effect.c 7.5 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "effect.h"
  15. #include "graphics-internal.h"
  16. #include "vec2.h"
  17. #include "vec3.h"
  18. #include "vec4.h"
  19. void gs_effect_destroy(gs_effect_t *effect)
  20. {
  21. if (effect) {
  22. effect_free(effect);
  23. bfree(effect);
  24. }
  25. }
  26. gs_technique_t *gs_effect_get_technique(gs_effect_t *effect, const char *name)
  27. {
  28. if (!effect) return NULL;
  29. for (size_t i = 0; i < effect->techniques.num; i++) {
  30. struct gs_effect_technique *tech = effect->techniques.array+i;
  31. if (strcmp(tech->name, name) == 0)
  32. return tech;
  33. }
  34. return NULL;
  35. }
  36. size_t gs_technique_begin(gs_technique_t *tech)
  37. {
  38. if (!tech) return 0;
  39. tech->effect->cur_technique = tech;
  40. tech->effect->graphics->cur_effect = tech->effect;
  41. return tech->passes.num;
  42. }
  43. void gs_technique_end(gs_technique_t *tech)
  44. {
  45. if (!tech) return;
  46. struct gs_effect *effect = tech->effect;
  47. struct gs_effect_param *params = effect->params.array;
  48. size_t i;
  49. gs_load_vertexshader(NULL);
  50. gs_load_pixelshader(NULL);
  51. tech->effect->cur_technique = NULL;
  52. tech->effect->graphics->cur_effect = NULL;
  53. for (i = 0; i < effect->params.num; i++) {
  54. struct gs_effect_param *param = params+i;
  55. da_free(param->cur_val);
  56. param->changed = false;
  57. }
  58. }
  59. static inline void reset_params(struct darray *shaderparams)
  60. {
  61. struct pass_shaderparam *params = shaderparams->array;
  62. size_t i;
  63. for (i = 0; i < shaderparams->num; i++)
  64. params[i].eparam->changed = false;
  65. }
  66. static void upload_shader_params(struct darray *pass_params, bool changed_only)
  67. {
  68. struct pass_shaderparam *params = pass_params->array;
  69. size_t i;
  70. for (i = 0; i < pass_params->num; i++) {
  71. struct pass_shaderparam *param = params+i;
  72. struct gs_effect_param *eparam = param->eparam;
  73. gs_sparam_t *sparam = param->sparam;
  74. if (changed_only && !eparam->changed)
  75. continue;
  76. if (!eparam->cur_val.num) {
  77. if (eparam->default_val.num)
  78. da_copy(eparam->cur_val, eparam->default_val);
  79. else
  80. continue;
  81. }
  82. gs_shader_set_val(sparam, eparam->cur_val.array,
  83. eparam->cur_val.num);
  84. }
  85. }
  86. static inline void upload_parameters(struct gs_effect *effect,
  87. bool changed_only)
  88. {
  89. struct darray *vshader_params, *pshader_params;
  90. if (!effect->cur_pass)
  91. return;
  92. vshader_params = &effect->cur_pass->vertshader_params.da;
  93. pshader_params = &effect->cur_pass->pixelshader_params.da;
  94. upload_shader_params(vshader_params, changed_only);
  95. upload_shader_params(pshader_params, changed_only);
  96. reset_params(vshader_params);
  97. reset_params(pshader_params);
  98. }
  99. void gs_effect_update_params(gs_effect_t *effect)
  100. {
  101. if (effect)
  102. upload_parameters(effect, true);
  103. }
  104. bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
  105. {
  106. struct gs_effect_pass *passes;
  107. struct gs_effect_pass *cur_pass;
  108. if (!tech || idx >= tech->passes.num)
  109. return false;
  110. passes = tech->passes.array;
  111. cur_pass = passes+idx;
  112. tech->effect->cur_pass = cur_pass;
  113. gs_load_vertexshader(cur_pass->vertshader);
  114. gs_load_pixelshader(cur_pass->pixelshader);
  115. upload_parameters(tech->effect, false);
  116. return true;
  117. }
  118. bool gs_technique_begin_pass_by_name(gs_technique_t *tech,
  119. const char *name)
  120. {
  121. if (!tech)
  122. return false;
  123. for (size_t i = 0; i < tech->passes.num; i++) {
  124. struct gs_effect_pass *pass = tech->passes.array+i;
  125. if (strcmp(pass->name, name) == 0) {
  126. gs_technique_begin_pass(tech, i);
  127. return true;
  128. }
  129. }
  130. return false;
  131. }
  132. static inline void clear_tex_params(struct darray *in_params)
  133. {
  134. struct pass_shaderparam *params = in_params->array;
