obs-audio.c 13 KB

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  1. /******************************************************************************
  2. Copyright (C) 2015 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include <inttypes.h>
  15. #include "obs-internal.h"
  16. struct ts_info {
  17. uint64_t start;
  18. uint64_t end;
  19. };
  20. #define DEBUG_AUDIO 0
  21. #define MAX_BUFFERING_TICKS 45
  22. static void push_audio_tree(obs_source_t *parent, obs_source_t *source, void *p)
  23. {
  24. struct obs_core_audio *audio = p;
  25. if (da_find(audio->render_order, &source, 0) == DARRAY_INVALID) {
  26. obs_source_t *s = obs_source_get_ref(source);
  27. if (s)
  28. da_push_back(audio->render_order, &s);
  29. }
  30. UNUSED_PARAMETER(parent);
  31. }
  32. static inline size_t convert_time_to_frames(size_t sample_rate, uint64_t t)
  33. {
  34. return (size_t)(t * (uint64_t)sample_rate / 1000000000ULL);
  35. }
  36. static inline void mix_audio(struct audio_output_data *mixes,
  37. obs_source_t *source, size_t channels,
  38. size_t sample_rate, struct ts_info *ts)
  39. {
  40. size_t total_floats = AUDIO_OUTPUT_FRAMES;
  41. size_t start_point = 0;
  42. if (source->audio_ts < ts->start || ts->end <= source->audio_ts)
  43. return;
  44. if (source->audio_ts != ts->start) {
  45. start_point = convert_time_to_frames(
  46. sample_rate, source->audio_ts - ts->start);
  47. if (start_point == AUDIO_OUTPUT_FRAMES)
  48. return;
  49. total_floats -= start_point;
  50. }
  51. for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
  52. for (size_t ch = 0; ch < channels; ch++) {
  53. register float *mix = mixes[mix_idx].data[ch];
  54. register float *aud =
  55. source->audio_output_buf[mix_idx][ch];
  56. register float *end;
  57. mix += start_point;
  58. end = aud + total_floats;
  59. while (aud < end)
  60. *(mix++) += *(aud++);
  61. }
  62. }
  63. }
  64. static void ignore_audio(obs_source_t *source, size_t channels,
  65. size_t sample_rate)
  66. {
  67. size_t num_floats = source->audio_input_buf[0].size / sizeof(float);
  68. if (num_floats) {
  69. for (size_t ch = 0; ch < channels; ch++)
  70. circlebuf_pop_front(&source->audio_input_buf[ch], NULL,
  71. source->audio_input_buf[ch].size);
  72. source->last_audio_input_buf_size = 0;
  73. source->audio_ts += (uint64_t)num_floats * 1000000000ULL /
  74. (uint64_t)sample_rate;
  75. }
  76. }
  77. static bool discard_if_stopped(obs_source_t *source, size_t channels)
  78. {
  79. size_t last_size;
  80. size_t size;
  81. last_size = source->last_audio_input_buf_size;
  82. size = source->audio_input_buf[0].size;
  83. if (!size)
  84. return false;
  85. /* if perpetually pending data, it means the audio has stopped,
  86. * so clear the audio data */
  87. if (last_size == size) {
  88. if (!source->pending_stop) {
  89. source->pending_stop = true;
  90. #if DEBUG_AUDIO == 1
  91. blog(LOG_DEBUG, "doing pending stop trick: '%s'",
  92. source->context.name);
  93. #endif
  94. return true;
  95. }
  96. for (size_t ch = 0; ch < channels; ch++)
  97. circlebuf_pop_front(&source->audio_input_buf[ch], NULL,
  98. source->audio_input_buf[ch].size);
  99. source->pending_stop = false;
  100. source->audio_ts = 0;
  101. source->last_audio_input_buf_size = 0;
  102. #if DEBUG_AUDIO == 1
  103. blog(LOG_DEBUG, "source audio data appears to have "
  104. "stopped, clearing");
  105. #endif
  106. return true;
  107. } else {
  108. source->last_audio_input_buf_size = size;
  109. return false;
  110. }
  111. }
  112. #define MAX_AUDIO_SIZE (AUDIO_OUTPUT_FRAMES * sizeof(float))
  113. static inline void discard_audio(struct obs_core_audio *audio,
