graphics.c 70 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110
  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include <assert.h>
  15. #include "../util/base.h"
  16. #include "../util/bmem.h"
  17. #include "../util/platform.h"
  18. #include "graphics-internal.h"
  19. #include "vec2.h"
  20. #include "vec3.h"
  21. #include "quat.h"
  22. #include "axisang.h"
  23. #include "effect-parser.h"
  24. #include "effect.h"
  25. static THREAD_LOCAL graphics_t *thread_graphics = NULL;
  26. static inline bool gs_obj_valid(const void *obj, const char *f,
  27. const char *name)
  28. {
  29. if (!obj) {
  30. blog(LOG_DEBUG, "%s: Null '%s' parameter", f, name);
  31. return false;
  32. }
  33. return true;
  34. }
  35. static inline bool gs_valid(const char *f)
  36. {
  37. if (!thread_graphics) {
  38. blog(LOG_DEBUG, "%s: called while not in a graphics context",
  39. f);
  40. return false;
  41. }
  42. return true;
  43. }
  44. #define ptr_valid(ptr, func) gs_obj_valid(ptr, func, #ptr)
  45. #define gs_valid_p(func, param1) (gs_valid(func) && ptr_valid(param1, func))
  46. #define gs_valid_p2(func, param1, param2) \
  47. (gs_valid(func) && ptr_valid(param1, func) && ptr_valid(param2, func))
  48. #define gs_valid_p3(func, param1, param2, param3) \
  49. (gs_valid(func) && ptr_valid(param1, func) && \
  50. ptr_valid(param2, func) && ptr_valid(param3, func))
  51. #define IMMEDIATE_COUNT 512
  52. void gs_enum_adapters(bool (*callback)(void *param, const char *name,
  53. uint32_t id),
  54. void *param)
  55. {
  56. graphics_t *graphics = thread_graphics;
  57. if (!gs_valid_p("gs_enum_adapters", callback))
  58. return;
  59. if (graphics->exports.device_enum_adapters) {
  60. if (graphics->exports.device_enum_adapters(callback, param)) {
  61. return;
  62. }
  63. }
  64. /* If the subsystem does not currently support device enumeration of
  65. * adapters or fails to enumerate adapters, just set it to one adapter
  66. * named "Default" */
  67. callback(param, "Default", 0);
  68. }
  69. extern void gs_init_image_deps(void);
  70. extern void gs_free_image_deps(void);
  71. bool load_graphics_imports(struct gs_exports *exports, void *module,
  72. const char *module_name);
  73. static bool graphics_init_immediate_vb(struct graphics_subsystem *graphics)
  74. {
  75. struct gs_vb_data *vbd;
  76. vbd = gs_vbdata_create();
  77. vbd->num = IMMEDIATE_COUNT;
  78. vbd->points = bmalloc(sizeof(struct vec3) * IMMEDIATE_COUNT);
  79. vbd->normals = bmalloc(sizeof(struct vec3) * IMMEDIATE_COUNT);
  80. vbd->colors = bmalloc(sizeof(uint32_t) * IMMEDIATE_COUNT);
  81. vbd->num_tex = 1;
  82. vbd->tvarray = bmalloc(sizeof(struct gs_tvertarray));
  83. vbd->tvarray[0].width = 2;
  84. vbd->tvarray[0].array = bmalloc(sizeof(struct vec2) * IMMEDIATE_COUNT);
  85. graphics->immediate_vertbuffer =
  86. graphics->exports.device_vertexbuffer_create(graphics->device,
  87. vbd, GS_DYNAMIC);
  88. if (!graphics->immediate_vertbuffer)
  89. return false;
  90. return true;
  91. }
  92. static bool graphics_init_sprite_vb(struct graphics_subsystem *graphics)
  93. {
  94. struct gs_vb_data *vbd;
  95. vbd = gs_vbdata_create();
  96. vbd->num = 4;
  97. vbd->points = bmalloc(sizeof(struct vec3) * 4);
  98. vbd->num_tex = 1;
  99. vbd->tvarray = bmalloc(sizeof(struct gs_tvertarray));
  100. vbd->tvarray[0].width = 2;
  101. vbd->tvarray[0].array = bmalloc(sizeof(struct vec2) * 4);
  102. memset(vbd->points, 0, sizeof(struct vec3) * 4);
  103. memset(vbd->tvarray[0].array, 0, sizeof(struct vec2) * 4);
  104. graphics->sprite_buffer = graphics->exports.device_vertexbuffer_create(
  105. graphics->device, vbd, GS_DYNAMIC);
  106. if (!graphics->sprite_buffer)
  107. return false;
  108. return true;
  109. }
  110. static bool graphics_init(struct graphics_subsystem *graphics)
  111. {
  112. struct matrix4 top_mat;
  113. matrix4_identity(&top_mat);
  114. da_push_back(graphics->matrix_stack, &top_mat);
  115. graphics->exports.device_enter_context(graphics->device);
  116. if (!graphics_init_immediate_vb(graphics))
  117. return false;
  118. if (!graphics_init_sprite_vb(graphics))
  119. return false;
  120. if (pthread_mutex_init(&graphics->mutex, NULL) != 0)
  121. return false;
  122. if (pthread_mutex_init(&graphics->effect_mutex, NULL) != 0)
  123. return false;
  124. graphics->exports.device_blend_function_separate(
  125. graphics->device, GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA,
  126. GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  127. graphics->cur_blend_state.enabled = true;
  128. graphics->cur_blend_state.src_c = GS_BLEND_SRCALPHA;
  129. graphics->cur_blend_state.dest_c = GS_BLEND_INVSRCALPHA;
  130. graphics->cur_blend_state.src_a = GS_BLEND_ONE;
  131. graphics->cur_blend_state.dest_a = GS_BLEND_INVSRCALPHA;
  132. graphics->exports.device_leave_context(graphics->device);
  133. gs_init_image_deps();
  134. return true;
  135. }
  136. int gs_create(graphics_t **pgraphics, const char *module, uint32_t adapter)
  137. {
  138. int errcode = GS_ERROR_FAIL;
  139. graphics_t *graphics = bzalloc(sizeof(struct graphics_subsystem));
  140. pthread_mutex_init_value(&graphics->mutex);
  141. pthread_mutex_init_value(&graphics->effect_mutex);
  142. graphics->module = os_dlopen(module);
  143. if (!graphics->module) {
  144. errcode = GS_ERROR_MODULE_NOT_FOUND;
  145. goto error;
  146. }
  147. if (!load_graphics_imports(&graphics->exports, graphics->module,
  148. module))
  149. goto error;
  150. errcode = graphics->exports.device_create(&graphics->device, adapter);
  151. if (errcode != GS_SUCCESS)
  152. goto error;
  153. if (!graphics_init(graphics)) {
  154. errcode = GS_ERROR_FAIL;
  155. goto error;
  156. }
  157. *pgraphics = graphics;
  158. return errcode;
  159. error:
  160. gs_destroy(graphics);
  161. return errcode;
  162. }
  163. extern void gs_effect_actually_destroy(gs_effect_t *effect);
  164. void gs_destroy(graphics_t *graphics)
  165. {
  166. if (!ptr_valid(graphics, "gs_destroy"))
  167. return;
  168. while (thread_graphics)
  169. gs_leave_context();
  170. if (graphics->device) {
  171. struct gs_effect *effect = graphics->first_effect;
  172. thread_graphics = graphics;
  173. graphics->exports.device_enter_context(graphics->device);
  174. while (effect) {
  175. struct gs_effect *next = effect->next;
  176. gs_effect_actually_destroy(effect);
  177. effect = next;
  178. }
  179. graphics->exports.gs_vertexbuffer_destroy(
  180. graphics->sprite_buffer);
  181. graphics->exports.gs_vertexbuffer_destroy(
  182. graphics->immediate_vertbuffer);
  183. graphics->exports.device_destroy(graphics->device);
  184. thread_graphics = NULL;
  185. }
  186. pthread_mutex_destroy(&graphics->mutex);
  187. pthread_mutex_destroy(&graphics->effect_mutex);
  188. da_free(graphics->matrix_stack);
  189. da_free(graphics->viewport_stack);
  190. da_free(graphics->blend_state_stack);
  191. if (graphics->module)
  192. os_dlclose(graphics->module);
  193. bfree(graphics);
  194. gs_free_image_deps();
  195. }
  196. void gs_enter_context(graphics_t *graphics)
  197. {
  198. if (!ptr_valid(graphics, "gs_enter_context"))
  199. return;
  200. bool is_current = thread_graphics == graphics;
  201. if (thread_graphics && !is_current) {
  202. while (thread_graphics)
  203. gs_leave_context();
  204. }
  205. if (!is_current) {
  206. pthread_mutex_lock(&graphics->mutex);
  207. graphics->exports.device_enter_context(graphics->device);
  208. thread_graphics = graphics;
  209. }
  210. os_atomic_inc_long(&graphics->ref);
  211. }
  212. void gs_leave_context(void)
  213. {
  214. if (gs_valid("gs_leave_context")) {
  215. if (!os_atomic_dec_long(&thread_graphics->ref)) {
  216. graphics_t *graphics = thread_graphics;
  217. graphics->exports.device_leave_context(
  218. graphics->device);
  219. pthread_mutex_unlock(&graphics->mutex);
  220. thread_graphics = NULL;
  221. }
  222. }
  223. }
  224. graphics_t *gs_get_context(void)
  225. {
  226. return thread_graphics;
  227. }
  228. void *gs_get_device_obj(void)
  229. {
  230. if (!gs_valid("gs_get_device_obj"))
  231. return NULL;
  232. return thread_graphics->exports.device_get_device_obj(
  233. thread_graphics->device);
  234. }
  235. const char *gs_get_device_name(void)
  236. {
  237. return gs_valid("gs_get_device_name")
  238. ? thread_graphics->exports.device_get_name()
  239. : NULL;
  240. }
  241. int gs_get_device_type(void)
  242. {
  243. return gs_valid("gs_get_device_type")
  244. ? thread_graphics->exports.device_get_type()
  245. : -1;
  246. }
  247. static inline struct matrix4 *top_matrix(graphics_t *graphics)
  248. {
  249. return graphics->matrix_stack.array + graphics->cur_matrix;
  250. }
  251. void gs_matrix_push(void)
  252. {
  253. graphics_t *graphics = thread_graphics;
  254. if (!gs_valid("gs_matrix_push"))
  255. return;
  256. struct matrix4 mat, *top_mat = top_matrix(graphics);
  257. memcpy(&mat, top_mat, sizeof(struct matrix4));
  258. da_push_back(graphics->matrix_stack, &mat);
  259. graphics->cur_matrix++;
  260. }
  261. void gs_matrix_pop(void)
  262. {
  263. graphics_t *graphics = thread_graphics;
  264. if (!gs_valid("gs_matrix_pop"))
  265. return;
  266. if (graphics->cur_matrix == 0) {
  267. blog(LOG_ERROR, "Tried to pop last matrix on stack");
  268. return;
  269. }
  270. da_erase(graphics->matrix_stack, graphics->cur_matrix);
  271. graphics->cur_matrix--;
  272. }
  273. void gs_matrix_identity(void)
  274. {
  275. struct matrix4 *top_mat;
  276. if (!gs_valid("gs_matrix_identity"))
  277. return;
  278. top_mat = top_matrix(thread_graphics);
  279. if (top_mat)
  280. matrix4_identity(top_mat);
  281. }
  282. void gs_matrix_transpose(void)
  283. {
  284. struct matrix4 *top_mat;
  285. if (!gs_valid("gs_matrix_transpose"))
  286. return;
  287. top_mat = top_matrix(thread_graphics);
  288. if (top_mat)
  289. matrix4_transpose(top_mat, top_mat);
  290. }
  291. void gs_matrix_set(const struct matrix4 *matrix)
  292. {
  293. struct matrix4 *top_mat;
  294. if (!gs_valid("gs_matrix_set"))
  295. return;
  296. top_mat = top_matrix(thread_graphics);
  297. if (top_mat)
  298. matrix4_copy(top_mat, matrix);
  299. }
  300. void gs_matrix_get(struct matrix4 *dst)
  301. {
  302. struct matrix4 *top_mat;
  303. if (!gs_valid("gs_matrix_get"))
  304. return;
  305. top_mat = top_matrix(thread_graphics);
  306. if (top_mat)
  307. matrix4_copy(dst, top_mat);
  308. }
  309. void gs_matrix_mul(const struct matrix4 *matrix)
  310. {
  311. struct matrix4 *top_mat;
  312. if (!gs_valid("gs_matrix_mul"))
  313. return;
