winrt-capture.cpp 17 KB

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  1. extern "C" {
  2. HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
  3. ::IDXGIDevice *dxgiDevice, ::IInspectable **graphicsDevice);
  4. HRESULT __stdcall CreateDirect3D11SurfaceFromDXGISurface(
  5. ::IDXGISurface *dgxiSurface, ::IInspectable **graphicsSurface);
  6. }
  7. struct __declspec(uuid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1"))
  8. IDirect3DDxgiInterfaceAccess : ::IUnknown {
  9. virtual HRESULT __stdcall GetInterface(GUID const &id,
  10. void **object) = 0;
  11. };
  12. extern "C" EXPORT BOOL winrt_capture_supported()
  13. try {
  14. /* no contract for IGraphicsCaptureItemInterop, verify 10.0.18362.0 */
  15. return winrt::Windows::Foundation::Metadata::ApiInformation::
  16. IsApiContractPresent(L"Windows.Foundation.UniversalApiContract",
  17. 8);
  18. } catch (const winrt::hresult_error &err) {
  19. blog(LOG_ERROR, "winrt_capture_supported (0x%08X): %ls", err.to_abi(),
  20. err.message().c_str());
  21. return false;
  22. } catch (...) {
  23. blog(LOG_ERROR, "winrt_capture_supported (0x%08X)",
  24. winrt::to_hresult());
  25. return false;
  26. }
  27. extern "C" EXPORT BOOL winrt_capture_cursor_toggle_supported()
  28. try {
  29. return winrt::Windows::Foundation::Metadata::ApiInformation::
  30. IsPropertyPresent(
  31. L"Windows.Graphics.Capture.GraphicsCaptureSession",
  32. L"IsCursorCaptureEnabled");
  33. } catch (const winrt::hresult_error &err) {
  34. blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X): %ls",
  35. err.to_abi(), err.message().c_str());
  36. return false;
  37. } catch (...) {
  38. blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X)",
  39. winrt::to_hresult());
  40. return false;
  41. }
  42. template<typename T>
  43. static winrt::com_ptr<T> GetDXGIInterfaceFromObject(
  44. winrt::Windows::Foundation::IInspectable const &object)
  45. {
  46. auto access = object.as<IDirect3DDxgiInterfaceAccess>();
  47. winrt::com_ptr<T> result;
  48. winrt::check_hresult(
  49. access->GetInterface(winrt::guid_of<T>(), result.put_void()));
  50. return result;
  51. }
  52. static bool get_client_box(HWND window, uint32_t width, uint32_t height,
  53. D3D11_BOX *client_box)
  54. {
  55. RECT client_rect{}, window_rect{};
  56. POINT upper_left{};
  57. /* check iconic (minimized) twice, ABA is very unlikely */
  58. bool client_box_available =
  59. !IsIconic(window) && GetClientRect(window, &client_rect) &&
  60. !IsIconic(window) && (client_rect.right > 0) &&
  61. (client_rect.bottom > 0) &&
  62. (DwmGetWindowAttribute(window, DWMWA_EXTENDED_FRAME_BOUNDS,
  63. &window_rect,
  64. sizeof(window_rect)) == S_OK) &&
  65. ClientToScreen(window, &upper_left);
  66. if (client_box_available) {
  67. const uint32_t left =
  68. (upper_left.x > window_rect.left)
  69. ? (upper_left.x - window_rect.left)
  70. : 0;
  71. client_box->left = left;
  72. const uint32_t top = (upper_left.y > window_rect.top)
  73. ? (upper_left.y - window_rect.top)
  74. : 0;
  75. client_box->top = top;
  76. uint32_t texture_width = 1;
  77. if (width > left) {
  78. texture_width =
  79. min(width - left, (uint32_t)client_rect.right);
  80. }
  81. uint32_t texture_height = 1;
  82. if (height > top) {
  83. texture_height =
  84. min(height - top, (uint32_t)client_rect.bottom);
  85. }
  86. client_box->right = left + texture_width;
  87. client_box->bottom = top + texture_height;
  88. client_box->front = 0;
  89. client_box->back = 1;
  90. client_box_available = (client_box->right <= width) &&
  91. (client_box->bottom <= height);
  92. }
  93. return client_box_available;
  94. }
  95. struct winrt_capture {
  96. HWND window;
  97. bool client_area;
  98. HMONITOR monitor;
  99. bool capture_cursor;
  100. BOOL cursor_visible;
  101. gs_texture_t *texture;
  102. bool texture_written;
  103. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
