obs-video.c 12 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs.h"
  15. #include "obs-internal.h"
  16. #include "graphics/vec4.h"
  17. #include "media-io/format-conversion.h"
  18. static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
  19. {
  20. struct obs_core_data *data = &obs->data;
  21. struct obs_source *source;
  22. uint64_t delta_time;
  23. float seconds;
  24. if (!last_time)
  25. last_time = cur_time -
  26. video_output_get_frame_time(obs->video.video);
  27. delta_time = cur_time - last_time;
  28. seconds = (float)((double)delta_time / 1000000000.0);
  29. pthread_mutex_lock(&data->sources_mutex);
  30. source = data->first_source;
  31. while (source) {
  32. if (source->refs)
  33. obs_source_video_tick(source, seconds);
  34. source = (struct obs_source*)source->context.next;
  35. }
  36. pthread_mutex_unlock(&data->sources_mutex);
  37. return cur_time;
  38. }
  39. /* in obs-display.c */
  40. extern void render_display(struct obs_display *display);
  41. static inline void render_displays(void)
  42. {
  43. struct obs_display *display;
  44. if (!obs->data.valid)
  45. return;
  46. gs_enter_context(obs->video.graphics);
  47. /* render extra displays/swaps */
  48. pthread_mutex_lock(&obs->data.displays_mutex);
  49. display = obs->data.first_display;
  50. while (display) {
  51. render_display(display);
  52. display = display->next;
  53. }
  54. pthread_mutex_unlock(&obs->data.displays_mutex);
  55. /* render main display */
  56. render_display(&obs->video.main_display);
  57. gs_leave_context();
  58. }
  59. static inline void set_render_size(uint32_t width, uint32_t height)
  60. {
  61. gs_enable_depth_test(false);
  62. gs_enable_blending(false);
  63. gs_set_cull_mode(GS_NEITHER);
  64. gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
  65. gs_set_viewport(0, 0, width, height);
  66. }
  67. static inline void unmap_last_surface(struct obs_core_video *video)
  68. {
  69. if (video->mapped_surface) {
  70. gs_stagesurface_unmap(video->mapped_surface);
  71. video->mapped_surface = NULL;
  72. }
  73. }
  74. static inline void render_main_texture(struct obs_core_video *video,
  75. int cur_texture)
  76. {
  77. struct vec4 clear_color;
  78. vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
  79. gs_set_render_target(video->render_textures[cur_texture], NULL);
  80. gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
  81. set_render_size(video->base_width, video->base_height);
  82. obs_view_render(&obs->data.main_view);
  83. video->textures_rendered[cur_texture] = true;
  84. }
  85. static inline void render_output_texture(struct obs_core_video *video,
  86. int cur_texture, int prev_texture)
  87. {
  88. gs_texture_t *texture = video->render_textures[prev_texture];
  89. gs_texture_t *target = video->output_textures[cur_texture];
  90. uint32_t width = gs_texture_get_width(target);
  91. uint32_t height = gs_texture_get_height(target);
  92. /* TODO: replace with actual downscalers or unpackers */
  93. gs_effect_t *effect = video->default_effect;
  94. gs_technique_t *tech = gs_effect_get_technique(effect, "DrawMatrix");
  95. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  96. gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
  97. "color_matrix");
  98. size_t passes, i;
  99. if (!video->textures_rendered[prev_texture])
  100. return;
  101. gs_set_render_target(target, NULL);
  102. set_render_size(width, height);
  103. /* TODO: replace with programmable code */
  104. const float mat_val[16] =
  105. {
  106. -0.100644f, -0.338572f, 0.439216f, 0.501961f,
  107. 0.182586f, 0.614231f, 0.062007f, 0.062745f,
  108. 0.439216f, -0.398942f, -0.040274f, 0.501961f,
  109. 0.000000f, 0.000000f, 0.000000f, 1.000000f
  110. };
  111. gs_effect_set_val(matrix, mat_val, sizeof(mat_val));
  112. gs_effect_set_texture(image, texture);
  113. passes = gs_technique_begin(tech);
  114. for (i = 0; i < passes; i++) {
  115. gs_technique_begin_pass(tech, i);
  116. gs_draw_sprite(texture, 0, width, height);
  117. gs_technique_end_pass(tech);
  118. }
  119. gs_technique_end(tech);
  120. video->textures_output[cur_texture] = true;
  121. }
  122. static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
  123. {
  124. gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
  125. gs_effect_set_float(param, val);
  126. }