  314. top_mat = top_matrix(thread_graphics);
  315. if (top_mat)
  316. matrix4_mul(top_mat, matrix, top_mat);
  317. }
  318. void gs_matrix_rotquat(const struct quat *rot)
  319. {
  320. struct matrix4 *top_mat;
  321. if (!gs_valid("gs_matrix_rotquat"))
  322. return;
  323. top_mat = top_matrix(thread_graphics);
  324. if (top_mat)
  325. matrix4_rotate_i(top_mat, rot, top_mat);
  326. }
  327. void gs_matrix_rotaa(const struct axisang *rot)
  328. {
  329. struct matrix4 *top_mat;
  330. if (!gs_valid("gs_matrix_rotaa"))
  331. return;
  332. top_mat = top_matrix(thread_graphics);
  333. if (top_mat)
  334. matrix4_rotate_aa_i(top_mat, rot, top_mat);
  335. }
  336. void gs_matrix_translate(const struct vec3 *pos)
  337. {
  338. struct matrix4 *top_mat;
  339. if (!gs_valid("gs_matrix_translate"))
  340. return;
  341. top_mat = top_matrix(thread_graphics);
  342. if (top_mat)
  343. matrix4_translate3v_i(top_mat, pos, top_mat);
  344. }
  345. void gs_matrix_scale(const struct vec3 *scale)
  346. {
  347. struct matrix4 *top_mat;
  348. if (!gs_valid("gs_matrix_scale"))
  349. return;
  350. top_mat = top_matrix(thread_graphics);
  351. if (top_mat)
  352. matrix4_scale_i(top_mat, scale, top_mat);
  353. }
  354. void gs_matrix_rotaa4f(float x, float y, float z, float angle)
  355. {
  356. struct matrix4 *top_mat;
  357. struct axisang aa;
  358. if (!gs_valid("gs_matrix_rotaa4f"))
  359. return;
  360. top_mat = top_matrix(thread_graphics);
  361. if (top_mat) {
  362. axisang_set(&aa, x, y, z, angle);
  363. matrix4_rotate_aa_i(top_mat, &aa, top_mat);
  364. }
  365. }
  366. void gs_matrix_translate3f(float x, float y, float z)
  367. {
  368. struct matrix4 *top_mat;
  369. struct vec3 p;
  370. if (!gs_valid("gs_matrix_translate3f"))
  371. return;
  372. top_mat = top_matrix(thread_graphics);
  373. if (top_mat) {
  374. vec3_set(&p, x, y, z);
  375. matrix4_translate3v_i(top_mat, &p, top_mat);
  376. }
  377. }
  378. void gs_matrix_scale3f(float x, float y, float z)
  379. {
  380. struct matrix4 *top_mat = top_matrix(thread_graphics);
  381. struct vec3 p;
  382. if (top_mat) {
  383. vec3_set(&p, x, y, z);
  384. matrix4_scale_i(top_mat, &p, top_mat);
  385. }
  386. }
  387. static inline void reset_immediate_arrays(graphics_t *graphics)
  388. {
  389. da_init(graphics->verts);
  390. da_init(graphics->norms);
  391. da_init(graphics->colors);
  392. for (size_t i = 0; i < 16; i++)
  393. da_init(graphics->texverts[i]);
  394. }
  395. void gs_render_start(bool b_new)
  396. {
  397. graphics_t *graphics = thread_graphics;
  398. if (!gs_valid("gs_render_start"))
  399. return;
  400. graphics->using_immediate = !b_new;
  401. reset_immediate_arrays(graphics);
  402. if (b_new) {
  403. graphics->vbd = gs_vbdata_create();
  404. } else {
  405. graphics->vbd = gs_vertexbuffer_get_data(
  406. graphics->immediate_vertbuffer);
  407. memset(graphics->vbd->colors, 0xFF,
  408. sizeof(uint32_t) * IMMEDIATE_COUNT);
  409. graphics->verts.array = graphics->vbd->points;
  410. graphics->norms.array = graphics->vbd->normals;
  411. graphics->colors.array = graphics->vbd->colors;
  412. graphics->texverts[0].array = graphics->vbd->tvarray[0].array;
  413. graphics->verts.capacity = IMMEDIATE_COUNT;
  414. graphics->norms.capacity = IMMEDIATE_COUNT;
  415. graphics->colors.capacity = IMMEDIATE_COUNT;
  416. graphics->texverts[0].capacity = IMMEDIATE_COUNT;
  417. }
  418. }
  419. static inline size_t min_size(const size_t a, const size_t b)
  420. {
  421. return (a < b) ? a : b;
  422. }
  423. void gs_render_stop(enum gs_draw_mode mode)
  424. {
  425. graphics_t *graphics = thread_graphics;
  426. size_t i, num;
  427. if (!gs_valid("gs_render_stop"))
  428. return;
  429. num = graphics->verts.num;
  430. if (!num) {
  431. if (!graphics->using_immediate) {
  432. da_free(graphics->verts);
  433. da_free(graphics->norms);
  434. da_free(graphics->colors);
  435. for (i = 0; i < 16; i++)
  436. da_free(graphics->texverts[i]);
  437. gs_vbdata_destroy(graphics->vbd);
  438. }
  439. return;
  440. }
  441. if (graphics->norms.num &&
  442. (graphics->norms.num != graphics->verts.num)) {
  443. blog(LOG_ERROR, "gs_render_stop: normal count does "
  444. "not match vertex count");
  445. num = min_size(num, graphics->norms.num);
  446. }
  447. if (graphics->colors.num &&
  448. (graphics->colors.num != graphics->verts.num)) {
  449. blog(LOG_ERROR, "gs_render_stop: color count does "
  450. "not match vertex count");
  451. num = min_size(num, graphics->colors.num);
  452. }
  453. if (graphics->texverts[0].num &&
  454. (graphics->texverts[0].num != graphics->verts.num)) {
  455. blog(LOG_ERROR, "gs_render_stop: texture vertex count does "
  456. "not match vertex count");
  457. num = min_size(num, graphics->texverts[0].num);
  458. }
  459. if (graphics->using_immediate) {
  460. gs_vertexbuffer_flush(graphics->immediate_vertbuffer);
  461. gs_load_vertexbuffer(graphics->immediate_vertbuffer);
  462. gs_load_indexbuffer(NULL);
  463. gs_draw(mode, 0, (uint32_t)num);
  464. reset_immediate_arrays(graphics);
  465. } else {
  466. gs_vertbuffer_t *vb = gs_render_save();
  467. gs_load_vertexbuffer(vb);
  468. gs_load_indexbuffer(NULL);
  469. gs_draw(mode, 0, 0);
  470. gs_vertexbuffer_destroy(vb);
  471. }
  472. graphics->vbd = NULL;
  473. }
  474. gs_vertbuffer_t *gs_render_save(void)
  475. {
  476. graphics_t *graphics = thread_graphics;
  477. size_t num_tex, i;
  478. if (!gs_valid("gs_render_save"))
  479. return NULL;
  480. if (graphics->using_immediate)
  481. return NULL;
  482. if (!graphics->verts.num) {
  483. gs_vbdata_destroy(graphics->vbd);
  484. return NULL;
  485. }
  486. for (num_tex = 0; num_tex < 16; num_tex++)
  487. if (!graphics->texverts[num_tex].num)
  488. break;
  489. graphics->vbd->points = graphics->verts.array;
  490. graphics->vbd->normals = graphics->norms.array;
  491. graphics->vbd->colors = graphics->colors.array;
  492. graphics->vbd->num = graphics->verts.num;
  493. graphics->vbd->num_tex = num_tex;
  494. if (graphics->vbd->num_tex) {
  495. graphics->vbd->tvarray =
  496. bmalloc(sizeof(struct gs_tvertarray) * num_tex);
  497. for (i = 0; i < num_tex; i++) {
  498. graphics->vbd->tvarray[i].width = 2;
  499. graphics->vbd->tvarray[i].array =
  500. graphics->texverts[i].array;
  501. }
  502. }
  503. reset_immediate_arrays(graphics);
  504. return gs_vertexbuffer_create(graphics->vbd, 0);
  505. }
  506. void gs_vertex2f(float x, float y)
  507. {
  508. struct vec3 v3;
  509. if (!gs_valid("gs_verte"))
  510. return;
  511. vec3_set(&v3, x, y, 0.0f);
  512. gs_vertex3v(&v3);
  513. }
  514. void gs_vertex3f(float x, float y, float z)
  515. {
  516. struct vec3 v3;
  517. if (!gs_valid("gs_vertex3f"))
  518. return;
  519. vec3_set(&v3, x, y, z);
  520. gs_vertex3v(&v3);
  521. }
  522. void gs_normal3f(float x, float y, float z)
  523. {
  524. struct vec3 v3;
  525. if (!gs_valid("gs_normal3f"))
  526. return;
  527. vec3_set(&v3, x, y, z);
  528. gs_normal3v(&v3);
  529. }
  530. static inline bool validvertsize(graphics_t *graphics, size_t num,
  531. const char *name)
  532. {
  533. if (graphics->using_immediate && num == IMMEDIATE_COUNT) {
  534. blog(LOG_ERROR,
  535. "%s: tried to use over %u "
  536. "for immediate rendering",
  537. name, IMMEDIATE_COUNT);
  538. return false;
  539. }
  540. return true;
  541. }
  542. void gs_color(uint32_t color)
  543. {
  544. graphics_t *graphics = thread_graphics;
  545. if (!gs_valid("gs_color"))
  546. return;
  547. if (!validvertsize(graphics, graphics->colors.num, "gs_color"))
  548. return;
  549. da_push_back(graphics->colors, &color);
  550. }
  551. void gs_texcoord(float x, float y, int unit)
  552. {
  553. struct vec2 v2;
  554. if (!gs_valid("gs_texcoord"))
  555. return;
  556. vec2_set(&v2, x, y);
  557. gs_texcoord2v(&v2, unit);
  558. }
  559. void gs_vertex2v(const struct vec2 *v)
  560. {
  561. struct vec3 v3;
  562. if (!gs_valid("gs_vertex2v"))
  563. return;
  564. vec3_set(&v3, v->x, v->y, 0.0f);
  565. gs_vertex3v(&v3);
  566. }
  567. void gs_vertex3v(const struct vec3 *v)
  568. {
  569. graphics_t *graphics = thread_graphics;
  570. if (!gs_valid("gs_vertex3v"))
  571. return;
  572. if (!validvertsize(graphics, graphics->verts.num, "gs_vertex"))
  573. return;
  574. da_push_back(graphics->verts, v);
  575. }
  576. void gs_normal3v(const struct vec3 *v)
  577. {
  578. graphics_t *graphics = thread_graphics;
  579. if (!gs_valid("gs_normal3v"))
  580. return;
  581. if (!validvertsize(graphics, graphics->norms.num, "gs_normal"))
  582. return;
  583. da_push_back(graphics->norms, v);
  584. }
  585. void gs_color4v(const struct vec4 *v)
  586. {
  587. /* TODO */
  588. UNUSED_PARAMETER(v);
  589. }
  590. void gs_texcoord2v(const struct vec2 *v, int unit)
  591. {
  592. graphics_t *graphics = thread_graphics;
  593. if (!gs_valid("gs_texcoord2v"))
  594. return;
  595. if (!validvertsize(graphics, graphics->texverts[unit].num,
  596. "gs_texcoord"))
  597. return;
  598. da_push_back(graphics->texverts[unit], v);
  599. }
  600. input_t *gs_get_input(void)
  601. {
  602. /* TODO */
  603. return NULL;
  604. }
  605. gs_effect_t *gs_get_effect(void)
  606. {
  607. if (!gs_valid("gs_get_effect"))
  608. return NULL;
  609. return thread_graphics ? thread_graphics->cur_effect : NULL;
  610. }
  611. static inline struct gs_effect *find_cached_effect(const char *filename)
  612. {
  613. struct gs_effect *effect = thread_graphics->first_effect;
  614. while (effect) {
  615. if (strcmp(effect->effect_path, filename) == 0)
  616. break;
  617. effect = effect->next;
  618. }
  619. return effect;
  620. }
  621. gs_effect_t *gs_effect_create_from_file(const char *file, char **error_string)
  622. {
  623. char *file_string;
  624. gs_effect_t *effect = NULL;
  625. if (!gs_valid_p("gs_effect_create_from_file", file))
  626. return NULL;
  627. effect = find_cached_effect(file);
  628. if (effect)
  629. return effect;
  630. file_string = os_quick_read_utf8_file(file);
  631. if (!file_string) {
  632. blog(LOG_ERROR, "Could not load effect file '%s'", file);
  633. return NULL;
  634. }
  635. effect = gs_effect_create(file_string, file, error_string);
  636. bfree(file_string);
  637. return effect;
  638. }
  639. gs_effect_t *gs_effect_create(const char *effect_string, const char *filename,
  640. char **error_string)
  641. {
  642. if (!gs_valid_p("gs_effect_create", effect_string))
  643. return NULL;
  644. struct gs_effect *effect = bzalloc(sizeof(struct gs_effect));
  645. struct effect_parser parser;
  646. bool success;
