obs-video.c 20 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include <time.h>
  15. #include <stdlib.h>
  16. #include "obs.h"
  17. #include "obs-internal.h"
  18. #include "graphics/vec4.h"
  19. #include "media-io/format-conversion.h"
  20. #include "media-io/video-frame.h"
  21. static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
  22. {
  23. struct obs_core_data *data = &obs->data;
  24. struct obs_source *source;
  25. uint64_t delta_time;
  26. float seconds;
  27. if (!last_time)
  28. last_time = cur_time -
  29. video_output_get_frame_time(obs->video.video);
  30. delta_time = cur_time - last_time;
  31. seconds = (float)((double)delta_time / 1000000000.0);
  32. /* ------------------------------------- */
  33. /* call tick callbacks */
  34. pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
  35. for (size_t i = obs->data.tick_callbacks.num; i > 0; i--) {
  36. struct tick_callback *callback;
  37. callback = obs->data.tick_callbacks.array + (i - 1);
  38. callback->tick(callback->param, seconds);
  39. }
  40. pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
  41. /* ------------------------------------- */
  42. /* call the tick function of each source */
  43. pthread_mutex_lock(&data->sources_mutex);
  44. source = data->first_source;
  45. while (source) {
  46. obs_source_video_tick(source, seconds);
  47. source = (struct obs_source*)source->context.next;
  48. }
  49. pthread_mutex_unlock(&data->sources_mutex);
  50. return cur_time;
  51. }
  52. /* in obs-display.c */
  53. extern void render_display(struct obs_display *display);
  54. static inline void render_displays(void)
  55. {
  56. struct obs_display *display;
  57. if (!obs->data.valid)
  58. return;
  59. gs_enter_context(obs->video.graphics);
  60. /* render extra displays/swaps */
  61. pthread_mutex_lock(&obs->data.displays_mutex);
  62. display = obs->data.first_display;
  63. while (display) {
  64. render_display(display);
  65. display = display->next;
  66. }
  67. pthread_mutex_unlock(&obs->data.displays_mutex);
  68. gs_leave_context();
  69. }
  70. static inline void set_render_size(uint32_t width, uint32_t height)
  71. {
  72. gs_enable_depth_test(false);
  73. gs_set_cull_mode(GS_NEITHER);
  74. gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
  75. gs_set_viewport(0, 0, width, height);
  76. }
  77. static inline void unmap_last_surface(struct obs_core_video *video)
  78. {
  79. if (video->mapped_surface) {
  80. gs_stagesurface_unmap(video->mapped_surface);
  81. video->mapped_surface = NULL;
  82. }
  83. }
  84. static const char *render_main_texture_name = "render_main_texture";
  85. static inline void render_main_texture(struct obs_core_video *video,
  86. int cur_texture)
  87. {
  88. profile_start(render_main_texture_name);
  89. struct vec4 clear_color;
  90. vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 0.0f);
  91. gs_set_render_target(video->render_textures[cur_texture], NULL);
  92. gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
  93. set_render_size(video->base_width, video->base_height);
  94. pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
  95. for (size_t i = obs->data.draw_callbacks.num; i > 0; i--) {
  96. struct draw_callback *callback;
  97. callback = obs->data.draw_callbacks.array + (i - 1);
  98. callback->draw(callback->param,
  99. video->base_width, video->base_height);
  100. }
  101. pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
  102. obs_view_render(&obs->data.main_view);
  103. video->textures_rendered[cur_texture] = true;
  104. profile_end(render_main_texture_name);
  105. }
  106. static inline gs_effect_t *get_scale_effect_internal(
  107. struct obs_core_video *video)
  108. {
  109. /* if the dimension is under half the size of the original image,
  110. * bicubic/lanczos can't sample enough pixels to create an accurate
  111. * image, so use the bilinear low resolution effect instead */
  112. if (video->output_width < (video->base_width / 2) &&
  113. video->output_height < (video->base_height / 2)) {
  114. return video->bilinear_lowres_effect;
  115. }
  116. switch (video->scale_type) {
  117. case OBS_SCALE_BILINEAR: return video->default_effect;
  118. case OBS_SCALE_LANCZOS: return video->lanczos_effect;
  119. case OBS_SCALE_BICUBIC:
  120. default:;
  121. }
  122. return video->bicubic_effect;
  123. }
  124. static inline bool resolution_close(struct obs_core_video *video,
  125. uint32_t width, uint32_t height)
  126. {
  127. long width_cmp = (long)video->base_width - (long)width;
  128. long height_cmp = (long)video->base_height - (long)height;
  129. return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
  130. }
  131. static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
  132. uint32_t width, uint32_t height)
  133. {
  134. if (resolution_close(video, width, height)) {
  135. return video->default_effect;
  136. } else {
  137. /* if the scale method couldn't be loaded, use either bicubic
  138. * or bilinear by default */
  139. gs_effect_t *effect = get_scale_effect_internal(video);
  140. if (!effect)
  141. effect = !!video->bicubic_effect ?
