obs-scene.c 9.9 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "graphics/math-defs.h"
  15. #include "obs-scene.h"
  16. static inline void signal_item_remove(struct obs_scene_item *item)
  17. {
  18. struct calldata params = {0};
  19. calldata_setptr(&params, "scene", item->parent);
  20. calldata_setptr(&params, "item", item);
  21. signal_handler_signal(item->parent->source->signals, "remove",
  22. &params);
  23. calldata_free(&params);
  24. }
  25. static const char *scene_getname(const char *locale)
  26. {
  27. UNUSED_PARAMETER(locale);
  28. return "Scene internal source type";
  29. }
  30. static void *scene_create(obs_data_t settings, struct obs_source *source)
  31. {
  32. pthread_mutexattr_t attr;
  33. struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
  34. scene->source = source;
  35. scene->first_item = NULL;
  36. if (pthread_mutexattr_init(&attr) != 0)
  37. goto fail;
  38. if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE) != 0)
  39. goto fail;
  40. if (pthread_mutex_init(&scene->mutex, &attr) != 0) {
  41. blog(LOG_ERROR, "scene_create: Couldn't initialize mutex");
  42. goto fail;
  43. }
  44. UNUSED_PARAMETER(settings);
  45. return scene;
  46. fail:
  47. pthread_mutexattr_destroy(&attr);
  48. bfree(scene);
  49. return NULL;
  50. }
  51. static void scene_destroy(void *data)
  52. {
  53. struct obs_scene *scene = data;
  54. struct obs_scene_item *item;
  55. pthread_mutex_lock(&scene->mutex);
  56. item = scene->first_item;
  57. while (item) {
  58. struct obs_scene_item *del_item = item;
  59. item = item->next;
  60. obs_sceneitem_remove(del_item);
  61. }
  62. pthread_mutex_unlock(&scene->mutex);
  63. pthread_mutex_destroy(&scene->mutex);
  64. bfree(scene);
  65. }
  66. static void scene_enum_sources(void *data,
  67. obs_source_enum_proc_t enum_callback,
  68. void *param)
  69. {
  70. struct obs_scene *scene = data;
  71. struct obs_scene_item *item;
  72. pthread_mutex_lock(&scene->mutex);
  73. item = scene->first_item;
  74. while (item) {
  75. struct obs_scene_item *next = item->next;
  76. obs_sceneitem_addref(item);
  77. enum_callback(scene->source, item->source, param);
  78. obs_sceneitem_release(item);
  79. item = next;
  80. }
  81. pthread_mutex_unlock(&scene->mutex);
  82. }
  83. static inline void detach_sceneitem(struct obs_scene_item *item)
  84. {
  85. if (item->prev)
  86. item->prev->next = item->next;
  87. else
  88. item->parent->first_item = item->next;
  89. if (item->next)
  90. item->next->prev = item->prev;
  91. item->parent = NULL;
  92. }
  93. static inline void attach_sceneitem(struct obs_scene_item *item,
  94. struct obs_scene_item *prev)
  95. {
  96. item->prev = prev;
  97. if (prev) {
  98. item->next = prev->next;
  99. if (prev->next)
  100. prev->next->prev = item;
  101. prev->next = item;
  102. } else {
  103. item->next = item->parent->first_item;
  104. item->parent->first_item = item;
  105. }
  106. }
  107. static void scene_video_render(void *data, effect_t effect)
  108. {
  109. struct obs_scene *scene = data;
  110. struct obs_scene_item *item;
  111. pthread_mutex_lock(&scene->mutex);
  112. item = scene->first_item;
  113. while (item) {
  114. if (obs_source_removed(item->source)) {
  115. struct obs_scene_item *del_item = item;
  116. item = item->next;
  117. obs_sceneitem_remove(del_item);
  118. continue;
  119. }
  120. gs_matrix_push();
  121. gs_matrix_translate3f(item->origin.x, item->origin.y, 0.0f);
  122. gs_matrix_scale3f(item->scale.x, item->scale.y, 1.0f);
  123. gs_matrix_rotaa4f(0.0f, 0.0f, 1.0f, RAD(-item->rot));
  124. gs_matrix_translate3f(-item->pos.x, -item->pos.y, 0.0f);
  125. obs_source_video_render(item->source);
  126. gs_matrix_pop();
  127. item = item->next;
  128. }
  129. pthread_mutex_unlock(&scene->mutex);
  130. UNUSED_PARAMETER(effect);
  131. }
  132. static uint32_t scene_getwidth(void *data)
  133. {
  134. UNUSED_PARAMETER(data);
  135. return obs->video.base_width;
  136. }
  137. static uint32_t scene_getheight(void *data)
  138. {
  139. UNUSED_PARAMETER(data);
  140. return obs->video.base_height;
  141. }
  142. static const struct obs_source_info scene_info =
  143. {
  144. .id = "scene",
  145. .type = OBS_SOURCE_TYPE_SCENE,
  146. .output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW,
  147. .getname = scene_getname,
  148. .create = scene_create,
  149. .destroy = scene_destroy,
  150. .video_render = scene_video_render,
  151. .getwidth = scene_getwidth,
