obs-source-transition.c 30 KB

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  1. /******************************************************************************
  2. Copyright (C) 2023 by Lain Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs-internal.h"
  15. #include "util/util_uint64.h"
  16. #include "graphics/math-extra.h"
  17. #define lock_transition(transition) \
  18. pthread_mutex_lock(&transition->transition_mutex);
  19. #define unlock_transition(transition) \
  20. pthread_mutex_unlock(&transition->transition_mutex);
  21. #define trylock_textures(transition) \
  22. pthread_mutex_trylock(&transition->transition_tex_mutex)
  23. #define lock_textures(transition) \
  24. pthread_mutex_lock(&transition->transition_tex_mutex)
  25. #define unlock_textures(transition) \
  26. pthread_mutex_unlock(&transition->transition_tex_mutex)
  27. static inline bool transition_valid(const obs_source_t *transition,
  28. const char *func)
  29. {
  30. if (!obs_ptr_valid(transition, func))
  31. return false;
  32. else if (transition->info.type != OBS_SOURCE_TYPE_TRANSITION)
  33. return false;
  34. return true;
  35. }
  36. bool obs_transition_init(obs_source_t *transition)
  37. {
  38. pthread_mutex_init_value(&transition->transition_mutex);
  39. pthread_mutex_init_value(&transition->transition_tex_mutex);
  40. if (pthread_mutex_init(&transition->transition_mutex, NULL) != 0)
  41. return false;
  42. if (pthread_mutex_init(&transition->transition_tex_mutex, NULL) != 0)
  43. return false;
  44. transition->transition_alignment = OBS_ALIGN_LEFT | OBS_ALIGN_TOP;
  45. transition->transition_texrender[0] =
  46. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  47. transition->transition_texrender[1] =
  48. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  49. transition->transition_source_active[0] = true;
  50. return transition->transition_texrender[0] != NULL &&
  51. transition->transition_texrender[1] != NULL;
  52. }
  53. void obs_transition_free(obs_source_t *transition)
  54. {
  55. pthread_mutex_destroy(&transition->transition_mutex);
  56. pthread_mutex_destroy(&transition->transition_tex_mutex);
  57. gs_enter_context(obs->video.graphics);
  58. gs_texrender_destroy(transition->transition_texrender[0]);
  59. gs_texrender_destroy(transition->transition_texrender[1]);
  60. gs_leave_context();
  61. }
  62. void obs_transition_clear(obs_source_t *transition)
  63. {
  64. obs_source_t *s[2];
  65. bool active[2];
  66. if (!transition_valid(transition, "obs_transition_clear"))
  67. return;
  68. lock_transition(transition);
  69. for (size_t i = 0; i < 2; i++) {
  70. s[i] = transition->transition_sources[i];
  71. active[i] = transition->transition_source_active[i];
  72. transition->transition_sources[i] = NULL;
  73. transition->transition_source_active[i] = false;
  74. }
  75. transition->transitioning_video = false;
  76. transition->transitioning_audio = false;
  77. unlock_transition(transition);
  78. for (size_t i = 0; i < 2; i++) {
  79. if (s[i] && active[i])
  80. obs_source_remove_active_child(transition, s[i]);
  81. obs_source_release(s[i]);
  82. }
  83. }
  84. void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy);
  85. static inline uint32_t get_cx(obs_source_t *tr)
  86. {
  87. return tr->transition_cx ? tr->transition_cx : tr->transition_actual_cx;
  88. }
  89. static inline uint32_t get_cy(obs_source_t *tr)
  90. {
  91. return tr->transition_cy ? tr->transition_cy : tr->transition_actual_cy;
  92. }
  93. static void recalculate_transition_matrix(obs_source_t *tr, size_t idx)
  94. {
  95. obs_source_t *child;
  96. struct matrix4 mat;
  97. struct vec2 pos;
  98. struct vec2 scale;
  99. float tr_cx = (float)get_cx(tr);
  100. float tr_cy = (float)get_cy(tr);
  101. float source_cx;
  102. float source_cy;
  103. float tr_aspect = tr_cx / tr_cy;
  104. float source_aspect;
  105. enum obs_transition_scale_type scale_type = tr->transition_scale_type;
  106. lock_transition(tr);
  107. child = tr->transition_sources[idx];
  108. if (!child) {
  109. unlock_transition(tr);
  110. return;
  111. }
  112. source_cx = (float)obs_source_get_width(child);
  113. source_cy = (float)obs_source_get_height(child);
  114. unlock_transition(tr);
  115. if (source_cx == 0.0f || source_cy == 0.0f)