  647. effect->graphics = thread_graphics;
  648. effect->effect_path = bstrdup(filename);
  649. ep_init(&parser);
  650. success = ep_parse(&parser, effect, effect_string, filename);
  651. if (!success) {
  652. if (error_string)
  653. *error_string =
  654. error_data_buildstring(&parser.cfp.error_list);
  655. gs_effect_destroy(effect);
  656. effect = NULL;
  657. }
  658. if (effect) {
  659. pthread_mutex_lock(&thread_graphics->effect_mutex);
  660. if (effect->effect_path) {
  661. effect->cached = true;
  662. effect->next = thread_graphics->first_effect;
  663. thread_graphics->first_effect = effect;
  664. }
  665. pthread_mutex_unlock(&thread_graphics->effect_mutex);
  666. }
  667. ep_free(&parser);
  668. return effect;
  669. }
  670. gs_shader_t *gs_vertexshader_create_from_file(const char *file,
  671. char **error_string)
  672. {
  673. if (!gs_valid_p("gs_vertexshader_create_from_file", file))
  674. return NULL;
  675. char *file_string;
  676. gs_shader_t *shader = NULL;
  677. file_string = os_quick_read_utf8_file(file);
  678. if (!file_string) {
  679. blog(LOG_ERROR, "Could not load vertex shader file '%s'", file);
  680. return NULL;
  681. }
  682. shader = gs_vertexshader_create(file_string, file, error_string);
  683. bfree(file_string);
  684. return shader;
  685. }
  686. gs_shader_t *gs_pixelshader_create_from_file(const char *file,
  687. char **error_string)
  688. {
  689. char *file_string;
  690. gs_shader_t *shader = NULL;
  691. if (!gs_valid_p("gs_pixelshader_create_from_file", file))
  692. return NULL;
  693. file_string = os_quick_read_utf8_file(file);
  694. if (!file_string) {
  695. blog(LOG_ERROR, "Could not load pixel shader file '%s'", file);
  696. return NULL;
  697. }
  698. shader = gs_pixelshader_create(file_string, file, error_string);
  699. bfree(file_string);
  700. return shader;
  701. }
  702. gs_texture_t *gs_texture_create_from_file(const char *file)
  703. {
  704. enum gs_color_format format;
  705. uint32_t cx;
  706. uint32_t cy;
  707. uint8_t *data = gs_create_texture_file_data(file, &format, &cx, &cy);
  708. gs_texture_t *tex = NULL;
  709. if (data) {
  710. tex = gs_texture_create(cx, cy, format, 1,
  711. (const uint8_t **)&data, 0);
  712. bfree(data);
  713. }
  714. return tex;
  715. }
  716. static inline void assign_sprite_rect(float *start, float *end, float size,
  717. bool flip)
  718. {
  719. if (!flip) {
  720. *start = 0.0f;
  721. *end = size;
  722. } else {
  723. *start = size;
  724. *end = 0.0f;
  725. }
  726. }
  727. static inline void assign_sprite_uv(float *start, float *end, bool flip)
  728. {
  729. if (!flip) {
  730. *start = 0.0f;
  731. *end = 1.0f;
  732. } else {
  733. *start = 1.0f;
  734. *end = 0.0f;
  735. }
  736. }
  737. static void build_sprite(struct gs_vb_data *data, float fcx, float fcy,
  738. float start_u, float end_u, float start_v, float end_v)
  739. {
  740. struct vec2 *tvarray = data->tvarray[0].array;
  741. vec3_zero(data->points);
  742. vec3_set(data->points + 1, fcx, 0.0f, 0.0f);
  743. vec3_set(data->points + 2, 0.0f, fcy, 0.0f);
  744. vec3_set(data->points + 3, fcx, fcy, 0.0f);
  745. vec2_set(tvarray, start_u, start_v);
  746. vec2_set(tvarray + 1, end_u, start_v);
  747. vec2_set(tvarray + 2, start_u, end_v);
  748. vec2_set(tvarray + 3, end_u, end_v);
  749. }
  750. static inline void build_sprite_norm(struct gs_vb_data *data, float fcx,
  751. float fcy, uint32_t flip)
  752. {
  753. float start_u, end_u;
  754. float start_v, end_v;
  755. assign_sprite_uv(&start_u, &end_u, (flip & GS_FLIP_U) != 0);
  756. assign_sprite_uv(&start_v, &end_v, (flip & GS_FLIP_V) != 0);
  757. build_sprite(data, fcx, fcy, start_u, end_u, start_v, end_v);
  758. }
  759. static inline void build_subsprite_norm(struct gs_vb_data *data, float fsub_x,
  760. float fsub_y, float fsub_cx,
  761. float fsub_cy, float fcx, float fcy,
  762. uint32_t flip)
  763. {
  764. float start_u, end_u;
  765. float start_v, end_v;
  766. if ((flip & GS_FLIP_U) == 0) {
  767. start_u = fsub_x / fcx;
  768. end_u = (fsub_x + fsub_cx) / fcx;
  769. } else {
  770. start_u = (fsub_x + fsub_cx) / fcx;
  771. end_u = fsub_x / fcx;
  772. }
  773. if ((flip & GS_FLIP_V) == 0) {
  774. start_v = fsub_y / fcy;
  775. end_v = (fsub_y + fsub_cy) / fcy;
  776. } else {
  777. start_v = (fsub_y + fsub_cy) / fcy;
  778. end_v = fsub_y / fcy;
  779. }
  780. build_sprite(data, fsub_cx, fsub_cy, start_u, end_u, start_v, end_v);
  781. }
  782. static inline void build_sprite_rect(struct gs_vb_data *data, gs_texture_t *tex,
  783. float fcx, float fcy, uint32_t flip)
  784. {
  785. float start_u, end_u;
  786. float start_v, end_v;
  787. float width = (float)gs_texture_get_width(tex);
  788. float height = (float)gs_texture_get_height(tex);
  789. assign_sprite_rect(&start_u, &end_u, width, (flip & GS_FLIP_U) != 0);
  790. assign_sprite_rect(&start_v, &end_v, height, (flip & GS_FLIP_V) != 0);
  791. build_sprite(data, fcx, fcy, start_u, end_u, start_v, end_v);
  792. }
  793. void gs_draw_sprite(gs_texture_t *tex, uint32_t flip, uint32_t width,
  794. uint32_t height)
  795. {
  796. graphics_t *graphics = thread_graphics;
  797. float fcx, fcy;
  798. struct gs_vb_data *data;
  799. if (tex) {
  800. if (gs_get_texture_type(tex) != GS_TEXTURE_2D) {
  801. blog(LOG_ERROR, "A sprite must be a 2D texture");
  802. return;
  803. }
  804. } else {
  805. if (!width || !height) {
  806. blog(LOG_ERROR, "A sprite cannot be drawn without "
  807. "a width/height");
  808. return;
  809. }
  810. }
  811. fcx = width ? (float)width : (float)gs_texture_get_width(tex);
  812. fcy = height ? (float)height : (float)gs_texture_get_height(tex);
  813. data = gs_vertexbuffer_get_data(graphics->sprite_buffer);
  814. if (tex && gs_texture_is_rect(tex))
  815. build_sprite_rect(data, tex, fcx, fcy, flip);
  816. else
  817. build_sprite_norm(data, fcx, fcy, flip);
  818. gs_vertexbuffer_flush(graphics->sprite_buffer);
  819. gs_load_vertexbuffer(graphics->sprite_buffer);
  820. gs_load_indexbuffer(NULL);
  821. gs_draw(GS_TRISTRIP, 0, 0);
  822. }
  823. void gs_draw_sprite_subregion(gs_texture_t *tex, uint32_t flip, uint32_t sub_x,
  824. uint32_t sub_y, uint32_t sub_cx, uint32_t sub_cy)
  825. {
  826. graphics_t *graphics = thread_graphics;
  827. float fcx, fcy;
  828. struct gs_vb_data *data;
  829. if (tex) {
  830. if (gs_get_texture_type(tex) != GS_TEXTURE_2D) {
  831. blog(LOG_ERROR, "A sprite must be a 2D texture");
  832. return;
  833. }
  834. }
  835. fcx = (float)gs_texture_get_width(tex);
  836. fcy = (float)gs_texture_get_height(tex);
  837. data = gs_vertexbuffer_get_data(graphics->sprite_buffer);
  838. build_subsprite_norm(data, (float)sub_x, (float)sub_y, (float)sub_cx,
  839. (float)sub_cy, fcx, fcy, flip);
  840. gs_vertexbuffer_flush(graphics->sprite_buffer);
  841. gs_load_vertexbuffer(graphics->sprite_buffer);
  842. gs_load_indexbuffer(NULL);
  843. gs_draw(GS_TRISTRIP, 0, 0);
  844. }
  845. void gs_draw_cube_backdrop(gs_texture_t *cubetex, const struct quat *rot,
  846. float left, float right, float top, float bottom,
  847. float znear)
  848. {
  849. /* TODO */
  850. UNUSED_PARAMETER(cubetex);
  851. UNUSED_PARAMETER(rot);
  852. UNUSED_PARAMETER(left);
  853. UNUSED_PARAMETER(right);
  854. UNUSED_PARAMETER(top);
  855. UNUSED_PARAMETER(bottom);
  856. UNUSED_PARAMETER(znear);
  857. }
  858. void gs_reset_viewport(void)
  859. {
  860. uint32_t cx, cy;
  861. if (!gs_valid("gs_reset_viewport"))
  862. return;
  863. gs_get_size(&cx, &cy);
  864. gs_set_viewport(0, 0, (int)cx, (int)cy);
  865. }
  866. void gs_set_2d_mode(void)
  867. {
  868. uint32_t cx, cy;
  869. if (!gs_valid("gs_set_2d_mode"))
  870. return;
  871. gs_get_size(&cx, &cy);
  872. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -1.0, -1024.0f);
  873. }
  874. void gs_set_3d_mode(double fovy, double znear, double zvar)
  875. {
  876. /* TODO */
  877. UNUSED_PARAMETER(fovy);
  878. UNUSED_PARAMETER(znear);
  879. UNUSED_PARAMETER(zvar);
  880. }
  881. void gs_viewport_push(void)
  882. {
  883. if (!gs_valid("gs_viewport_push"))
  884. return;
  885. struct gs_rect *rect =
  886. da_push_back_new(thread_graphics->viewport_stack);
  887. gs_get_viewport(rect);
  888. }
  889. void gs_viewport_pop(void)
  890. {
  891. struct gs_rect *rect;
  892. if (!gs_valid("gs_viewport_pop"))
  893. return;
  894. if (!thread_graphics->viewport_stack.num)
  895. return;
  896. rect = da_end(thread_graphics->viewport_stack);
  897. gs_set_viewport(rect->x, rect->y, rect->cx, rect->cy);
  898. da_pop_back(thread_graphics->viewport_stack);
  899. }
  900. void gs_texture_set_image(gs_texture_t *tex, const uint8_t *data,
  901. uint32_t linesize, bool flip)
  902. {
  903. uint8_t *ptr;
  904. uint32_t linesize_out;
  905. size_t row_copy;
  906. size_t height;
  907. if (!gs_valid_p2("gs_texture_set_image", tex, data))
  908. return;
  909. if (!gs_texture_map(tex, &ptr, &linesize_out))
  910. return;
  911. row_copy = (linesize < linesize_out) ? linesize : linesize_out;
  912. height = gs_texture_get_height(tex);
  913. if (flip) {
  914. uint8_t *const end = ptr + height * linesize_out;
  915. data += (height - 1) * linesize;
  916. while (ptr < end) {
  917. memcpy(ptr, data, row_copy);
  918. ptr += linesize_out;
  919. data -= linesize;
  920. }
  921. } else if (linesize == linesize_out) {
  922. memcpy(ptr, data, row_copy * height);
  923. } else {
  924. uint8_t *const end = ptr + height * linesize_out;
  925. while (ptr < end) {
  926. memcpy(ptr, data, row_copy);
  927. ptr += linesize_out;
  928. data += linesize;
  929. }
  930. }
  931. gs_texture_unmap(tex);
  932. }
  933. void gs_cubetexture_set_image(gs_texture_t *cubetex, uint32_t side,
  934. const void *data, uint32_t linesize, bool invert)
  935. {
  936. /* TODO */
  937. UNUSED_PARAMETER(cubetex);
  938. UNUSED_PARAMETER(side);
  939. UNUSED_PARAMETER(data);
  940. UNUSED_PARAMETER(linesize);
  941. UNUSED_PARAMETER(invert);
  942. }
  943. void gs_perspective(float angle, float aspect, float near, float far)
  944. {
  945. graphics_t *graphics = thread_graphics;
  946. float xmin, xmax, ymin, ymax;
  947. if (!gs_valid("gs_perspective"))
  948. return;
  949. ymax = near * tanf(RAD(angle) * 0.5f);
  950. ymin = -ymax;
  951. xmin = ymin * aspect;
  952. xmax = ymax * aspect;
  953. graphics->exports.device_frustum(graphics->device, xmin, xmax, ymin,
  954. ymax, near, far);
  955. }
  956. void gs_blend_state_push(void)
  957. {
  958. graphics_t *graphics = thread_graphics;
  959. if (!gs_valid("gs_blend_state_push"))
  960. return;
