graphics-internal.h 17 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include "../util/threading.h"
  16. #include "../util/darray.h"
  17. #include "graphics.h"
  18. #include "matrix3.h"
  19. #include "matrix4.h"
  20. struct gs_exports {
  21. const char *(*device_get_name)(void);
  22. int (*device_get_type)(void);
  23. bool (*device_enum_adapters)(bool (*callback)(void *, const char *,
  24. uint32_t),
  25. void *);
  26. const char *(*device_preprocessor_name)(void);
  27. int (*device_create)(gs_device_t **device, uint32_t adapter);
  28. void (*device_destroy)(gs_device_t *device);
  29. void (*device_enter_context)(gs_device_t *device);
  30. void (*device_leave_context)(gs_device_t *device);
  31. void *(*device_get_device_obj)(gs_device_t *device);
  32. gs_swapchain_t *(*device_swapchain_create)(
  33. gs_device_t *device, const struct gs_init_data *data);
  34. void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
  35. enum gs_color_space (*device_get_color_space)(gs_device_t *device);
  36. void (*device_update_color_space)(gs_device_t *device);
  37. void (*device_get_size)(const gs_device_t *device, uint32_t *x,
  38. uint32_t *y);
  39. uint32_t (*device_get_width)(const gs_device_t *device);
  40. uint32_t (*device_get_height)(const gs_device_t *device);
  41. gs_texture_t *(*device_texture_create)(
  42. gs_device_t *device, uint32_t width, uint32_t height,
  43. enum gs_color_format color_format, uint32_t levels,
  44. const uint8_t **data, uint32_t flags);
  45. gs_texture_t *(*device_cubetexture_create)(
  46. gs_device_t *device, uint32_t size,
  47. enum gs_color_format color_format, uint32_t levels,
  48. const uint8_t **data, uint32_t flags);
  49. gs_texture_t *(*device_voltexture_create)(
  50. gs_device_t *device, uint32_t width, uint32_t height,
  51. uint32_t depth, enum gs_color_format color_format,
  52. uint32_t levels, const uint8_t *const *data, uint32_t flags);
  53. gs_zstencil_t *(*device_zstencil_create)(
  54. gs_device_t *device, uint32_t width, uint32_t height,
  55. enum gs_zstencil_format format);
  56. gs_stagesurf_t *(*device_stagesurface_create)(
  57. gs_device_t *device, uint32_t width, uint32_t height,
  58. enum gs_color_format color_format);
  59. gs_samplerstate_t *(*device_samplerstate_create)(
  60. gs_device_t *device, const struct gs_sampler_info *info);
  61. gs_shader_t *(*device_vertexshader_create)(gs_device_t *device,
  62. const char *shader,
  63. const char *file,
  64. char **error_string);
  65. gs_shader_t *(*device_pixelshader_create)(gs_device_t *device,
  66. const char *shader,
  67. const char *file,
  68. char **error_string);
  69. gs_vertbuffer_t *(*device_vertexbuffer_create)(gs_device_t *device,
  70. struct gs_vb_data *data,
  71. uint32_t flags);
  72. gs_indexbuffer_t *(*device_indexbuffer_create)(gs_device_t *device,
  73. enum gs_index_type type,
  74. void *indices,
  75. size_t num,
  76. uint32_t flags);
  77. gs_timer_t *(*device_timer_create)(gs_device_t *device);
  78. gs_timer_range_t *(*device_timer_range_create)(gs_device_t *device);
  79. enum gs_texture_type (*device_get_texture_type)(
  80. const gs_texture_t *texture);
  81. void (*device_load_vertexbuffer)(gs_device_t *device,
  82. gs_vertbuffer_t *vertbuffer);
  83. void (*device_load_indexbuffer)(gs_device_t *device,
  84. gs_indexbuffer_t *indexbuffer);
  85. void (*device_load_texture)(gs_device_t *device, gs_texture_t *tex,
  86. int unit);
