gl-x11-egl.c 20 KB

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  1. /******************************************************************************
  2. Copyright (C) 2019 by Ivan Avdeev <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. /* GL context initialization using EGL instead of GLX
  15. * Which is essential for improved and more performant screen grabbing and
  16. * VA-API feeding techniques.
  17. *
  18. * Note: most of x11-related functionality was taken from gl-x11.c
  19. */
  20. #include <X11/Xlib.h>
  21. #include <X11/Xlib-xcb.h>
  22. #include <xcb/xcb.h>
  23. #include <stdio.h>
  24. #include "gl-egl-common.h"
  25. #include "gl-x11-egl.h"
  26. #include <glad/glad_egl.h>
  27. typedef EGLDisplay(EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum platform, void *native_display,
  28. const EGLint *attrib_list);
  29. static const int ctx_attribs[] = {
  30. #ifdef _DEBUG
  31. EGL_CONTEXT_OPENGL_DEBUG,
  32. EGL_TRUE,
  33. #endif
  34. EGL_CONTEXT_OPENGL_PROFILE_MASK,
  35. EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
  36. EGL_CONTEXT_MAJOR_VERSION,
  37. 3,
  38. EGL_CONTEXT_MINOR_VERSION,
  39. 3,
  40. EGL_NONE,
  41. };
  42. static int ctx_pbuffer_attribs[] = {EGL_WIDTH, 2, EGL_HEIGHT, 2, EGL_NONE};
  43. static const EGLint ctx_config_attribs[] = {EGL_STENCIL_SIZE,
  44. 0,
  45. EGL_DEPTH_SIZE,
  46. 0,
  47. EGL_BUFFER_SIZE,
  48. 24,
  49. EGL_ALPHA_SIZE,
  50. 0,
  51. EGL_RENDERABLE_TYPE,
  52. EGL_OPENGL_BIT,
  53. EGL_SURFACE_TYPE,
  54. EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
  55. EGL_NONE};
  56. struct gl_windowinfo {
  57. /* Windows in X11 are defined with integers (XID).
  58. * xcb_window_t is a define for this... they are
  59. * compatible with Xlib as well.
  60. */
  61. xcb_window_t window;
  62. EGLSurface surface;
  63. };
  64. struct gl_platform {
  65. Display *xdisplay;
  66. EGLDisplay edisplay;
  67. EGLConfig config;
  68. EGLContext context;
  69. EGLSurface pbuffer;
  70. bool close_xdisplay;
  71. int drm_fd;
  72. };
  73. /* The following utility function is copied verbatim from GLX code. */
  74. static xcb_get_geometry_reply_t *get_window_geometry(xcb_connection_t *xcb_conn, xcb_drawable_t drawable)
  75. {
  76. xcb_get_geometry_cookie_t cookie;
  77. xcb_generic_error_t *error;
  78. xcb_get_geometry_reply_t *reply;
  79. cookie = xcb_get_geometry(xcb_conn, drawable);
  80. reply = xcb_get_geometry_reply(xcb_conn, cookie, &error);
  81. if (error) {
  82. blog(LOG_ERROR, "Failed to fetch parent window geometry!");
  83. free(error);
  84. free(reply);
  85. return 0;
  86. }
  87. return reply;
  88. }
  89. static const char *get_egl_error_string2(const EGLint error)
  90. {
  91. switch (error) {
  92. #define OBS_EGL_CASE_ERROR(e) \
  93. case e: \
  94. return #e;
  95. OBS_EGL_CASE_ERROR(EGL_SUCCESS)
  96. OBS_EGL_CASE_ERROR(EGL_NOT_INITIALIZED)
  97. OBS_EGL_CASE_ERROR(EGL_BAD_ACCESS)
  98. OBS_EGL_CASE_ERROR(EGL_BAD_ALLOC)
  99. OBS_EGL_CASE_ERROR(EGL_BAD_ATTRIBUTE)
  100. OBS_EGL_CASE_ERROR(EGL_BAD_CONTEXT)
  101. OBS_EGL_CASE_ERROR(EGL_BAD_CONFIG)
  102. OBS_EGL_CASE_ERROR(EGL_BAD_CURRENT_SURFACE)
  103. OBS_EGL_CASE_ERROR(EGL_BAD_DISPLAY)
  104. OBS_EGL_CASE_ERROR(EGL_BAD_SURFACE)
  105. OBS_EGL_CASE_ERROR(EGL_BAD_MATCH)
  106. OBS_EGL_CASE_ERROR(EGL_BAD_PARAMETER)
  107. OBS_EGL_CASE_ERROR(EGL_BAD_NATIVE_PIXMAP)
  108. OBS_EGL_CASE_ERROR(EGL_BAD_NATIVE_WINDOW)
  109. OBS_EGL_CASE_ERROR(EGL_CONTEXT_LOST)
  110. #undef OBS_EGL_CASE_ERROR
  111. default:
  112. return "Unknown";
  113. }
  114. }
  115. static const char *get_egl_error_string()
  116. {
  117. return get_egl_error_string2(eglGetError());