  127. static void render_convert_texture(struct obs_core_video *video,
  128. int cur_texture, int prev_texture)
  129. {
  130. gs_texture_t *texture = video->output_textures[prev_texture];
  131. gs_texture_t *target = video->convert_textures[cur_texture];
  132. float fwidth = (float)video->output_width;
  133. float fheight = (float)video->output_height;
  134. size_t passes, i;
  135. gs_effect_t *effect = video->conversion_effect;
  136. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  137. gs_technique_t *tech = gs_effect_get_technique(effect,
  138. video->conversion_tech);
  139. if (!video->textures_output[prev_texture])
  140. return;
  141. set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
  142. set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
  143. set_eparam(effect, "width", fwidth);
  144. set_eparam(effect, "height", fheight);
  145. set_eparam(effect, "width_i", 1.0f / fwidth);
  146. set_eparam(effect, "height_i", 1.0f / fheight);
  147. set_eparam(effect, "width_d2", fwidth * 0.5f);
  148. set_eparam(effect, "height_d2", fheight * 0.5f);
  149. set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
  150. set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
  151. set_eparam(effect, "input_height", (float)video->conversion_height);
  152. gs_effect_set_texture(image, texture);
  153. gs_set_render_target(target, NULL);
  154. set_render_size(video->output_width, video->conversion_height);
  155. passes = gs_technique_begin(tech);
  156. for (i = 0; i < passes; i++) {
  157. gs_technique_begin_pass(tech, i);
  158. gs_draw_sprite(texture, 0, video->output_width,
  159. video->conversion_height);
  160. gs_technique_end_pass(tech);
  161. }
  162. gs_technique_end(tech);
  163. video->textures_converted[cur_texture] = true;
  164. }
  165. static inline void stage_output_texture(struct obs_core_video *video,
  166. int cur_texture, int prev_texture)
  167. {
  168. gs_texture_t *texture;
  169. bool texture_ready;
  170. gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
  171. if (video->gpu_conversion) {
  172. texture = video->convert_textures[prev_texture];
  173. texture_ready = video->textures_converted[prev_texture];
  174. } else {
  175. texture = video->output_textures[prev_texture];
  176. texture_ready = video->output_textures[prev_texture];
  177. }
  178. unmap_last_surface(video);
  179. if (!texture_ready)
  180. return;
  181. gs_stage_texture(copy, texture);
  182. video->textures_copied[cur_texture] = true;
  183. }
  184. static inline void render_video(struct obs_core_video *video, int cur_texture,
  185. int prev_texture)
  186. {
  187. gs_begin_scene();
  188. gs_enable_depth_test(false);
  189. gs_set_cull_mode(GS_NEITHER);
  190. render_main_texture(video, cur_texture);
  191. render_output_texture(video, cur_texture, prev_texture);
  192. if (video->gpu_conversion)
  193. render_convert_texture(video, cur_texture, prev_texture);
  194. stage_output_texture(video, cur_texture, prev_texture);
  195. gs_set_render_target(NULL, NULL);
  196. gs_enable_blending(true);
  197. gs_end_scene();
  198. }
  199. static inline bool download_frame(struct obs_core_video *video,
  200. int prev_texture, struct video_data *frame)
  201. {
  202. gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
  203. if (!video->textures_copied[prev_texture])
  204. return false;
  205. if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
  206. return false;
  207. video->mapped_surface = surface;
  208. return true;
  209. }
  210. static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
  211. {
  212. uint32_t size = pos % linesize;
  213. return size ? size : linesize;
  214. }
  215. static void copy_dealign(
  216. uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
  217. const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
  218. uint32_t remaining)
  219. {
  220. while (remaining) {
  221. uint32_t src_remainder = src_pos % src_linesize;
  222. uint32_t dst_offset = dst_linesize - src_remainder;
  223. uint32_t src_offset = src_linesize - src_remainder;
  224. if (remaining < dst_offset) {
  225. memcpy(dst + dst_pos, src + src_pos, remaining);
  226. src_pos += remaining;
  227. dst_pos += remaining;
  228. remaining = 0;
  229. } else {
  230. memcpy(dst + dst_pos, src + src_pos, dst_offset);
  231. src_pos += src_offset;