  87. void (*device_load_samplerstate)(gs_device_t *device,
  88. gs_samplerstate_t *samplerstate,
  89. int unit);
  90. void (*device_load_vertexshader)(gs_device_t *device,
  91. gs_shader_t *vertshader);
  92. void (*device_load_pixelshader)(gs_device_t *device,
  93. gs_shader_t *pixelshader);
  94. void (*device_load_default_samplerstate)(gs_device_t *device, bool b_3d,
  95. int unit);
  96. gs_shader_t *(*device_get_vertex_shader)(const gs_device_t *device);
  97. gs_shader_t *(*device_get_pixel_shader)(const gs_device_t *device);
  98. gs_texture_t *(*device_get_render_target)(const gs_device_t *device);
  99. gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
  100. void (*device_set_render_target)(gs_device_t *device, gs_texture_t *tex,
  101. gs_zstencil_t *zstencil);
  102. void (*device_set_render_target_with_color_space)(
  103. gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil,
  104. enum gs_color_space space);
  105. void (*device_set_cube_render_target)(gs_device_t *device,
  106. gs_texture_t *cubetex, int side,
  107. gs_zstencil_t *zstencil);
  108. void (*device_enable_framebuffer_srgb)(gs_device_t *device,
  109. bool enable);
  110. bool (*device_framebuffer_srgb_enabled)(gs_device_t *device);
  111. void (*device_copy_texture)(gs_device_t *device, gs_texture_t *dst,
  112. gs_texture_t *src);
  113. void (*device_copy_texture_region)(gs_device_t *device,
  114. gs_texture_t *dst, uint32_t dst_x,
  115. uint32_t dst_y, gs_texture_t *src,
  116. uint32_t src_x, uint32_t src_y,
  117. uint32_t src_w, uint32_t src_h);
  118. void (*device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst,
  119. gs_texture_t *src);
  120. void (*device_begin_frame)(gs_device_t *device);
  121. void (*device_begin_scene)(gs_device_t *device);
  122. void (*device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode,
  123. uint32_t start_vert, uint32_t num_verts);
  124. void (*device_end_scene)(gs_device_t *device);
  125. void (*device_load_swapchain)(gs_device_t *device,
  126. gs_swapchain_t *swaphchain);
  127. void (*device_clear)(gs_device_t *device, uint32_t clear_flags,
  128. const struct vec4 *color, float depth,
  129. uint8_t stencil);
  130. void (*device_present)(gs_device_t *device);
  131. void (*device_flush)(gs_device_t *device);
  132. void (*device_set_cull_mode)(gs_device_t *device,
  133. enum gs_cull_mode mode);
  134. enum gs_cull_mode (*device_get_cull_mode)(const gs_device_t *device);
  135. void (*device_enable_blending)(gs_device_t *device, bool enable);
  136. void (*device_enable_depth_test)(gs_device_t *device, bool enable);
  137. void (*device_enable_stencil_test)(gs_device_t *device, bool enable);
  138. void (*device_enable_stencil_write)(gs_device_t *device, bool enable);
  139. void (*device_enable_color)(gs_device_t *device, bool red, bool green,
  140. bool blue, bool alpha);
  141. void (*device_blend_function)(gs_device_t *device,
  142. enum gs_blend_type src,
  143. enum gs_blend_type dest);
  144. void (*device_blend_function_separate)(gs_device_t *device,
  145. enum gs_blend_type src_c,
  146. enum gs_blend_type dest_c,
  147. enum gs_blend_type src_a,
  148. enum gs_blend_type dest_a);
  149. void (*device_blend_op)(gs_device_t *device, enum gs_blend_op_type op);
  150. void (*device_depth_function)(gs_device_t *device,
  151. enum gs_depth_test test);
  152. void (*device_stencil_function)(gs_device_t *device,
  153. enum gs_stencil_side side,