  118. }
  119. static EGLDisplay get_egl_display(struct gl_platform *plat)
  120. {
  121. Display *display = plat->xdisplay;
  122. EGLDisplay edisplay = EGL_NO_DISPLAY;
  123. const char *egl_client_extensions = NULL;
  124. egl_client_extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
  125. PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT =
  126. (PFNEGLGETPLATFORMDISPLAYEXTPROC)(strstr(egl_client_extensions, "EGL_EXT_platform_base")
  127. ? eglGetProcAddress("eglGetPlatformDisplayEXT")
  128. : NULL);
  129. if (eglGetPlatformDisplayEXT) {
  130. const EGLint plat_attribs[] = {EGL_NONE};
  131. edisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_X11_EXT, display, plat_attribs);
  132. if (EGL_NO_DISPLAY == edisplay)
  133. blog(LOG_ERROR, "Failed to get EGL/X11 display");
  134. }
  135. if (EGL_NO_DISPLAY == edisplay)
  136. edisplay = eglGetDisplay(display);
  137. return edisplay;
  138. }
  139. static bool gl_context_create(struct gl_platform *plat)
  140. {
  141. Display *display = plat->xdisplay;
  142. int frame_buf_config_count = 0;
  143. EGLDisplay edisplay = EGL_NO_DISPLAY;
  144. EGLConfig config = NULL;
  145. EGLContext context = EGL_NO_CONTEXT;
  146. int egl_min = 0, egl_maj = 0;
  147. bool success = false;
  148. eglBindAPI(EGL_OPENGL_API);
  149. edisplay = get_egl_display(plat);
  150. if (EGL_NO_DISPLAY == edisplay) {
  151. blog(LOG_ERROR, "Failed to get EGL display using eglGetDisplay");
  152. return false;
  153. }
  154. if (!eglInitialize(edisplay, &egl_maj, &egl_min)) {
  155. blog(LOG_ERROR, "Failed to initialize EGL: %s", get_egl_error_string());
  156. return false;
  157. }
  158. if (!eglChooseConfig(edisplay, ctx_config_attribs, &config, 1, &frame_buf_config_count)) {
  159. blog(LOG_ERROR, "Unable to find suitable EGL config: %s", get_egl_error_string());
  160. goto error;
  161. }
  162. context = eglCreateContext(edisplay, config, EGL_NO_CONTEXT, ctx_attribs);
  163. #ifdef _DEBUG
  164. if (EGL_NO_CONTEXT == context) {
  165. const EGLint error = eglGetError();
  166. if (error == EGL_BAD_ATTRIBUTE) {
  167. /* Sometimes creation fails because debug gl is not supported */
  168. blog(LOG_ERROR, "Unable to create EGL context with DEBUG attrib, trying without");
  169. context = eglCreateContext(edisplay, config, EGL_NO_CONTEXT, ctx_attribs + 2);
  170. } else {
  171. blog(LOG_ERROR, "Unable to create EGL context: %s", get_egl_error_string2(error));
  172. goto error;
  173. }
  174. }
  175. #endif
  176. if (EGL_NO_CONTEXT == context) {
  177. blog(LOG_ERROR, "Unable to create EGL context: %s", get_egl_error_string());
  178. goto error;
  179. }
  180. plat->pbuffer = eglCreatePbufferSurface(edisplay, config, ctx_pbuffer_attribs);
  181. if (EGL_NO_SURFACE == plat->pbuffer) {
  182. blog(LOG_ERROR, "Failed to create OpenGL pbuffer: %s", get_egl_error_string());
  183. goto error;
  184. }
  185. plat->edisplay = edisplay;
  186. plat->config = config;
  187. plat->context = context;
  188. success = true;
  189. blog(LOG_DEBUG, "Created EGLDisplay %p", plat->edisplay);
  190. error:
  191. if (!success) {
  192. if (EGL_NO_CONTEXT != context)
  193. eglDestroyContext(edisplay, context);
  194. eglTerminate(edisplay);
  195. }
  196. XSync(display, false);
  197. return success;
  198. }
  199. static void gl_context_destroy(struct gl_platform *plat)
  200. {
  201. eglMakeCurrent(plat->edisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
  202. eglDestroyContext(plat->edisplay, plat->context);
  203. }
  204. static struct gl_windowinfo *gl_x11_egl_windowinfo_create(const struct gs_init_data *info)
  205. {
  206. UNUSED_PARAMETER(info);
