123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374 |
- /******************************************************************************
- Copyright (C) 2013 by Ruwen Hahn <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include <GL/glew.h>
- #include "gl-subsystem.h"
- #include <OpenGL/OpenGL.h>
- #import <Cocoa/Cocoa.h>
- #import <AppKit/AppKit.h>
- //#include "util/darray.h"
- struct gl_windowinfo {
- NSView *view;
- };
- struct gl_platform {
- NSOpenGLContext *context;
- struct gs_swap_chain swap;
- };
- static NSOpenGLContext *gl_context_create(struct gs_init_data *info)
- {
- unsigned attrib_count = 0;
- #define ADD_ATTR(x) \
- { attributes[attrib_count++] = (NSOpenGLPixelFormatAttribute)x; }
- #define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
- NSOpenGLPixelFormatAttribute attributes[40];
- switch(info->num_backbuffers) {
- case 0:
- break;
- case 1:
- ADD_ATTR(NSOpenGLPFADoubleBuffer);
- break;
- case 2:
- ADD_ATTR(NSOpenGLPFATripleBuffer);
- break;
- default:
- blog(LOG_ERROR, "Requested backbuffers (%d) not "
- "supported", info->num_backbuffers);
- }
- ADD_ATTR(NSOpenGLPFAClosestPolicy);
- ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
- int color_bits = 0;//get_color_format_bits(info->format);
- if(color_bits == 0) color_bits = 24;
- else if(color_bits < 15) color_bits = 15;
- ADD_ATTR2(NSOpenGLPFAColorSize, color_bits);
- ADD_ATTR2(NSOpenGLPFAAlphaSize, 8);
- ADD_ATTR2(NSOpenGLPFADepthSize, 16);
- ADD_ATTR(0);
- #undef ADD_ATTR2
- #undef ADD_ATTR
- NSOpenGLPixelFormat *pf;
- pf = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
- if(!pf) {
- blog(LOG_ERROR, "Failed to create pixel format");
- return NULL;
- }
- NSOpenGLContext *context;
- context = [[NSOpenGLContext alloc] initWithFormat:pf shareContext:nil];
- [pf release];
- if(!context) {
- blog(LOG_ERROR, "Failed to create context");
- return NULL;
- }
- [context setView:info->window.view];
- return context;
- }
- static inline void required_extension_error(const char *extension)
- {
- blog(LOG_ERROR, "OpenGL extension %s is required", extension);
- }
- static bool gl_init_extensions(device_t device)
- {
- glewExperimental=true;
- GLenum error = glewInit();
- if(error != GLEW_OK) {
- blog(LOG_ERROR, "glewInit failed, %u\n%s\n", error,
- glewGetErrorString(error));
- return false;
- }
- if(!GLEW_VERSION_2_1) {
- blog(LOG_ERROR, "OpenGL 2.1 minimum required by the graphics "
- "adapter");
- return false;
- }
- if(!GLEW_ARB_framebuffer_object) {
- required_extension_error("GL_ARB_framebuffer_object");
- return false;
- }
- if(!GLEW_ARB_separate_shader_objects) {
- required_extension_error("GL_ARB_separate_shader_objects");
- return false;
- }
- //something inside glew produces error code 1280 (invalid enum)
- glGetError();
- device->copy_type = COPY_TYPE_FBO_BLIT;
- return true;
- }
- static bool gl_init_default_swap(struct gl_platform *plat, device_t dev,
- struct gs_init_data *info)
- {
- if(!(plat->context = gl_context_create(info)))
- return false;
- plat->swap.device = dev;
- plat->swap.info = *info;
- plat->swap.wi = gl_windowinfo_create(info);
- return plat->swap.wi != NULL;
- }
- struct gl_platform *gl_platform_create(device_t device,
- struct gs_init_data *info)
- {
- struct gl_platform *plat = bmalloc(sizeof(struct gl_platform));
- memset(plat, 0, sizeof(struct gl_platform));
- if(!gl_init_default_swap(plat, device, info))
- goto fail;
- [plat->context makeCurrentContext];
- if(!gl_init_extensions(device))
- goto fail;
- if (GLEW_ARB_seamless_cube_map) {
- glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
- gl_success("GL_TEXTURE_CUBE_MAP_SEAMLESS");
- }
- return plat;
- fail:
- blog(LOG_ERROR, "gl_platform_create failed");
- gl_platform_destroy(plat);
- return NULL;
- }
- struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform)
- {
- if(platform)
- return &platform->swap;
- return NULL;
- }
- void gl_platform_destroy(struct gl_platform *platform)
- {
- if(!platform)
- return;
- [platform->context release];
- platform->context = nil;
- gl_windowinfo_destroy(platform->swap.wi);
- bfree(platform);
- }
- struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