  154. enum gs_depth_test test);
  155. void (*device_stencil_op)(gs_device_t *device,
  156. enum gs_stencil_side side,
  157. enum gs_stencil_op_type fail,
  158. enum gs_stencil_op_type zfail,
  159. enum gs_stencil_op_type zpass);
  160. void (*device_set_viewport)(gs_device_t *device, int x, int y,
  161. int width, int height);
  162. void (*device_get_viewport)(const gs_device_t *device,
  163. struct gs_rect *rect);
  164. void (*device_set_scissor_rect)(gs_device_t *device,
  165. const struct gs_rect *rect);
  166. void (*device_ortho)(gs_device_t *device, float left, float right,
  167. float top, float bottom, float znear, float zfar);
  168. void (*device_frustum)(gs_device_t *device, float left, float right,
  169. float top, float bottom, float znear,
  170. float zfar);
  171. void (*device_projection_push)(gs_device_t *device);
  172. void (*device_projection_pop)(gs_device_t *device);
  173. void (*gs_swapchain_destroy)(gs_swapchain_t *swapchain);
  174. void (*gs_texture_destroy)(gs_texture_t *tex);
  175. uint32_t (*gs_texture_get_width)(const gs_texture_t *tex);
  176. uint32_t (*gs_texture_get_height)(const gs_texture_t *tex);
  177. enum gs_color_format (*gs_texture_get_color_format)(
  178. const gs_texture_t *tex);
  179. bool (*gs_texture_map)(gs_texture_t *tex, uint8_t **ptr,
  180. uint32_t *linesize);
  181. void (*gs_texture_unmap)(gs_texture_t *tex);
  182. bool (*gs_texture_is_rect)(const gs_texture_t *tex);
  183. void *(*gs_texture_get_obj)(const gs_texture_t *tex);
  184. void (*gs_cubetexture_destroy)(gs_texture_t *cubetex);
  185. uint32_t (*gs_cubetexture_get_size)(const gs_texture_t *cubetex);
  186. enum gs_color_format (*gs_cubetexture_get_color_format)(
  187. const gs_texture_t *cubetex);
  188. void (*gs_voltexture_destroy)(gs_texture_t *voltex);
  189. uint32_t (*gs_voltexture_get_width)(const gs_texture_t *voltex);
  190. uint32_t (*gs_voltexture_get_height)(const gs_texture_t *voltex);
  191. uint32_t (*gs_voltexture_get_depth)(const gs_texture_t *voltex);
  192. enum gs_color_format (*gs_voltexture_get_color_format)(
  193. const gs_texture_t *voltex);
  194. void (*gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf);
  195. uint32_t (*gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf);
  196. uint32_t (*gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf);
  197. enum gs_color_format (*gs_stagesurface_get_color_format)(
  198. const gs_stagesurf_t *stagesurf);
  199. bool (*gs_stagesurface_map)(gs_stagesurf_t *stagesurf, uint8_t **data,
  200. uint32_t *linesize);
  201. void (*gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf);
  202. void (*gs_zstencil_destroy)(gs_zstencil_t *zstencil);
  203. void (*gs_samplerstate_destroy)(gs_samplerstate_t *samplerstate);
  204. void (*gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer);
  205. void (*gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer);
  206. void (*gs_vertexbuffer_flush_direct)(gs_vertbuffer_t *vertbuffer,
  207. const struct gs_vb_data *data);
  208. struct gs_vb_data *(*gs_vertexbuffer_get_data)(
  209. const gs_vertbuffer_t *vertbuffer);
  210. void (*gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer);
  211. void (*gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer);
  212. void (*gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer,
  213. const void *data);
  214. void *(*gs_indexbuffer_get_data)(const gs_indexbuffer_t *indexbuffer);
  215. size_t (*gs_indexbuffer_get_num_indices)(