  961. da_push_back(graphics->blend_state_stack, &graphics->cur_blend_state);
  962. }
  963. void gs_blend_state_pop(void)
  964. {
  965. graphics_t *graphics = thread_graphics;
  966. struct blend_state *state;
  967. if (!gs_valid("gs_blend_state_pop"))
  968. return;
  969. state = da_end(graphics->blend_state_stack);
  970. if (!state)
  971. return;
  972. gs_enable_blending(state->enabled);
  973. gs_blend_function_separate(state->src_c, state->dest_c, state->src_a,
  974. state->dest_a);
  975. da_pop_back(graphics->blend_state_stack);
  976. }
  977. void gs_reset_blend_state(void)
  978. {
  979. graphics_t *graphics = thread_graphics;
  980. if (!gs_valid("gs_preprocessor_name"))
  981. return;
  982. if (!graphics->cur_blend_state.enabled)
  983. gs_enable_blending(true);
  984. if (graphics->cur_blend_state.src_c != GS_BLEND_SRCALPHA ||
  985. graphics->cur_blend_state.dest_c != GS_BLEND_INVSRCALPHA ||
  986. graphics->cur_blend_state.src_a != GS_BLEND_ONE ||
  987. graphics->cur_blend_state.dest_a != GS_BLEND_INVSRCALPHA)
  988. gs_blend_function_separate(GS_BLEND_SRCALPHA,
  989. GS_BLEND_INVSRCALPHA, GS_BLEND_ONE,
  990. GS_BLEND_INVSRCALPHA);
  991. }
  992. /* ------------------------------------------------------------------------- */
  993. const char *gs_preprocessor_name(void)
  994. {
  995. graphics_t *graphics = thread_graphics;
  996. if (!gs_valid("gs_preprocessor_name"))
  997. return NULL;
  998. return graphics->exports.device_preprocessor_name();
  999. }
  1000. gs_swapchain_t *gs_swapchain_create(const struct gs_init_data *data)
  1001. {
  1002. struct gs_init_data new_data = *data;
  1003. graphics_t *graphics = thread_graphics;
  1004. if (!gs_valid_p("gs_swapchain_create", data))
  1005. return NULL;
  1006. if (new_data.num_backbuffers == 0)
  1007. new_data.num_backbuffers = 1;
  1008. return graphics->exports.device_swapchain_create(graphics->device,
  1009. &new_data);
  1010. }
  1011. void gs_resize(uint32_t x, uint32_t y)
  1012. {
  1013. graphics_t *graphics = thread_graphics;
  1014. if (!gs_valid("gs_resize"))
  1015. return;
  1016. graphics->exports.device_resize(graphics->device, x, y);
  1017. }
  1018. void gs_get_size(uint32_t *x, uint32_t *y)
  1019. {
  1020. graphics_t *graphics = thread_graphics;
  1021. if (!gs_valid("gs_get_size"))
  1022. return;
  1023. graphics->exports.device_get_size(graphics->device, x, y);
  1024. }
  1025. uint32_t gs_get_width(void)
  1026. {
  1027. graphics_t *graphics = thread_graphics;
  1028. if (!gs_valid("gs_get_width"))
  1029. return 0;
  1030. return graphics->exports.device_get_width(graphics->device);
  1031. }
  1032. uint32_t gs_get_height(void)
  1033. {
  1034. graphics_t *graphics = thread_graphics;
  1035. if (!gs_valid("gs_get_height"))
  1036. return 0;
  1037. return graphics->exports.device_get_height(graphics->device);
  1038. }
  1039. static inline bool is_pow2(uint32_t size)
  1040. {
  1041. return size >= 2 && (size & (size - 1)) == 0;
  1042. }
  1043. gs_texture_t *gs_texture_create(uint32_t width, uint32_t height,
  1044. enum gs_color_format color_format,
  1045. uint32_t levels, const uint8_t **data,
  1046. uint32_t flags)
  1047. {
  1048. graphics_t *graphics = thread_graphics;
  1049. bool pow2tex = is_pow2(width) && is_pow2(height);
  1050. bool uses_mipmaps = (flags & GS_BUILD_MIPMAPS || levels != 1);
  1051. if (!gs_valid("gs_texture_create"))
  1052. return NULL;
  1053. if (uses_mipmaps && !pow2tex) {
  1054. blog(LOG_WARNING, "Cannot use mipmaps with a "
  1055. "non-power-of-two texture. Disabling "
  1056. "mipmaps for this texture.");
  1057. uses_mipmaps = false;
  1058. flags &= ~GS_BUILD_MIPMAPS;
  1059. levels = 1;
  1060. }
  1061. if (uses_mipmaps && flags & GS_RENDER_TARGET) {
  1062. blog(LOG_WARNING, "Cannot use mipmaps with render targets. "
  1063. "Disabling mipmaps for this texture.");
  1064. flags &= ~GS_BUILD_MIPMAPS;
  1065. levels = 1;
  1066. }
  1067. return graphics->exports.device_texture_create(graphics->device, width,
  1068. height, color_format,
  1069. levels, data, flags);
  1070. }
  1071. #if __linux__
  1072. gs_texture_t *gs_texture_create_from_dmabuf(unsigned int width,
  1073. unsigned int height,
  1074. enum gs_color_format color_format,
  1075. uint32_t n_planes, const int *fds,
  1076. const uint32_t *strides,
  1077. const uint32_t *offsets,
  1078. const uint64_t *modifiers)
  1079. {
  1080. graphics_t *graphics = thread_graphics;
  1081. return graphics->exports.device_texture_create_from_dmabuf(
  1082. graphics->device, width, height, color_format, n_planes, fds,
  1083. strides, offsets, modifiers);
  1084. }
  1085. #endif
  1086. gs_texture_t *gs_cubetexture_create(uint32_t size,
  1087. enum gs_color_format color_format,
  1088. uint32_t levels, const uint8_t **data,
  1089. uint32_t flags)
  1090. {
  1091. graphics_t *graphics = thread_graphics;
  1092. bool pow2tex = is_pow2(size);
  1093. bool uses_mipmaps = (flags & GS_BUILD_MIPMAPS || levels != 1);
  1094. if (!gs_valid("gs_cubetexture_create"))
  1095. return NULL;
  1096. if (uses_mipmaps && !pow2tex) {
  1097. blog(LOG_WARNING, "Cannot use mipmaps with a "
  1098. "non-power-of-two texture. Disabling "
  1099. "mipmaps for this texture.");
  1100. uses_mipmaps = false;
  1101. flags &= ~GS_BUILD_MIPMAPS;
  1102. levels = 1;
  1103. }
  1104. if (uses_mipmaps && flags & GS_RENDER_TARGET) {
  1105. blog(LOG_WARNING, "Cannot use mipmaps with render targets. "
  1106. "Disabling mipmaps for this texture.");
  1107. flags &= ~GS_BUILD_MIPMAPS;
  1108. levels = 1;
  1109. data = NULL;
  1110. }
  1111. return graphics->exports.device_cubetexture_create(
  1112. graphics->device, size, color_format, levels, data, flags);
  1113. }
  1114. gs_texture_t *gs_voltexture_create(uint32_t width, uint32_t height,
  1115. uint32_t depth,
  1116. enum gs_color_format color_format,
  1117. uint32_t levels, const uint8_t **data,
  1118. uint32_t flags)
  1119. {
  1120. graphics_t *graphics = thread_graphics;
  1121. if (!gs_valid("gs_voltexture_create"))
  1122. return NULL;
  1123. return graphics->exports.device_voltexture_create(graphics->device,
  1124. width, height, depth,
  1125. color_format, levels,
  1126. data, flags);
  1127. }
  1128. gs_zstencil_t *gs_zstencil_create(uint32_t width, uint32_t height,
  1129. enum gs_zstencil_format format)
  1130. {
  1131. graphics_t *graphics = thread_graphics;
  1132. if (!gs_valid("gs_zstencil_create"))
  1133. return NULL;
  1134. return graphics->exports.device_zstencil_create(graphics->device, width,
  1135. height, format);
  1136. }
  1137. gs_stagesurf_t *gs_stagesurface_create(uint32_t width, uint32_t height,
  1138. enum gs_color_format color_format)
  1139. {
  1140. graphics_t *graphics = thread_graphics;
  1141. if (!gs_valid("gs_stagesurface_create"))
  1142. return NULL;
  1143. return graphics->exports.device_stagesurface_create(
  1144. graphics->device, width, height, color_format);
  1145. }
  1146. gs_samplerstate_t *gs_samplerstate_create(const struct gs_sampler_info *info)
  1147. {
  1148. graphics_t *graphics = thread_graphics;
  1149. if (!gs_valid_p("gs_samplerstate_create", info))
  1150. return NULL;
  1151. return graphics->exports.device_samplerstate_create(graphics->device,
  1152. info);
  1153. }
  1154. gs_shader_t *gs_vertexshader_create(const char *shader, const char *file,
  1155. char **error_string)
  1156. {
  1157. graphics_t *graphics = thread_graphics;
  1158. if (!gs_valid_p("gs_vertexshader_create", shader))
  1159. return NULL;
  1160. return graphics->exports.device_vertexshader_create(
  1161. graphics->device, shader, file, error_string);
  1162. }
  1163. gs_shader_t *gs_pixelshader_create(const char *shader, const char *file,
  1164. char **error_string)
  1165. {
  1166. graphics_t *graphics = thread_graphics;
  1167. if (!gs_valid_p("gs_pixelshader_create", shader))
  1168. return NULL;
  1169. return graphics->exports.device_pixelshader_create(
  1170. graphics->device, shader, file, error_string);
  1171. }
  1172. gs_vertbuffer_t *gs_vertexbuffer_create(struct gs_vb_data *data, uint32_t flags)
  1173. {
  1174. graphics_t *graphics = thread_graphics;
  1175. if (!gs_valid("gs_vertexbuffer_create"))
  1176. return NULL;
  1177. if (data && data->num && (flags & GS_DUP_BUFFER) != 0) {
  1178. struct gs_vb_data *new_data = gs_vbdata_create();
  1179. new_data->num = data->num;
  1180. #define DUP_VAL(val) \
  1181. do { \
  1182. if (data->val) \
  1183. new_data->val = bmemdup( \
  1184. data->val, sizeof(*data->val) * data->num); \
  1185. } while (false)
  1186. DUP_VAL(points);
  1187. DUP_VAL(normals);
  1188. DUP_VAL(tangents);
  1189. DUP_VAL(colors);
  1190. #undef DUP_VAL
  1191. if (data->tvarray && data->num_tex) {
  1192. new_data->num_tex = data->num_tex;
  1193. new_data->tvarray = bzalloc(
  1194. sizeof(struct gs_tvertarray) * data->num_tex);
  1195. for (size_t i = 0; i < data->num_tex; i++) {
  1196. struct gs_tvertarray *tv = &data->tvarray[i];
  1197. struct gs_tvertarray *new_tv =
  1198. &new_data->tvarray[i];
  1199. size_t size = tv->width * sizeof(float);
  1200. new_tv->width = tv->width;
  1201. new_tv->array =
  1202. bmemdup(tv->array, size * data->num);
  1203. }
  1204. }
  1205. data = new_data;
  1206. }
  1207. return graphics->exports.device_vertexbuffer_create(graphics->device,
  1208. data, flags);
  1209. }
  1210. gs_indexbuffer_t *gs_indexbuffer_create(enum gs_index_type type, void *indices,
  1211. size_t num, uint32_t flags)
  1212. {
  1213. graphics_t *graphics = thread_graphics;
  1214. if (!gs_valid("gs_indexbuffer_create"))
  1215. return NULL;
  1216. if (indices && num && (flags & GS_DUP_BUFFER) != 0) {
  1217. size_t size = type == GS_UNSIGNED_SHORT ? 2 : 4;
  1218. indices = bmemdup(indices, size * num);
  1219. }
  1220. return graphics->exports.device_indexbuffer_create(
  1221. graphics->device, type, indices, num, flags);
  1222. }
  1223. gs_timer_t *gs_timer_create()
  1224. {
  1225. graphics_t *graphics = thread_graphics;
  1226. if (!gs_valid("gs_timer_create"))
  1227. return NULL;
  1228. return graphics->exports.device_timer_create(graphics->device);
  1229. }
  1230. gs_timer_range_t *gs_timer_range_create()
  1231. {
  1232. graphics_t *graphics = thread_graphics;
  1233. if (!gs_valid("gs_timer_range_create"))
  1234. return NULL;
  1235. return graphics->exports.device_timer_range_create(graphics->device);
  1236. }
  1237. enum gs_texture_type gs_get_texture_type(const gs_texture_t *texture)
  1238. {
  1239. graphics_t *graphics = thread_graphics;
  1240. if (!gs_valid_p("gs_get_texture_type", texture))
  1241. return GS_TEXTURE_2D;