  142. video->bicubic_effect :
  143. video->default_effect;
  144. return effect;
  145. }
  146. }
  147. static const char *render_output_texture_name = "render_output_texture";
  148. static inline void render_output_texture(struct obs_core_video *video,
  149. int cur_texture, int prev_texture)
  150. {
  151. profile_start(render_output_texture_name);
  152. gs_texture_t *texture = video->render_textures[prev_texture];
  153. gs_texture_t *target = video->output_textures[cur_texture];
  154. uint32_t width = gs_texture_get_width(target);
  155. uint32_t height = gs_texture_get_height(target);
  156. struct vec2 base_i;
  157. vec2_set(&base_i,
  158. 1.0f / (float)video->base_width,
  159. 1.0f / (float)video->base_height);
  160. gs_effect_t *effect = get_scale_effect(video, width, height);
  161. gs_technique_t *tech;
  162. if (video->ovi.output_format == VIDEO_FORMAT_RGBA) {
  163. tech = gs_effect_get_technique(effect, "Draw");
  164. } else {
  165. tech = gs_effect_get_technique(effect, "DrawMatrix");
  166. }
  167. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  168. gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
  169. "color_matrix");
  170. gs_eparam_t *bres_i = gs_effect_get_param_by_name(effect,
  171. "base_dimension_i");
  172. size_t passes, i;
  173. if (!video->textures_rendered[prev_texture])
  174. goto end;
  175. gs_set_render_target(target, NULL);
  176. set_render_size(width, height);
  177. if (bres_i)
  178. gs_effect_set_vec2(bres_i, &base_i);
  179. gs_effect_set_val(matrix, video->color_matrix, sizeof(float) * 16);
  180. gs_effect_set_texture(image, texture);
  181. gs_enable_blending(false);
  182. passes = gs_technique_begin(tech);
  183. for (i = 0; i < passes; i++) {
  184. gs_technique_begin_pass(tech, i);
  185. gs_draw_sprite(texture, 0, width, height);
  186. gs_technique_end_pass(tech);
  187. }
  188. gs_technique_end(tech);
  189. gs_enable_blending(true);
  190. video->textures_output[cur_texture] = true;
  191. end:
  192. profile_end(render_output_texture_name);
  193. }
  194. static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
  195. {
  196. gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
  197. gs_effect_set_float(param, val);
  198. }
  199. static const char *render_convert_texture_name = "render_convert_texture";
  200. static void render_convert_texture(struct obs_core_video *video,
  201. int cur_texture, int prev_texture)
  202. {
  203. profile_start(render_convert_texture_name);
  204. gs_texture_t *texture = video->output_textures[prev_texture];
  205. gs_texture_t *target = video->convert_textures[cur_texture];
  206. float fwidth = (float)video->output_width;
  207. float fheight = (float)video->output_height;
  208. size_t passes, i;
  209. gs_effect_t *effect = video->conversion_effect;
  210. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  211. gs_technique_t *tech = gs_effect_get_technique(effect,
  212. video->conversion_tech);
  213. if (!video->textures_output[prev_texture])
  214. goto end;
  215. set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
  216. set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
  217. set_eparam(effect, "width", fwidth);
  218. set_eparam(effect, "height", fheight);
  219. set_eparam(effect, "width_i", 1.0f / fwidth);
  220. set_eparam(effect, "height_i", 1.0f / fheight);
  221. set_eparam(effect, "width_d2", fwidth * 0.5f);
  222. set_eparam(effect, "height_d2", fheight * 0.5f);
  223. set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
  224. set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
  225. set_eparam(effect, "input_height", (float)video->conversion_height);
  226. gs_effect_set_texture(image, texture);
  227. gs_set_render_target(target, NULL);
  228. set_render_size(video->output_width, video->conversion_height);
  229. gs_enable_blending(false);
  230. passes = gs_technique_begin(tech);
  231. for (i = 0; i < passes; i++) {
  232. gs_technique_begin_pass(tech, i);
  233. gs_draw_sprite(texture, 0, video->output_width,
  234. video->conversion_height);
  235. gs_technique_end_pass(tech);
  236. }
