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							- /******************************************************************************
 
-     Copyright (C) 2017 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #include <obs-module.h>
 
- #include <obs-frontend-api.h>
 
- #include "obs-scripting-lua.h"
 
- #define ls_get_libobs_obj(type, lua_index, obs_obj) \
 
- 	ls_get_libobs_obj_(script, #type " *", lua_index, obs_obj, \
 
- 			NULL, __FUNCTION__, __LINE__)
 
- #define ls_push_libobs_obj(type, obs_obj, ownership) \
 
- 	ls_push_libobs_obj_(script, #type " *", obs_obj, ownership, \
 
- 			NULL, __FUNCTION__, __LINE__)
 
- #define call_func(func, args, rets) \
 
- 	call_func_(script, cb->reg_idx, args, rets, #func, "frontend API")
 
- /* ----------------------------------- */
 
- static int get_scene_names(lua_State *script)
 
- {
 
- 	char **names = obs_frontend_get_scene_names();
 
- 	char **name = names;
 
- 	int i = 0;
 
- 	lua_newtable(script);
 
- 	while (name && *name) {
 
- 		lua_pushstring(script, *name);
 
- 		lua_rawseti(script, -2, ++i);
 
- 		name++;
 
- 	}
 
- 	bfree(names);
 
- 	return 1;
 
- }
 
- static int get_scenes(lua_State *script)
 
- {
 
- 	struct obs_frontend_source_list list = {0};
 
- 	obs_frontend_get_scenes(&list);
 
- 	lua_newtable(script);
 
- 	for (size_t i = 0; i < list.sources.num; i++) {
 
- 		obs_source_t *source = list.sources.array[i];
 
- 		ls_push_libobs_obj(obs_source_t, source, false);
 
- 		lua_rawseti(script, -2, (int)(i + 1));
 
- 	}
 
- 	da_free(list.sources);
 
- 	return 1;
 
- }
 
- static int get_current_scene(lua_State *script)
 
- {
 
- 	obs_source_t *source = obs_frontend_get_current_scene();
 
- 	ls_push_libobs_obj(obs_source_t, source, false);
 
- 	return 1;
 
- }
 
- static int set_current_scene(lua_State *script)
 
- {
 
- 	obs_source_t *source = NULL;
 
- 	ls_get_libobs_obj(obs_source_t, 1, &source);
 
- 	obs_frontend_set_current_scene(source);
 
- 	return 0;
 
- }
 
- static int get_transitions(lua_State *script)
 
- {
 
- 	struct obs_frontend_source_list list = {0};
 
- 	obs_frontend_get_transitions(&list);
 
- 	lua_newtable(script);
 
- 	for (size_t i = 0; i < list.sources.num; i++) {
 
- 		obs_source_t *source = list.sources.array[i];
 
- 		ls_push_libobs_obj(obs_source_t, source, false);
 
- 		lua_rawseti(script, -2, (int)(i + 1));
 
- 	}
 
- 	da_free(list.sources);
 
- 	return 1;
 
- }
 
- static int get_current_transition(lua_State *script)
 
- {
 
- 	obs_source_t *source = obs_frontend_get_current_transition();
 
- 	ls_push_libobs_obj(obs_source_t, source, false);
 
- 	return 1;
 
- }
 
- static int set_current_transition(lua_State *script)
 
- {
 
- 	obs_source_t *source = NULL;
 
- 	ls_get_libobs_obj(obs_source_t, 1, &source);
 
- 	obs_frontend_set_current_transition(source);
 
- 	return 0;
 
- }
 
- static int get_scene_collections(lua_State *script)
 
- {
 
- 	char **names = obs_frontend_get_scene_collections();
 
- 	char **name = names;
 
- 	int i = 0;
 
- 	lua_newtable(script);
 
- 	while (name && *name) {
 
- 		lua_pushstring(script, *name);
 
- 		lua_rawseti(script, -2, ++i);
 
- 		name++;
 
- 	}
 
- 	bfree(names);
 
- 	return 1;
 
- }
 
- static int get_current_scene_collection(lua_State *script)
 
- {
 
- 	char *name = obs_frontend_get_current_scene_collection();
 
- 	lua_pushstring(script, name);
 
- 	bfree(name);
 
- 	return 1;
 
- }
 
- static int set_current_scene_collection(lua_State *script)
 
- {
 
- 	if (lua_isstring(script, 1)) {
 
- 		const char *name = lua_tostring(script, 1);
 
- 		obs_frontend_set_current_scene_collection(name);
 
- 	}
 
- 	return 0;
 
- }
 
- static int get_profiles(lua_State *script)
 
- {
 
- 	char **names = obs_frontend_get_profiles();
 
- 	char **name = names;
 
- 	int i = 0;
 
- 	lua_newtable(script);
 
- 	while (name && *name) {
 
- 		lua_pushstring(script, *name);
 
- 		lua_rawseti(script, -2, ++i);
 
