_texture, prev_texture);
  436. frame_ready = download_frame(video, prev_texture, &frame);
  437. gs_flush();
  438. gs_leave_context();
  439. if (frame_ready) {
  440. struct obs_vframe_info vframe_info;
  441. circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
  442. sizeof(vframe_info));
  443. frame.timestamp = vframe_info.timestamp;
  444. output_video_data(video, &frame, vframe_info.count);
  445. }
  446. if (++video->cur_texture == NUM_TEXTURES)
  447. video->cur_texture = 0;
  448. video_sleep(video, cur_time, interval);
  449. }
  450. void *obs_video_thread(void *param)
  451. {
  452. uint64_t last_time = 0;
  453. uint64_t cur_time = os_gettime_ns();
  454. uint64_t interval = video_output_get_frame_time(obs->video.video);
  455. os_set_thread_name("libobs: graphics thread");
  456. while (!video_output_stopped(obs->video.video)) {
  457. last_time = tick_sources(cur_time, last_time);
  458. render_displays();
  459. output_frame(&cur_time, interval);
  460. }
  461. UNUSED_PARAMETER(param);
  462. return NULL;
  463. }