  237. gs_technique_end(tech);
  238. gs_enable_blending(true);
  239. video->textures_converted[cur_texture] = true;
  240. end:
  241. profile_end(render_convert_texture_name);
  242. }
  243. static const char *stage_output_texture_name = "stage_output_texture";
  244. static inline void stage_output_texture(struct obs_core_video *video,
  245. int cur_texture, int prev_texture)
  246. {
  247. profile_start(stage_output_texture_name);
  248. gs_texture_t *texture;
  249. bool texture_ready;
  250. gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
  251. if (video->gpu_conversion) {
  252. texture = video->convert_textures[prev_texture];
  253. texture_ready = video->textures_converted[prev_texture];
  254. } else {
  255. texture = video->output_textures[prev_texture];
  256. texture_ready = video->textures_output[prev_texture];
  257. }
  258. unmap_last_surface(video);
  259. if (!texture_ready)
  260. goto end;
  261. gs_stage_texture(copy, texture);
  262. video->textures_copied[cur_texture] = true;
  263. end:
  264. profile_end(stage_output_texture_name);
  265. }
  266. static inline void render_video(struct obs_core_video *video, bool raw_active,
  267. int cur_texture, int prev_texture)
  268. {
  269. gs_begin_scene();
  270. gs_enable_depth_test(false);
  271. gs_set_cull_mode(GS_NEITHER);
  272. render_main_texture(video, cur_texture);
  273. if (raw_active) {
  274. render_output_texture(video, cur_texture, prev_texture);
  275. if (video->gpu_conversion)
  276. render_convert_texture(video, cur_texture, prev_texture);
  277. stage_output_texture(video, cur_texture, prev_texture);
  278. }
  279. gs_set_render_target(NULL, NULL);
  280. gs_enable_blending(true);
  281. gs_end_scene();
  282. }
  283. static inline bool download_frame(struct obs_core_video *video,
  284. int prev_texture, struct video_data *frame)
  285. {
  286. gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
  287. if (!video->textures_copied[prev_texture])
  288. return false;
  289. if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
  290. return false;
  291. video->mapped_surface = surface;
  292. return true;
  293. }
  294. static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
  295. {
  296. uint32_t size = pos % linesize;
  297. return size ? size : linesize;
  298. }
  299. static void copy_dealign(
  300. uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
  301. const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
  302. uint32_t remaining)
  303. {
  304. while (remaining) {
  305. uint32_t src_remainder = src_pos % src_linesize;
  306. uint32_t dst_offset = dst_linesize - src_remainder;
  307. uint32_t src_offset = src_linesize - src_remainder;
  308. if (remaining < dst_offset) {
  309. memcpy(dst + dst_pos, src + src_pos, remaining);
  310. src_pos += remaining;
  311. dst_pos += remaining;
  312. remaining = 0;
  313. } else {
  314. memcpy(dst + dst_pos, src + src_pos, dst_offset);
  315. src_pos += src_offset;
  316. dst_pos += dst_offset;
  317. remaining -= dst_offset;
  318. }
  319. }
  320. }
  321. static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
  322. uint32_t dst_linesize, uint32_t src_linesize)
  323. {
  324. uint32_t remainder = offset % dst_linesize;
  325. return (offset / dst_linesize) * src_linesize + remainder;
  326. }
  327. static void fix_gpu_converted_alignment(struct obs_core_video *video,
  328. struct video_frame *output, const struct video_data *input)
  329. {
  330. uint32_t src_linesize = input->linesize[0];
  331. uint32_t dst_linesize = output->linesize[0] * 4;
  332. uint32_t src_pos = 0;
  333. for (size_t i = 0; i < 3; i++) {
  334. if (video->plane_linewidth[i] == 0)
  335. break;
  336. src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
  337. dst_linesize, src_linesize);
  338. copy_dealign(output->data[i], 0, dst_linesize,
  339. input->data[0], src_pos, src_linesize,
  340. video->plane_sizes[i]);
  341. }
  342. }
  343. static void set_gpu_converted_data(struct obs_core_video *video,
  344. struct video_frame *output, const struct video_data *input,
  345. const struct video_output_info *info)