  104. winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice device{
  105. nullptr};
  106. ComPtr<ID3D11DeviceContext> context;
  107. winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool frame_pool{
  108. nullptr};
  109. winrt::Windows::Graphics::Capture::GraphicsCaptureSession session{
  110. nullptr};
  111. winrt::Windows::Graphics::SizeInt32 last_size;
  112. winrt::Windows::Graphics::Capture::GraphicsCaptureItem::Closed_revoker
  113. closed;
  114. winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
  115. FrameArrived_revoker frame_arrived;
  116. uint32_t texture_width;
  117. uint32_t texture_height;
  118. D3D11_BOX client_box;
  119. BOOL active;
  120. struct winrt_capture *next;
  121. void on_closed(
  122. winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &,
  123. winrt::Windows::Foundation::IInspectable const &)
  124. {
  125. active = FALSE;
  126. }
  127. void on_frame_arrived(winrt::Windows::Graphics::Capture::
  128. Direct3D11CaptureFramePool const &sender,
  129. winrt::Windows::Foundation::IInspectable const &)
  130. {
  131. obs_enter_graphics();
  132. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFrame
  133. frame = sender.TryGetNextFrame();
  134. const winrt::Windows::Graphics::SizeInt32 frame_content_size =
  135. frame.ContentSize();
  136. winrt::com_ptr<ID3D11Texture2D> frame_surface =
  137. GetDXGIInterfaceFromObject<ID3D11Texture2D>(
  138. frame.Surface());
  139. /* need GetDesc because ContentSize is not reliable */
  140. D3D11_TEXTURE2D_DESC desc;
  141. frame_surface->GetDesc(&desc);
  142. if (!client_area || get_client_box(window, desc.Width,
  143. desc.Height, &client_box)) {
  144. if (client_area) {
  145. texture_width =
  146. client_box.right - client_box.left;
  147. texture_height =
  148. client_box.bottom - client_box.top;
  149. } else {
  150. texture_width = desc.Width;
  151. texture_height = desc.Height;
  152. }
  153. if (texture) {
  154. if (texture_width !=
  155. gs_texture_get_width(texture) ||
  156. texture_height !=
  157. gs_texture_get_height(texture)) {
  158. gs_texture_destroy(texture);
  159. texture = nullptr;
  160. }
  161. }
  162. if (!texture) {
  163. texture = gs_texture_create(texture_width,
  164. texture_height,
  165. GS_BGRA, 1, NULL,
  166. 0);
  167. }
  168. if (client_area) {
  169. context->CopySubresourceRegion(
  170. (ID3D11Texture2D *)gs_texture_get_obj(
  171. texture),
  172. 0, 0, 0, 0, frame_surface.get(), 0,
  173. &client_box);
  174. } else {
  175. /* if they gave an SRV, we could avoid this copy */
  176. context->CopyResource(
  177. (ID3D11Texture2D *)gs_texture_get_obj(
  178. texture),
  179. frame_surface.get());
  180. }
  181. texture_written = true;
  182. }
  183. if (frame_content_size.Width != last_size.Width ||
  184. frame_content_size.Height != last_size.Height) {
  185. frame_pool.Recreate(
  186. device,
  187. winrt::Windows::Graphics::DirectX::
  188. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  189. 2, frame_content_size);
  190. last_size = frame_content_size;
  191. }
  192. obs_leave_graphics();
  193. }
  194. };
  195. static struct winrt_capture *capture_list;
  196. static void winrt_capture_device_loss_release(void *data)
  197. {
  198. winrt_capture *capture = static_cast<winrt_capture *>(data);
  199. capture->active = FALSE;
  200. capture->frame_arrived.revoke();
  201. capture->frame_pool.Close();
  202. capture->session.Close();
  203. capture->session = nullptr;
  204. capture->frame_pool = nullptr;
  205. capture->context = nullptr;
  206. capture->device = nullptr;
  207. capture->item = nullptr;
  208. }
  209. #ifdef NTDDI_WIN10_FE
  210. static bool winrt_capture_border_toggle_supported()
  211. try {
  212. return winrt::Windows::Foundation::Metadata::ApiInformation::
  213. IsPropertyPresent(
  214. L"Windows.Graphics.Capture.GraphicsCaptureSession",
  215. L"IsBorderRequired");
  216. } catch (const winrt::hresult_error &err) {
  217. blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X): %ls",