  207. return bmalloc(sizeof(struct gl_windowinfo));
  208. }
  209. static void gl_x11_egl_windowinfo_destroy(struct gl_windowinfo *info)
  210. {
  211. bfree(info);
  212. }
  213. static Display *open_windowless_display(bool *should_close)
  214. {
  215. Display *platform_display = obs_get_nix_platform_display();
  216. Display *display;
  217. xcb_connection_t *xcb_conn;
  218. if (platform_display) {
  219. display = platform_display;
  220. *should_close = false;
  221. } else {
  222. display = XOpenDisplay(NULL);
  223. *should_close = true;
  224. }
  225. if (!display) {
  226. blog(LOG_ERROR, "Unable to open new X connection!");
  227. return NULL;
  228. }
  229. xcb_conn = XGetXCBConnection(display);
  230. if (!xcb_conn) {
  231. blog(LOG_ERROR, "Unable to get XCB connection to main display");
  232. goto error;
  233. }
  234. if (!gladLoadEGL()) {
  235. blog(LOG_ERROR, "Unable to load EGL entry functions.");
  236. goto error;
  237. }
  238. return display;
  239. error:
  240. if (*should_close)
  241. XCloseDisplay(display);
  242. return NULL;
  243. }
  244. static int x_error_handler(Display *display, XErrorEvent *error)
  245. {
  246. char str1[512];
  247. char str2[512];
  248. char str3[512];
  249. XGetErrorText(display, error->error_code, str1, sizeof(str1));
  250. XGetErrorText(display, error->request_code, str2, sizeof(str2));
  251. XGetErrorText(display, error->minor_code, str3, sizeof(str3));
  252. blog(LOG_ERROR,
  253. "X Error: %s, Major opcode: %s, "
  254. "Minor opcode: %s, Serial: %lu",
  255. str1, str2, str3, error->serial);
  256. return 0;
  257. }
  258. static struct gl_platform *gl_x11_egl_platform_create(gs_device_t *device, uint32_t adapter)
  259. {
  260. /* There's some trickery here... we're mixing libX11, xcb, and EGL
  261. For an explanation see here: http://xcb.freedesktop.org/MixingCalls/
  262. Essentially, EGL requires Xlib. Everything else we use xcb. */
  263. struct gl_platform *plat = bmalloc(sizeof(struct gl_platform));
  264. Display *display = open_windowless_display(&plat->close_xdisplay);
  265. if (!display) {
  266. goto fail_display_open;
  267. }
  268. XSetEventQueueOwner(display, XCBOwnsEventQueue);
  269. XSetErrorHandler(x_error_handler);
  270. /* We assume later that cur_swap is already set. */
  271. device->plat = plat;
  272. plat->xdisplay = display;
  273. if (!gl_context_create(plat)) {
  274. blog(LOG_ERROR, "Failed to create context!");
  275. goto fail_context_create;
  276. }
  277. if (!eglMakeCurrent(plat->edisplay, plat->pbuffer, plat->pbuffer, plat->context)) {
  278. blog(LOG_ERROR, "Failed to make context current: %s", get_egl_error_string());
  279. goto fail_make_current;
  280. }
  281. if (!gladLoadGL()) {
  282. blog(LOG_ERROR, "Failed to load OpenGL entry functions.");
  283. goto fail_load_gl;
  284. }
  285. plat->drm_fd = get_drm_render_node_fd(plat->edisplay);
  286. if (plat->drm_fd < 0) {
  287. blog(LOG_WARNING, "Unable to open DRM render node.");
  288. }
  289. goto success;
  290. fail_make_current:
  291. gl_context_destroy(plat);
  292. fail_context_create:
  293. fail_load_gl:
  294. if (plat->close_xdisplay)
  295. XCloseDisplay(plat->xdisplay);
  296. fail_display_open:
  297. bfree(plat);
  298. plat = NULL;
  299. success:
  300. UNUSED_PARAMETER(adapter);
  301. return plat;
  302. }
  303. static void gl_x11_egl_platform_destroy(struct gl_platform *plat)
  304. {
  305. if (!plat)
  306. return;
  307. gl_context_destroy(plat);
  308. eglTerminate(plat->edisplay);
  309. if (plat->close_xdisplay)
  310. XCloseDisplay(plat->xdisplay);
  311. close_drm_render_node_fd(plat->drm_fd);
  312. bfree(plat);