- 		name++;
 
- 	}
 
- 	bfree(names);
 
- 	return 1;
 
- }
 
- static int get_current_profile(lua_State *script)
 
- {
 
- 	char *name = obs_frontend_get_current_profile();
 
- 	lua_pushstring(script, name);
 
- 	bfree(name);
 
- 	return 1;
 
- }
 
- static int set_current_profile(lua_State *script)
 
- {
 
- 	if (lua_isstring(script, 1)) {
 
- 		const char *name = lua_tostring(script, 1);
 
- 		obs_frontend_set_current_profile(name);
 
- 	}
 
- 	return 0;
 
- }
 
- /* ----------------------------------- */
 
- static void frontend_event_callback(enum obs_frontend_event event, void *priv)
 
- {
 
- 	struct lua_obs_callback *cb = priv;
 
- 	lua_State *script = cb->script;
 
- 	if (cb->base.removed) {
 
- 		obs_frontend_remove_event_callback(frontend_event_callback, cb);		
 
- 		return;
 
- 	}
 
- 	lock_callback();
 
- 	lua_pushinteger(script, (int)event);
 
- 	call_func(frontend_event_callback, 1, 0);
 
- 	unlock_callback();
 
- }
 
- static int remove_event_callback(lua_State *script)
 
- {
 
- 	if (!verify_args1(script, is_function))
 
- 		return 0;
 
- 	struct lua_obs_callback *cb = find_lua_obs_callback(script, 1);
 
- 	if (cb) {
 
- 		remove_lua_obs_callback(cb);
 
- 	}
 
- 	return 0;
 
- }
 
- static void add_event_callback_defer(void *cb)
 
- {
 
- 	obs_frontend_add_event_callback(frontend_event_callback, cb);
 
- }
 
- static int add_event_callback(lua_State *script)
 
- {
 
- 	if (!verify_args1(script, is_function))
 
- 		return 0;
 
- 	struct lua_obs_callback *cb = add_lua_obs_callback(script, 1);
 
- 	defer_call_post(add_event_callback_defer, cb);
 
- 	return 0;
 
- }
 
- /* ----------------------------------- */
 
- static void frontend_save_callback(obs_data_t *save_data, bool saving,
 
- 		void *priv)
 
- {
 
- 	struct lua_obs_callback *cb = priv;
 
- 	lua_State *script = cb->script;
 
- 	if (cb->base.removed) {
 
- 		obs_frontend_remove_save_callback(frontend_save_callback, cb);
 
- 		return;
 
- 	}
 
- 	lock_callback();
 
- 	ls_push_libobs_obj(obs_data_t, save_data, false);
 
- 	lua_pushboolean(script, saving);
 
- 	call_func(frontend_save_callback, 2, 0);
 
- 	unlock_callback();
 
- }
 
- static int remove_save_callback(lua_State *script)
 
- {
 
- 	if (!verify_args1(script, is_function))
 
- 		return 0;
 
- 	struct lua_obs_callback *cb = find_lua_obs_callback(script, 1);
 
- 	if (cb) {
 
- 		remove_lua_obs_callback(cb);
 
- 	}
 
- 	return 0;
 
- }
 
- static void add_save_callback_defer(void *cb)
 
- {
 
- 	obs_frontend_add_save_callback(frontend_save_callback, cb);
 
- }
 
- static int add_save_callback(lua_State *script)
 
- {
 
- 	if (!verify_args1(script, is_function))
 
- 		return 0;
 
- 	struct lua_obs_callback *cb = add_lua_obs_callback(script, 1);
 
- 	defer_call_post(add_save_callback_defer, cb);
 
- 	return 0;
 
- }
 
- /* ----------------------------------- */
 
- void add_lua_frontend_funcs(lua_State *script)
 
- {
 
- 	lua_getglobal(script, "obslua");
 
- #define add_func(name) \
 
- 	do { \
 
- 		lua_pushstring(script, "obs_frontend_" #name); \
 
- 		lua_pushcfunction(script, name); \
 
- 		lua_rawset(script, -3); \
 
- 	} while (false)
 
- 	add_func(get_scene_names);
 
- 	add_func(get_scenes);
 
- 	add_func(get_current_scene);
 
- 	add_func(set_current_scene);
 
- 	add_func(get_transitions);
 
- 	add_func(get_current_transition);
 
- 	add_func(set_current_transition);
 
- 	add_func(get_scene_collections);
 
- 	add_func(get_current_scene_collection);
 
- 	add_func(set_current_scene_collection);
 
- 	add_func(get_profiles);
 
- 	add_func(get_current_profile);
 
- 	add_func(set_current_profile);
 
- 	add_func(remove_event_callback);
 
- 	add_func(add_event_callback);
 
- 	add_func(remove_save_callback);
 
- 	add_func(add_save_callback);
 
- #undef add_func
 
- 	lua_pop(script, 1);
 
- }
 
 
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