  346. {
  347. if (input->linesize[0] == video->output_width*4) {
  348. struct video_frame frame;
  349. for (size_t i = 0; i < 3; i++) {
  350. if (video->plane_linewidth[i] == 0)
  351. break;
  352. frame.linesize[i] = video->plane_linewidth[i];
  353. frame.data[i] =
  354. input->data[0] + video->plane_offsets[i];
  355. }
  356. video_frame_copy(output, &frame, info->format, info->height);
  357. } else {
  358. fix_gpu_converted_alignment(video, output, input);
  359. }
  360. }
  361. static void convert_frame(
  362. struct video_frame *output, const struct video_data *input,
  363. const struct video_output_info *info)
  364. {
  365. if (info->format == VIDEO_FORMAT_I420) {
  366. compress_uyvx_to_i420(
  367. input->data[0], input->linesize[0],
  368. 0, info->height,
  369. output->data, output->linesize);
  370. } else if (info->format == VIDEO_FORMAT_NV12) {
  371. compress_uyvx_to_nv12(
  372. input->data[0], input->linesize[0],
  373. 0, info->height,
  374. output->data, output->linesize);
  375. } else if (info->format == VIDEO_FORMAT_I444) {
  376. convert_uyvx_to_i444(
  377. input->data[0], input->linesize[0],
  378. 0, info->height,
  379. output->data, output->linesize);
  380. } else {
  381. blog(LOG_ERROR, "convert_frame: unsupported texture format");
  382. }
  383. }
  384. static inline void copy_rgbx_frame(
  385. struct video_frame *output, const struct video_data *input,
  386. const struct video_output_info *info)
  387. {
  388. uint8_t *in_ptr = input->data[0];
  389. uint8_t *out_ptr = output->data[0];
  390. /* if the line sizes match, do a single copy */
  391. if (input->linesize[0] == output->linesize[0]) {
  392. memcpy(out_ptr, in_ptr, input->linesize[0] * info->height);
  393. } else {
  394. for (size_t y = 0; y < info->height; y++) {
  395. memcpy(out_ptr, in_ptr, info->width * 4);
  396. in_ptr += input->linesize[0];
  397. out_ptr += output->linesize[0];
  398. }
  399. }
  400. }
  401. static inline void output_video_data(struct obs_core_video *video,
  402. struct video_data *input_frame, int count)
  403. {
  404. const struct video_output_info *info;
  405. struct video_frame output_frame;
  406. bool locked;
  407. info = video_output_get_info(video->video);
  408. locked = video_output_lock_frame(video->video, &output_frame, count,
  409. input_frame->timestamp);
  410. if (locked) {
  411. if (video->gpu_conversion) {
  412. set_gpu_converted_data(video, &output_frame,
  413. input_frame, info);
  414. } else if (format_is_yuv(info->format)) {
  415. convert_frame(&output_frame, input_frame, info);
  416. } else {
  417. copy_rgbx_frame(&output_frame, input_frame, info);
  418. }
  419. video_output_unlock_frame(video->video);
  420. }
  421. }
  422. static inline void video_sleep(struct obs_core_video *video, bool active,
  423. uint64_t *p_time, uint64_t interval_ns)
  424. {
  425. struct obs_vframe_info vframe_info;
  426. uint64_t cur_time = *p_time;
  427. uint64_t t = cur_time + interval_ns;
  428. int count;
  429. if (os_sleepto_ns(t)) {
  430. *p_time = t;
  431. count = 1;
  432. } else {
  433. count = (int)((os_gettime_ns() - cur_time) / interval_ns);
  434. *p_time = cur_time + interval_ns * count;
  435. }
  436. video->total_frames += count;
  437. video->lagged_frames += count - 1;
  438. vframe_info.timestamp = cur_time;
  439. vframe_info.count = count;
  440. if (active)
  441. circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
  442. sizeof(vframe_info));
  443. }
  444. static const char *output_frame_gs_context_name = "gs_context(video->graphics)";
  445. static const char *output_frame_render_video_name = "render_video";
  446. static const char *output_frame_download_frame_name = "download_frame";
  447. static const char *output_frame_gs_flush_name = "gs_flush";
  448. static const char *output_frame_output_video_data_name = "output_video_data";
  449. static inline void output_frame(bool raw_active)
  450. {
  451. struct obs_core_video *video = &obs->video;
  452. int cur_texture = video->cur_texture;
  453. int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
