Ryan Foster e471d3109b cmake: Specify NOMINMAX all the time on Windows vor 1 Jahr
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cmake b825399d48 libobs-d3d11: Remove CMake legacy code path vor 1 Jahr
CMakeLists.txt 6c590805e8 cmake: Update supported CMake version range to 3.28 and 3.30 vor 1 Jahr
d3d11-duplicator.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-indexbuffer.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-rebuild.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-samplerstate.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-shader.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-shaderprocessor.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-shaderprocessor.hpp 106c7aa61f Update copyrights/names vor 2 Jahren
d3d11-stagesurf.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-subsystem.cpp e471d3109b cmake: Specify NOMINMAX all the time on Windows vor 9 Monaten
d3d11-subsystem.hpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-texture2d.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-texture3d.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-vertexbuffer.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr
d3d11-zstencilbuffer.cpp a1fbf1015f clang-format: Increase column limit from 80 to 120 vor 1 Jahr