  313. }
  314. static bool gl_x11_egl_platform_init_swapchain(struct gs_swap_chain *swap)
  315. {
  316. const struct gl_platform *plat = swap->device->plat;
  317. Display *display = plat->xdisplay;
  318. xcb_connection_t *xcb_conn = XGetXCBConnection(display);
  319. xcb_window_t wid = xcb_generate_id(xcb_conn);
  320. xcb_window_t parent = swap->info.window.id;
  321. xcb_get_geometry_reply_t *geometry = get_window_geometry(xcb_conn, parent);
  322. bool status = false;
  323. int visual;
  324. if (!geometry)
  325. goto fail_geometry_request;
  326. {
  327. if (!eglGetConfigAttrib(plat->edisplay, plat->config, EGL_NATIVE_VISUAL_ID, (EGLint *)&visual)) {
  328. blog(LOG_ERROR, "Cannot get visual id for EGL context: %s", get_egl_error_string());
  329. goto fail_visual_id;
  330. }
  331. }
  332. xcb_colormap_t colormap = xcb_generate_id(xcb_conn);
  333. uint32_t mask = XCB_CW_BORDER_PIXEL | XCB_CW_COLORMAP;
  334. uint32_t mask_values[] = {0, colormap, 0};
  335. xcb_create_colormap(xcb_conn, XCB_COLORMAP_ALLOC_NONE, colormap, parent, visual);
  336. xcb_void_cookie_t window_cookie = xcb_create_window_checked(xcb_conn, 24 /* Hardcoded? */, wid, parent, 0, 0,
  337. geometry->width, geometry->height, 0, 0, visual,
  338. mask, mask_values);
  339. xcb_generic_error_t *err = xcb_request_check(xcb_conn, window_cookie);
  340. if (err != NULL) {
  341. char text[512];
  342. XGetErrorText(display, err->error_code, text, sizeof(text));
  343. blog(LOG_ERROR,
  344. "Swapchain window creation failed: %s"
  345. ", Major opcode: %d, Minor opcode: %d",
  346. text, err->major_code, err->minor_code);
  347. goto fail_window_surface;
  348. }
  349. const EGLSurface surface = eglCreateWindowSurface(plat->edisplay, plat->config, wid, 0);
  350. if (EGL_NO_SURFACE == surface) {
  351. blog(LOG_ERROR, "Cannot get window EGL surface: %s", get_egl_error_string());
  352. goto fail_window_surface;
  353. }
  354. swap->wi->window = wid;
  355. swap->wi->surface = surface;
  356. xcb_map_window(xcb_conn, wid);
  357. status = true;
  358. goto success;
  359. fail_window_surface:
  360. fail_visual_id:
  361. fail_geometry_request:
  362. success:
  363. free(geometry);
  364. return status;
  365. }
  366. static void gl_x11_egl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
  367. {
  368. UNUSED_PARAMETER(swap);
  369. /* Really nothing to clean up? */
  370. }
  371. static void gl_x11_egl_device_enter_context(gs_device_t *device)
  372. {
  373. const EGLContext context = device->plat->context;
  374. const EGLDisplay display = device->plat->edisplay;
  375. const EGLSurface surface = (device->cur_swap) ? device->cur_swap->wi->surface : device->plat->pbuffer;
  376. if (!eglMakeCurrent(display, surface, surface, context))
  377. blog(LOG_ERROR, "Failed to make context current: %s", get_egl_error_string());
  378. }
  379. static void gl_x11_egl_device_leave_context(gs_device_t *device)
  380. {
  381. const EGLDisplay display = device->plat->edisplay;
  382. if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
  383. blog(LOG_ERROR, "Failed to reset current context: %s", get_egl_error_string());
  384. }
  385. }
  386. static void *gl_x11_egl_device_get_device_obj(gs_device_t *device)
  387. {
  388. return device->plat->context;
  389. }
  390. static void gl_x11_egl_getclientsize(const struct gs_swap_chain *swap, uint32_t *width, uint32_t *height)
  391. {
  392. xcb_connection_t *xcb_conn = XGetXCBConnection(swap->device->plat->xdisplay);
  393. xcb_window_t window = swap->wi->window;
  394. xcb_get_geometry_reply_t *geometry = get_window_geometry(xcb_conn, window);
  395. if (geometry) {