  1242. return graphics->exports.device_get_texture_type(texture);
  1243. }
  1244. void gs_load_vertexbuffer(gs_vertbuffer_t *vertbuffer)
  1245. {
  1246. graphics_t *graphics = thread_graphics;
  1247. if (!gs_valid("gs_load_vertexbuffer"))
  1248. return;
  1249. graphics->exports.device_load_vertexbuffer(graphics->device,
  1250. vertbuffer);
  1251. }
  1252. void gs_load_indexbuffer(gs_indexbuffer_t *indexbuffer)
  1253. {
  1254. graphics_t *graphics = thread_graphics;
  1255. if (!gs_valid("gs_load_indexbuffer"))
  1256. return;
  1257. graphics->exports.device_load_indexbuffer(graphics->device,
  1258. indexbuffer);
  1259. }
  1260. void gs_load_texture(gs_texture_t *tex, int unit)
  1261. {
  1262. graphics_t *graphics = thread_graphics;
  1263. if (!gs_valid("gs_load_texture"))
  1264. return;
  1265. graphics->exports.device_load_texture(graphics->device, tex, unit);
  1266. }
  1267. void gs_load_samplerstate(gs_samplerstate_t *samplerstate, int unit)
  1268. {
  1269. graphics_t *graphics = thread_graphics;
  1270. if (!gs_valid("gs_load_samplerstate"))
  1271. return;
  1272. graphics->exports.device_load_samplerstate(graphics->device,
  1273. samplerstate, unit);
  1274. }
  1275. void gs_load_vertexshader(gs_shader_t *vertshader)
  1276. {
  1277. graphics_t *graphics = thread_graphics;
  1278. if (!gs_valid("gs_load_vertexshader"))
  1279. return;
  1280. graphics->exports.device_load_vertexshader(graphics->device,
  1281. vertshader);
  1282. }
  1283. void gs_load_pixelshader(gs_shader_t *pixelshader)
  1284. {
  1285. graphics_t *graphics = thread_graphics;
  1286. if (!gs_valid("gs_load_pixelshader"))
  1287. return;
  1288. graphics->exports.device_load_pixelshader(graphics->device,
  1289. pixelshader);
  1290. }
  1291. void gs_load_default_samplerstate(bool b_3d, int unit)
  1292. {
  1293. graphics_t *graphics = thread_graphics;
  1294. if (!gs_valid("gs_load_default_samplerstate"))
  1295. return;
  1296. graphics->exports.device_load_default_samplerstate(graphics->device,
  1297. b_3d, unit);
  1298. }
  1299. gs_shader_t *gs_get_vertex_shader(void)
  1300. {
  1301. graphics_t *graphics = thread_graphics;
  1302. if (!gs_valid("gs_get_vertex_shader"))
  1303. return NULL;
  1304. return graphics->exports.device_get_vertex_shader(graphics->device);
  1305. }
  1306. gs_shader_t *gs_get_pixel_shader(void)
  1307. {
  1308. graphics_t *graphics = thread_graphics;
  1309. if (!gs_valid("gs_get_pixel_shader"))
  1310. return NULL;
  1311. return graphics->exports.device_get_pixel_shader(graphics->device);
  1312. }
  1313. gs_texture_t *gs_get_render_target(void)
  1314. {
  1315. graphics_t *graphics = thread_graphics;
  1316. if (!gs_valid("gs_get_render_target"))
  1317. return NULL;
  1318. return graphics->exports.device_get_render_target(graphics->device);
  1319. }
  1320. gs_zstencil_t *gs_get_zstencil_target(void)
  1321. {
  1322. graphics_t *graphics = thread_graphics;
  1323. if (!gs_valid("gs_get_zstencil_target"))
  1324. return NULL;
  1325. return graphics->exports.device_get_zstencil_target(graphics->device);
  1326. }
  1327. void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
  1328. {
  1329. graphics_t *graphics = thread_graphics;
  1330. if (!gs_valid("gs_set_render_target"))
  1331. return;
  1332. graphics->exports.device_set_render_target(graphics->device, tex,
  1333. zstencil);
  1334. }
  1335. void gs_set_cube_render_target(gs_texture_t *cubetex, int side,
  1336. gs_zstencil_t *zstencil)
  1337. {
  1338. graphics_t *graphics = thread_graphics;
  1339. if (!gs_valid("gs_set_cube_render_target"))
  1340. return;
  1341. graphics->exports.device_set_cube_render_target(
  1342. graphics->device, cubetex, side, zstencil);
  1343. }
  1344. void gs_enable_framebuffer_srgb(bool enable)
  1345. {
  1346. graphics_t *graphics = thread_graphics;
  1347. if (!gs_valid("gs_enable_framebuffer_srgb"))
  1348. return;
  1349. graphics->exports.device_enable_framebuffer_srgb(graphics->device,
  1350. enable);
  1351. }
  1352. bool gs_framebuffer_srgb_enabled(void)
  1353. {
  1354. graphics_t *graphics = thread_graphics;
  1355. if (!gs_valid("gs_framebuffer_srgb_enabled"))
  1356. return false;
  1357. return graphics->exports.device_framebuffer_srgb_enabled(
  1358. graphics->device);
  1359. }
  1360. bool gs_get_linear_srgb(void)
  1361. {
  1362. graphics_t *graphics = thread_graphics;
  1363. if (!gs_valid("gs_get_linear_srgb"))
  1364. return false;
  1365. return graphics->linear_srgb;
  1366. }
  1367. bool gs_set_linear_srgb(bool linear_srgb)
  1368. {
  1369. graphics_t *graphics = thread_graphics;
  1370. if (!gs_valid("gs_set_linear_srgb"))
  1371. return false;
  1372. const bool previous = graphics->linear_srgb;
  1373. graphics->linear_srgb = linear_srgb;
  1374. return previous;
  1375. }
  1376. void gs_copy_texture(gs_texture_t *dst, gs_texture_t *src)
  1377. {
  1378. graphics_t *graphics = thread_graphics;
  1379. if (!gs_valid_p2("gs_copy_texture", dst, src))
  1380. return;
  1381. graphics->exports.device_copy_texture(graphics->device, dst, src);
  1382. }
  1383. void gs_copy_texture_region(gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
  1384. gs_texture_t *src, uint32_t src_x, uint32_t src_y,
  1385. uint32_t src_w, uint32_t src_h)
  1386. {
  1387. graphics_t *graphics = thread_graphics;
  1388. if (!gs_valid_p("gs_copy_texture_region", dst))
  1389. return;
  1390. graphics->exports.device_copy_texture_region(graphics->device, dst,
  1391. dst_x, dst_y, src, src_x,
  1392. src_y, src_w, src_h);
  1393. }
  1394. void gs_stage_texture(gs_stagesurf_t *dst, gs_texture_t *src)
  1395. {
  1396. graphics_t *graphics = thread_graphics;
  1397. if (!gs_valid("gs_stage_texture"))
  1398. return;
  1399. graphics->exports.device_stage_texture(graphics->device, dst, src);
  1400. }
  1401. void gs_begin_frame(void)
  1402. {
  1403. graphics_t *graphics = thread_graphics;
  1404. if (!gs_valid("gs_begin_frame"))
  1405. return;
  1406. graphics->exports.device_begin_frame(graphics->device);
  1407. }
  1408. void gs_begin_scene(void)
  1409. {
  1410. graphics_t *graphics = thread_graphics;
  1411. if (!gs_valid("gs_begin_scene"))
  1412. return;
  1413. graphics->exports.device_begin_scene(graphics->device);
  1414. }
  1415. void gs_draw(enum gs_draw_mode draw_mode, uint32_t start_vert,
  1416. uint32_t num_verts)
  1417. {
  1418. graphics_t *graphics = thread_graphics;
  1419. if (!gs_valid("gs_draw"))
  1420. return;
  1421. graphics->exports.device_draw(graphics->device, draw_mode, start_vert,
  1422. num_verts);
  1423. }
  1424. void gs_end_scene(void)
  1425. {
  1426. graphics_t *graphics = thread_graphics;
  1427. if (!gs_valid("gs_end_scene"))
  1428. return;
  1429. graphics->exports.device_end_scene(graphics->device);
  1430. }
  1431. void gs_load_swapchain(gs_swapchain_t *swapchain)
  1432. {
  1433. graphics_t *graphics = thread_graphics;
  1434. if (!gs_valid("gs_load_swapchain"))
  1435. return;
  1436. graphics->exports.device_load_swapchain(graphics->device, swapchain);
  1437. }
  1438. void gs_clear(uint32_t clear_flags, const struct vec4 *color, float depth,
  1439. uint8_t stencil)
  1440. {
  1441. graphics_t *graphics = thread_graphics;
  1442. if (!gs_valid("gs_clear"))
  1443. return;
  1444. graphics->exports.device_clear(graphics->device, clear_flags, color,
  1445. depth, stencil);
  1446. }
  1447. void gs_present(void)
  1448. {
  1449. graphics_t *graphics = thread_graphics;
  1450. if (!gs_valid("gs_present"))
  1451. return;
  1452. graphics->exports.device_present(graphics->device);
  1453. }
  1454. void gs_flush(void)
  1455. {
  1456. graphics_t *graphics = thread_graphics;
  1457. if (!gs_valid("gs_flush"))
  1458. return;
  1459. graphics->exports.device_flush(graphics->device);
  1460. }
  1461. void gs_set_cull_mode(enum gs_cull_mode mode)
  1462. {
  1463. graphics_t *graphics = thread_graphics;
  1464. if (!gs_valid("gs_set_cull_mode"))
  1465. return;
  1466. graphics->exports.device_set_cull_mode(graphics->device, mode);
  1467. }
  1468. enum gs_cull_mode gs_get_cull_mode(void)
  1469. {
  1470. graphics_t *graphics = thread_graphics;
  1471. if (!gs_valid("gs_get_cull_mode"))
  1472. return GS_NEITHER;
  1473. return graphics->exports.device_get_cull_mode(graphics->device);
  1474. }
  1475. void gs_enable_blending(bool enable)
  1476. {
  1477. graphics_t *graphics = thread_graphics;
  1478. if (!gs_valid("gs_enable_blending"))
  1479. return;
  1480. graphics->cur_blend_state.enabled = enable;
  1481. graphics->exports.device_enable_blending(graphics->device, enable);
  1482. }
  1483. void gs_enable_depth_test(bool enable)
  1484. {
  1485. graphics_t *graphics = thread_graphics;
  1486. if (!gs_valid("gs_enable_depth_test"))
  1487. return;
  1488. graphics->exports.device_enable_depth_test(graphics->device, enable);
  1489. }
  1490. void gs_enable_stencil_test(bool enable)
  1491. {
  1492. graphics_t *graphics = thread_graphics;
  1493. if (!gs_valid("gs_enable_stencil_test"))
  1494. return;
  1495. graphics->exports.device_enable_stencil_test(graphics->device, enable);
  1496. }
  1497. void gs_enable_stencil_write(bool enable)
  1498. {
  1499. graphics_t *graphics = thread_graphics;
  1500. if (!gs_valid("gs_enable_stencil_write"))
  1501. return;
  1502. graphics->exports.device_enable_stencil_write(graphics->device, enable);
  1503. }
  1504. void gs_enable_color(bool red, bool green, bool blue, bool alpha)
  1505. {
  1506. graphics_t *graphics = thread_graphics;
  1507. if (!gs_valid("gs_enable_color"))
  1508. return;
  1509. graphics->exports.device_enable_color(graphics->device, red, green,
  1510. blue, alpha);
  1511. }
  1512. void gs_blend_function(enum gs_blend_type src, enum gs_blend_type dest)
  1513. {
  1514. graphics_t *graphics = thread_graphics;
  1515. if (!gs_valid("gs_blend_function"))
  1516. return;
  1517. graphics->cur_blend_state.src_c = src;
  1518. graphics->cur_blend_state.dest_c = dest;
  1519. graphics->cur_blend_state.src_a = src;
  1520. graphics->cur_blend_state.dest_a = dest;
  1521. graphics->exports.device_blend_function(graphics->device, src, dest);
  1522. }
  1523. void gs_blend_function_separate(enum gs_blend_type src_c,
  1524. enum gs_blend_type dest_c,
  1525. enum gs_blend_type src_a,
  1526. enum gs_blend_type dest_a)
  1527. {
  1528. graphics_t *graphics = thread_graphics;
  1529. if (!gs_valid("gs_blend_function_separate"))
  1530. return;
  1531. graphics->cur_blend_state.src_c = src_c;
  1532. graphics->cur_blend_state.dest_c = dest_c;
  1533. graphics->cur_blend_state.src_a = src_a;
