jp9000 aead95f5e3 converted project to vs2013, removed 2010 support (ugh) 12 years ago
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auto b05120ce3b subtree merged in libobs-opengl/glew 12 years ago
build aead95f5e3 converted project to vs2013, removed 2010 support (ugh) 12 years ago
config b05120ce3b subtree merged in libobs-opengl/glew 12 years ago
doc b05120ce3b subtree merged in libobs-opengl/glew 12 years ago
include 67f5141dc2 add generated extension files to glew 12 years ago
src 67f5141dc2 add generated extension files to glew 12 years ago
.gitignore 67f5141dc2 add generated extension files to glew 12 years ago
LICENSE.txt b05120ce3b subtree merged in libobs-opengl/glew 12 years ago
Makefile b05120ce3b subtree merged in libobs-opengl/glew 12 years ago
README.txt b05120ce3b subtree merged in libobs-opengl/glew 12 years ago
TODO.txt b05120ce3b subtree merged in libobs-opengl/glew 12 years ago
glew.pc.in b05120ce3b subtree merged in libobs-opengl/glew 12 years ago

README.txt

See doc/index.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

Unix:

make

sudo -s

make install

make clean

Windows:

use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make). The extension data
is regenerated from the top level source directory with:

make extensions