  216. const gs_indexbuffer_t *indexbuffer);
  217. enum gs_index_type (*gs_indexbuffer_get_type)(
  218. const gs_indexbuffer_t *indexbuffer);
  219. void (*gs_timer_destroy)(gs_timer_t *timer);
  220. void (*gs_timer_begin)(gs_timer_t *timer);
  221. void (*gs_timer_end)(gs_timer_t *timer);
  222. bool (*gs_timer_get_data)(gs_timer_t *timer, uint64_t *ticks);
  223. void (*gs_timer_range_destroy)(gs_timer_range_t *range);
  224. bool (*gs_timer_range_begin)(gs_timer_range_t *range);
  225. bool (*gs_timer_range_end)(gs_timer_range_t *range);
  226. bool (*gs_timer_range_get_data)(gs_timer_range_t *range, bool *disjoint,
  227. uint64_t *frequency);
  228. void (*gs_shader_destroy)(gs_shader_t *shader);
  229. int (*gs_shader_get_num_params)(const gs_shader_t *shader);
  230. gs_sparam_t *(*gs_shader_get_param_by_idx)(gs_shader_t *shader,
  231. uint32_t param);
  232. gs_sparam_t *(*gs_shader_get_param_by_name)(gs_shader_t *shader,
  233. const char *name);
  234. gs_sparam_t *(*gs_shader_get_viewproj_matrix)(const gs_shader_t *shader);
  235. gs_sparam_t *(*gs_shader_get_world_matrix)(const gs_shader_t *shader);
  236. void (*gs_shader_get_param_info)(const gs_sparam_t *param,
  237. struct gs_shader_param_info *info);
  238. void (*gs_shader_set_bool)(gs_sparam_t *param, bool val);
  239. void (*gs_shader_set_float)(gs_sparam_t *param, float val);
  240. void (*gs_shader_set_int)(gs_sparam_t *param, int val);
  241. void (*gs_shader_set_matrix3)(gs_sparam_t *param,
  242. const struct matrix3 *val);
  243. void (*gs_shader_set_matrix4)(gs_sparam_t *param,
  244. const struct matrix4 *val);
  245. void (*gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val);
  246. void (*gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val);
  247. void (*gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val);
  248. void (*gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val);
  249. void (*gs_shader_set_val)(gs_sparam_t *param, const void *val,
  250. size_t size);
  251. void (*gs_shader_set_default)(gs_sparam_t *param);
  252. void (*gs_shader_set_next_sampler)(gs_sparam_t *param,
  253. gs_samplerstate_t *sampler);
  254. bool (*device_nv12_available)(gs_device_t *device);
  255. bool (*device_p010_available)(gs_device_t *device);
  256. void (*device_debug_marker_begin)(gs_device_t *device,
  257. const char *markername,
  258. const float color[4]);
  259. void (*device_debug_marker_end)(gs_device_t *device);
  260. #ifdef __APPLE__
  261. /* OSX/Cocoa specific functions */
  262. gs_texture_t *(*device_texture_create_from_iosurface)(gs_device_t *dev,
  263. void *iosurf);
  264. gs_texture_t *(*device_texture_open_shared)(gs_device_t *dev,
  265. uint32_t *handle);
  266. bool (*gs_texture_rebind_iosurface)(gs_texture_t *texture,
  267. void *iosurf);
  268. bool (*device_shared_texture_available)(void);
  269. #elif _WIN32
  270. bool (*device_gdi_texture_available)(void);
  271. bool (*device_shared_texture_available)(void);
  272. bool (*device_get_duplicator_monitor_info)(
  273. gs_device_t *device, int monitor_idx,
  274. struct gs_monitor_info *monitor_info);
  275. int (*device_duplicator_get_monitor_index)(gs_device_t *device,
  276. void *monitor);
  277. gs_duplicator_t *(*device_duplicator_create)(gs_device_t *device,
  278. int monitor_idx);
  279. void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
  280. bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
