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							- /******************************************************************************
 
-     Copyright (C) 2013 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #include "quat.h"
 
- #include "vec3.h"
 
- #include "matrix3.h"
 
- #include "matrix4.h"
 
- #include "axisang.h"
 
- static inline void quat_vec3(struct vec3 *v, const struct quat *q)
 
- {
 
- 	v->m = q->m;
 
- 	v->w = 0.0f;
 
- }
 
- void quat_mul(struct quat *dst, const struct quat *q1, const struct quat *q2)
 
- {
 
- 	struct vec3 q1axis, q2axis;
 
- 	struct vec3 temp1, temp2;
 
- 	quat_vec3(&q1axis, q1);
 
- 	quat_vec3(&q2axis, q2);
 
- 	vec3_mulf(&temp1, &q2axis, q1->w);
 
- 	vec3_mulf(&temp2, &q1axis, q2->w);
 
- 	vec3_add(&temp1, &temp1, &temp2);
 
- 	vec3_cross(&temp2, &q1axis, &q2axis);
 
- 	vec3_add((struct vec3 *)dst, &temp1, &temp2);
 
- 	dst->w = (q1->w * q2->w) - vec3_dot(&q1axis, &q2axis);
 
- }
 
- void quat_from_axisang(struct quat *dst, const struct axisang *aa)
 
- {
 
- 	float halfa = aa->w * 0.5f;
 
- 	float sine  = sinf(halfa);
 
- 	dst->x = aa->x * sine;
 
- 	dst->y = aa->y * sine;
 
- 	dst->z = aa->z * sine;
 
- 	dst->w  = cosf(halfa);
 
- }
 
- struct f4x4 {
 
- 	float ptr[4][4];
 
- };
 
- void quat_from_matrix3(struct quat *dst, const struct matrix3 *m)
 
- {
 
- 	quat_from_matrix4(dst, (const struct matrix4*)m);
 
- }
 
- void quat_from_matrix4(struct quat *dst, const struct matrix4 *m)
 
- {
 
- 	float tr = (m->x.x + m->y.y + m->z.z);
 
- 	float inv_half;
 
- 	float four_d;
 
- 	int i,j,k;
 
- 	if (tr > 0.0f) {
 
- 		four_d = sqrtf(tr + 1.0f);
 
- 		dst->w = four_d * 0.5f;
 
- 		inv_half = 0.5f / four_d;
 
- 		dst->x = (m->y.z - m->z.y) * inv_half;
 
- 		dst->y = (m->z.x - m->x.z) * inv_half;
 
- 		dst->z = (m->x.y - m->y.x) * inv_half;
 
- 	} else {
 
- 		struct f4x4 *val = (struct f4x4*)m;
 
- 		i = (m->x.x > m->y.y) ? 0 : 1;
 
- 		if (m->z.z > val->ptr[i][i])
 
- 			i = 2;
 
- 		j = (i+1) % 3;
 
- 		k = (i+2) % 3;
 
- 		/* ---------------------------------- */
 
- 		four_d = sqrtf((val->ptr[i][i] - val->ptr[j][j] -
 
- 					val->ptr[k][k]) + 1.0f);
 
- 		dst->ptr[i] = four_d * 0.5f;
 
- 		inv_half = 0.5f / four_d;
 
- 		dst->ptr[j]  = (val->ptr[i][j] + val->ptr[j][i]) * inv_half;
 
- 		dst->ptr[k]  = (val->ptr[i][k] + val->ptr[k][i]) * inv_half;
 
- 		dst->w =       (val->ptr[j][k] - val->ptr[k][j]) * inv_half;
 
- 	}
 
- }
 
- void quat_get_dir(struct vec3 *dst, const struct quat *q)
 
- {
 
- 	struct matrix3 m;
 
- 	matrix3_from_quat(&m, q);
 
- 	vec3_copy(dst, &m.z);
 
- }
 
- void quat_set_look_dir(struct quat *dst, const struct vec3 *dir)
 
- {
 
- 	struct vec3 new_dir;
 
- 	struct quat xz_rot, yz_rot;
 
- 	bool   xz_valid;
 
- 	bool   yz_valid;
 
- 	struct axisang aa;
 