  1534. graphics->cur_blend_state.dest_a = dest_a;
  1535. graphics->exports.device_blend_function_separate(
  1536. graphics->device, src_c, dest_c, src_a, dest_a);
  1537. }
  1538. void gs_depth_function(enum gs_depth_test test)
  1539. {
  1540. graphics_t *graphics = thread_graphics;
  1541. if (!gs_valid("gs_depth_function"))
  1542. return;
  1543. graphics->exports.device_depth_function(graphics->device, test);
  1544. }
  1545. void gs_stencil_function(enum gs_stencil_side side, enum gs_depth_test test)
  1546. {
  1547. graphics_t *graphics = thread_graphics;
  1548. if (!gs_valid("gs_stencil_function"))
  1549. return;
  1550. graphics->exports.device_stencil_function(graphics->device, side, test);
  1551. }
  1552. void gs_stencil_op(enum gs_stencil_side side, enum gs_stencil_op_type fail,
  1553. enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass)
  1554. {
  1555. graphics_t *graphics = thread_graphics;
  1556. if (!gs_valid("gs_stencil_op"))
  1557. return;
  1558. graphics->exports.device_stencil_op(graphics->device, side, fail, zfail,
  1559. zpass);
  1560. }
  1561. void gs_set_viewport(int x, int y, int width, int height)
  1562. {
  1563. graphics_t *graphics = thread_graphics;
  1564. if (!gs_valid("gs_set_viewport"))
  1565. return;
  1566. graphics->exports.device_set_viewport(graphics->device, x, y, width,
  1567. height);
  1568. }
  1569. void gs_get_viewport(struct gs_rect *rect)
  1570. {
  1571. graphics_t *graphics = thread_graphics;
  1572. if (!gs_valid_p("gs_get_viewport", rect))
  1573. return;
  1574. graphics->exports.device_get_viewport(graphics->device, rect);
  1575. }
  1576. void gs_set_scissor_rect(const struct gs_rect *rect)
  1577. {
  1578. graphics_t *graphics = thread_graphics;
  1579. if (!gs_valid("gs_set_scissor_rect"))
  1580. return;
  1581. graphics->exports.device_set_scissor_rect(graphics->device, rect);
  1582. }
  1583. void gs_ortho(float left, float right, float top, float bottom, float znear,
  1584. float zfar)
  1585. {
  1586. graphics_t *graphics = thread_graphics;
  1587. if (!gs_valid("gs_ortho"))
  1588. return;
  1589. graphics->exports.device_ortho(graphics->device, left, right, top,
  1590. bottom, znear, zfar);
  1591. }
  1592. void gs_frustum(float left, float right, float top, float bottom, float znear,
  1593. float zfar)
  1594. {
  1595. graphics_t *graphics = thread_graphics;
  1596. if (!gs_valid("gs_frustum"))
  1597. return;
  1598. graphics->exports.device_frustum(graphics->device, left, right, top,
  1599. bottom, znear, zfar);
  1600. }
  1601. void gs_projection_push(void)
  1602. {
  1603. graphics_t *graphics = thread_graphics;
  1604. if (!gs_valid("gs_projection_push"))
  1605. return;
  1606. graphics->exports.device_projection_push(graphics->device);
  1607. }
  1608. void gs_projection_pop(void)
  1609. {
  1610. graphics_t *graphics = thread_graphics;
  1611. if (!gs_valid("gs_projection_pop"))
  1612. return;
  1613. graphics->exports.device_projection_pop(graphics->device);
  1614. }
  1615. void gs_swapchain_destroy(gs_swapchain_t *swapchain)
  1616. {
  1617. graphics_t *graphics = thread_graphics;
  1618. if (!gs_valid("gs_swapchain_destroy"))
  1619. return;
  1620. if (!swapchain)
  1621. return;
  1622. graphics->exports.gs_swapchain_destroy(swapchain);
  1623. }
  1624. void gs_shader_destroy(gs_shader_t *shader)
  1625. {
  1626. graphics_t *graphics = thread_graphics;
  1627. if (!gs_valid("gs_shader_destroy"))
  1628. return;
  1629. if (!shader)
  1630. return;
  1631. graphics->exports.gs_shader_destroy(shader);
  1632. }
  1633. int gs_shader_get_num_params(const gs_shader_t *shader)
  1634. {
  1635. graphics_t *graphics = thread_graphics;
  1636. if (!gs_valid_p("gs_shader_get_num_params", shader))
  1637. return 0;
  1638. return graphics->exports.gs_shader_get_num_params(shader);
  1639. }
  1640. gs_sparam_t *gs_shader_get_param_by_idx(gs_shader_t *shader, uint32_t param)
  1641. {
  1642. graphics_t *graphics = thread_graphics;
  1643. if (!gs_valid_p("gs_shader_get_param_by_idx", shader))
  1644. return NULL;
  1645. return graphics->exports.gs_shader_get_param_by_idx(shader, param);
  1646. }
  1647. gs_sparam_t *gs_shader_get_param_by_name(gs_shader_t *shader, const char *name)
  1648. {
  1649. graphics_t *graphics = thread_graphics;
  1650. if (!gs_valid_p2("gs_shader_get_param_by_name", shader, name))
  1651. return NULL;
  1652. return graphics->exports.gs_shader_get_param_by_name(shader, name);
  1653. }
  1654. gs_sparam_t *gs_shader_get_viewproj_matrix(const gs_shader_t *shader)
  1655. {
  1656. graphics_t *graphics = thread_graphics;
  1657. if (!gs_valid_p("gs_shader_get_viewproj_matrix", shader))
  1658. return NULL;
  1659. return graphics->exports.gs_shader_get_viewproj_matrix(shader);
  1660. }
  1661. gs_sparam_t *gs_shader_get_world_matrix(const gs_shader_t *shader)
  1662. {
  1663. graphics_t *graphics = thread_graphics;
  1664. if (!gs_valid_p("gs_shader_get_world_matrix", shader))
  1665. return NULL;
  1666. return graphics->exports.gs_shader_get_world_matrix(shader);
  1667. }
  1668. void gs_shader_get_param_info(const gs_sparam_t *param,
  1669. struct gs_shader_param_info *info)
  1670. {
  1671. graphics_t *graphics = thread_graphics;
  1672. if (!gs_valid_p2("gs_shader_get_param_info", param, info))
  1673. return;
  1674. graphics->exports.gs_shader_get_param_info(param, info);
  1675. }
  1676. void gs_shader_set_bool(gs_sparam_t *param, bool val)
  1677. {
  1678. graphics_t *graphics = thread_graphics;
  1679. if (!gs_valid_p("gs_shader_set_bool", param))
  1680. return;
  1681. graphics->exports.gs_shader_set_bool(param, val);
  1682. }
  1683. void gs_shader_set_float(gs_sparam_t *param, float val)
  1684. {
  1685. graphics_t *graphics = thread_graphics;
  1686. if (!gs_valid_p("gs_shader_set_float", param))
  1687. return;
  1688. graphics->exports.gs_shader_set_float(param, val);
  1689. }
  1690. void gs_shader_set_int(gs_sparam_t *param, int val)
  1691. {
  1692. graphics_t *graphics = thread_graphics;
  1693. if (!gs_valid_p("gs_shader_set_int", param))
  1694. return;
  1695. graphics->exports.gs_shader_set_int(param, val);
  1696. }
  1697. void gs_shader_set_matrix3(gs_sparam_t *param, const struct matrix3 *val)
  1698. {
  1699. graphics_t *graphics = thread_graphics;
  1700. if (!gs_valid_p2("gs_shader_set_matrix3", param, val))
  1701. return;
  1702. graphics->exports.gs_shader_set_matrix3(param, val);
  1703. }
  1704. void gs_shader_set_matrix4(gs_sparam_t *param, const struct matrix4 *val)
  1705. {
  1706. graphics_t *graphics = thread_graphics;
  1707. if (!gs_valid_p2("gs_shader_set_matrix4", param, val))
  1708. return;
  1709. graphics->exports.gs_shader_set_matrix4(param, val);
  1710. }
  1711. void gs_shader_set_vec2(gs_sparam_t *param, const struct vec2 *val)
  1712. {
  1713. graphics_t *graphics = thread_graphics;
  1714. if (!gs_valid_p2("gs_shader_set_vec2", param, val))
  1715. return;
  1716. graphics->exports.gs_shader_set_vec2(param, val);
  1717. }
  1718. void gs_shader_set_vec3(gs_sparam_t *param, const struct vec3 *val)
  1719. {
  1720. graphics_t *graphics = thread_graphics;
  1721. if (!gs_valid_p2("gs_shader_set_vec3", param, val))
  1722. return;
  1723. graphics->exports.gs_shader_set_vec3(param, val);
  1724. }
  1725. void gs_shader_set_vec4(gs_sparam_t *param, const struct vec4 *val)
  1726. {
  1727. graphics_t *graphics = thread_graphics;
  1728. if (!gs_valid_p2("gs_shader_set_vec4", param, val))
  1729. return;
  1730. graphics->exports.gs_shader_set_vec4(param, val);
  1731. }
  1732. void gs_shader_set_texture(gs_sparam_t *param, gs_texture_t *val)
  1733. {
  1734. graphics_t *graphics = thread_graphics;
  1735. if (!gs_valid_p("gs_shader_set_texture", param))
  1736. return;
  1737. graphics->exports.gs_shader_set_texture(param, val);
  1738. }
  1739. void gs_shader_set_val(gs_sparam_t *param, const void *val, size_t size)
  1740. {
  1741. graphics_t *graphics = thread_graphics;
  1742. if (!gs_valid_p2("gs_shader_set_val", param, val))
  1743. return;
  1744. graphics->exports.gs_shader_set_val(param, val, size);
  1745. }
  1746. void gs_shader_set_default(gs_sparam_t *param)
  1747. {
  1748. graphics_t *graphics = thread_graphics;
  1749. if (!gs_valid_p("gs_shader_set_default", param))
  1750. return;
  1751. graphics->exports.gs_shader_set_default(param);
  1752. }
  1753. void gs_shader_set_next_sampler(gs_sparam_t *param, gs_samplerstate_t *sampler)
  1754. {
  1755. graphics_t *graphics = thread_graphics;
  1756. if (!gs_valid_p("gs_shader_set_next_sampler", param))
  1757. return;
  1758. graphics->exports.gs_shader_set_next_sampler(param, sampler);
  1759. }
  1760. void gs_texture_destroy(gs_texture_t *tex)
  1761. {
  1762. graphics_t *graphics = thread_graphics;
  1763. if (!gs_valid("gs_texture_destroy"))
  1764. return;
  1765. if (!tex)
  1766. return;
  1767. graphics->exports.gs_texture_destroy(tex);
  1768. }
  1769. uint32_t gs_texture_get_width(const gs_texture_t *tex)
  1770. {
  1771. graphics_t *graphics = thread_graphics;
  1772. if (!gs_valid_p("gs_texture_get_width", tex))
  1773. return 0;
  1774. return graphics->exports.gs_texture_get_width(tex);
  1775. }
  1776. uint32_t gs_texture_get_height(const gs_texture_t *tex)
  1777. {
  1778. graphics_t *graphics = thread_graphics;
  1779. if (!gs_valid_p("gs_texture_get_height", tex))
  1780. return 0;
  1781. return graphics->exports.gs_texture_get_height(tex);
  1782. }
  1783. enum gs_color_format gs_texture_get_color_format(const gs_texture_t *tex)
  1784. {
  1785. graphics_t *graphics = thread_graphics;
  1786. if (!gs_valid_p("gs_texture_get_color_format", tex))
  1787. return GS_UNKNOWN;
  1788. return graphics->exports.gs_texture_get_color_format(tex);
  1789. }
  1790. bool gs_texture_map(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
  1791. {
  1792. graphics_t *graphics = thread_graphics;
  1793. if (!gs_valid_p3("gs_texture_map", tex, ptr, linesize))
  1794. return false;
  1795. return graphics->exports.gs_texture_map(tex, ptr, linesize);
  1796. }
  1797. void gs_texture_unmap(gs_texture_t *tex)
  1798. {
  1799. graphics_t *graphics = thread_graphics;
  1800. if (!gs_valid_p("gs_texture_unmap", tex))
  1801. return;
  1802. graphics->exports.gs_texture_unmap(tex);
  1803. }
  1804. bool gs_texture_is_rect(const gs_texture_t *tex)
  1805. {
  1806. graphics_t *graphics = thread_graphics;
  1807. if (!gs_valid_p("gs_texture_is_rect", tex))
  1808. return false;
  1809. if (graphics->exports.gs_texture_is_rect)
  1810. return graphics->exports.gs_texture_is_rect(tex);
  1811. else