  116. return;
  117. source_aspect = source_cx / source_cy;
  118. if (scale_type == OBS_TRANSITION_SCALE_MAX_ONLY) {
  119. if (source_cx > tr_cx || source_cy > tr_cy) {
  120. scale_type = OBS_TRANSITION_SCALE_ASPECT;
  121. } else {
  122. scale.x = 1.0f;
  123. scale.y = 1.0f;
  124. }
  125. }
  126. if (scale_type == OBS_TRANSITION_SCALE_ASPECT) {
  127. bool use_width = tr_aspect < source_aspect;
  128. scale.x = scale.y = use_width ? tr_cx / source_cx
  129. : tr_cy / source_cy;
  130. } else if (scale_type == OBS_TRANSITION_SCALE_STRETCH) {
  131. scale.x = tr_cx / source_cx;
  132. scale.y = tr_cy / source_cy;
  133. }
  134. source_cx *= scale.x;
  135. source_cy *= scale.y;
  136. vec2_zero(&pos);
  137. add_alignment(&pos, tr->transition_alignment, (int)(tr_cx - source_cx),
  138. (int)(tr_cy - source_cy));
  139. matrix4_identity(&mat);
  140. matrix4_scale3f(&mat, &mat, scale.x, scale.y, 1.0f);
  141. matrix4_translate3f(&mat, &mat, pos.x, pos.y, 0.0f);
  142. matrix4_copy(&tr->transition_matrices[idx], &mat);
  143. }
  144. static inline void recalculate_transition_matrices(obs_source_t *transition)
  145. {
  146. recalculate_transition_matrix(transition, 0);
  147. recalculate_transition_matrix(transition, 1);
  148. }
  149. static void recalculate_transition_size(obs_source_t *transition)
  150. {
  151. uint32_t cx = 0, cy = 0;
  152. obs_source_t *child;
  153. lock_transition(transition);
  154. for (size_t i = 0; i < 2; i++) {
  155. child = transition->transition_sources[i];
  156. if (child) {
  157. uint32_t new_cx = obs_source_get_width(child);
  158. uint32_t new_cy = obs_source_get_height(child);
  159. if (new_cx > cx)
  160. cx = new_cx;
  161. if (new_cy > cy)
  162. cy = new_cy;
  163. }
  164. }
  165. unlock_transition(transition);
  166. transition->transition_actual_cx = cx;
  167. transition->transition_actual_cy = cy;
  168. }
  169. void obs_transition_tick(obs_source_t *transition, float t)
  170. {
  171. recalculate_transition_size(transition);
  172. recalculate_transition_matrices(transition);
  173. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL) {
  174. if (transition->transition_manual_torque == 0.0f) {
  175. transition->transition_manual_val =
  176. transition->transition_manual_target;
  177. } else {
  178. transition->transition_manual_val = calc_torquef(
  179. transition->transition_manual_val,
  180. transition->transition_manual_target,
  181. transition->transition_manual_torque,
  182. transition->transition_manual_clamp, t);
  183. }
  184. }
  185. if (trylock_textures(transition) == 0) {
  186. gs_texrender_reset(transition->transition_texrender[0]);
  187. gs_texrender_reset(transition->transition_texrender[1]);
  188. unlock_textures(transition);
  189. }
  190. }
  191. static void
  192. set_source(obs_source_t *transition, enum obs_transition_target target,
  193. obs_source_t *new_child,
  194. bool (*callback)(obs_source_t *t, size_t idx, obs_source_t *c))
  195. {
  196. size_t idx = (size_t)target;
  197. obs_source_t *old_child;
  198. bool add_success = true;
  199. bool already_active;
  200. if (new_child)
  201. new_child = obs_source_get_ref(new_child);
  202. lock_transition(transition);
  203. old_child = transition->transition_sources[idx];
  204. if (new_child == old_child) {
  205. unlock_transition(transition);
  206. obs_source_release(new_child);
  207. return;
  208. }
  209. already_active = transition->transition_source_active[idx];
  210. if (already_active) {
  211. if (new_child)
  212. add_success = obs_source_add_active_child(transition,
  213. new_child);
  214. if (old_child && add_success)
  215. obs_source_remove_active_child(transition, old_child);
  216. }
  217. if (callback && add_success)
  218. add_success = callback(transition, idx, new_child);
  219. transition->transition_sources[idx] = add_success ? new_child : NULL;
  220. unlock_transition(transition);
  221. if (add_success) {
  222. if (transition->transition_cx == 0 ||
  223. transition->transition_cy == 0) {
  224. recalculate_transition_size(transition);
  225. recalculate_transition_matrices(transition);
  226. }
  227. } else {
  228. obs_source_release(new_child);
  229. }
  230. obs_source_release(old_child);
  231. }
  232. obs_source_t *obs_transition_get_source(obs_source_t *transition,