- 	vec3_norm(&new_dir, dir);
 
- 	vec3_neg(&new_dir, &new_dir);
 
- 	quat_identity(&xz_rot);
 
- 	quat_identity(&yz_rot);
 
- 	xz_valid = close_float(new_dir.x, 0.0f, EPSILON) ||
 
- 		close_float(new_dir.z, 0.0f, EPSILON);
 
- 	yz_valid = close_float(new_dir.y, 0.0f, EPSILON);
 
- 	if (xz_valid) {
 
- 		axisang_set(&aa, 0.0f, 1.0f, 0.0f,
 
- 				atan2f(new_dir.x, new_dir.z));
 
- 		quat_from_axisang(&xz_rot, &aa);
 
- 	}
 
- 	if (yz_valid) {
 
- 		axisang_set(&aa, -1.0f, 0.0f, 0.0f, asinf(new_dir.y));
 
- 		quat_from_axisang(&yz_rot, &aa);
 
- 	}
 
- 	if (!xz_valid)
 
- 		quat_copy(dst, &yz_rot);
 
- 	else if (!yz_valid)
 
- 		quat_copy(dst, &xz_rot);
 
- 	else
 
- 		quat_mul(dst, &xz_rot, &yz_rot);
 
- }
 
- void quat_log(struct quat *dst, const struct quat *q)
 
- {
 
- 	float angle = acosf(q->w);
 
- 	float sine  = sinf(angle);
 
- 	float w     = q->w;
 
- 	quat_copy(dst, q);
 
- 	dst->w = 0.0f;
 
- 	if ((fabsf(w) < 1.0f) && (fabsf(sine) >= EPSILON)) {
 
- 		sine = angle/sine;
 
- 		quat_mulf(dst, dst, sine);
 
- 	}
 
- }
 
- void quat_exp(struct quat *dst, const struct quat *q)
 
- {
 
- 	float length = sqrtf(q->x*q->x + q->y*q->y + q->z*q->z);
 
- 	float sine   = sinf(length);
 
- 	quat_copy(dst, q);
 
- 	sine = (length > EPSILON) ? (sine/length) : 1.0f;
 
- 	quat_mulf(dst, dst, sine);
 
- 	dst->w = cosf(length);
 
- }
 
- void quat_interpolate(struct quat *dst, const struct quat *q1,
 
- 		const struct quat *q2, float t)
 
- {
 
- 	float dot = quat_dot(q1, q2);
 
- 	float anglef = acosf(dot);
 
- 	float sine, sinei, sinet, sineti;
 
- 	struct quat temp;
 
- 	if (anglef >= EPSILON) {
 
- 		sine   = sinf(anglef);
 
- 		sinei  = 1/sine;
 
- 		sinet  = sinf(anglef*t)*sinei;
 
- 		sineti = sinf(anglef*(1.0f-t))*sinei;
 
- 		quat_mulf(&temp, q1, sineti);
 
- 		quat_mulf(dst, q2, sinet);
 
- 		quat_add(dst, &temp, dst);
 
- 	} else {
 
- 		quat_sub(&temp, q2, q1);
 
- 		quat_mulf(&temp, &temp, t);
 
- 		quat_add(dst, &temp, q1);
 
- 	}
 
- }
 
- void quat_get_tangent(struct quat *dst, const struct quat *prev,
 
- 		const struct quat *q, const struct quat *next)
 
- {
 
- 	struct quat temp;
 
- 	quat_sub(&temp, q, prev);
 
- 	quat_add(&temp, &temp, next);
 
- 	quat_sub(&temp, &temp, q);
 
- 	quat_mulf(dst, &temp, 0.5f);
 
- }
 
- void quat_interpolate_cubic(struct quat *dst,
 
-                             const struct quat *q1, const struct quat *q2,
 
-                             const struct quat *m1, const struct quat *m2,
 
-                             float t)
 
- {
 
- 	struct quat temp1, temp2;
 
- 	quat_interpolate(&temp1, q1, q2, t);
 
- 	quat_interpolate(&temp2, m1, m2, t);
 
- 	quat_interpolate(dst, &temp1, &temp2, 2.0f*(1.0f-t)*t);
 
- }
 
 
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