obs-scene.c 5.8 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "graphics/math-defs.h"
  15. #include "obs-scene.h"
  16. static const char *scene_getname(const char *locale)
  17. {
  18. /* TODO: locale lookup of display name */
  19. return "Scene";
  20. }
  21. static void *scene_create(const char *settings, struct obs_source *source)
  22. {
  23. struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
  24. scene->source = source;
  25. da_init(scene->items);
  26. return scene;
  27. }
  28. static void scene_destroy(void *data)
  29. {
  30. struct obs_scene *scene = data;
  31. size_t i;
  32. for (i = 0; i < scene->items.num; i++) {
  33. struct obs_scene_item *item = scene->items.array[i];
  34. if (item->source)
  35. obs_source_release(item->source);
  36. bfree(item);
  37. }
  38. da_free(scene->items);
  39. bfree(scene);
  40. }
  41. static uint32_t scene_get_output_flags(void *data)
  42. {
  43. return SOURCE_VIDEO;
  44. }
  45. static void scene_video_render(void *data)
  46. {
  47. struct obs_scene *scene = data;
  48. size_t i;
  49. for (i = scene->items.num; i > 0; i--) {
  50. struct obs_scene_item *item = scene->items.array[i-1];
  51. if (obs_source_removed(item->source)) {
  52. obs_source_release(item->source);
  53. da_erase(scene->items, i--);
  54. continue;
  55. }
  56. gs_matrix_push();
  57. gs_matrix_translate3f(item->origin.x, item->origin.y, 0.0f);
  58. gs_matrix_scale3f(item->scale.x, item->scale.y, 1.0f);
  59. gs_matrix_rotaa4f(0.0f, 0.0f, 1.0f, RAD(-item->rot));
  60. gs_matrix_translate3f(-item->pos.x, -item->pos.y, 0.0f);
  61. obs_source_video_render(item->source);
  62. gs_matrix_pop();
  63. }
  64. }
  65. static uint32_t scene_getsize(void *data)
  66. {
  67. return 0;
  68. }
  69. static const struct source_info scene_info =
  70. {
  71. .id = "scene",
  72. .getname = scene_getname,
  73. .create = scene_create,
  74. .destroy = scene_destroy,
  75. .get_output_flags = scene_get_output_flags,
  76. .video_render = scene_video_render,
  77. .getwidth = scene_getsize,
  78. .getheight = scene_getsize,
  79. };
  80. obs_scene_t obs_scene_create(const char *name)
  81. {
  82. struct obs_source *source = bmalloc(sizeof(struct obs_source));
  83. struct obs_scene *scene = scene_create(NULL, source);
  84. memset(source, 0, sizeof(struct obs_source));
  85. source->data = scene;
  86. if (!source->data) {
  87. bfree(source);
  88. return NULL;
  89. }
  90. source->name = bstrdup(name);
  91. source->type = SOURCE_SCENE;
  92. scene->source = source;
  93. obs_source_init(source, NULL, &scene_info);
  94. memcpy(&source->callbacks, &scene_info, sizeof(struct source_info));
  95. return scene;
  96. }
  97. int obs_scene_addref(obs_scene_t scene)
  98. {
  99. return obs_source_addref(scene->source);
  100. }
  101. int obs_scene_release(obs_scene_t scene)
  102. {
  103. if (scene)
  104. return obs_source_release(scene->source);
  105. return 0;
  106. }
  107. obs_source_t obs_scene_getsource(obs_scene_t scene)
  108. {
  109. return scene->source;
  110. }
  111. obs_scene_t obs_scene_fromsource(obs_source_t source)
  112. {
  113. if (source->type != SOURCE_SCENE)
  114. return NULL;
  115. return source->data;
  116. }
  117. obs_sceneitem_t obs_scene_add(obs_scene_t scene, obs_source_t source)
  118. {
  119. struct obs_scene_item *item = bmalloc(sizeof(struct obs_scene_item));
  120. memset(item, 0, sizeof(struct obs_scene_item));
  121. item->source = source;
  122. item->visible = true;
  123. item->parent = scene;
  124. vec2_set(&item->scale, 1.0f, 1.0f);
  125. if (source)
  126. obs_source_addref(source);
  127. da_push_back(scene->items, &item);
  128. return item;
  129. }
  130. int obs_sceneitem_destroy(obs_sceneitem_t item)
  131. {
  132. int ref = 0;
  133. if (item) {
  134. if (item->source)
  135. ref = obs_source_release(item->source);
  136. da_erase_item(item->parent->items, item);
  137. bfree(item);
  138. }
  139. return ref;
  140. }
  141. obs_source_t obs_sceneitem_getsource(obs_sceneitem_t item)
  142. {
  143. return item->source;
  144. }
  145. void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos)
  146. {
  147. vec2_copy(&item->pos, pos);
  148. }
  149. void obs_sceneitem_setrot(obs_sceneitem_t item, float rot)
  150. {
  151. item->rot = rot;
  152. }
  153. void obs_sceneitem_setorigin(obs_sceneitem_t item, const struct vec2 *origin)
  154. {
  155. vec2_copy(&item->origin, origin);
  156. }
  157. void obs_sceneitem_setscale(obs_sceneitem_t item, const struct vec2 *scale)
  158. {
  159. vec2_copy(&item->scale, scale);
  160. }
  161. void obs_sceneitem_setorder(obs_sceneitem_t item, enum order_movement movement)
  162. {
  163. struct obs_scene *scene = item->parent;
  164. if (movement == ORDER_MOVE_UP) {
  165. size_t idx = da_find(scene->items, &item, 0);
  166. if (idx > 0)
  167. da_move_item(scene->items, idx, idx-1);
  168. } else if (movement == ORDER_MOVE_DOWN) {
  169. size_t idx = da_find(scene->items, &item, 0);
  170. if (idx < (scene->items.num-1))
  171. da_move_item(scene->items, idx, idx+1);
  172. } else if (movement == ORDER_MOVE_TOP) {
  173. size_t idx = da_find(scene->items, &item, 0);
  174. if (idx > 0)
  175. da_move_item(scene->items, idx, 0);
  176. } else if (movement == ORDER_MOVE_TOP) {
  177. size_t idx = da_find(scene->items, &item, 0);
  178. if (idx < (scene->items.num-1))
  179. da_move_item(scene->items, idx, scene->items.num-1);
  180. }
  181. }
  182. void obs_sceneitem_getpos(obs_sceneitem_t item, struct vec2 *pos)
  183. {
  184. vec2_copy(pos, &item->pos);
  185. }
  186. float obs_sceneitem_getrot(obs_sceneitem_t item)
  187. {
  188. return item->rot;
  189. }
  190. void obs_sceneitem_getorigin(obs_sceneitem_t item, struct vec2 *origin)
  191. {
  192. vec2_copy(origin, &item->origin);
  193. }
  194. void obs_sceneitem_getscale(obs_sceneitem_t item, struct vec2 *scale)
  195. {
  196. vec2_copy(scale, &item->scale);
  197. }