window-basic-main-scene-collections.cpp 9.2 KB

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  1. /******************************************************************************
  2. Copyright (C) 2015 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include <obs.hpp>
  15. #include <util/util.hpp>
  16. #include <QMessageBox>
  17. #include <QVariant>
  18. #include "item-widget-helpers.hpp"
  19. #include "window-basic-main.hpp"
  20. #include "window-namedialog.hpp"
  21. #include "qt-wrappers.hpp"
  22. using namespace std;
  23. void EnumSceneCollections(std::function<bool (const char *, const char *)> &&cb)
  24. {
  25. char path[512];
  26. os_glob_t *glob;
  27. int ret = GetConfigPath(path, sizeof(path),
  28. "obs-studio/basic/scenes/*.json");
  29. if (ret <= 0) {
  30. blog(LOG_WARNING, "Failed to get config path for scene "
  31. "collections");
  32. return;
  33. }
  34. if (os_glob(path, 0, &glob) != 0) {
  35. blog(LOG_WARNING, "Failed to glob scene collections");
  36. return;
  37. }
  38. for (size_t i = 0; i < glob->gl_pathc; i++) {
  39. const char *filePath = glob->gl_pathv[i].path;
  40. if (glob->gl_pathv[i].directory)
  41. continue;
  42. obs_data_t *data = obs_data_create_from_json_file_safe(filePath,
  43. "bak");
  44. std::string name = obs_data_get_string(data, "name");
  45. /* if no name found, use the file name as the name
  46. * (this only happens when switching to the new version) */
  47. if (name.empty()) {
  48. name = strrchr(filePath, '/') + 1;
  49. name.resize(name.size() - 5);
  50. }
  51. obs_data_release(data);
  52. if (!cb(name.c_str(), filePath))
  53. break;
  54. }
  55. os_globfree(glob);
  56. }
  57. static bool SceneCollectionExists(const char *findName)
  58. {
  59. bool found = false;
  60. auto func = [&](const char *name, const char*)
  61. {
  62. if (strcmp(name, findName) == 0) {
  63. found = true;
  64. return false;
  65. }
  66. return true;
  67. };
  68. EnumSceneCollections(func);
  69. return found;
  70. }
  71. static bool GetSceneCollectionName(QWidget *parent, std::string &name,
  72. std::string &file, const char *oldName = nullptr)
  73. {
  74. bool rename = oldName != nullptr;
  75. const char *title;
  76. const char *text;
  77. char path[512];
  78. size_t len;
  79. int ret;
  80. if (rename) {
  81. title = Str("Basic.Main.RenameSceneCollection.Title");
  82. text = Str("Basic.Main.AddSceneCollection.Text");
  83. } else {
  84. title = Str("Basic.Main.AddSceneCollection.Title");
  85. text = Str("Basic.Main.AddSceneCollection.Text");
  86. }
  87. for (;;) {
  88. bool success = NameDialog::AskForName(parent, title, text,
  89. name, QT_UTF8(oldName));
  90. if (!success) {
  91. return false;
  92. }
  93. if (name.empty()) {
  94. QMessageBox::information(parent,
  95. QTStr("NoNameEntered.Title"),
  96. QTStr("NoNameEntered.Text"));
  97. continue;
  98. }
  99. if (SceneCollectionExists(name.c_str())) {
  100. QMessageBox::information(parent,
  101. QTStr("NameExists.Title"),
  102. QTStr("NameExists.Text"));
  103. continue;
  104. }
  105. break;
  106. }
  107. if (!GetFileSafeName(name.c_str(), file)) {
  108. blog(LOG_WARNING, "Failed to create safe file name for '%s'",
  109. name.c_str());
  110. return false;
  111. }
  112. ret = GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes/");
  113. if (ret <= 0) {
  114. blog(LOG_WARNING, "Failed to get scene collection config path");
  115. return false;
  116. }
  117. len = file.size();
  118. file.insert(0, path);
  119. if (!GetClosestUnusedFileName(file, "json")) {
  120. blog(LOG_WARNING, "Failed to get closest file name for %s",
  121. file.c_str());
  122. return false;
  123. }
  124. file.erase(file.size() - 5, 5);
  125. file.erase(0, file.size() - len);
  126. return true;
  127. }
  128. void OBSBasic::AddSceneCollection(bool create_new)
  129. {
  130. std::string name;
  131. std::string file;
  132. if (!GetSceneCollectionName(this, name, file))
  133. return;
  134. SaveProjectNow();
  135. config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
  136. name.c_str());
  137. config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
  138. file.c_str());
  139. if (create_new) {
  140. CreateDefaultScene(false);
  141. }
  142. SaveProjectNow();
  143. RefreshSceneCollections();
  144. blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
  145. name.c_str(), create_new ? "clean" : "duplicate",
  146. file.c_str());
  147. blog(LOG_INFO, "------------------------------------------------");
  148. UpdateTitleBar();
  149. }
  150. void OBSBasic::RefreshSceneCollections()
  151. {
  152. QList<QAction*> menuActions = ui->sceneCollectionMenu->actions();
  153. int count = 0;
  154. for (int i = 0; i < menuActions.count(); i++) {
  155. QVariant v = menuActions[i]->property("fileName");
  156. if (v.typeName() != nullptr)
  157. delete menuActions[i];
  158. }
  159. const char *cur_name = config_get_string(App()->GlobalConfig(),
  160. "Basic", "SceneCollection");