  114. obs_source_t *source, size_t channels,
  115. size_t sample_rate, struct ts_info *ts)
  116. {
  117. size_t total_floats = AUDIO_OUTPUT_FRAMES;
  118. size_t size;
  119. #if DEBUG_AUDIO == 1
  120. bool is_audio_source = source->info.output_flags & OBS_SOURCE_AUDIO;
  121. #endif
  122. if (source->info.audio_render) {
  123. source->audio_ts = 0;
  124. return;
  125. }
  126. if (ts->end <= source->audio_ts) {
  127. #if DEBUG_AUDIO == 1
  128. blog(LOG_DEBUG,
  129. "can't discard, source "
  130. "timestamp (%" PRIu64 ") >= "
  131. "end timestamp (%" PRIu64 ")",
  132. source->audio_ts, ts->end);
  133. #endif
  134. return;
  135. }
  136. if (source->audio_ts < (ts->start - 1)) {
  137. if (source->audio_pending &&
  138. source->audio_input_buf[0].size < MAX_AUDIO_SIZE &&
  139. discard_if_stopped(source, channels))
  140. return;
  141. #if DEBUG_AUDIO == 1
  142. if (is_audio_source) {
  143. blog(LOG_DEBUG,
  144. "can't discard, source "
  145. "timestamp (%" PRIu64 ") < "
  146. "start timestamp (%" PRIu64 ")",
  147. source->audio_ts, ts->start);
  148. }
  149. #endif
  150. if (audio->total_buffering_ticks == MAX_BUFFERING_TICKS)
  151. ignore_audio(source, channels, sample_rate);
  152. return;
  153. }
  154. if (source->audio_ts != ts->start &&
  155. source->audio_ts != (ts->start - 1)) {
  156. size_t start_point = convert_time_to_frames(
  157. sample_rate, source->audio_ts - ts->start);
  158. if (start_point == AUDIO_OUTPUT_FRAMES) {
  159. #if DEBUG_AUDIO == 1
  160. if (is_audio_source)
  161. blog(LOG_DEBUG, "can't discard, start point is "
  162. "at audio frame count");
  163. #endif
  164. return;
  165. }
  166. total_floats -= start_point;
  167. }
  168. size = total_floats * sizeof(float);
  169. if (source->audio_input_buf[0].size < size) {
  170. if (discard_if_stopped(source, channels))
  171. return;
  172. #if DEBUG_AUDIO == 1
  173. if (is_audio_source)
  174. blog(LOG_DEBUG, "can't discard, data still pending");
  175. #endif
  176. return;
  177. }
  178. for (size_t ch = 0; ch < channels; ch++)
  179. circlebuf_pop_front(&source->audio_input_buf[ch], NULL, size);
  180. source->last_audio_input_buf_size = 0;
  181. #if DEBUG_AUDIO == 1
  182. if (is_audio_source)
  183. blog(LOG_DEBUG, "audio discarded, new ts: %" PRIu64, ts->end);
  184. #endif
  185. source->pending_stop = false;
  186. source->audio_ts = ts->end;
  187. }
  188. static void add_audio_buffering(struct obs_core_audio *audio,
  189. size_t sample_rate, struct ts_info *ts,
  190. uint64_t min_ts, const char *buffering_name)
  191. {
  192. struct ts_info new_ts;
  193. uint64_t offset;
  194. uint64_t frames;
  195. size_t total_ms;
  196. size_t ms;
  197. int ticks;
  198. if (audio->total_buffering_ticks == MAX_BUFFERING_TICKS)
  199. return;
  200. if (!audio->buffering_wait_ticks)
  201. audio->buffered_ts = ts->start;
  202. offset = ts->start - min_ts;
  203. frames = ns_to_audio_frames(sample_rate, offset);
  204. ticks = (int)((frames + AUDIO_OUTPUT_FRAMES - 1) / AUDIO_OUTPUT_FRAMES);
  205. audio->total_buffering_ticks += ticks;
  206. if (audio->total_buffering_ticks >= MAX_BUFFERING_TICKS) {
  207. ticks -= audio->total_buffering_ticks - MAX_BUFFERING_TICKS;
  208. audio->total_buffering_ticks = MAX_BUFFERING_TICKS;
  209. blog(LOG_WARNING, "Max audio buffering reached!");
  210. }
  211. ms = ticks * AUDIO_OUTPUT_FRAMES * 1000 / sample_rate;
  212. total_ms = audio->total_buffering_ticks * AUDIO_OUTPUT_FRAMES * 1000 /
  213. sample_rate;
  214. blog(LOG_INFO,
  215. "adding %d milliseconds of audio buffering, total "
  216. "audio buffering is now %d milliseconds"
  217. " (source: %s)\n",