  454. struct video_data frame;
  455. bool frame_ready;
  456. memset(&frame, 0, sizeof(struct video_data));
  457. profile_start(output_frame_gs_context_name);
  458. gs_enter_context(video->graphics);
  459. profile_start(output_frame_render_video_name);
  460. render_video(video, raw_active, cur_texture, prev_texture);
  461. profile_end(output_frame_render_video_name);
  462. if (raw_active) {
  463. profile_start(output_frame_download_frame_name);
  464. frame_ready = download_frame(video, prev_texture, &frame);
  465. profile_end(output_frame_download_frame_name);
  466. }
  467. profile_start(output_frame_gs_flush_name);
  468. gs_flush();
  469. profile_end(output_frame_gs_flush_name);
  470. gs_leave_context();
  471. profile_end(output_frame_gs_context_name);
  472. if (raw_active && frame_ready) {
  473. struct obs_vframe_info vframe_info;
  474. circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
  475. sizeof(vframe_info));
  476. frame.timestamp = vframe_info.timestamp;
  477. profile_start(output_frame_output_video_data_name);
  478. output_video_data(video, &frame, vframe_info.count);
  479. profile_end(output_frame_output_video_data_name);
  480. }
  481. if (++video->cur_texture == NUM_TEXTURES)
  482. video->cur_texture = 0;
  483. }
  484. #define NBSP "\xC2\xA0"
  485. static void clear_frame_data(void)
  486. {
  487. struct obs_core_video *video = &obs->video;
  488. memset(video->textures_rendered, 0, sizeof(video->textures_rendered));
  489. memset(video->textures_output, 0, sizeof(video->textures_output));
  490. memset(video->textures_copied, 0, sizeof(video->textures_copied));
  491. memset(video->textures_converted, 0, sizeof(video->textures_converted));
  492. circlebuf_free(&video->vframe_info_buffer);
  493. video->cur_texture = 0;
  494. }
  495. static const char *tick_sources_name = "tick_sources";
  496. static const char *render_displays_name = "render_displays";
  497. static const char *output_frame_name = "output_frame";
  498. void *obs_graphics_thread(void *param)
  499. {
  500. uint64_t last_time = 0;
  501. uint64_t interval = video_output_get_frame_time(obs->video.video);
  502. uint64_t frame_time_total_ns = 0;
  503. uint64_t fps_total_ns = 0;
  504. uint32_t fps_total_frames = 0;
  505. bool raw_was_active = false;
  506. obs->video.video_time = os_gettime_ns();
  507. os_set_thread_name("libobs: graphics thread");
  508. const char *video_thread_name =
  509. profile_store_name(obs_get_profiler_name_store(),
  510. "obs_graphics_thread(%g"NBSP"ms)", interval / 1000000.);
  511. profile_register_root(video_thread_name, interval);
  512. srand((unsigned int)time(NULL));
  513. while (!video_output_stopped(obs->video.video)) {
  514. uint64_t frame_start = os_gettime_ns();
  515. uint64_t frame_time_ns;
  516. bool raw_active = obs->video.raw_active > 0;
  517. if (!raw_was_active && raw_active)
  518. clear_frame_data();
  519. raw_was_active = raw_active;
  520. profile_start(video_thread_name);
  521. profile_start(tick_sources_name);
  522. last_time = tick_sources(obs->video.video_time, last_time);
  523. profile_end(tick_sources_name);
  524. profile_start(output_frame_name);
  525. output_frame(raw_active);
  526. profile_end(output_frame_name);
  527. profile_start(render_displays_name);
  528. render_displays();
  529. profile_end(render_displays_name);
  530. frame_time_ns = os_gettime_ns() - frame_start;
  531. profile_end(video_thread_name);
  532. profile_reenable_thread();
  533. video_sleep(&obs->video, raw_active, &obs->video.video_time,
  534. interval);
  535. frame_time_total_ns += frame_time_ns;
  536. fps_total_ns += (obs->video.video_time - last_time);
  537. fps_total_frames++;
  538. if (fps_total_ns >= 1000000000ULL) {
  539. obs->video.video_fps = (double)fps_total_frames /
  540. ((double)fps_total_ns / 1000000000.0);
  541. obs->video.video_avg_frame_time_ns =
  542. frame_time_total_ns / (uint64_t)fps_total_frames;
  543. frame_time_total_ns = 0;
  544. fps_total_ns = 0;
  545. fps_total_frames = 0;
  546. }
  547. }
  548. UNUSED_PARAMETER(param);
  549. return NULL;
  550. }