  233. enum obs_transition_target target)
  234. {
  235. size_t idx = (size_t)target;
  236. obs_source_t *ret;
  237. if (!transition_valid(transition, "obs_transition_get_source"))
  238. return NULL;
  239. lock_transition(transition);
  240. ret = transition->transition_sources[idx];
  241. ret = obs_source_get_ref(ret);
  242. unlock_transition(transition);
  243. return ret;
  244. }
  245. obs_source_t *obs_transition_get_active_source(obs_source_t *transition)
  246. {
  247. obs_source_t *ret;
  248. if (!transition_valid(transition, "obs_transition_get_source"))
  249. return NULL;
  250. lock_transition(transition);
  251. if (transition->transitioning_audio || transition->transitioning_video)
  252. ret = transition->transition_sources[1];
  253. else
  254. ret = transition->transition_sources[0];
  255. ret = obs_source_get_ref(ret);
  256. unlock_transition(transition);
  257. return ret;
  258. }
  259. static bool activate_transition(obs_source_t *transition, size_t idx,
  260. obs_source_t *child)
  261. {
  262. if (!transition->transition_source_active[idx]) {
  263. if (!obs_source_add_active_child(transition, child))
  264. return false;
  265. transition->transition_source_active[idx] = true;
  266. }
  267. transition->transitioning_video = true;
  268. transition->transitioning_audio = true;
  269. return true;
  270. }
  271. static inline bool transition_active(obs_source_t *transition)
  272. {
  273. return transition->transitioning_audio ||
  274. transition->transitioning_video;
  275. }
  276. bool obs_transition_start(obs_source_t *transition,
  277. enum obs_transition_mode mode, uint32_t duration_ms,
  278. obs_source_t *dest)
  279. {
  280. bool active;
  281. bool same_as_source;
  282. bool same_as_dest;
  283. bool same_mode;
  284. if (!transition_valid(transition, "obs_transition_start"))
  285. return false;
  286. lock_transition(transition);
  287. same_as_source = dest == transition->transition_sources[0];
  288. same_as_dest = dest == transition->transition_sources[1];
  289. same_mode = mode == transition->transition_mode;
  290. active = transition_active(transition);
  291. unlock_transition(transition);
  292. if (same_as_source && !active)
  293. return false;
  294. if (active && mode == OBS_TRANSITION_MODE_MANUAL && same_mode &&
  295. same_as_dest)
  296. return true;
  297. lock_transition(transition);
  298. transition->transition_mode = mode;
  299. transition->transition_manual_val = 0.0f;
  300. transition->transition_manual_target = 0.0f;
  301. unlock_transition(transition);
  302. if (transition->info.transition_start)
  303. transition->info.transition_start(transition->context.data);
  304. if (transition->transition_use_fixed_duration)
  305. duration_ms = transition->transition_fixed_duration;
  306. if (!active || (!same_as_dest && !same_as_source)) {
  307. transition->transition_start_time = os_gettime_ns();
  308. transition->transition_duration =
  309. (uint64_t)duration_ms * 1000000ULL;
  310. }
  311. set_source(transition, OBS_TRANSITION_SOURCE_B, dest,
  312. activate_transition);
  313. if (dest == NULL && same_as_dest && !same_as_source) {
  314. transition->transitioning_video = true;
  315. transition->transitioning_audio = true;
  316. }
  317. obs_source_dosignal(transition, "source_transition_start",
  318. "transition_start");
  319. recalculate_transition_size(transition);
  320. recalculate_transition_matrices(transition);
  321. return true;
  322. }
  323. void obs_transition_set_manual_torque(obs_source_t *transition, float torque,
  324. float clamp)
  325. {
  326. lock_transition(transition);
  327. transition->transition_manual_torque = torque;
  328. transition->transition_manual_clamp = clamp;
  329. unlock_transition(transition);
  330. }
  331. void obs_transition_set_manual_time(obs_source_t *transition, float t)
  332. {
  333. lock_transition(transition);
  334. transition->transition_manual_target = t;
  335. unlock_transition(transition);
  336. }
  337. void obs_transition_set(obs_source_t *transition, obs_source_t *source)
  338. {
  339. obs_source_t *s[2];
  340. bool active[2];
  341. if (!transition_valid(transition, "obs_transition_set"))
  342. return;
  343. source = obs_source_get_ref(source);
