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- #include "dc-capture.h"
- #define WIN32_MEAN_AND_LEAN
- #include <windows.h>
- static inline void init_textures(struct dc_capture *capture)
- {
- if (capture->compatibility)
- capture->texture = gs_texture_create(
- capture->width, capture->height,
- GS_BGRA, 1, NULL, GS_DYNAMIC);
- else
- capture->texture = gs_texture_create_gdi(
- capture->width, capture->height);
- if (!capture->texture) {
- blog(LOG_WARNING, "[dc_capture_init] Failed to "
- "create textures");
- return;
- }
- capture->valid = true;
- }
- void dc_capture_init(struct dc_capture *capture, int x, int y,
- uint32_t width, uint32_t height, bool cursor,
- bool compatibility)
- {
- memset(capture, 0, sizeof(struct dc_capture));
- capture->x = x;
- capture->y = y;
- capture->width = width;
- capture->height = height;
- capture->capture_cursor = cursor;
- obs_enter_graphics();
- if (!gs_gdi_texture_available())
- compatibility = true;
- capture->compatibility = compatibility;
- init_textures(capture);
- obs_leave_graphics();
- if (!capture->valid)
- return;
- if (compatibility) {
- BITMAPINFO bi = {0};
- BITMAPINFOHEADER *bih = &bi.bmiHeader;
- bih->biSize = sizeof(BITMAPINFOHEADER);
- bih->biBitCount = 32;
- bih->biWidth = width;
- bih->biHeight = height;
- bih->biPlanes = 1;
- capture->hdc = CreateCompatibleDC(NULL);
- capture->bmp = CreateDIBSection(capture->hdc, &bi,
- DIB_RGB_COLORS, (void**)&capture->bits,
- NULL, 0);
- capture->old_bmp = SelectObject(capture->hdc, capture->bmp);
- }
- }
- void dc_capture_free(struct dc_capture *capture)
- {
- if (capture->hdc) {
- SelectObject(capture->hdc, capture->old_bmp);
- DeleteDC(capture->hdc);
- DeleteObject(capture->bmp);
- }
- obs_enter_graphics();
- gs_texture_destroy(capture->texture);
- obs_leave_graphics();
- memset(capture, 0, sizeof(struct dc_capture));
- }
- static void draw_cursor(struct dc_capture *capture, HDC hdc, HWND window)
- {
- HICON icon;
- ICONINFO ii;
- CURSORINFO *ci = &capture->ci;
- POINT win_pos = {capture->x, capture->y};
- if (!(capture->ci.flags & CURSOR_SHOWING))
- return;
- icon = CopyIcon(capture->ci.hCursor);
- if (!icon)
- return;
- if (GetIconInfo(icon, &ii)) {
- POINT pos;
- if (window)
- ClientToScreen(window, &win_pos);
- pos.x = ci->ptScreenPos.x - (int)ii.xHotspot - win_pos.x;
- pos.y = ci->ptScreenPos.y - (int)ii.yHotspot - win_pos.y;
- DrawIconEx(hdc, pos.x, pos.y, icon, 0, 0, 0, NULL,
- DI_NORMAL);
- DeleteObject(ii.hbmColor);
- DeleteObject(ii.hbmMask);
- }
- DestroyIcon(icon);
- }
- static inline HDC dc_capture_get_dc(struct dc_capture *capture)
- {
- if (!capture->valid)
- return NULL;
- if (capture->compatibility)
- return capture->hdc;
- else
- return gs_texture_get_dc(capture->texture);
- }
- static inline void dc_capture_release_dc(struct dc_capture *capture)
- {
- if (capture->compatibility) {
- gs_texture_set_image(capture->texture,
- capture->bits, capture->width*4, false);
- } else {
- gs_texture_release_dc(capture->texture);
- }
- }
- void dc_capture_capture(struct dc_capture *capture, HWND window)
- {
- HDC hdc_target;
- HDC hdc;
- if (capture->capture_cursor) {
- memset(&capture->ci, 0, sizeof(CURSORINFO));
- capture->ci.cbSize = sizeof(CURSORINFO);
- capture->cursor_captured = GetCursorInfo(&capture->ci);
- }
- hdc = dc_capture_get_dc(capture);
- if (!hdc) {
- blog(LOG_WARNING, "[capture_screen] Failed to get "
- "texture DC");
- return;
- }
- hdc_target = GetDC(window);
- BitBlt(hdc, 0, 0, capture->width, capture->height,
- hdc_target, capture->x, capture->y, SRCCOPY);
- ReleaseDC(NULL, hdc_target);
- if (capture->cursor_captured && !capture->cursor_hidden)
- draw_cursor(capture, hdc, window);
- dc_capture_release_dc(capture);
- capture->texture_written = true;
- }
- static void draw_texture(struct dc_capture *capture, gs_effect_t *effect)
- {
- gs_texture_t *texture = capture->texture;
- gs_technique_t *tech = gs_effect_get_technique(effect, "Draw");
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- size_t passes;
- gs_effect_set_texture(image, texture);
- passes = gs_technique_begin(tech);
- for (size_t i = 0; i < passes; i++) {
- if (gs_technique_begin_pass(tech, i)) {
- if (capture->compatibility)
- gs_draw_sprite(texture, GS_FLIP_V, 0, 0);
- else
- gs_draw_sprite(texture, 0, 0, 0);
- gs_technique_end_pass(tech);
- }
- }
- gs_technique_end(tech);
- }
- void dc_capture_render(struct dc_capture *capture, gs_effect_t *effect)
- {
- if (capture->valid && capture->texture_written)
- draw_texture(capture, effect);
- }
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