  218. (int)ms, (int)total_ms, buffering_name);
  219. #if DEBUG_AUDIO == 1
  220. blog(LOG_DEBUG,
  221. "min_ts (%" PRIu64 ") < start timestamp "
  222. "(%" PRIu64 ")",
  223. min_ts, ts->start);
  224. blog(LOG_DEBUG, "old buffered ts: %" PRIu64 "-%" PRIu64, ts->start,
  225. ts->end);
  226. #endif
  227. new_ts.start =
  228. audio->buffered_ts -
  229. audio_frames_to_ns(sample_rate, audio->buffering_wait_ticks *
  230. AUDIO_OUTPUT_FRAMES);
  231. while (ticks--) {
  232. int cur_ticks = ++audio->buffering_wait_ticks;
  233. new_ts.end = new_ts.start;
  234. new_ts.start =
  235. audio->buffered_ts -
  236. audio_frames_to_ns(sample_rate,
  237. cur_ticks * AUDIO_OUTPUT_FRAMES);
  238. #if DEBUG_AUDIO == 1
  239. blog(LOG_DEBUG, "add buffered ts: %" PRIu64 "-%" PRIu64,
  240. new_ts.start, new_ts.end);
  241. #endif
  242. circlebuf_push_front(&audio->buffered_timestamps, &new_ts,
  243. sizeof(new_ts));
  244. }
  245. *ts = new_ts;
  246. }
  247. static bool audio_buffer_insuffient(struct obs_source *source,
  248. size_t sample_rate, uint64_t min_ts)
  249. {
  250. size_t total_floats = AUDIO_OUTPUT_FRAMES;
  251. size_t size;
  252. if (source->info.audio_render || source->audio_pending ||
  253. !source->audio_ts) {
  254. return false;
  255. }
  256. if (source->audio_ts != min_ts && source->audio_ts != (min_ts - 1)) {
  257. size_t start_point = convert_time_to_frames(
  258. sample_rate, source->audio_ts - min_ts);
  259. if (start_point >= AUDIO_OUTPUT_FRAMES)
  260. return false;
  261. total_floats -= start_point;
  262. }
  263. size = total_floats * sizeof(float);
  264. if (source->audio_input_buf[0].size < size) {
  265. source->audio_pending = true;
  266. return true;
  267. }
  268. return false;
  269. }
  270. static inline const char *find_min_ts(struct obs_core_data *data,
  271. uint64_t *min_ts)
  272. {
  273. obs_source_t *buffering_source = NULL;
  274. struct obs_source *source = data->first_audio_source;
  275. while (source) {
  276. if (!source->audio_pending && source->audio_ts &&
  277. source->audio_ts < *min_ts) {
  278. *min_ts = source->audio_ts;
  279. buffering_source = source;
  280. }
  281. source = (struct obs_source *)source->next_audio_source;
  282. }
  283. return buffering_source ? obs_source_get_name(buffering_source) : NULL;
  284. }
  285. static inline bool mark_invalid_sources(struct obs_core_data *data,
  286. size_t sample_rate, uint64_t min_ts)
  287. {
  288. bool recalculate = false;
  289. struct obs_source *source = data->first_audio_source;
  290. while (source) {
  291. recalculate |=
  292. audio_buffer_insuffient(source, sample_rate, min_ts);
  293. source = (struct obs_source *)source->next_audio_source;
  294. }
  295. return recalculate;
  296. }
  297. static inline const char *calc_min_ts(struct obs_core_data *data,
  298. size_t sample_rate, uint64_t *min_ts)
  299. {
  300. const char *buffering_name = find_min_ts(data, min_ts);
  301. if (mark_invalid_sources(data, sample_rate, *min_ts))
  302. buffering_name = find_min_ts(data, min_ts);
  303. return buffering_name;
  304. }
  305. static inline void release_audio_sources(struct obs_core_audio *audio)
  306. {
  307. for (size_t i = 0; i < audio->render_order.num; i++)
  308. obs_source_release(audio->render_order.array[i]);
  309. }
  310. bool audio_callback(void *param, uint64_t start_ts_in, uint64_t end_ts_in,
  311. uint64_t *out_ts, uint32_t mixers,
  312. struct audio_output_data *mixes)
  313. {
  314. struct obs_core_data *data = &obs->data;
  315. struct obs_core_audio *audio = &obs->audio;
  316. struct obs_source *source;
  317. size_t sample_rate = audio_output_get_sample_rate(audio->audio);