  344. lock_transition(transition);
  345. for (size_t i = 0; i < 2; i++) {
  346. s[i] = transition->transition_sources[i];
  347. active[i] = transition->transition_source_active[i];
  348. transition->transition_sources[i] = NULL;
  349. transition->transition_source_active[i] = false;
  350. }
  351. transition->transition_source_active[0] = true;
  352. transition->transition_sources[0] = source;
  353. transition->transitioning_video = false;
  354. transition->transitioning_audio = false;
  355. transition->transition_manual_val = 0.0f;
  356. transition->transition_manual_target = 0.0f;
  357. unlock_transition(transition);
  358. for (size_t i = 0; i < 2; i++) {
  359. if (s[i] && active[i])
  360. obs_source_remove_active_child(transition, s[i]);
  361. obs_source_release(s[i]);
  362. }
  363. if (source)
  364. obs_source_add_active_child(transition, source);
  365. }
  366. static float calc_time(obs_source_t *transition, uint64_t ts)
  367. {
  368. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL)
  369. return transition->transition_manual_val;
  370. uint64_t end;
  371. if (ts <= transition->transition_start_time)
  372. return 0.0f;
  373. end = transition->transition_duration;
  374. ts -= transition->transition_start_time;
  375. if (ts >= end || end == 0)
  376. return 1.0f;
  377. return (float)((long double)ts / (long double)end);
  378. }
  379. static inline float get_video_time(obs_source_t *transition)
  380. {
  381. uint64_t ts = obs->video.video_time;
  382. return calc_time(transition, ts);
  383. }
  384. float obs_transition_get_time(obs_source_t *transition)
  385. {
  386. return get_video_time(transition);
  387. }
  388. static inline gs_texture_t *get_texture(obs_source_t *transition,
  389. enum obs_transition_target target)
  390. {
  391. size_t idx = (size_t)target;
  392. return gs_texrender_get_texture(transition->transition_texrender[idx]);
  393. }
  394. void obs_transition_set_scale_type(obs_source_t *transition,
  395. enum obs_transition_scale_type type)
  396. {
  397. if (!transition_valid(transition, "obs_transition_set_scale_type"))
  398. return;
  399. transition->transition_scale_type = type;
  400. }
  401. enum obs_transition_scale_type
  402. obs_transition_get_scale_type(const obs_source_t *transition)
  403. {
  404. return transition_valid(transition, "obs_transition_get_scale_type")
  405. ? transition->transition_scale_type
  406. : OBS_TRANSITION_SCALE_MAX_ONLY;
  407. }
  408. void obs_transition_set_alignment(obs_source_t *transition, uint32_t alignment)
  409. {
  410. if (!transition_valid(transition, "obs_transition_set_alignment"))
  411. return;
  412. transition->transition_alignment = alignment;
  413. }
  414. uint32_t obs_transition_get_alignment(const obs_source_t *transition)
  415. {
  416. return transition_valid(transition, "obs_transition_get_alignment")
  417. ? transition->transition_alignment
  418. : 0;
  419. }
  420. void obs_transition_set_size(obs_source_t *transition, uint32_t cx, uint32_t cy)
  421. {
  422. if (!transition_valid(transition, "obs_transition_set_size"))
  423. return;
  424. transition->transition_cx = cx;
  425. transition->transition_cy = cy;
  426. }
  427. void obs_transition_get_size(const obs_source_t *transition, uint32_t *cx,
  428. uint32_t *cy)
  429. {
  430. if (!transition_valid(transition, "obs_transition_set_size")) {
  431. *cx = 0;
  432. *cy = 0;
  433. return;
  434. }
  435. *cx = transition->transition_cx;
  436. *cy = transition->transition_cy;
  437. }
  438. void obs_transition_save(obs_source_t *tr, obs_data_t *data)
  439. {
  440. obs_source_t *child;
  441. lock_transition(tr);
  442. child = transition_active(tr) ? tr->transition_sources[1]
  443. : tr->transition_sources[0];
  444. obs_data_set_string(data, "transition_source_a",
  445. child ? child->context.name : "");
  446. obs_data_set_int(data, "transition_alignment",
  447. tr->transition_alignment);
  448. obs_data_set_int(data, "transition_mode", (int64_t)tr->transition_mode);
  449. obs_data_set_int(data, "transition_scale_type",
  450. (int64_t)tr->transition_scale_type);
  451. obs_data_set_int(data, "transition_cx", tr->transition_cx);
  452. obs_data_set_int(data, "transition_cy", tr->transition_cy);
  453. unlock_transition(tr);
  454. }