- {
- if(!info)
- return NULL;
- if(!info->window.view)
- return NULL;
- struct gl_windowinfo *wi = bmalloc(sizeof(struct gl_windowinfo));
- memset(wi, 0, sizeof(struct gl_windowinfo));
- wi->view = info->window.view;
- return wi;
- }
- void gl_windowinfo_destroy(struct gl_windowinfo *wi)
- {
- if(!wi)
- return;
- wi->view = nil;
- bfree(wi);
- }
- void gl_update(device_t device)
- {
- [device->plat->context update];
- }
- void device_entercontext(device_t device)
- {
- CGLLockContext([device->plat->context CGLContextObj]);
- [device->plat->context makeCurrentContext];
- }
- void device_leavecontext(device_t device)
- {
- [NSOpenGLContext clearCurrentContext];
- CGLUnlockContext([device->plat->context CGLContextObj]);
- }
- void device_load_swapchain(device_t device, swapchain_t swap)
- {
- if(!swap)
- swap = &device->plat->swap;
- if(device->cur_swap == swap)
- return;
- device->cur_swap = swap;
- }
- void device_present(device_t device)
- {
- [device->plat->context flushBuffer];
- }
- void gl_getclientsize(struct gs_swap_chain *swap, uint32_t *width,
- uint32_t *height)
- {
- if(width) *width = swap->info.cx;
- if(height) *height = swap->info.cy;
- }
- texture_t texture_create_from_iosurface(device_t device, void *iosurf)
- {
- IOSurfaceRef ref = (IOSurfaceRef)iosurf;
- struct gs_texture_2d *tex = bmalloc(sizeof(struct gs_texture_2d));
- memset(tex, 0, sizeof(struct gs_texture_2d));
- OSType pf = IOSurfaceGetPixelFormat(ref);
- if (pf != 'BGRA')
- blog(LOG_ERROR, "Unexpected pixel format: %d (%c%c%c%c)", pf,
- pf >> 24, pf >> 16, pf >> 8, pf);
- const enum gs_color_format color_format = GS_BGRA;
- tex->base.device = device;
- tex->base.type = GS_TEXTURE_2D;
- tex->base.format = GS_BGRA;
- tex->base.levels = 1;
- tex->base.gl_format = convert_gs_format(color_format);
- tex->base.gl_internal_format = convert_gs_internal_format(color_format);
- tex->base.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- tex->base.gl_target = GL_TEXTURE_RECTANGLE;
- tex->base.is_dynamic = false;
- tex->base.is_render_target = false;
- tex->base.gen_mipmaps = false;
- tex->width = IOSurfaceGetWidth(ref);
- tex->height = IOSurfaceGetHeight(ref);
- if (!gl_gen_textures(1, &tex->base.texture))
- goto fail;
- if (!gl_bind_texture(tex->base.gl_target, tex->base.texture))
- goto fail;
- CGLError err = CGLTexImageIOSurface2D(
- [[NSOpenGLContext currentContext] CGLContextObj],
- tex->base.gl_target,
- tex->base.gl_internal_format,
- tex->width, tex->height,
- tex->base.gl_format,
- tex->base.gl_type,
- ref, 0);
-
- if(err != kCGLNoError) {
- blog(LOG_ERROR, "CGLTexImageIOSurface2D: %u, %s"
- " (texture_create_from_iosurface)",
- err, CGLErrorString(err));
- gl_success("CGLTexImageIOSurface2D");
- goto fail;
- }
- if (!gl_tex_param_i(tex->base.gl_target,
- GL_TEXTURE_MAX_LEVEL, 0))
- goto fail;
- if (!gl_bind_texture(tex->base.gl_target, 0))
- goto fail;
- return (texture_t)tex;
- fail:
- texture_destroy((texture_t)tex);
- blog(LOG_ERROR, "texture_create_from_iosurface (GL) failed");
- return NULL;
- }
- bool texture_rebind_iosurface(texture_t texture, void *iosurf)
- {
- if (!texture)
- return false;
- if (!iosurf)
- return false;
- struct gs_texture_2d *tex = (struct gs_texture_2d*)texture;
- IOSurfaceRef ref = (IOSurfaceRef)iosurf;
- OSType pf = IOSurfaceGetPixelFormat(ref);
- if (pf != 'BGRA')
- blog(LOG_ERROR, "Unexpected pixel format: %d (%c%c%c%c)", pf,
- pf >> 24, pf >> 16, pf >> 8, pf);
- if (tex->width != IOSurfaceGetWidth(ref) ||
- tex->height != IOSurfaceGetHeight(ref))
- return false;
- if (!gl_bind_texture(tex->base.gl_target, tex->base.texture))
- return false;
- CGLError err = CGLTexImageIOSurface2D(
- [[NSOpenGLContext currentContext] CGLContextObj],
- tex->base.gl_target,
- tex->base.gl_internal_format,
- tex->width, tex->height,
- tex->base.gl_format,
- tex->base.gl_type,
- ref, 0);
-
- if(err != kCGLNoError) {
- blog(LOG_ERROR, "CGLTexImageIOSurface2D: %u, %s"
- " (texture_rebind_iosurface)",
- err, CGLErrorString(err));
- gl_success("CGLTexImageIOSurface2D");
- return false;
- }
- if (!gl_bind_texture(tex->base.gl_target, 0))
- return false;
- return true;
- }
|