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- /******************************************************************************
- Copyright (C) 2014 by Zachary Lund <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include <X11/Xlib.h>
- #include <stdio.h>
- #include "gl-subsystem.h"
- #include "GL/glx_obs.h"
- static const int fb_attribs[] = {
- /* Hardcoded for now... */
- GLX_STENCIL_SIZE, 8,
- GLX_DEPTH_SIZE, 24,
- GLX_BUFFER_SIZE, 32, /* Color buffer depth */
- GLX_DOUBLEBUFFER, True,
- None
- };
- static const int ctx_attribs[] = {
- #ifdef _DEBUG
- GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
- #endif
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
- None,
- };
- struct gl_windowinfo {
- uint32_t id;
- Display *display;
- };
- struct gl_platform {
- GLXContext context;
- struct gs_swap_chain swap;
- };
- extern struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform)
- {
- return &platform->swap;
- }
- extern struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
- {
- struct gl_windowinfo *wi = bzalloc(sizeof(struct gl_windowinfo));
- wi->id = info->window.id;
- /* wi->display = info->window.display; */
- /*
- The above no longer works with Qt.
- Let's hope it continues to work.
- */
- return wi;
- }
- extern void gl_windowinfo_destroy(struct gl_windowinfo *wi)
- {
- bfree(wi);
- }
- extern void gl_getclientsize(struct gs_swap_chain *swap,
- uint32_t *width, uint32_t *height)
- {
- XWindowAttributes info = { 0 };
- XGetWindowAttributes(swap->wi->display, swap->wi->id, &info);
- *height = info.height;
- *width = info.width;
- }
- static void print_info_stuff(struct gs_init_data *info)
- {
- blog( LOG_INFO,
- "X and Y: %i %i\n"
- "Backbuffers: %i\n"
- "Color Format: %i\n"
- "ZStencil Format: %i\n"
- "Adapter: %i\n",
- info->cx, info->cy,
- info->num_backbuffers,
- info->format, info->zsformat,
- info->adapter
- );
- }
- struct gl_platform *gl_platform_create(device_t device,
- struct gs_init_data *info)
- {
- int num_configs = 0;
- int error_base = 0, event_base = 0;
- Display *display = XOpenDisplay(NULL); /* Open default screen */
- struct gl_platform *plat = bzalloc(sizeof(struct gl_platform));
- GLXFBConfig* configs;
- print_info_stuff(info);
- if (!display) {
- blog(LOG_ERROR, "Unable to find display. DISPLAY variable "
- "may not be set correctly.");
- goto fail0;
- }
- if (!glx_LoadFunctions(display, DefaultScreen(display))) {
- blog(LOG_ERROR, "Unable to load GLX entry functions.");
- goto fail0;
- }
- if (!glXQueryExtension(display, &error_base, &event_base)) {
- blog(LOG_ERROR, "GLX not supported.");
- goto fail0;
- }
- /* We require glX version 1.3 */
- {
- int major = 0, minor = 0;
-
- glXQueryVersion(display, &major, &minor);
- if (major < 1 || (major == 1 && minor < 3)) {
- blog(LOG_ERROR, "GLX version found: %i.%i\nRequired: "
- "1.3", major, minor);
- goto fail0;
- }
- }
- if (!glx_ext_ARB_create_context) {
- blog(LOG_ERROR, "ARB_GLX_create_context not supported!");
- goto fail0;
- }
- configs = glXChooseFBConfig(display, DefaultScreen(display),
- fb_attribs, &num_configs);
- if(!configs) {
- blog(LOG_ERROR, "Attribute list or screen is invalid.");
- goto fail0;
- }
- if(num_configs == 0) {
- blog(LOG_ERROR, "No framebuffer configurations found.");
- goto fail1;
- }
- /* We just use the first configuration found... as it does everything
- * we want at the very least. */
- plat->context = glXCreateContextAttribsARB(display, configs[0], NULL,
- True, ctx_attribs);
- if(!plat->context) {
- blog(LOG_ERROR, "Failed to create OpenGL context.");
- goto fail1;
- }
- if(!glXMakeCurrent(display, info->window.id, plat->context)) {
- blog(LOG_ERROR, "Failed to make context current.");
- goto fail2;
- }
- if (!ogl_LoadFunctions()) {
- blog(LOG_ERROR, "Failed to load OpenGL entry functions.");
- goto fail2;
- }
- blog(LOG_INFO, "OpenGL version: %s\n", glGetString(GL_VERSION));
- plat->swap.device = device;
- plat->swap.info = *info;
- plat->swap.wi = gl_windowinfo_create(info);
- plat->swap.wi->display = display;
- XFree(configs);
- XSync(display, False);
- return plat;
- fail2:
- glXMakeCurrent(display, None, NULL);
- glXDestroyContext(display, plat->context);
- fail1:
- XFree(configs);
- fail0:
- bfree(plat);
- return NULL;
- }
- void gl_platform_destroy(struct gl_platform *platform)
- {
- if (!platform)
- return;
- glXMakeCurrent(platform->swap.wi->display, None, NULL);
- glXDestroyContext(platform->swap.wi->display, platform->context);
- XCloseDisplay(platform->swap.wi->display);
- gl_windowinfo_destroy(platform->swap.wi);
- bfree(platform);
- }
- void device_entercontext(device_t device)
- {
- GLXContext context = device->plat->context;
- XID window = device->plat->swap.wi->id;
- Display *display = device->plat->swap.wi->display;
- if (device->cur_swap)
- device->plat->swap.wi->id = device->cur_swap->wi->id;
- if (!glXMakeCurrent(display, window, context)) {
- blog(LOG_ERROR, "Failed to make context current.");
- }
- }
- void device_leavecontext(device_t device)
- {
- Display *display = device->plat->swap.wi->display;
- if(!glXMakeCurrent(display, None, NULL)) {
- blog(LOG_ERROR, "Failed to reset current context.");
- }
- }
- void gl_update(device_t device)
- {
- /* I don't know of anything we can do here. */
- }
- void device_load_swapchain(device_t device, swapchain_t swap)
- {
- if(!swap)
- swap = &device->plat->swap;
- device->cur_swap = swap;
- }
- void device_present(device_t device)
- {
- Display *display = device->plat->swap.wi->display;
- XID window = device->plat->swap.wi->id;
- glXSwapBuffers(display, window);
- }
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