123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120 |
- /******************************************************************************
- Copyright (C) 2023 by Lain Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "gl-subsystem.h"
- static inline bool upload_texture_cube(struct gs_texture_cube *tex, const uint8_t **data)
- {
- uint32_t row_size = tex->size * gs_get_format_bpp(tex->base.format);
- uint32_t tex_size = tex->size * row_size / 8;
- uint32_t num_levels = tex->base.levels;
- bool compressed = gs_is_compressed_format(tex->base.format);
- GLenum gl_type = get_gl_format_type(tex->base.format);
- bool success = true;
- uint32_t i;
- if (!num_levels)
- num_levels = gs_get_total_levels(tex->size, tex->size, 1);
- for (i = 0; i < 6; i++) {
- GLenum target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i;
- if (!gl_bind_texture(target, tex->base.texture))
- success = false;
- if (!gl_init_face(target, gl_type, num_levels, tex->base.gl_format, tex->base.gl_internal_format,
- compressed, tex->size, tex->size, tex_size, &data))
- success = false;
- if (!gl_bind_texture(target, 0))
- success = false;
- if (data)
- data++;
- }
- glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, num_levels);
- if (!gl_success("glTexParameteri"))
- success = false;
- return success;
- }
- gs_texture_t *device_cubetexture_create(gs_device_t *device, uint32_t size, enum gs_color_format color_format,
- uint32_t levels, const uint8_t **data, uint32_t flags)
- {
- struct gs_texture_cube *tex = bzalloc(sizeof(struct gs_texture_cube));
- tex->base.device = device;
- tex->base.type = GS_TEXTURE_CUBE;
- tex->base.format = color_format;
- tex->base.levels = levels;
- tex->base.gl_format = convert_gs_format(color_format);
- tex->base.gl_internal_format = convert_gs_internal_format(color_format);
- tex->base.gl_target = GL_TEXTURE_CUBE_MAP;
- tex->base.is_render_target = (flags & GS_RENDER_TARGET) != 0;
- tex->base.gen_mipmaps = (flags & GS_BUILD_MIPMAPS) != 0;
- tex->size = size;
- if (!gl_gen_textures(1, &tex->base.texture))
- goto fail;
- if (!upload_texture_cube(tex, data))
- goto fail;
- return (gs_texture_t *)tex;
- fail:
- gs_cubetexture_destroy((gs_texture_t *)tex);
- blog(LOG_ERROR, "device_cubetexture_create (GL) failed");
- return NULL;
- }
- void gs_cubetexture_destroy(gs_texture_t *tex)
- {
- if (!tex)
- return;
- if (tex->texture)
- gl_delete_textures(1, &tex->texture);
- if (tex->fbo)
- fbo_info_destroy(tex->fbo);
- bfree(tex);
- }
- static inline bool is_texture_cube(const gs_texture_t *tex, const char *func)
- {
- bool is_texcube = tex->type == GS_TEXTURE_CUBE;
- if (!is_texcube)
- blog(LOG_ERROR, "%s (GL) failed: Not a cubemap texture", func);
- return is_texcube;
- }
- uint32_t gs_cubetexture_get_size(const gs_texture_t *cubetex)
- {
- const struct gs_texture_cube *cube = (const struct gs_texture_cube *)cubetex;
- if (!is_texture_cube(cubetex, "gs_cubetexture_get_size"))
- return 0;
- return cube->size;
- }
- enum gs_color_format gs_cubetexture_get_color_format(const gs_texture_t *cubetex)
- {
- return cubetex->format;
- }
|