  1812. return false;
  1813. }
  1814. void *gs_texture_get_obj(gs_texture_t *tex)
  1815. {
  1816. graphics_t *graphics = thread_graphics;
  1817. if (!gs_valid_p("gs_texture_get_obj", tex))
  1818. return NULL;
  1819. return graphics->exports.gs_texture_get_obj(tex);
  1820. }
  1821. void gs_cubetexture_destroy(gs_texture_t *cubetex)
  1822. {
  1823. graphics_t *graphics = thread_graphics;
  1824. if (!gs_valid("gs_cubetexture_destroy"))
  1825. return;
  1826. if (!cubetex)
  1827. return;
  1828. graphics->exports.gs_cubetexture_destroy(cubetex);
  1829. }
  1830. uint32_t gs_cubetexture_get_size(const gs_texture_t *cubetex)
  1831. {
  1832. graphics_t *graphics = thread_graphics;
  1833. if (!gs_valid_p("gs_cubetexture_get_size", cubetex))
  1834. return 0;
  1835. return graphics->exports.gs_cubetexture_get_size(cubetex);
  1836. }
  1837. enum gs_color_format
  1838. gs_cubetexture_get_color_format(const gs_texture_t *cubetex)
  1839. {
  1840. graphics_t *graphics = thread_graphics;
  1841. if (!gs_valid_p("gs_cubetexture_get_color_format", cubetex))
  1842. return GS_UNKNOWN;
  1843. return graphics->exports.gs_cubetexture_get_color_format(cubetex);
  1844. }
  1845. void gs_voltexture_destroy(gs_texture_t *voltex)
  1846. {
  1847. graphics_t *graphics = thread_graphics;
  1848. if (!gs_valid("gs_voltexture_destroy"))
  1849. return;
  1850. if (!voltex)
  1851. return;
  1852. graphics->exports.gs_voltexture_destroy(voltex);
  1853. }
  1854. uint32_t gs_voltexture_get_width(const gs_texture_t *voltex)
  1855. {
  1856. graphics_t *graphics = thread_graphics;
  1857. if (!gs_valid_p("gs_voltexture_get_width", voltex))
  1858. return 0;
  1859. return graphics->exports.gs_voltexture_get_width(voltex);
  1860. }
  1861. uint32_t gs_voltexture_get_height(const gs_texture_t *voltex)
  1862. {
  1863. graphics_t *graphics = thread_graphics;
  1864. if (!gs_valid_p("gs_voltexture_get_height", voltex))
  1865. return 0;
  1866. return graphics->exports.gs_voltexture_get_height(voltex);
  1867. }
  1868. uint32_t gs_voltexture_get_depth(const gs_texture_t *voltex)
  1869. {
  1870. graphics_t *graphics = thread_graphics;
  1871. if (!gs_valid_p("gs_voltexture_get_depth", voltex))
  1872. return 0;
  1873. return graphics->exports.gs_voltexture_get_depth(voltex);
  1874. }
  1875. enum gs_color_format gs_voltexture_get_color_format(const gs_texture_t *voltex)
  1876. {
  1877. graphics_t *graphics = thread_graphics;
  1878. if (!gs_valid_p("gs_voltexture_get_color_format", voltex))
  1879. return GS_UNKNOWN;
  1880. return graphics->exports.gs_voltexture_get_color_format(voltex);
  1881. }
  1882. void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf)
  1883. {
  1884. graphics_t *graphics = thread_graphics;
  1885. if (!gs_valid("gs_stagesurface_destroy"))
  1886. return;
  1887. if (!stagesurf)
  1888. return;
  1889. graphics->exports.gs_stagesurface_destroy(stagesurf);
  1890. }
  1891. uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf)
  1892. {
  1893. graphics_t *graphics = thread_graphics;
  1894. if (!gs_valid_p("gs_stagesurface_get_width", stagesurf))
  1895. return 0;
  1896. return graphics->exports.gs_stagesurface_get_width(stagesurf);
  1897. }
  1898. uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf)
  1899. {
  1900. graphics_t *graphics = thread_graphics;
  1901. if (!gs_valid_p("gs_stagesurface_get_height", stagesurf))
  1902. return 0;
  1903. return graphics->exports.gs_stagesurface_get_height(stagesurf);
  1904. }
  1905. enum gs_color_format
  1906. gs_stagesurface_get_color_format(const gs_stagesurf_t *stagesurf)
  1907. {
  1908. graphics_t *graphics = thread_graphics;
  1909. if (!gs_valid_p("gs_stagesurface_get_color_format", stagesurf))
  1910. return GS_UNKNOWN;
  1911. return graphics->exports.gs_stagesurface_get_color_format(stagesurf);
  1912. }
  1913. bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data,
  1914. uint32_t *linesize)
  1915. {
  1916. graphics_t *graphics = thread_graphics;
  1917. if (!gs_valid_p3("gs_stagesurface_map", stagesurf, data, linesize))
  1918. return 0;
  1919. return graphics->exports.gs_stagesurface_map(stagesurf, data, linesize);
  1920. }
  1921. void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf)
  1922. {
  1923. graphics_t *graphics = thread_graphics;
  1924. if (!gs_valid_p("gs_stagesurface_unmap", stagesurf))
  1925. return;
  1926. graphics->exports.gs_stagesurface_unmap(stagesurf);
  1927. }
  1928. void gs_zstencil_destroy(gs_zstencil_t *zstencil)
  1929. {
  1930. if (!gs_valid("gs_zstencil_destroy"))
  1931. return;
  1932. if (!zstencil)
  1933. return;
  1934. thread_graphics->exports.gs_zstencil_destroy(zstencil);
  1935. }
  1936. void gs_samplerstate_destroy(gs_samplerstate_t *samplerstate)
  1937. {
  1938. if (!gs_valid("gs_samplerstate_destroy"))
  1939. return;
  1940. if (!samplerstate)
  1941. return;
  1942. thread_graphics->exports.gs_samplerstate_destroy(samplerstate);
  1943. }
  1944. void gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer)
  1945. {
  1946. graphics_t *graphics = thread_graphics;
  1947. if (!gs_valid("gs_vertexbuffer_destroy"))
  1948. return;
  1949. if (!vertbuffer)
  1950. return;
  1951. graphics->exports.gs_vertexbuffer_destroy(vertbuffer);
  1952. }
  1953. void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer)
  1954. {
  1955. if (!gs_valid_p("gs_vertexbuffer_flush", vertbuffer))
  1956. return;
  1957. thread_graphics->exports.gs_vertexbuffer_flush(vertbuffer);
  1958. }
  1959. void gs_vertexbuffer_flush_direct(gs_vertbuffer_t *vertbuffer,
  1960. const struct gs_vb_data *data)
  1961. {
  1962. if (!gs_valid_p2("gs_vertexbuffer_flush_direct", vertbuffer, data))
  1963. return;
  1964. thread_graphics->exports.gs_vertexbuffer_flush_direct(vertbuffer, data);
  1965. }
  1966. struct gs_vb_data *gs_vertexbuffer_get_data(const gs_vertbuffer_t *vertbuffer)
  1967. {
  1968. if (!gs_valid_p("gs_vertexbuffer_get_data", vertbuffer))
  1969. return NULL;
  1970. return thread_graphics->exports.gs_vertexbuffer_get_data(vertbuffer);
  1971. }
  1972. void gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer)
  1973. {
  1974. graphics_t *graphics = thread_graphics;
  1975. if (!gs_valid("gs_indexbuffer_destroy"))
  1976. return;
  1977. if (!indexbuffer)
  1978. return;
  1979. graphics->exports.gs_indexbuffer_destroy(indexbuffer);
  1980. }
  1981. void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer)
  1982. {
  1983. if (!gs_valid_p("gs_indexbuffer_flush", indexbuffer))
  1984. return;
  1985. thread_graphics->exports.gs_indexbuffer_flush(indexbuffer);
  1986. }
  1987. void gs_indexbuffer_flush_direct(gs_indexbuffer_t *indexbuffer,
  1988. const void *data)
  1989. {
  1990. if (!gs_valid_p2("gs_indexbuffer_flush_direct", indexbuffer, data))
  1991. return;
  1992. thread_graphics->exports.gs_indexbuffer_flush_direct(indexbuffer, data);
  1993. }
  1994. void *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer)
  1995. {
  1996. if (!gs_valid_p("gs_indexbuffer_get_data", indexbuffer))
  1997. return NULL;
  1998. return thread_graphics->exports.gs_indexbuffer_get_data(indexbuffer);
  1999. }
  2000. size_t gs_indexbuffer_get_num_indices(const gs_indexbuffer_t *indexbuffer)
  2001. {
  2002. if (!gs_valid_p("gs_indexbuffer_get_num_indices", indexbuffer))
  2003. return 0;
  2004. return thread_graphics->exports.gs_indexbuffer_get_num_indices(
  2005. indexbuffer);
  2006. }
  2007. enum gs_index_type gs_indexbuffer_get_type(const gs_indexbuffer_t *indexbuffer)
  2008. {
  2009. if (!gs_valid_p("gs_indexbuffer_get_type", indexbuffer))
  2010. return (enum gs_index_type)0;
  2011. return thread_graphics->exports.gs_indexbuffer_get_type(indexbuffer);
  2012. }
  2013. void gs_timer_destroy(gs_timer_t *timer)
  2014. {
  2015. graphics_t *graphics = thread_graphics;
  2016. if (!gs_valid("gs_timer_destroy"))
  2017. return;
  2018. if (!timer)
  2019. return;
  2020. graphics->exports.gs_timer_destroy(timer);
  2021. }
  2022. void gs_timer_begin(gs_timer_t *timer)
  2023. {
  2024. graphics_t *graphics = thread_graphics;
  2025. if (!gs_valid("gs_timer_begin"))
  2026. return;
  2027. if (!timer)
  2028. return;
  2029. graphics->exports.gs_timer_begin(timer);
  2030. }
  2031. void gs_timer_end(gs_timer_t *timer)
  2032. {
  2033. graphics_t *graphics = thread_graphics;
  2034. if (!gs_valid("gs_timer_end"))
  2035. return;
  2036. if (!timer)
  2037. return;
  2038. graphics->exports.gs_timer_end(timer);
  2039. }
  2040. bool gs_timer_get_data(gs_timer_t *timer, uint64_t *ticks)
  2041. {
  2042. if (!gs_valid_p2("gs_timer_get_data", timer, ticks))
  2043. return false;
  2044. return thread_graphics->exports.gs_timer_get_data(timer, ticks);
  2045. }
  2046. void gs_timer_range_destroy(gs_timer_range_t *range)
  2047. {
  2048. graphics_t *graphics = thread_graphics;
  2049. if (!gs_valid("gs_timer_range_destroy"))
  2050. return;
  2051. if (!range)
  2052. return;
  2053. graphics->exports.gs_timer_range_destroy(range);
  2054. }
  2055. void gs_timer_range_begin(gs_timer_range_t *range)
  2056. {
  2057. graphics_t *graphics = thread_graphics;
  2058. if (!gs_valid("gs_timer_range_begin"))
  2059. return;
  2060. if (!range)
  2061. return;
  2062. graphics->exports.gs_timer_range_begin(range);
  2063. }
  2064. void gs_timer_range_end(gs_timer_range_t *range)
  2065. {
  2066. graphics_t *graphics = thread_graphics;
  2067. if (!gs_valid("gs_timer_range_end"))
  2068. return;
  2069. if (!range)
  2070. return;
  2071. graphics->exports.gs_timer_range_end(range);
  2072. }
  2073. bool gs_timer_range_get_data(gs_timer_range_t *range, bool *disjoint,
  2074. uint64_t *frequency)
  2075. {
  2076. if (!gs_valid_p2("gs_timer_range_get_data", disjoint, frequency))
  2077. return false;
  2078. return thread_graphics->exports.gs_timer_range_get_data(range, disjoint,
  2079. frequency);
  2080. }
  2081. bool gs_nv12_available(void)
  2082. {
  2083. if (!gs_valid("gs_nv12_available"))
  2084. return false;
  2085. if (!thread_graphics->exports.device_nv12_available)
  2086. return false;
  2087. return thread_graphics->exports.device_nv12_available(
  2088. thread_graphics->device);
  2089. }
  2090. void gs_debug_marker_begin(const float color[4], const char *markername)
  2091. {
  2092. if (!gs_valid("gs_debug_marker_begin"))
  2093. return;
  2094. if (!markername)
  2095. markername = "(null)";
  2096. thread_graphics->exports.device_debug_marker_begin(
  2097. thread_graphics->device, markername, color);
  2098. }
  2099. void gs_debug_marker_begin_format(const float color[4], const char *format, ...)
