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- Compilation instructions! Temporary quick compilation instructions!
- Will give better instructions later when things are in a more complete state.
- Windows:
- - Use VS2013, as obs-studio uses C99 and C++11
- - Download latest FFmpeg repositories and Qt5 release
- - Create a windows environment variable FFmpegPath. Set it to your FFmpeg
- repo path
- - Create a windows environment variable QTDIR. Set it to your
- Qt5 install path
- - Compile FFmpeg and Qt5(Until they release a binary VS2013 version).
- They should both be compiled with VS2013.
- For compiling FFmpeg, see http://ffmpeg.org/platform.html#Windows
- - Create two directories in FFmpeg directory, lib32 and lib64. Place the
- lib files generated by FFmpeg into these directories for the respective
- architecture
- - If compiling FFmpeg with shared libraries (DLLs), place the DLLs into
- build/bin/32bit and/or build/bin/64bit respectively
- - Compile project with VS2013, and it should be good to go.
- - NOTE: Direct3D 11 library may require D3Dcompiler_47.dll to be present
- in both the obs-studio/build/bin/32bit and obs-studio/build/bin/64bit
- directories
- Mac OSX
- - Use macports or homebrew and get FFmpeg, glew and cmake.
- - In a terminal, go to the obs-studio directory create a cmbuild subdir
- and change to it, then to build, type: cmake .. && make
- - It builds in a modular structure similar to windows, where everything
- necessary to run the program is compiled to cmbuild/rundir
- - You can also use ccmake to create an app bundle, which makes it so you
- don't have to use the terminal to execute it from the correct directory
- Linux
- - If using debian-based distributions, you may have to get the latest FFmpeg
- repo -- default debian packages seem to be a bit lacking, so you might have
- to either get precompiled packages from http://deb-multimedia.org/ (or
- similar sources, use your own judgement) or get the latest FFmpeg repo,
- compile, and do a make install
- - Instructions pending -- linux code still under construction, and not yet
- fully functioning. Will add more information later
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