  396. *width = geometry->width;
  397. *height = geometry->height;
  398. }
  399. free(geometry);
  400. }
  401. static void gl_x11_egl_update(gs_device_t *device)
  402. {
  403. Display *display = device->plat->xdisplay;
  404. xcb_window_t window = device->cur_swap->wi->window;
  405. uint32_t values[] = {device->cur_swap->info.cx, device->cur_swap->info.cy};
  406. xcb_configure_window(XGetXCBConnection(display), window, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT,
  407. values);
  408. }
  409. static void gl_x11_egl_clear_context(gs_device_t *device)
  410. {
  411. Display *display = device->plat->edisplay;
  412. if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
  413. blog(LOG_ERROR, "Failed to reset current context.");
  414. }
  415. }
  416. static void gl_x11_egl_device_load_swapchain(gs_device_t *device, gs_swapchain_t *swap)
  417. {
  418. if (device->cur_swap == swap)
  419. return;
  420. device->cur_swap = swap;
  421. device_enter_context(device);
  422. }
  423. static void gl_x11_egl_device_present(gs_device_t *device)
  424. {
  425. Display *display = device->plat->xdisplay;
  426. xcb_connection_t *xcb_conn = XGetXCBConnection(display);
  427. xcb_generic_event_t *xcb_event;
  428. while ((xcb_event = xcb_poll_for_event(xcb_conn))) {
  429. free(xcb_event);
  430. }
  431. if (eglSwapInterval(device->plat->edisplay, 0) == EGL_FALSE) {
  432. blog(LOG_ERROR, "eglSwapInterval failed");
  433. }
  434. if (!eglSwapBuffers(device->plat->edisplay, device->cur_swap->wi->surface))
  435. blog(LOG_ERROR, "Cannot swap EGL buffers: %s", get_egl_error_string());
  436. }
  437. static struct gs_texture *gl_x11_egl_device_texture_create_from_dmabuf(gs_device_t *device, unsigned int width,
  438. unsigned int height, uint32_t drm_format,
  439. enum gs_color_format color_format,
  440. uint32_t n_planes, const int *fds,
  441. const uint32_t *strides, const uint32_t *offsets,
  442. const uint64_t *modifiers)
  443. {
  444. struct gl_platform *plat = device->plat;
  445. return gl_egl_create_dmabuf_image(plat->edisplay, width, height, drm_format, color_format, n_planes, fds,
  446. strides, offsets, modifiers);
  447. }
  448. static struct gs_texture *gl_x11_egl_device_texture_create_from_pixmap(gs_device_t *device, uint32_t width,
  449. uint32_t height,
  450. enum gs_color_format color_format,
  451. uint32_t target, void *pixmap)
  452. {
  453. struct gl_platform *plat = device->plat;
  454. return gl_egl_create_texture_from_pixmap(plat->edisplay, width, height, color_format, target,
  455. (EGLClientBuffer)pixmap);
  456. }
  457. static bool gl_x11_egl_device_query_dmabuf_capabilities(gs_device_t *device, enum gs_dmabuf_flags *dmabuf_flags,
  458. uint32_t **drm_formats, size_t *n_formats)
  459. {
  460. struct gl_platform *plat = device->plat;
  461. return gl_egl_query_dmabuf_capabilities(plat->edisplay, dmabuf_flags, drm_formats, n_formats);
  462. }
  463. static bool gl_x11_egl_device_query_dmabuf_modifiers_for_format(gs_device_t *device, uint32_t drm_format,
  464. uint64_t **modifiers, size_t *n_modifiers)
  465. {
  466. struct gl_platform *plat = device->plat;
  467. return gl_egl_query_dmabuf_modifiers_for_format(plat->edisplay, drm_format, modifiers, n_modifiers);
  468. }
  469. static bool gl_x11_egl_enum_adapters(gs_device_t *device, bool (*callback)(void *param, const char *name, uint32_t id),
  470. void *param)
  471. {
  472. return gl_egl_enum_adapters(device->plat->edisplay, callback, param);
  473. }
  474. static bool gl_x11_egl_device_query_sync_capabilities(gs_device_t *device)
  475. {
  476. struct gl_platform *plat = device->plat;
  477. return gl_egl_query_sync_capabilities(plat->drm_fd);