  218. err.to_abi(), err.message().c_str());
  219. return false;
  220. } catch (...) {
  221. blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X)",
  222. winrt::to_hresult());
  223. return false;
  224. }
  225. #endif
  226. static winrt::Windows::Graphics::Capture::GraphicsCaptureItem
  227. winrt_capture_create_item(IGraphicsCaptureItemInterop *const interop_factory,
  228. HWND window, HMONITOR monitor)
  229. {
  230. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
  231. if (window) {
  232. try {
  233. const HRESULT hr = interop_factory->CreateForWindow(
  234. window,
  235. winrt::guid_of<ABI::Windows::Graphics::Capture::
  236. IGraphicsCaptureItem>(),
  237. reinterpret_cast<void **>(
  238. winrt::put_abi(item)));
  239. if (FAILED(hr))
  240. blog(LOG_ERROR, "CreateForWindow (0x%08X)", hr);
  241. } catch (winrt::hresult_error &err) {
  242. blog(LOG_ERROR, "CreateForWindow (0x%08X): %ls",
  243. err.to_abi(), err.message().c_str());
  244. } catch (...) {
  245. blog(LOG_ERROR, "CreateForWindow (0x%08X)",
  246. winrt::to_hresult());
  247. }
  248. } else {
  249. assert(monitor);
  250. try {
  251. const HRESULT hr = interop_factory->CreateForMonitor(
  252. monitor,
  253. winrt::guid_of<ABI::Windows::Graphics::Capture::
  254. IGraphicsCaptureItem>(),
  255. reinterpret_cast<void **>(
  256. winrt::put_abi(item)));
  257. if (FAILED(hr))
  258. blog(LOG_ERROR, "CreateForMonitor (0x%08X)",
  259. hr);
  260. } catch (winrt::hresult_error &err) {
  261. blog(LOG_ERROR, "CreateForMonitor (0x%08X): %ls",
  262. err.to_abi(), err.message().c_str());
  263. } catch (...) {
  264. blog(LOG_ERROR, "CreateForMonitor (0x%08X)",
  265. winrt::to_hresult());
  266. }
  267. }
  268. return item;
  269. }
  270. static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
  271. {
  272. winrt_capture *capture = static_cast<winrt_capture *>(data);
  273. auto activation_factory = winrt::get_activation_factory<
  274. winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
  275. auto interop_factory =
  276. activation_factory.as<IGraphicsCaptureItemInterop>();
  277. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
  278. winrt_capture_create_item(interop_factory.get(),
  279. capture->window, capture->monitor);
  280. ID3D11Device *const d3d_device = (ID3D11Device *)device_void;
  281. ComPtr<IDXGIDevice> dxgi_device;
  282. if (FAILED(d3d_device->QueryInterface(&dxgi_device)))
  283. blog(LOG_ERROR, "Failed to get DXGI device");
  284. winrt::com_ptr<IInspectable> inspectable;
  285. if (FAILED(CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(),
  286. inspectable.put())))
  287. blog(LOG_ERROR, "Failed to get WinRT device");
  288. const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice
  289. device = inspectable.as<winrt::Windows::Graphics::DirectX::
  290. Direct3D11::IDirect3DDevice>();
  291. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool
  292. frame_pool = winrt::Windows::Graphics::Capture::
  293. Direct3D11CaptureFramePool::Create(
  294. device,
  295. winrt::Windows::Graphics::DirectX::
  296. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  297. 2, capture->last_size);
  298. const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session =
  299. frame_pool.CreateCaptureSession(item);
  300. #ifdef NTDDI_WIN10_FE
  301. if (winrt_capture_border_toggle_supported()) {
  302. winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::
  303. RequestAccessAsync(
  304. winrt::Windows::Graphics::Capture::
  305. GraphicsCaptureAccessKind::Borderless)
  306. .get();
  307. session.IsBorderRequired(false);
  308. }
  309. #endif
  310. if (winrt_capture_cursor_toggle_supported())
  311. session.IsCursorCaptureEnabled(capture->capture_cursor &&
  312. capture->cursor_visible);
  313. capture->item = item;
  314. capture->device = device;
  315. d3d_device->GetImmediateContext(&capture->context);
  316. capture->frame_pool = frame_pool;
