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							- 4-Component Vector
 
- ==================
 
- .. code:: cpp
 
-    #include <graphics/vec4.h>
 
- .. struct:: vec4
 
-    Two component vector structure.
 
- .. member:: float vec4.x
 
-    X component
 
- .. member:: float vec4.y
 
-    Y component
 
- .. member:: float vec4.z
 
-    Z component
 
- .. member:: float vec4.w
 
-    W component
 
- .. member:: float vec4.ptr[4]
 
-    Unioned array of all components
 
- ---------------------
 
- .. function:: void vec4_zero(struct vec4 *dst)
 
-    Zeroes a vector
 
-    :param dst: Destination
 
- ---------------------
 
- .. function:: void vec4_set(struct vec4 *dst, float x, float y, float z, float w)
 
-    Sets the individual components of a 4-component vector.
 
-    :param dst: Destination
 
-    :param x:   X component
 
-    :param y:   Y component
 
-    :param z:   Z component
 
-    :param w:   W component
 
- ---------------------
 
- .. function:: void vec4_copy(struct vec4 *dst, const struct vec4 *v)
 
-    Copies a vector
 
-    :param dst: Destination
 
-    :param v:   Vector to copy
 
- ---------------------
 
- .. function:: void vec4_from_vec3(struct vec4 *dst, const struct vec3 *v)
 
-    Creates a 4-component vector from a 3-component vector
 
-    :param dst: 4-component vector destination
 
-    :param v:   3-component vector
 
- ---------------------
 
- .. function:: void vec4_add(struct vec4 *dst, const struct vec4 *v1, const struct vec4 *v2)
 
-    Adds two vectors
 
-    :param dst: Destination
 
-    :param v1:  Vector 1
 
-    :param v2:  Vector 2
 
- ---------------------
 
- .. function:: void vec4_sub(struct vec4 *dst, const struct vec4 *v1, const struct vec4 *v2)
 
-    Subtracts two vectors
 
-    :param dst: Destination
 
-    :param v1:  Vector being subtracted from
 
-    :param v2:  Vector being subtracted
 
- ---------------------
 
- .. function:: void vec4_mul(struct vec4 *dst, const struct vec4 *v1, const struct vec4 *v2)
 
-    Multiplies two vectors
 
-    :param dst: Destination
 
-    :param v1:  Vector 1
 
-    :param v2:  Vector 2
 
- ---------------------
 
- .. function:: void vec4_div(struct vec4 *dst, const struct vec4 *v1, const struct vec4 *v2)
 
-    Divides two vectors
 
-    :param dst: Destination
 
-    :param v1:  Dividend
 
-    :param v2:  Divisor
 
- ---------------------
 
- .. function:: void vec4_addf(struct vec4 *dst, const struct vec4 *v, float f)
 
-    Adds a floating point to all components
 
-    :param dst: Destination
 
-    :param dst: Vector
 
-    :param f:   Floating point
 
- ---------------------
 
- .. function:: void vec4_subf(struct vec4 *dst, const struct vec4 *v, float f)
 
-    Subtracts a floating point from all components
 
-    :param dst: Destination
 
-    :param v:   Vector being subtracted from
 
-    :param f:   Floating point being subtracted
 
- ---------------------
 
- .. function:: void vec4_mulf(struct vec4 *dst, const struct vec4 *v, float f)
 
-    Multiplies a floating point with all components
 
-    :param dst: Destination
 
-    :param dst: Vector
 
-    :param f:   Floating point
 
- ---------------------
 
- .. function:: void vec4_divf(struct vec4 *dst, const struct vec4 *v, float f)
 
-    Divides a floating point from all components
 
-    :param dst: Destination
 
-    :param v:   Vector (dividend)
 
-    :param f:   Floating point (divisor)
 
- ---------------------
 
- .. function:: void vec4_neg(struct vec4 *dst, const struct vec4 *v)
 
-    Negates a vector
 
-    :param dst: Destination
 
-    :param v:   Vector to negate
 
- ---------------------
 
- .. function:: float vec4_dot(const struct vec4 *v1, const struct vec4 *v2)
 
-    Performs a dot product between two vectors
 
-    :param v1: Vector 1
 
-    :param v2: Vector 2
 
-    :return:   Result of the dot product
 
- ---------------------
 
- .. function:: float vec4_len(const struct vec4 *v)
 
-    Gets the length of a vector
 
-    :param v: Vector
 
-    :return:  The vector's length
 
- ---------------------
 
- .. function:: float vec4_dist(const struct vec4 *v1, const struct vec4 *v2)
 
-    Gets the distance between two vectors
 
-    :param v1: Vector 1
 
-    :param v2: Vector 2
 
-    :return:   Distance between the two vectors
 
- ---------------------
 
- .. function:: void vec4_minf(struct vec4 *dst, const struct vec4 *v, float val)
 
-    Gets the minimum values between a vector's components and a floating point
 
-    :param dst: Destination
 
-    :param v:   Vector
 
-    :param val: Floating point
 
- ---------------------
 
- .. function:: void vec4_min(struct vec4 *dst, const struct vec4 *v, const struct vec4 *min_v)
 
-    Gets the minimum values between two vectors
 
-    :param dst:   Destination
 
-    :param v:     Vector 1
 
-    :param min_v: Vector 2
 
- ---------------------
 
- .. function:: void vec4_maxf(struct vec4 *dst, const struct vec4 *v, float val)
 
-    Gets the maximum values between a vector's components and a floating point
 
-    :param dst: Destination
 
-    :param v:   Vector
 
-    :param val: Floating point
 
- ---------------------
 
- .. function:: void vec4_max(struct vec4 *dst, const struct vec4 *v, const struct vec4 *max_v)
 
-    Gets the maximum values between two vectors
 
-    :param dst:   Destination
 
-    :param v:     Vector 1
 
-    :param max_v: Vector 2
 
- ---------------------
 
- .. function:: void vec4_abs(struct vec4 *dst, const struct vec4 *v)
 
-    Gets the absolute values of each component
 
-    :param dst: Destination
 
-    :param v:   Vector
 
- ---------------------
 
- .. function:: void vec4_floor(struct vec4 *dst, const struct vec4 *v)
 
-    Gets the floor values of each component
 
-    :param dst: Destination
 
-    :param v:   Vector
 
- ---------------------
 
- .. function:: void vec4_ceil(struct vec4 *dst, const struct vec4 *v)
 
-    Gets the ceiling values of each component
 
-    :param dst: Destination
 
-    :param v:   Vector
 
- ---------------------
 
- .. function:: int vec4_close(const struct vec4 *v1, const struct vec4 *v2, float epsilon)
 
-    Compares two vectors
 
-    :param v1:      Vector 1
 
-    :param v2:      Vector 2
 
-    :param epsilon: Maximum precision for comparison
 
- ---------------------
 
- .. function:: void vec4_norm(struct vec4 *dst, const struct vec4 *v)
 
-    Normalizes a vector
 
-    :param dst: Destination
 
-    :param v:   Vector to normalize
 
- ---------------------
 
- .. function:: void vec4_transform(struct vec4 *dst, const struct vec4 *v, const struct matrix4 *m)
 
-    Transforms a vector
 
-    :param dst: Destination
 
-    :param v:   Vector
 
-    :param m:   Matrix
 
 
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