  281. gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
  282. uint32_t (*gs_get_adapter_count)(void);
  283. gs_texture_t *(*device_texture_create_gdi)(gs_device_t *device,
  284. uint32_t width,
  285. uint32_t height);
  286. void *(*gs_texture_get_dc)(gs_texture_t *gdi_tex);
  287. void (*gs_texture_release_dc)(gs_texture_t *gdi_tex);
  288. gs_texture_t *(*device_texture_open_shared)(gs_device_t *device,
  289. uint32_t handle);
  290. gs_texture_t *(*device_texture_open_nt_shared)(gs_device_t *device,
  291. uint32_t handle);
  292. uint32_t (*device_texture_get_shared_handle)(gs_texture_t *tex);
  293. gs_texture_t *(*device_texture_wrap_obj)(gs_device_t *device,
  294. void *obj);
  295. int (*device_texture_acquire_sync)(gs_texture_t *tex, uint64_t key,
  296. uint32_t ms);
  297. int (*device_texture_release_sync)(gs_texture_t *tex, uint64_t key);
  298. bool (*device_texture_create_nv12)(gs_device_t *device,
  299. gs_texture_t **tex_y,
  300. gs_texture_t **tex_uv,
  301. uint32_t width, uint32_t height,
  302. uint32_t flags);
  303. bool (*device_texture_create_p010)(gs_device_t *device,
  304. gs_texture_t **tex_y,
  305. gs_texture_t **tex_uv,
  306. uint32_t width, uint32_t height,
  307. uint32_t flags);
  308. gs_stagesurf_t *(*device_stagesurface_create_nv12)(gs_device_t *device,
  309. uint32_t width,
  310. uint32_t height);
  311. gs_stagesurf_t *(*device_stagesurface_create_p010)(gs_device_t *device,
  312. uint32_t width,
  313. uint32_t height);
  314. void (*device_register_loss_callbacks)(
  315. gs_device_t *device, const struct gs_device_loss *callbacks);
  316. void (*device_unregister_loss_callbacks)(gs_device_t *device,
  317. void *data);
  318. #elif __linux__
  319. struct gs_texture *(*device_texture_create_from_dmabuf)(
  320. gs_device_t *device, unsigned int width, unsigned int height,
  321. uint32_t drm_format, enum gs_color_format color_format,
  322. uint32_t n_planes, const int *fds, const uint32_t *strides,
  323. const uint32_t *offsets, const uint64_t *modifiers);
  324. bool (*device_query_dmabuf_capabilities)(
  325. gs_device_t *device, enum gs_dmabuf_flags *dmabuf_flags,
  326. uint32_t **drm_formats, size_t *n_formats);
  327. bool (*device_query_dmabuf_modifiers_for_format)(gs_device_t *device,
  328. uint32_t drm_format,
  329. uint64_t **modifiers,
  330. size_t *n_modifiers);
  331. #endif
  332. };
  333. struct blend_state {
  334. bool enabled;
  335. enum gs_blend_type src_c;
  336. enum gs_blend_type dest_c;
  337. enum gs_blend_type src_a;
  338. enum gs_blend_type dest_a;
  339. enum gs_blend_op_type op;
  340. };
  341. struct graphics_subsystem {
  342. void *module;
  343. gs_device_t *device;
  344. struct gs_exports exports;
  345. DARRAY(struct gs_rect) viewport_stack;
  346. DARRAY(struct matrix4) matrix_stack;
  347. size_t cur_matrix;
  348. struct matrix4 projection;
  349. struct gs_effect *cur_effect;
  350. gs_vertbuffer_t *sprite_buffer;
  351. bool using_immediate;
  352. struct gs_vb_data *vbd;
  353. gs_vertbuffer_t *immediate_vertbuffer;
  354. DARRAY(struct vec3) verts;
  355. DARRAY(struct vec3) norms;
  356. DARRAY(uint32_t) colors;
  357. DARRAY(struct vec2) texverts[16];
  358. pthread_mutex_t effect_mutex;
  359. struct gs_effect *first_effect;
  360. pthread_mutex_t mutex;
  361. volatile long ref;
  362. struct blend_state cur_blend_state;
  363. DARRAY(struct blend_state) blend_state_stack;
  364. bool linear_srgb;
  365. };