  455. void obs_transition_load(obs_source_t *tr, obs_data_t *data)
  456. {
  457. const char *name = obs_data_get_string(data, "transition_source_a");
  458. int64_t alignment = obs_data_get_int(data, "transition_alignment");
  459. int64_t mode = obs_data_get_int(data, "transition_mode");
  460. int64_t scale_type = obs_data_get_int(data, "transition_scale_type");
  461. int64_t cx = obs_data_get_int(data, "transition_cx");
  462. int64_t cy = obs_data_get_int(data, "transition_cy");
  463. obs_source_t *source = NULL;
  464. if (name) {
  465. source = obs_get_source_by_name(name);
  466. if (source) {
  467. if (!obs_source_add_active_child(tr, source)) {
  468. blog(LOG_WARNING,
  469. "Cannot set transition '%s' "
  470. "to source '%s' due to "
  471. "infinite recursion",
  472. tr->context.name, name);
  473. obs_source_release(source);
  474. source = NULL;
  475. }
  476. } else {
  477. blog(LOG_WARNING,
  478. "Failed to find source '%s' for "
  479. "transition '%s'",
  480. name, tr->context.name);
  481. }
  482. }
  483. lock_transition(tr);
  484. tr->transition_sources[0] = source;
  485. tr->transition_source_active[0] = true;
  486. tr->transition_alignment = (uint32_t)alignment;
  487. tr->transition_mode = (enum obs_transition_mode)mode;
  488. tr->transition_scale_type = (enum obs_transition_scale_type)scale_type;
  489. tr->transition_cx = (uint32_t)cx;
  490. tr->transition_cy = (uint32_t)cy;
  491. unlock_transition(tr);
  492. recalculate_transition_size(tr);
  493. recalculate_transition_matrices(tr);
  494. }
  495. struct transition_state {
  496. obs_source_t *s[2];
  497. bool transitioning_video;
  498. bool transitioning_audio;
  499. };
  500. static inline void copy_transition_state(obs_source_t *transition,
  501. struct transition_state *state)
  502. {
  503. state->s[0] = obs_source_get_ref(transition->transition_sources[0]);
  504. state->s[1] = obs_source_get_ref(transition->transition_sources[1]);
  505. state->transitioning_video = transition->transitioning_video;
  506. state->transitioning_audio = transition->transitioning_audio;
  507. }
  508. void obs_transition_enum_sources(obs_source_t *transition,
  509. obs_source_enum_proc_t cb, void *param)
  510. {
  511. lock_transition(transition);
  512. for (size_t i = 0; i < 2; i++) {
  513. if (transition->transition_sources[i])
  514. cb(transition, transition->transition_sources[i],
  515. param);
  516. }
  517. unlock_transition(transition);
  518. }
  519. static inline void render_child(obs_source_t *transition, obs_source_t *child,
  520. size_t idx, enum gs_color_space space)
  521. {
  522. uint32_t cx = get_cx(transition);
  523. uint32_t cy = get_cy(transition);
  524. struct vec4 blank;
  525. if (!child)
  526. return;
  527. enum gs_color_format format = gs_get_format_from_space(space);
  528. if (gs_texrender_get_format(transition->transition_texrender[idx]) !=
  529. format) {
  530. gs_texrender_destroy(transition->transition_texrender[idx]);
  531. transition->transition_texrender[idx] =
  532. gs_texrender_create(format, GS_ZS_NONE);
  533. }
  534. if (gs_texrender_begin_with_color_space(
  535. transition->transition_texrender[idx], cx, cy, space)) {
  536. vec4_zero(&blank);
  537. gs_clear(GS_CLEAR_COLOR, &blank, 0.0f, 0);
  538. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
  539. gs_matrix_push();
  540. gs_matrix_mul(&transition->transition_matrices[idx]);
  541. obs_source_video_render(child);
  542. gs_matrix_pop();
  543. gs_texrender_end(transition->transition_texrender[idx]);
  544. }
  545. }
  546. static void obs_transition_stop(obs_source_t *transition)
  547. {
  548. obs_source_t *old_child = transition->transition_sources[0];
  549. if (old_child && transition->transition_source_active[0])
  550. obs_source_remove_active_child(transition, old_child);
  551. obs_source_release(old_child);
  552. transition->transition_source_active[0] = true;
  553. transition->transition_source_active[1] = false;
  554. transition->transition_sources[0] = transition->transition_sources[1];
  555. transition->transition_sources[1] = NULL;
  556. }
  557. static inline void handle_stop(obs_source_t *transition)
  558. {
  559. if (transition->info.transition_stop)
  560. transition->info.transition_stop(transition->context.data);