  161. auto addCollection = [&](const char *name, const char *path)
  162. {
  163. std::string file = strrchr(path, '/') + 1;
  164. file.erase(file.size() - 5, 5);
  165. QAction *action = new QAction(QT_UTF8(name), this);
  166. action->setProperty("fileName", QT_UTF8(path));
  167. connect(action, &QAction::triggered,
  168. this, &OBSBasic::ChangeSceneCollection);
  169. action->setCheckable(true);
  170. action->setChecked(strcmp(name, cur_name) == 0);
  171. ui->sceneCollectionMenu->addAction(action);
  172. count++;
  173. return true;
  174. };
  175. EnumSceneCollections(addCollection);
  176. ui->actionRemoveSceneCollection->setEnabled(count > 1);
  177. }
  178. void OBSBasic::on_actionNewSceneCollection_triggered()
  179. {
  180. AddSceneCollection(true);
  181. }
  182. void OBSBasic::on_actionDupSceneCollection_triggered()
  183. {
  184. AddSceneCollection(false);
  185. }
  186. void OBSBasic::on_actionRenameSceneCollection_triggered()
  187. {
  188. std::string name;
  189. std::string file;
  190. std::string oldFile = config_get_string(App()->GlobalConfig(),
  191. "Basic", "SceneCollectionFile");
  192. const char *oldName = config_get_string(App()->GlobalConfig(),
  193. "Basic", "SceneCollection");
  194. bool success = GetSceneCollectionName(this, name, file, oldName);
  195. if (!success)
  196. return;
  197. config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
  198. name.c_str());
  199. config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
  200. file.c_str());
  201. SaveProjectNow();
  202. char path[512];
  203. int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
  204. if (ret <= 0) {
  205. blog(LOG_WARNING, "Failed to get scene collection config path");
  206. return;
  207. }
  208. oldFile.insert(0, path);
  209. oldFile += ".json";
  210. os_unlink(oldFile.c_str());
  211. oldFile += ".bak";
  212. os_unlink(oldFile.c_str());
  213. blog(LOG_INFO, "------------------------------------------------");
  214. blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
  215. name.c_str(), file.c_str());
  216. blog(LOG_INFO, "------------------------------------------------");
  217. UpdateTitleBar();
  218. RefreshSceneCollections();
  219. }
  220. void OBSBasic::on_actionRemoveSceneCollection_triggered()
  221. {
  222. std::string newName;
  223. std::string newPath;
  224. std::string oldFile = config_get_string(App()->GlobalConfig(),
  225. "Basic", "SceneCollectionFile");
  226. std::string oldName = config_get_string(App()->GlobalConfig(),
  227. "Basic", "SceneCollection");
  228. auto cb = [&](const char *name, const char *filePath)
  229. {
  230. if (strcmp(oldName.c_str(), name) != 0) {
  231. newName = name;
  232. newPath = filePath;
  233. return false;
  234. }
  235. return true;
  236. };
  237. EnumSceneCollections(cb);
  238. /* this should never be true due to menu item being grayed out */
  239. if (newPath.empty())
  240. return;
  241. QString text = QTStr("ConfirmRemove.Text");
  242. text.replace("$1", QT_UTF8(oldName.c_str()));
  243. QMessageBox::StandardButton button = QMessageBox::question(this,
  244. QTStr("ConfirmRemove.Title"), text);
  245. if (button == QMessageBox::No)
  246. return;
  247. char path[512];
  248. int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
  249. if (ret <= 0) {
  250. blog(LOG_WARNING, "Failed to get scene collection config path");
  251. return;
  252. }
  253. oldFile.insert(0, path);
  254. oldFile += ".json";
  255. os_unlink(oldFile.c_str());
  256. oldFile += ".bak";
  257. os_unlink(oldFile.c_str());
  258. Load(newPath.c_str());
  259. RefreshSceneCollections();
  260. const char *newFile = config_get_string(App()->GlobalConfig(),
  261. "Basic", "SceneCollectionFile");
  262. blog(LOG_INFO, "Removed scene collection '%s' (%s.json), "
  263. "switched to '%s' (%s.json)",
  264. oldName.c_str(), oldFile.c_str(),
  265. newName.c_str(), newFile);
  266. blog(LOG_INFO, "------------------------------------------------");
  267. UpdateTitleBar();
  268. }
  269. void OBSBasic::ChangeSceneCollection()
  270. {
  271. QAction *action = reinterpret_cast<QAction*>(sender());
  272. std::string fileName;
  273. if (!action)
  274. return;
  275. fileName = QT_TO_UTF8(action->property("fileName").value<QString>());
  276. if (fileName.empty())
  277. return;
  278. const char *oldName = config_get_string(App()->GlobalConfig(),
  279. "Basic", "SceneCollection");
  280. if (action->text().compare(QT_UTF8(oldName)) == 0) {
  281. action->setChecked(true);
  282. return;
  283. }
  284. SaveProjectNow();
  285. Load(fileName.c_str());
  286. RefreshSceneCollections();
  287. const char *newName = config_get_string(App()->GlobalConfig(),
  288. "Basic", "SceneCollection");
  289. const char *newFile = config_get_string(App()->GlobalConfig(),
  290. "Basic", "SceneCollectionFile");
  291. blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)",
  292. newName, newFile);
  293. blog(LOG_INFO, "------------------------------------------------");
  294. UpdateTitleBar();
  295. }