  317. capture->session = session;
  318. capture->frame_arrived = frame_pool.FrameArrived(
  319. winrt::auto_revoke,
  320. {capture, &winrt_capture::on_frame_arrived});
  321. try {
  322. session.StartCapture();
  323. capture->active = TRUE;
  324. } catch (winrt::hresult_error &err) {
  325. blog(LOG_ERROR, "StartCapture (0x%08X): %ls", err.to_abi(),
  326. err.message().c_str());
  327. } catch (...) {
  328. blog(LOG_ERROR, "StartCapture (0x%08X)", winrt::to_hresult());
  329. }
  330. }
  331. static struct winrt_capture *winrt_capture_init_internal(BOOL cursor,
  332. HWND window,
  333. BOOL client_area,
  334. HMONITOR monitor)
  335. try {
  336. ID3D11Device *const d3d_device = (ID3D11Device *)gs_get_device_obj();
  337. ComPtr<IDXGIDevice> dxgi_device;
  338. HRESULT hr = d3d_device->QueryInterface(&dxgi_device);
  339. if (FAILED(hr)) {
  340. blog(LOG_ERROR, "Failed to get DXGI device");
  341. return nullptr;
  342. }
  343. winrt::com_ptr<IInspectable> inspectable;
  344. hr = CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(),
  345. inspectable.put());
  346. if (FAILED(hr)) {
  347. blog(LOG_ERROR, "Failed to get WinRT device");
  348. return nullptr;
  349. }
  350. auto activation_factory = winrt::get_activation_factory<
  351. winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
  352. auto interop_factory =
  353. activation_factory.as<IGraphicsCaptureItemInterop>();
  354. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
  355. winrt_capture_create_item(interop_factory.get(), window,
  356. monitor);
  357. if (!item)
  358. return nullptr;
  359. const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice
  360. device = inspectable.as<winrt::Windows::Graphics::DirectX::
  361. Direct3D11::IDirect3DDevice>();
  362. const winrt::Windows::Graphics::SizeInt32 size = item.Size();
  363. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool
  364. frame_pool = winrt::Windows::Graphics::Capture::
  365. Direct3D11CaptureFramePool::Create(
  366. device,
  367. winrt::Windows::Graphics::DirectX::
  368. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  369. 2, size);
  370. const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session =
  371. frame_pool.CreateCaptureSession(item);
  372. #ifdef NTDDI_WIN10_FE
  373. if (winrt_capture_border_toggle_supported()) {
  374. winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::
  375. RequestAccessAsync(
  376. winrt::Windows::Graphics::Capture::
  377. GraphicsCaptureAccessKind::Borderless)
  378. .get();
  379. session.IsBorderRequired(false);
  380. }
  381. #endif
  382. /* disable cursor capture if possible since ours performs better */
  383. const BOOL cursor_toggle_supported =
  384. winrt_capture_cursor_toggle_supported();
  385. if (cursor_toggle_supported)
  386. session.IsCursorCaptureEnabled(cursor);
  387. struct winrt_capture *capture = new winrt_capture{};
  388. capture->window = window;
  389. capture->client_area = client_area;
  390. capture->monitor = monitor;
  391. capture->capture_cursor = cursor && cursor_toggle_supported;
  392. capture->cursor_visible = cursor;
  393. capture->item = item;
  394. capture->device = device;
  395. d3d_device->GetImmediateContext(&capture->context);
  396. capture->frame_pool = frame_pool;
  397. capture->session = session;
  398. capture->last_size = size;
  399. capture->closed = item.Closed(winrt::auto_revoke,
  400. {capture, &winrt_capture::on_closed});
  401. capture->frame_arrived = frame_pool.FrameArrived(
  402. winrt::auto_revoke,
  403. {capture, &winrt_capture::on_frame_arrived});
  404. capture->next = capture_list;
  405. capture_list = capture;
  406. session.StartCapture();
  407. capture->active = TRUE;
  408. gs_device_loss callbacks;
  409. callbacks.device_loss_release = winrt_capture_device_loss_release;
  410. callbacks.device_loss_rebuild = winrt_capture_device_loss_rebuild;
  411. callbacks.data = capture;
  412. gs_register_loss_callbacks(&callbacks);