  478. }
  479. static gs_sync_t *gl_x11_egl_device_sync_create(gs_device_t *device)
  480. {
  481. struct gl_platform *plat = device->plat;
  482. return gl_egl_create_sync(plat->edisplay);
  483. }
  484. static gs_sync_t *gl_x11_egl_device_sync_create_from_syncobj_timeline_point(gs_device_t *device, int syncobj_fd,
  485. uint64_t timeline_point)
  486. {
  487. struct gl_platform *plat = device->plat;
  488. return gl_egl_create_sync_from_syncobj_timeline_point(plat->edisplay, plat->drm_fd, syncobj_fd, timeline_point);
  489. }
  490. static void gl_x11_egl_device_sync_destroy(gs_device_t *device, gs_sync_t *sync)
  491. {
  492. struct gl_platform *plat = device->plat;
  493. gl_egl_device_sync_destroy(plat->edisplay, sync);
  494. }
  495. static bool gl_x11_egl_device_sync_export_syncobj_timeline_point(gs_device_t *device, gs_sync_t *sync, int syncobj_fd,
  496. uint64_t timeline_point)
  497. {
  498. struct gl_platform *plat = device->plat;
  499. return gl_egl_sync_export_syncobj_timeline_point(plat->edisplay, sync, plat->drm_fd, syncobj_fd,
  500. timeline_point);
  501. }
  502. static bool gl_x11_egl_device_sync_signal_syncobj_timeline_point(gs_device_t *device, int syncobj_fd,
  503. uint64_t timeline_point)
  504. {
  505. struct gl_platform *plat = device->plat;
  506. return gl_egl_sync_signal_syncobj_timeline_point(plat->drm_fd, syncobj_fd, timeline_point);
  507. }
  508. static bool gl_x11_egl_device_sync_wait(gs_device_t *device, gs_sync_t *sync)
  509. {
  510. struct gl_platform *plat = device->plat;
  511. return gl_egl_sync_wait(plat->edisplay, sync);
  512. }
  513. static const struct gl_winsys_vtable egl_x11_winsys_vtable = {
  514. .windowinfo_create = gl_x11_egl_windowinfo_create,
  515. .windowinfo_destroy = gl_x11_egl_windowinfo_destroy,
  516. .platform_create = gl_x11_egl_platform_create,
  517. .platform_destroy = gl_x11_egl_platform_destroy,
  518. .platform_init_swapchain = gl_x11_egl_platform_init_swapchain,
  519. .platform_cleanup_swapchain = gl_x11_egl_platform_cleanup_swapchain,
  520. .device_enter_context = gl_x11_egl_device_enter_context,
  521. .device_leave_context = gl_x11_egl_device_leave_context,
  522. .device_get_device_obj = gl_x11_egl_device_get_device_obj,
  523. .getclientsize = gl_x11_egl_getclientsize,
  524. .clear_context = gl_x11_egl_clear_context,
  525. .update = gl_x11_egl_update,
  526. .device_load_swapchain = gl_x11_egl_device_load_swapchain,
  527. .device_present = gl_x11_egl_device_present,
  528. .device_texture_create_from_dmabuf = gl_x11_egl_device_texture_create_from_dmabuf,
  529. .device_query_dmabuf_capabilities = gl_x11_egl_device_query_dmabuf_capabilities,
  530. .device_query_dmabuf_modifiers_for_format = gl_x11_egl_device_query_dmabuf_modifiers_for_format,
  531. .device_texture_create_from_pixmap = gl_x11_egl_device_texture_create_from_pixmap,
  532. .device_enum_adapters = gl_x11_egl_enum_adapters,
  533. .device_query_sync_capabilities = gl_x11_egl_device_query_sync_capabilities,
  534. .device_sync_create = gl_x11_egl_device_sync_create,
  535. .device_sync_create_from_syncobj_timeline_point = gl_x11_egl_device_sync_create_from_syncobj_timeline_point,
  536. .device_sync_destroy = gl_x11_egl_device_sync_destroy,
  537. .device_sync_export_syncobj_timeline_point = gl_x11_egl_device_sync_export_syncobj_timeline_point,
  538. .device_sync_signal_syncobj_timeline_point = gl_x11_egl_device_sync_signal_syncobj_timeline_point,
  539. .device_sync_wait = gl_x11_egl_device_sync_wait,
  540. };
  541. const struct gl_winsys_vtable *gl_x11_egl_get_winsys_vtable(void)
  542. {
  543. return &egl_x11_winsys_vtable;
  544. }