  232. dst_pos += dst_offset;
  233. remaining -= dst_offset;
  234. }
  235. }
  236. }
  237. static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
  238. uint32_t dst_linesize, uint32_t src_linesize)
  239. {
  240. uint32_t remainder = offset % dst_linesize;
  241. return (offset / dst_linesize) * src_linesize + remainder;
  242. }
  243. static void fix_gpu_converted_alignment(struct obs_core_video *video,
  244. struct video_data *frame, int cur_texture)
  245. {
  246. struct obs_source_frame *new_frame =
  247. &video->convert_frames[cur_texture];
  248. uint32_t src_linesize = frame->linesize[0];
  249. uint32_t dst_linesize = video->output_width * 4;
  250. uint32_t src_pos = 0;
  251. for (size_t i = 0; i < 3; i++) {
  252. if (video->plane_linewidth[i] == 0)
  253. break;
  254. src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
  255. dst_linesize, src_linesize);
  256. copy_dealign(new_frame->data[i], 0, dst_linesize,
  257. frame->data[0], src_pos, src_linesize,
  258. video->plane_sizes[i]);
  259. }
  260. /* replace with cached frames */
  261. for (size_t i = 0; i < MAX_AV_PLANES; i++) {
  262. frame->data[i] = new_frame->data[i];
  263. frame->linesize[i] = new_frame->linesize[i];
  264. }
  265. }
  266. static bool set_gpu_converted_data(struct obs_core_video *video,
  267. struct video_data *frame, int cur_texture)
  268. {
  269. if (frame->linesize[0] == video->output_width*4) {
  270. for (size_t i = 0; i < 3; i++) {
  271. if (video->plane_linewidth[i] == 0)
  272. break;
  273. frame->linesize[i] = video->plane_linewidth[i];
  274. frame->data[i] =
  275. frame->data[0] + video->plane_offsets[i];
  276. }
  277. } else {
  278. fix_gpu_converted_alignment(video, frame, cur_texture);
  279. }
  280. return true;
  281. }
  282. static bool convert_frame(struct obs_core_video *video,
  283. struct video_data *frame,
  284. const struct video_output_info *info, int cur_texture)
  285. {
  286. struct obs_source_frame *new_frame =
  287. &video->convert_frames[cur_texture];
  288. if (info->format == VIDEO_FORMAT_I420) {
  289. compress_uyvx_to_i420(
  290. frame->data[0], frame->linesize[0],
  291. 0, info->height,
  292. new_frame->data, new_frame->linesize);
  293. } else if (info->format == VIDEO_FORMAT_NV12) {
  294. compress_uyvx_to_nv12(
  295. frame->data[0], frame->linesize[0],
  296. 0, info->height,
  297. new_frame->data, new_frame->linesize);
  298. } else {
  299. blog(LOG_ERROR, "convert_frame: unsupported texture format");
  300. return false;
  301. }
  302. for (size_t i = 0; i < MAX_AV_PLANES; i++) {
  303. frame->data[i] = new_frame->data[i];
  304. frame->linesize[i] = new_frame->linesize[i];
  305. }
  306. return true;
  307. }
  308. static inline void output_video_data(struct obs_core_video *video,
  309. struct video_data *frame, int cur_texture)
  310. {
  311. const struct video_output_info *info;
  312. info = video_output_get_info(video->video);
  313. if (video->gpu_conversion) {
  314. if (!set_gpu_converted_data(video, frame, cur_texture))
  315. return;
  316. } else if (format_is_yuv(info->format)) {
  317. if (!convert_frame(video, frame, info, cur_texture))
  318. return;
  319. }
  320. video_output_swap_frame(video->video, frame);
  321. }
  322. static inline void output_frame(uint64_t timestamp)
  323. {
  324. struct obs_core_video *video = &obs->video;
  325. int cur_texture = video->cur_texture;
  326. int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
  327. struct video_data frame;
  328. bool frame_ready;
  329. memset(&frame, 0, sizeof(struct video_data));
  330. frame.timestamp = timestamp;
  331. gs_enter_context(video->graphics);
  332. render_video(video, cur_texture, prev_texture);
  333. frame_ready = download_frame(video, prev_texture, &frame);
  334. gs_leave_context();
  335. if (frame_ready)
  336. output_video_data(video, &frame, cur_texture);
  337. if (++video->cur_texture == NUM_TEXTURES)
  338. video->cur_texture = 0;
  339. }
  340. void *obs_video_thread(void *param)
  341. {
  342. uint64_t last_time = 0;
  343. while (video_output_wait(obs->video.video)) {
  344. uint64_t cur_time = video_output_get_time(obs->video.video);
  345. last_time = tick_sources(cur_time, last_time);
  346. render_displays();
  347. output_frame(cur_time);
  348. }
  349. UNUSED_PARAMETER(param);
  350. return NULL;
  351. }