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						CMakeLists.txt
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					484881fe2e
					libobs-d3d11: Remove Intel NV12 whitelist
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				3 years ago | 
			
		
			
				
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						d3d11-config.h.in
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					ec769ef008
					libobs-d3d11: Set maximum GPU priority
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				6 years ago | 
			
		
			
				
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						d3d11-duplicator.cpp
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					b7ab8cf838
					libobs-d3d11: Simplify duplicator formats
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				3 years ago | 
			
		
			
				
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						d3d11-indexbuffer.cpp
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					f53df7da64
					clang-format: Apply formatting
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				6 years ago | 
			
		
			
				
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						d3d11-rebuild.cpp
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					fee3703f40
					libobs/graphics, libobs-d3d11: Add P010 support
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				3 years ago | 
			
		
			
				
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						d3d11-samplerstate.cpp
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					f53df7da64
					clang-format: Apply formatting
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				6 years ago | 
			
		
			
				
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						d3d11-shader.cpp
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					66259560e0
					libobs: Add dormant SRGB format support
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				4 years ago | 
			
		
			
				
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						d3d11-shaderprocessor.cpp
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					f53df7da64
					clang-format: Apply formatting
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				6 years ago | 
			
		
			
				
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						d3d11-shaderprocessor.hpp
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					f53df7da64
					clang-format: Apply formatting
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				6 years ago | 
			
		
			
				
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						d3d11-stagesurf.cpp
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					fee3703f40
					libobs/graphics, libobs-d3d11: Add P010 support
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				3 years ago | 
			
		
			
				
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						d3d11-subsystem.cpp
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					2d0e312b30
					libobs-d3d11: Unbind framebuffer before Present
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				3 years ago | 
			
		
			
				
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						d3d11-subsystem.hpp
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					4fe6803fe4
					libobs: Prevent D3D11 projectors from tearing
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				3 years ago | 
			
		
			
				
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						d3d11-texture2d.cpp
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					fee3703f40
					libobs/graphics, libobs-d3d11: Add P010 support
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				3 years ago | 
			
		
			
				
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						d3d11-texture3d.cpp
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					66259560e0
					libobs: Add dormant SRGB format support
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				4 years ago | 
			
		
			
				
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						d3d11-vertexbuffer.cpp
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					5457524f5a
					libobs-d3d11: Avoid vector usage
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				4 years ago | 
			
		
			
				
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						d3d11-zstencilbuffer.cpp
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					f53df7da64
					clang-format: Apply formatting
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				6 years ago |