  561. obs_source_dosignal(transition, "source_transition_stop",
  562. "transition_stop");
  563. }
  564. void obs_transition_force_stop(obs_source_t *transition)
  565. {
  566. handle_stop(transition);
  567. }
  568. void obs_transition_video_render(obs_source_t *transition,
  569. obs_transition_video_render_callback_t callback)
  570. {
  571. obs_transition_video_render2(transition, callback,
  572. obs->video.transparent_texture);
  573. }
  574. void obs_transition_video_render2(
  575. obs_source_t *transition,
  576. obs_transition_video_render_callback_t callback,
  577. gs_texture_t *placeholder_texture)
  578. {
  579. struct transition_state state;
  580. struct matrix4 matrices[2];
  581. bool locked = false;
  582. bool stopped = false;
  583. bool video_stopped = false;
  584. float t;
  585. if (!transition_valid(transition, "obs_transition_video_render"))
  586. return;
  587. t = get_video_time(transition);
  588. lock_transition(transition);
  589. if (t >= 1.0f && transition->transitioning_video) {
  590. transition->transitioning_video = false;
  591. video_stopped = true;
  592. if (!transition->transitioning_audio) {
  593. obs_transition_stop(transition);
  594. stopped = true;
  595. }
  596. }
  597. copy_transition_state(transition, &state);
  598. matrices[0] = transition->transition_matrices[0];
  599. matrices[1] = transition->transition_matrices[1];
  600. unlock_transition(transition);
  601. if (state.transitioning_video)
  602. locked = trylock_textures(transition) == 0;
  603. if (state.transitioning_video && locked && callback) {
  604. gs_texture_t *tex[2];
  605. uint32_t cx;
  606. uint32_t cy;
  607. const enum gs_color_space current_space = gs_get_color_space();
  608. const enum gs_color_space source_space =
  609. obs_source_get_color_space(transition, 1,
  610. &current_space);
  611. for (size_t i = 0; i < 2; i++) {
  612. if (state.s[i]) {
  613. render_child(transition, state.s[i], i,
  614. source_space);
  615. tex[i] = get_texture(transition, i);
  616. if (!tex[i])
  617. tex[i] = placeholder_texture;
  618. } else {
  619. tex[i] = placeholder_texture;
  620. }
  621. }
  622. cx = get_cx(transition);
  623. cy = get_cy(transition);
  624. if (cx && cy) {
  625. gs_blend_state_push();
  626. gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  627. callback(transition->context.data, tex[0], tex[1], t,
  628. cx, cy);
  629. gs_blend_state_pop();
  630. }
  631. } else if (state.transitioning_audio) {
  632. if (state.s[1]) {
  633. gs_matrix_push();
  634. gs_matrix_mul(&matrices[1]);
  635. obs_source_video_render(state.s[1]);
  636. gs_matrix_pop();
  637. }
  638. } else {
  639. if (state.s[0]) {
  640. gs_matrix_push();
  641. gs_matrix_mul(&matrices[0]);
  642. obs_source_video_render(state.s[0]);
  643. gs_matrix_pop();
  644. }
  645. }
  646. if (locked)
  647. unlock_textures(transition);
  648. obs_source_release(state.s[0]);
  649. obs_source_release(state.s[1]);
  650. if (video_stopped)
  651. obs_source_dosignal(transition, "source_transition_video_stop",
  652. "transition_video_stop");
  653. if (stopped)
  654. handle_stop(transition);
  655. }
  656. static enum gs_color_space mix_spaces(enum gs_color_space a,
  657. enum gs_color_space b)
  658. {
  659. if ((a == GS_CS_709_EXTENDED) || (a == GS_CS_709_SCRGB) ||
  660. (b == GS_CS_709_EXTENDED) || (b == GS_CS_709_SCRGB))
  661. return GS_CS_709_EXTENDED;
  662. if ((a == GS_CS_SRGB_16F) || (b == GS_CS_SRGB_16F))
  663. return GS_CS_SRGB_16F;
  664. return GS_CS_SRGB;
  665. }
  666. enum gs_color_space
  667. obs_transition_video_get_color_space(obs_source_t *transition)
  668. {
  669. obs_source_t *source0 = transition->transition_sources[0];
  670. obs_source_t *source1 = transition->transition_sources[1];
  671. const enum gs_color_space preferred_spaces[] = {
  672. GS_CS_SRGB,
  673. GS_CS_SRGB_16F,
  674. GS_CS_709_EXTENDED,
  675. };
  676. enum gs_color_space space = GS_CS_SRGB;
  677. if (source0) {
  678. space = mix_spaces(space, obs_source_get_color_space(
  679. source0,
  680. OBS_COUNTOF(preferred_spaces),
  681. preferred_spaces));
  682. }
  683. if (source1) {
  684. space = mix_spaces(space, obs_source_get_color_space(
  685. source1,
  686. OBS_COUNTOF(preferred_spaces),
  687. preferred_spaces));