  413. return capture;
  414. } catch (const winrt::hresult_error &err) {
  415. blog(LOG_ERROR, "winrt_capture_init (0x%08X): %ls", err.to_abi(),
  416. err.message().c_str());
  417. return nullptr;
  418. } catch (...) {
  419. blog(LOG_ERROR, "winrt_capture_init (0x%08X)", winrt::to_hresult());
  420. return nullptr;
  421. }
  422. extern "C" EXPORT struct winrt_capture *
  423. winrt_capture_init_window(BOOL cursor, HWND window, BOOL client_area)
  424. {
  425. return winrt_capture_init_internal(cursor, window, client_area, NULL);
  426. }
  427. extern "C" EXPORT struct winrt_capture *
  428. winrt_capture_init_monitor(BOOL cursor, HMONITOR monitor)
  429. {
  430. return winrt_capture_init_internal(cursor, NULL, false, monitor);
  431. }
  432. extern "C" EXPORT void winrt_capture_free(struct winrt_capture *capture)
  433. {
  434. if (capture) {
  435. struct winrt_capture *current = capture_list;
  436. if (current == capture) {
  437. capture_list = capture->next;
  438. } else {
  439. struct winrt_capture *previous;
  440. do {
  441. previous = current;
  442. current = current->next;
  443. } while (current != capture);
  444. previous->next = current->next;
  445. }
  446. obs_enter_graphics();
  447. gs_unregister_loss_callbacks(capture);
  448. gs_texture_destroy(capture->texture);
  449. obs_leave_graphics();
  450. capture->frame_arrived.revoke();
  451. capture->closed.revoke();
  452. capture->frame_pool.Close();
  453. capture->session.Close();
  454. delete capture;
  455. }
  456. }
  457. static void draw_texture(struct winrt_capture *capture, gs_effect_t *effect)
  458. {
  459. gs_texture_t *const texture = capture->texture;
  460. gs_technique_t *tech = gs_effect_get_technique(effect, "Draw");
  461. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  462. size_t passes;
  463. const bool linear_srgb = gs_get_linear_srgb();
  464. const bool previous = gs_framebuffer_srgb_enabled();
  465. gs_enable_framebuffer_srgb(linear_srgb);
  466. if (linear_srgb)
  467. gs_effect_set_texture_srgb(image, texture);
  468. else
  469. gs_effect_set_texture(image, texture);
  470. passes = gs_technique_begin(tech);
  471. for (size_t i = 0; i < passes; i++) {
  472. if (gs_technique_begin_pass(tech, i)) {
  473. gs_draw_sprite(texture, 0, 0, 0);
  474. gs_technique_end_pass(tech);
  475. }
  476. }
  477. gs_technique_end(tech);
  478. gs_enable_framebuffer_srgb(previous);
  479. }
  480. extern "C" EXPORT BOOL winrt_capture_active(const struct winrt_capture *capture)
  481. {
  482. return capture->active;
  483. }
  484. extern "C" EXPORT void winrt_capture_show_cursor(struct winrt_capture *capture,
  485. BOOL visible)
  486. {
  487. if (capture->capture_cursor) {
  488. if (capture->cursor_visible != visible) {
  489. capture->session.IsCursorCaptureEnabled(visible);
  490. capture->cursor_visible = visible;
  491. }
  492. }
  493. }
  494. extern "C" EXPORT void winrt_capture_render(struct winrt_capture *capture,
  495. gs_effect_t *effect)
  496. {
  497. if (capture->texture_written)
  498. draw_texture(capture, effect);
  499. }
  500. extern "C" EXPORT uint32_t
  501. winrt_capture_width(const struct winrt_capture *capture)
  502. {
  503. return capture ? capture->texture_width : 0;
  504. }
  505. extern "C" EXPORT uint32_t
  506. winrt_capture_height(const struct winrt_capture *capture)
  507. {
  508. return capture ? capture->texture_height : 0;
  509. }
  510. extern "C" EXPORT void winrt_capture_thread_start()
  511. {
  512. struct winrt_capture *capture = capture_list;
  513. void *const device = gs_get_device_obj();
  514. while (capture) {
  515. winrt_capture_device_loss_rebuild(device, capture);
  516. capture = capture->next;
  517. }
  518. }
  519. extern "C" EXPORT void winrt_capture_thread_stop()
  520. {
  521. struct winrt_capture *capture = capture_list;
  522. while (capture) {
  523. winrt_capture_device_loss_release(capture);
  524. capture = capture->next;
  525. }
  526. }