jp9000 93fc61fa82 libobs/graphics: Add NV12 texture support %!s(int64=7) %!d(string=hai) anos
..
libnsgif 13890a46e6 libobs/graphics: Add gs_image_file_* functions (w/animated gifs) %!s(int64=9) %!d(string=hai) anos
axisang.c 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos
axisang.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos
basemath.hpp f255ae1922 first commit %!s(int64=12) %!d(string=hai) anos
bounds.c 73c7248cdb Fix 'missing braces' warning %!s(int64=11) %!d(string=hai) anos
bounds.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
device-exports.h cf9f21e422 (API Change) libobs/graphics: Change gs_create param %!s(int64=10) %!d(string=hai) anos
effect-parser.c fc97512f71 libobs: Fix crash when pixel or vertex shader are missing %!s(int64=7) %!d(string=hai) anos
effect-parser.h af67086912 libobs: Add HLSL annotation parsing %!s(int64=7) %!d(string=hai) anos
effect.c e0cd45be9b libobs: Add additional gs_effect_get_ functions %!s(int64=7) %!d(string=hai) anos
effect.h af67086912 libobs: Add HLSL annotation parsing %!s(int64=7) %!d(string=hai) anos
graphics-ffmpeg.c 0d6204c8af Fix a number of MSVC warnings %!s(int64=8) %!d(string=hai) anos
graphics-imports.c 93fc61fa82 libobs/graphics: Add NV12 texture support %!s(int64=6) %!d(string=hai) anos
graphics-internal.h 93fc61fa82 libobs/graphics: Add NV12 texture support %!s(int64=6) %!d(string=hai) anos
graphics-magick.c fef71c4b7c libobs: Fix ImageMagick header path %!s(int64=8) %!d(string=hai) anos
graphics.c 93fc61fa82 libobs/graphics: Add NV12 texture support %!s(int64=6) %!d(string=hai) anos
graphics.h 93fc61fa82 libobs/graphics: Add NV12 texture support %!s(int64=6) %!d(string=hai) anos
image-file.c 0497095f97 Fix a number of GCC warnings %!s(int64=8) %!d(string=hai) anos
image-file.h b30c843622 libobs: Export image-file to c %!s(int64=7) %!d(string=hai) anos
input.h c9df41c1e2 (API Change) Remove pointers from all typedefs %!s(int64=11) %!d(string=hai) anos
math-defs.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos
math-extra.c 3da014543e fix min_adjust usage in calc_torque %!s(int64=12) %!d(string=hai) anos
math-extra.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos
matrix3.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
matrix3.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
matrix4.c e3847109be libobs/graphics: Add SSE intrinsics for matrix4_transpose %!s(int64=9) %!d(string=hai) anos
matrix4.h 8d1d1ddd14 Add reverse matrix multiply functions %!s(int64=11) %!d(string=hai) anos
plane.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
plane.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
quat.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
quat.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
shader-parser.c 5a111cf073 libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers %!s(int64=7) %!d(string=hai) anos
shader-parser.h 5a111cf073 libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers %!s(int64=7) %!d(string=hai) anos
texture-render.c 65094eefe4 libobs: Don't try to keep rendering if a texture wasn't allocated %!s(int64=9) %!d(string=hai) anos
vec2.c 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos
vec2.h 0ff4feab02 libobs/graphics: Fix the 2D vector dot product func %!s(int64=9) %!d(string=hai) anos
vec3.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
vec3.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
vec4.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices %!s(int64=11) %!d(string=hai) anos
vec4.h 85ffa10d3f libobs/graphics: Fix vec4_to_(rgba/bgra) functions %!s(int64=9) %!d(string=hai) anos