  2100. {
  2101. if (!gs_valid("gs_debug_marker_begin"))
  2102. return;
  2103. if (format) {
  2104. char markername[64];
  2105. va_list args;
  2106. va_start(args, format);
  2107. vsnprintf(markername, sizeof(markername), format, args);
  2108. va_end(args);
  2109. thread_graphics->exports.device_debug_marker_begin(
  2110. thread_graphics->device, markername, color);
  2111. } else {
  2112. gs_debug_marker_begin(color, NULL);
  2113. }
  2114. }
  2115. void gs_debug_marker_end(void)
  2116. {
  2117. if (!gs_valid("gs_debug_marker_end"))
  2118. return;
  2119. thread_graphics->exports.device_debug_marker_end(
  2120. thread_graphics->device);
  2121. }
  2122. #ifdef __APPLE__
  2123. /** Platform specific functions */
  2124. gs_texture_t *gs_texture_create_from_iosurface(void *iosurf)
  2125. {
  2126. graphics_t *graphics = thread_graphics;
  2127. if (!gs_valid_p("gs_texture_create_from_iosurface", iosurf))
  2128. return NULL;
  2129. if (!graphics->exports.device_texture_create_from_iosurface)
  2130. return NULL;
  2131. return graphics->exports.device_texture_create_from_iosurface(
  2132. graphics->device, iosurf);
  2133. }
  2134. bool gs_texture_rebind_iosurface(gs_texture_t *texture, void *iosurf)
  2135. {
  2136. graphics_t *graphics = thread_graphics;
  2137. if (!gs_valid_p("gs_texture_rebind_iosurface", texture))
  2138. return false;
  2139. if (!graphics->exports.gs_texture_rebind_iosurface)
  2140. return false;
  2141. return graphics->exports.gs_texture_rebind_iosurface(texture, iosurf);
  2142. }
  2143. bool gs_shared_texture_available(void)
  2144. {
  2145. if (!gs_valid("gs_shared_texture_available"))
  2146. return false;
  2147. return thread_graphics->exports.device_shared_texture_available();
  2148. }
  2149. gs_texture_t *gs_texture_open_shared(uint32_t handle)
  2150. {
  2151. graphics_t *graphics = thread_graphics;
  2152. if (!gs_valid("gs_texture_open_shared"))
  2153. return NULL;
  2154. if (graphics->exports.device_texture_open_shared)
  2155. return graphics->exports.device_texture_open_shared(
  2156. graphics->device, handle);
  2157. return NULL;
  2158. }
  2159. #elif _WIN32
  2160. bool gs_gdi_texture_available(void)
  2161. {
  2162. if (!gs_valid("gs_gdi_texture_available"))
  2163. return false;
  2164. return thread_graphics->exports.device_gdi_texture_available();
  2165. }
  2166. bool gs_shared_texture_available(void)
  2167. {
  2168. if (!gs_valid("gs_shared_texture_available"))
  2169. return false;
  2170. return thread_graphics->exports.device_shared_texture_available();
  2171. }
  2172. bool gs_get_duplicator_monitor_info(int monitor_idx,
  2173. struct gs_monitor_info *monitor_info)
  2174. {
  2175. if (!gs_valid_p("gs_get_duplicator_monitor_info", monitor_info))
  2176. return false;
  2177. if (!thread_graphics->exports.device_get_duplicator_monitor_info)
  2178. return false;
  2179. return thread_graphics->exports.device_get_duplicator_monitor_info(
  2180. thread_graphics->device, monitor_idx, monitor_info);
  2181. }
  2182. int gs_duplicator_get_monitor_index(void *monitor)
  2183. {
  2184. if (!gs_valid("gs_duplicator_get_monitor_index"))
  2185. return false;
  2186. if (!thread_graphics->exports.device_duplicator_get_monitor_index)
  2187. return false;
  2188. return thread_graphics->exports.device_duplicator_get_monitor_index(
  2189. thread_graphics->device, monitor);
  2190. }
  2191. gs_duplicator_t *gs_duplicator_create(int monitor_idx)
  2192. {
  2193. if (!gs_valid("gs_duplicator_create"))
  2194. return NULL;
  2195. if (!thread_graphics->exports.device_duplicator_create)
  2196. return NULL;
  2197. return thread_graphics->exports.device_duplicator_create(
  2198. thread_graphics->device, monitor_idx);
  2199. }
  2200. void gs_duplicator_destroy(gs_duplicator_t *duplicator)
  2201. {
  2202. if (!gs_valid("gs_duplicator_destroy"))
  2203. return;
  2204. if (!duplicator)
  2205. return;
  2206. if (!thread_graphics->exports.gs_duplicator_destroy)
  2207. return;
  2208. thread_graphics->exports.gs_duplicator_destroy(duplicator);
  2209. }
  2210. bool gs_duplicator_update_frame(gs_duplicator_t *duplicator)
  2211. {
  2212. if (!gs_valid_p("gs_duplicator_update_frame", duplicator))
  2213. return false;
  2214. if (!thread_graphics->exports.gs_duplicator_update_frame)
  2215. return false;
  2216. return thread_graphics->exports.gs_duplicator_update_frame(duplicator);
  2217. }
  2218. uint32_t gs_get_adapter_count(void)
  2219. {
  2220. if (!gs_valid("gs_get_adapter_count"))
  2221. return 0;
  2222. if (!thread_graphics->exports.gs_get_adapter_count)
  2223. return 0;
  2224. return thread_graphics->exports.gs_get_adapter_count();
  2225. }
  2226. gs_texture_t *gs_duplicator_get_texture(gs_duplicator_t *duplicator)
  2227. {
  2228. if (!gs_valid_p("gs_duplicator_get_texture", duplicator))
  2229. return NULL;
  2230. if (!thread_graphics->exports.gs_duplicator_get_texture)
  2231. return NULL;
  2232. return thread_graphics->exports.gs_duplicator_get_texture(duplicator);
  2233. }
  2234. /** creates a windows GDI-lockable texture */
  2235. gs_texture_t *gs_texture_create_gdi(uint32_t width, uint32_t height)
  2236. {
  2237. graphics_t *graphics = thread_graphics;
  2238. if (!gs_valid("gs_texture_create_gdi"))
  2239. return NULL;
  2240. if (graphics->exports.device_texture_create_gdi)
  2241. return graphics->exports.device_texture_create_gdi(
  2242. graphics->device, width, height);
  2243. return NULL;
  2244. }
  2245. void *gs_texture_get_dc(gs_texture_t *gdi_tex)
  2246. {
  2247. if (!gs_valid_p("gs_texture_release_dc", gdi_tex))
  2248. return NULL;
  2249. if (thread_graphics->exports.gs_texture_get_dc)
  2250. return thread_graphics->exports.gs_texture_get_dc(gdi_tex);
  2251. return NULL;
  2252. }
  2253. void gs_texture_release_dc(gs_texture_t *gdi_tex)
  2254. {
  2255. if (!gs_valid_p("gs_texture_release_dc", gdi_tex))
  2256. return;
  2257. if (thread_graphics->exports.gs_texture_release_dc)
  2258. thread_graphics->exports.gs_texture_release_dc(gdi_tex);
  2259. }
  2260. gs_texture_t *gs_texture_open_shared(uint32_t handle)
  2261. {
  2262. graphics_t *graphics = thread_graphics;
  2263. if (!gs_valid("gs_texture_open_shared"))
  2264. return NULL;
  2265. if (graphics->exports.device_texture_open_shared)
  2266. return graphics->exports.device_texture_open_shared(
  2267. graphics->device, handle);
  2268. return NULL;
  2269. }
  2270. uint32_t gs_texture_get_shared_handle(gs_texture_t *tex)
  2271. {
  2272. graphics_t *graphics = thread_graphics;
  2273. if (!gs_valid("gs_texture_get_shared_handle"))
  2274. return GS_INVALID_HANDLE;
  2275. if (graphics->exports.device_texture_get_shared_handle)
  2276. return graphics->exports.device_texture_get_shared_handle(tex);
  2277. return GS_INVALID_HANDLE;
  2278. }
  2279. gs_texture_t *gs_texture_wrap_obj(void *obj)
  2280. {
  2281. graphics_t *graphics = thread_graphics;
  2282. if (!gs_valid("gs_texture_wrap_obj"))
  2283. return NULL;
  2284. if (graphics->exports.device_texture_wrap_obj)
  2285. return graphics->exports.device_texture_wrap_obj(
  2286. graphics->device, obj);
  2287. return NULL;
  2288. }
  2289. int gs_texture_acquire_sync(gs_texture_t *tex, uint64_t key, uint32_t ms)
  2290. {
  2291. graphics_t *graphics = thread_graphics;
  2292. if (!gs_valid("gs_texture_acquire_sync"))
  2293. return -1;
  2294. if (graphics->exports.device_texture_acquire_sync)
  2295. return graphics->exports.device_texture_acquire_sync(tex, key,
  2296. ms);
  2297. return -1;
  2298. }
  2299. int gs_texture_release_sync(gs_texture_t *tex, uint64_t key)
  2300. {
  2301. graphics_t *graphics = thread_graphics;
  2302. if (!gs_valid("gs_texture_release_sync"))
  2303. return -1;
  2304. if (graphics->exports.device_texture_release_sync)
  2305. return graphics->exports.device_texture_release_sync(tex, key);
  2306. return -1;
  2307. }
  2308. bool gs_texture_create_nv12(gs_texture_t **tex_y, gs_texture_t **tex_uv,
  2309. uint32_t width, uint32_t height, uint32_t flags)
  2310. {
  2311. graphics_t *graphics = thread_graphics;
  2312. bool success = false;
  2313. if (!gs_valid("gs_texture_create_nv12"))
  2314. return false;
  2315. if ((width & 1) == 1 || (height & 1) == 1) {
  2316. blog(LOG_ERROR, "NV12 textures must have dimensions "
  2317. "divisible by 2.");
  2318. return false;
  2319. }
  2320. if (graphics->exports.device_texture_create_nv12) {
  2321. success = graphics->exports.device_texture_create_nv12(
  2322. graphics->device, tex_y, tex_uv, width, height, flags);
  2323. if (success)
  2324. return true;
  2325. }
  2326. *tex_y = gs_texture_create(width, height, GS_R8, 1, NULL, flags);
  2327. *tex_uv = gs_texture_create(width / 2, height / 2, GS_R8G8, 1, NULL,
  2328. flags);
  2329. if (!*tex_y || !*tex_uv) {
  2330. if (*tex_y)
  2331. gs_texture_destroy(*tex_y);
  2332. if (*tex_uv)
  2333. gs_texture_destroy(*tex_uv);
  2334. *tex_y = NULL;
  2335. *tex_uv = NULL;
  2336. return false;
  2337. }
  2338. return true;
  2339. }
  2340. gs_stagesurf_t *gs_stagesurface_create_nv12(uint32_t width, uint32_t height)
  2341. {
  2342. graphics_t *graphics = thread_graphics;
  2343. if (!gs_valid("gs_stagesurface_create_nv12"))
  2344. return NULL;
  2345. if ((width & 1) == 1 || (height & 1) == 1) {
  2346. blog(LOG_ERROR, "NV12 textures must have dimensions "
  2347. "divisible by 2.");
  2348. return NULL;
  2349. }
  2350. if (graphics->exports.device_stagesurface_create_nv12)
  2351. return graphics->exports.device_stagesurface_create_nv12(
  2352. graphics->device, width, height);
  2353. return NULL;
  2354. }
  2355. void gs_register_loss_callbacks(const struct gs_device_loss *callbacks)
  2356. {
  2357. graphics_t *graphics = thread_graphics;
  2358. if (!gs_valid("gs_register_loss_callbacks"))
  2359. return;
  2360. if (graphics->exports.device_register_loss_callbacks)
  2361. graphics->exports.device_register_loss_callbacks(
  2362. graphics->device, callbacks);
  2363. }
  2364. void gs_unregister_loss_callbacks(void *data)
  2365. {
  2366. graphics_t *graphics = thread_graphics;
  2367. if (!gs_valid("gs_unregister_loss_callbacks"))
  2368. return;
  2369. if (graphics->exports.device_unregister_loss_callbacks)
  2370. graphics->exports.device_unregister_loss_callbacks(
  2371. graphics->device, data);
  2372. }
  2373. #endif