  688. }
  689. return space;
  690. }
  691. bool obs_transition_video_render_direct(obs_source_t *transition,
  692. enum obs_transition_target target)
  693. {
  694. struct transition_state state;
  695. struct matrix4 matrices[2];
  696. bool stopped = false;
  697. bool video_stopped = false;
  698. bool render_b = target == OBS_TRANSITION_SOURCE_B;
  699. bool transitioning;
  700. float t;
  701. if (!transition_valid(transition, "obs_transition_video_render"))
  702. return false;
  703. t = get_video_time(transition);
  704. lock_transition(transition);
  705. if (t >= 1.0f && transition->transitioning_video) {
  706. transition->transitioning_video = false;
  707. video_stopped = true;
  708. if (!obs_source_active(transition))
  709. transition->transitioning_audio = false;
  710. if (!transition->transitioning_audio) {
  711. obs_transition_stop(transition);
  712. stopped = true;
  713. }
  714. }
  715. copy_transition_state(transition, &state);
  716. transitioning = state.transitioning_audio || state.transitioning_video;
  717. matrices[0] = transition->transition_matrices[0];
  718. matrices[1] = transition->transition_matrices[1];
  719. unlock_transition(transition);
  720. int idx = (transitioning && render_b) ? 1 : 0;
  721. if (state.s[idx]) {
  722. gs_matrix_push();
  723. gs_matrix_mul(&matrices[idx]);
  724. obs_source_video_render(state.s[idx]);
  725. gs_matrix_pop();
  726. }
  727. obs_source_release(state.s[0]);
  728. obs_source_release(state.s[1]);
  729. if (video_stopped)
  730. obs_source_dosignal(transition, "source_transition_video_stop",
  731. "transition_video_stop");
  732. if (stopped)
  733. handle_stop(transition);
  734. return transitioning;
  735. }
  736. static inline float get_sample_time(obs_source_t *transition,
  737. size_t sample_rate, size_t sample,
  738. uint64_t ts)
  739. {
  740. uint64_t sample_ts_offset =
  741. util_mul_div64(sample, 1000000000ULL, sample_rate);
  742. uint64_t i_ts = ts + sample_ts_offset;
  743. return calc_time(transition, i_ts);
  744. }
  745. static inline void mix_child(obs_source_t *transition, float *out, float *in,
  746. size_t count, size_t sample_rate, uint64_t ts,
  747. obs_transition_audio_mix_callback_t mix)
  748. {
  749. void *context_data = transition->context.data;
  750. for (size_t i = 0; i < count; i++) {
  751. float t = get_sample_time(transition, sample_rate, i, ts);
  752. out[i] += in[i] * mix(context_data, t);
  753. }
  754. }
  755. static void process_audio(obs_source_t *transition, obs_source_t *child,
  756. struct obs_source_audio_mix *audio, uint64_t min_ts,
  757. uint32_t mixers, size_t channels, size_t sample_rate,
  758. obs_transition_audio_mix_callback_t mix)
  759. {
  760. bool valid = child && !child->audio_pending && child->audio_ts;
  761. struct obs_source_audio_mix child_audio;
  762. uint64_t ts;
  763. size_t pos;
  764. if (!valid)
  765. return;
  766. ts = child->audio_ts;
  767. obs_source_get_audio_mix(child, &child_audio);
  768. pos = (size_t)ns_to_audio_frames(sample_rate, ts - min_ts);
  769. if (pos > AUDIO_OUTPUT_FRAMES)
  770. return;
  771. for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
  772. struct audio_output_data *output = &audio->output[mix_idx];
  773. struct audio_output_data *input = &child_audio.output[mix_idx];
  774. if ((mixers & (1 << mix_idx)) == 0)
  775. continue;
  776. for (size_t ch = 0; ch < channels; ch++) {
  777. float *out = output->data[ch];
  778. float *in = input->data[ch];
  779. mix_child(transition, out + pos, in,
  780. AUDIO_OUTPUT_FRAMES - pos, sample_rate, ts,
  781. mix);
  782. }
  783. }
  784. }
  785. static inline uint64_t calc_min_ts(obs_source_t *sources[2])
  786. {
  787. uint64_t min_ts = 0;
  788. for (size_t i = 0; i < 2; i++) {
  789. if (sources[i] && !sources[i]->audio_pending &&
  790. sources[i]->audio_ts) {
  791. if (!min_ts || sources[i]->audio_ts < min_ts)
  792. min_ts = sources[i]->audio_ts;
  793. }
  794. }
  795. return min_ts;
  796. }
  797. static inline bool stop_audio(obs_source_t *transition)
  798. {
  799. transition->transitioning_audio = false;
  800. if (!transition->transitioning_video) {
  801. obs_transition_stop(transition);
  802. return true;
  803. }
  804. return false;
  805. }