  135. for (size_t i = 0; i < in_params->num; i++) {
  136. struct pass_shaderparam *param = params+i;
  137. struct gs_shader_param_info info;
  138. gs_shader_get_param_info(param->sparam, &info);
  139. if (info.type == GS_SHADER_PARAM_TEXTURE)
  140. gs_shader_set_texture(param->sparam, NULL);
  141. }
  142. }
  143. void gs_technique_end_pass(gs_technique_t *tech)
  144. {
  145. if (!tech) return;
  146. struct gs_effect_pass *pass = tech->effect->cur_pass;
  147. if (!pass)
  148. return;
  149. clear_tex_params(&pass->vertshader_params.da);
  150. clear_tex_params(&pass->pixelshader_params.da);
  151. tech->effect->cur_pass = NULL;
  152. }
  153. size_t gs_effect_get_num_params(gs_effect_t *effect)
  154. {
  155. return effect ? effect->params.num : 0;
  156. }
  157. gs_eparam_t *gs_effect_get_param_by_idx(gs_effect_t *effect, size_t param)
  158. {
  159. if (!effect) return NULL;
  160. struct gs_effect_param *params = effect->params.array;
  161. if (param >= effect->params.num)
  162. return NULL;
  163. return params+param;
  164. }
  165. gs_eparam_t *gs_effect_get_param_by_name(gs_effect_t *effect, const char *name)
  166. {
  167. if (!effect) return NULL;
  168. struct gs_effect_param *params = effect->params.array;
  169. for (size_t i = 0; i < effect->params.num; i++) {
  170. struct gs_effect_param *param = params+i;
  171. if (strcmp(param->name, name) == 0)
  172. return param;
  173. }
  174. return NULL;
  175. }
  176. gs_eparam_t *gs_effect_get_viewproj_matrix(gs_effect_t *effect)
  177. {
  178. return effect ? effect->view_proj : NULL;
  179. }
  180. gs_eparam_t *gs_effect_get_world_matrix(gs_effect_t *effect)
  181. {
  182. return effect ? effect->world : NULL;
  183. }
  184. void gs_effect_get_param_info(gs_eparam_t *param,
  185. struct gs_effect_param_info *info)
  186. {
  187. if (!param)
  188. return;
  189. info->name = param->name;
  190. info->type = param->type;
  191. }
  192. static inline void effect_setval_inline(gs_eparam_t *param,
  193. const void *data, size_t size)
  194. {
  195. bool size_changed;
  196. if (!param) {
  197. blog(LOG_ERROR, "effect_setval_inline: invalid param");
  198. return;
  199. }
  200. if (!data) {
  201. blog(LOG_ERROR, "effect_setval_inline: invalid data");
  202. return;
  203. }
  204. size_changed = param->cur_val.num != size;
  205. if (size_changed)
  206. da_resize(param->cur_val, size);
  207. if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
  208. memcpy(param->cur_val.array, data, size);
  209. param->changed = true;
  210. }
  211. }
  212. void gs_effect_set_bool(gs_eparam_t *param, bool val)
  213. {
  214. effect_setval_inline(param, &val, sizeof(bool));
  215. }
  216. void gs_effect_set_float(gs_eparam_t *param, float val)
  217. {
  218. effect_setval_inline(param, &val, sizeof(float));
  219. }
  220. void gs_effect_set_int(gs_eparam_t *param, int val)
  221. {
  222. effect_setval_inline(param, &val, sizeof(int));
  223. }
  224. void gs_effect_set_matrix4(gs_eparam_t *param, const struct matrix4 *val)
  225. {
  226. effect_setval_inline(param, val, sizeof(struct matrix4));
  227. }
  228. void gs_effect_set_vec2(gs_eparam_t *param, const struct vec2 *val)
  229. {
  230. effect_setval_inline(param, val, sizeof(struct vec2));
  231. }
  232. void gs_effect_set_vec3(gs_eparam_t *param, const struct vec3 *val)
  233. {
  234. effect_setval_inline(param, val, sizeof(float) * 3);
  235. }
  236. void gs_effect_set_vec4(gs_eparam_t *param, const struct vec4 *val)
  237. {
  238. effect_setval_inline(param, val, sizeof(struct vec4));
  239. }
  240. void gs_effect_set_texture(gs_eparam_t *param, gs_texture_t *val)
  241. {
  242. effect_setval_inline(param, &val, sizeof(gs_texture_t*));
  243. }
  244. void gs_effect_set_val(gs_eparam_t *param, const void *val, size_t size)
  245. {
  246. effect_setval_inline(param, val, size);
  247. }
  248. void gs_effect_set_default(gs_eparam_t *param)
  249. {
  250. effect_setval_inline(param, param->default_val.array,
  251. param->default_val.num);
  252. }