  318. size_t channels = audio_output_get_channels(audio->audio);
  319. struct ts_info ts = {start_ts_in, end_ts_in};
  320. size_t audio_size;
  321. uint64_t min_ts;
  322. da_resize(audio->render_order, 0);
  323. da_resize(audio->root_nodes, 0);
  324. circlebuf_push_back(&audio->buffered_timestamps, &ts, sizeof(ts));
  325. circlebuf_peek_front(&audio->buffered_timestamps, &ts, sizeof(ts));
  326. min_ts = ts.start;
  327. audio_size = AUDIO_OUTPUT_FRAMES * sizeof(float);
  328. #if DEBUG_AUDIO == 1
  329. blog(LOG_DEBUG, "ts %llu-%llu", ts.start, ts.end);
  330. #endif
  331. /* ------------------------------------------------ */
  332. /* build audio render order
  333. * NOTE: these are source channels, not audio channels */
  334. for (uint32_t i = 0; i < MAX_CHANNELS; i++) {
  335. obs_source_t *source = obs_get_output_source(i);
  336. if (source) {
  337. obs_source_enum_active_tree(source, push_audio_tree,
  338. audio);
  339. push_audio_tree(NULL, source, audio);
  340. da_push_back(audio->root_nodes, &source);
  341. obs_source_release(source);
  342. }
  343. }
  344. pthread_mutex_lock(&data->audio_sources_mutex);
  345. source = data->first_audio_source;
  346. while (source) {
  347. push_audio_tree(NULL, source, audio);
  348. source = (struct obs_source *)source->next_audio_source;
  349. }
  350. pthread_mutex_unlock(&data->audio_sources_mutex);
  351. /* ------------------------------------------------ */
  352. /* render audio data */
  353. for (size_t i = 0; i < audio->render_order.num; i++) {
  354. obs_source_t *source = audio->render_order.array[i];
  355. obs_source_audio_render(source, mixers, channels, sample_rate,
  356. audio_size);
  357. }
  358. /* ------------------------------------------------ */
  359. /* get minimum audio timestamp */
  360. pthread_mutex_lock(&data->audio_sources_mutex);
  361. const char *buffering_name = calc_min_ts(data, sample_rate, &min_ts);
  362. pthread_mutex_unlock(&data->audio_sources_mutex);
  363. /* ------------------------------------------------ */
  364. /* if a source has gone backward in time, buffer */
  365. if (min_ts < ts.start)
  366. add_audio_buffering(audio, sample_rate, &ts, min_ts,
  367. buffering_name);
  368. /* ------------------------------------------------ */
  369. /* mix audio */
  370. if (!audio->buffering_wait_ticks) {
  371. for (size_t i = 0; i < audio->root_nodes.num; i++) {
  372. obs_source_t *source = audio->root_nodes.array[i];
  373. if (source->audio_pending)
  374. continue;
  375. pthread_mutex_lock(&source->audio_buf_mutex);
  376. if (source->audio_output_buf[0][0] && source->audio_ts)
  377. mix_audio(mixes, source, channels, sample_rate,
  378. &ts);
  379. pthread_mutex_unlock(&source->audio_buf_mutex);
  380. }
  381. }
  382. /* ------------------------------------------------ */
  383. /* discard audio */
  384. pthread_mutex_lock(&data->audio_sources_mutex);
  385. source = data->first_audio_source;
  386. while (source) {
  387. pthread_mutex_lock(&source->audio_buf_mutex);
  388. discard_audio(audio, source, channels, sample_rate, &ts);
  389. pthread_mutex_unlock(&source->audio_buf_mutex);
  390. source = (struct obs_source *)source->next_audio_source;
  391. }
  392. pthread_mutex_unlock(&data->audio_sources_mutex);
  393. /* ------------------------------------------------ */
  394. /* release audio sources */
  395. release_audio_sources(audio);
  396. circlebuf_pop_front(&audio->buffered_timestamps, NULL, sizeof(ts));
  397. *out_ts = ts.start;
  398. if (audio->buffering_wait_ticks) {
  399. audio->buffering_wait_ticks--;
  400. return false;
  401. }
  402. UNUSED_PARAMETER(param);
  403. return true;
  404. }