  806. bool obs_transition_audio_render(obs_source_t *transition, uint64_t *ts_out,
  807. struct obs_source_audio_mix *audio,
  808. uint32_t mixers, size_t channels,
  809. size_t sample_rate,
  810. obs_transition_audio_mix_callback_t mix_a,
  811. obs_transition_audio_mix_callback_t mix_b)
  812. {
  813. obs_source_t *sources[2];
  814. struct transition_state state = {0};
  815. bool stopped = false;
  816. uint64_t min_ts;
  817. float t;
  818. if (!transition_valid(transition, "obs_transition_audio_render"))
  819. return false;
  820. lock_transition(transition);
  821. sources[0] = transition->transition_sources[0];
  822. sources[1] = transition->transition_sources[1];
  823. min_ts = calc_min_ts(sources);
  824. if (min_ts) {
  825. t = calc_time(transition, min_ts);
  826. if (t >= 1.0f && transition->transitioning_audio)
  827. stopped = stop_audio(transition);
  828. sources[0] = transition->transition_sources[0];
  829. sources[1] = transition->transition_sources[1];
  830. min_ts = calc_min_ts(sources);
  831. if (min_ts)
  832. copy_transition_state(transition, &state);
  833. } else if (!transition->transitioning_video &&
  834. transition->transitioning_audio) {
  835. stopped = stop_audio(transition);
  836. }
  837. unlock_transition(transition);
  838. if (min_ts) {
  839. if (state.transitioning_audio) {
  840. if (state.s[0])
  841. process_audio(transition, state.s[0], audio,
  842. min_ts, mixers, channels,
  843. sample_rate, mix_a);
  844. if (state.s[1])
  845. process_audio(transition, state.s[1], audio,
  846. min_ts, mixers, channels,
  847. sample_rate, mix_b);
  848. } else if (state.s[0]) {
  849. memcpy(audio->output[0].data[0],
  850. state.s[0]->audio_output_buf[0][0],
  851. TOTAL_AUDIO_SIZE);
  852. }
  853. obs_source_release(state.s[0]);
  854. obs_source_release(state.s[1]);
  855. }
  856. if (stopped)
  857. handle_stop(transition);
  858. *ts_out = min_ts;
  859. return !!min_ts;
  860. }
  861. void obs_transition_enable_fixed(obs_source_t *transition, bool enable,
  862. uint32_t duration)
  863. {
  864. if (!transition_valid(transition, "obs_transition_enable_fixed"))
  865. return;
  866. transition->transition_use_fixed_duration = enable;
  867. transition->transition_fixed_duration = duration;
  868. }
  869. bool obs_transition_fixed(obs_source_t *transition)
  870. {
  871. return transition_valid(transition, "obs_transition_fixed")
  872. ? transition->transition_use_fixed_duration
  873. : false;
  874. }
  875. static inline obs_source_t *
  876. copy_source_state(obs_source_t *tr_dest, obs_source_t *tr_source, size_t idx)
  877. {
  878. obs_source_t *old_child = tr_dest->transition_sources[idx];
  879. obs_source_t *new_child =
  880. obs_source_get_ref(tr_source->transition_sources[idx]);
  881. bool active = tr_source->transition_source_active[idx];
  882. if (old_child && tr_dest->transition_source_active[idx])
  883. obs_source_remove_active_child(tr_dest, old_child);
  884. tr_dest->transition_sources[idx] = new_child;
  885. tr_dest->transition_source_active[idx] = active;
  886. if (active && new_child)
  887. obs_source_add_active_child(tr_dest, new_child);
  888. return old_child;
  889. }
  890. void obs_transition_swap_begin(obs_source_t *tr_dest, obs_source_t *tr_source)
  891. {
  892. obs_source_t *old_children[2];
  893. if (tr_dest == tr_source)
  894. return;
  895. lock_textures(tr_source);
  896. lock_textures(tr_dest);
  897. lock_transition(tr_source);
  898. lock_transition(tr_dest);
  899. for (size_t i = 0; i < 2; i++)
  900. old_children[i] = copy_source_state(tr_dest, tr_source, i);
  901. unlock_transition(tr_dest);
  902. unlock_transition(tr_source);
  903. for (size_t i = 0; i < 2; i++)
  904. obs_source_release(old_children[i]);
  905. }
  906. void obs_transition_swap_end(obs_source_t *tr_dest, obs_source_t *tr_source)
  907. {
  908. if (tr_dest == tr_source)
  909. return;
  910. obs_transition_clear(tr_source);
  911. for (size_t i = 0; i < 2; i++) {
  912. gs_texrender_t *dest = tr_dest->transition_texrender[i];
  913. gs_texrender_t *source = tr_source->transition_texrender[i];
  914. tr_dest->transition_texrender[i] = source;
  915. tr_source->transition_texrender[i] = dest;
  916. }
  917. unlock_textures(tr_dest);
  918. unlock_textures(tr_source);
  919. }