  152. .getheight = scene_getheight,
  153. .enum_sources = scene_enum_sources
  154. };
  155. obs_scene_t obs_scene_create(const char *name)
  156. {
  157. struct obs_source *source = bzalloc(sizeof(struct obs_source));
  158. struct obs_scene *scene;
  159. if (!obs_source_init_handlers(source)) {
  160. bfree(source);
  161. return NULL;
  162. }
  163. source->settings = obs_data_create();
  164. scene = scene_create(source->settings, source);
  165. source->data = scene;
  166. assert(scene);
  167. if (!scene) {
  168. obs_data_release(source->settings);
  169. bfree(source);
  170. return NULL;
  171. }
  172. source->name = bstrdup(name);
  173. source->type = OBS_SOURCE_TYPE_SCENE;
  174. scene->source = source;
  175. obs_source_init(source, &scene_info);
  176. memcpy(&source->info, &scene_info, sizeof(struct obs_source_info));
  177. return scene;
  178. }
  179. void obs_scene_addref(obs_scene_t scene)
  180. {
  181. if (scene)
  182. obs_source_addref(scene->source);
  183. }
  184. void obs_scene_release(obs_scene_t scene)
  185. {
  186. if (scene)
  187. obs_source_release(scene->source);
  188. }
  189. obs_source_t obs_scene_getsource(obs_scene_t scene)
  190. {
  191. return scene ? scene->source : NULL;
  192. }
  193. obs_scene_t obs_scene_fromsource(obs_source_t source)
  194. {
  195. if (source->type != OBS_SOURCE_TYPE_SCENE)
  196. return NULL;
  197. return source->data;
  198. }
  199. obs_sceneitem_t obs_scene_findsource(obs_scene_t scene, const char *name)
  200. {
  201. struct obs_scene_item *item;
  202. pthread_mutex_lock(&scene->mutex);
  203. item = scene->first_item;
  204. while (item) {
  205. if (strcmp(item->source->name, name) == 0)
  206. break;
  207. item = item->next;
  208. }
  209. pthread_mutex_unlock(&scene->mutex);
  210. return item;
  211. }
  212. void obs_scene_enum_items(obs_scene_t scene,
  213. bool (*callback)(obs_scene_t, obs_sceneitem_t, void*),
  214. void *param)
  215. {
  216. struct obs_scene_item *item;
  217. pthread_mutex_lock(&scene->mutex);
  218. item = scene->first_item;
  219. while (item) {
  220. struct obs_scene_item *next = item->next;
  221. obs_sceneitem_addref(item);
  222. if (!callback(scene, item, param))
  223. break;
  224. obs_sceneitem_release(item);
  225. item = next;
  226. }
  227. pthread_mutex_unlock(&scene->mutex);
  228. }
  229. obs_sceneitem_t obs_scene_add(obs_scene_t scene, obs_source_t source)
  230. {
  231. struct obs_scene_item *last;
  232. struct obs_scene_item *item;
  233. struct calldata params = {0};
  234. if (!scene)
  235. return NULL;
  236. if (!source) {
  237. blog(LOG_WARNING, "Tried to add a NULL source to a scene");
  238. return NULL;
  239. }
  240. item = bzalloc(sizeof(struct obs_scene_item));
  241. item->source = source;
  242. item->visible = true;
  243. item->parent = scene;
  244. item->ref = 1;
  245. vec2_set(&item->scale, 1.0f, 1.0f);
  246. obs_source_addref(source);
  247. obs_source_add_child(scene->source, source);
  248. pthread_mutex_lock(&scene->mutex);
  249. last = scene->first_item;
  250. if (!last) {
  251. scene->first_item = item;
  252. } else {
  253. while (last->next)
  254. last = last->next;
  255. last->next = item;
  256. item->prev = last;
  257. }
  258. pthread_mutex_unlock(&scene->mutex);
  259. calldata_setptr(&params, "scene", scene);
  260. calldata_setptr(&params, "item", item);
  261. signal_handler_signal(scene->source->signals, "add", &params);
  262. calldata_free(&params);
  263. return item;
  264. }
  265. static void obs_sceneitem_destroy(obs_sceneitem_t item)
  266. {
  267. if (item) {
  268. if (item->source)
  269. obs_source_release(item->source);
  270. bfree(item);
  271. }
  272. }
  273. void obs_sceneitem_addref(obs_sceneitem_t item)
  274. {
  275. if (item)
  276. ++item->ref;
  277. }
  278. void obs_sceneitem_release(obs_sceneitem_t item)
  279. {
  280. if (!item)
  281. return;
  282. if (--item->ref == 0)
  283. obs_sceneitem_destroy(item);
  284. }
  285. void obs_sceneitem_remove(obs_sceneitem_t item)
  286. {
  287. obs_scene_t scene;
  288. if (!item)
  289. return;
  290. scene = item->parent;
  291. if (scene)
  292. pthread_mutex_lock(&scene->mutex);
  293. if (item->removed) {
  294. if (scene)
  295. pthread_mutex_unlock(&scene->mutex);
  296. return;
  297. }
  298. item->removed = true;
  299. obs_source_remove_child(scene->source, item->source);
  300. signal_item_remove(item);
  301. detach_sceneitem(item);
  302. pthread_mutex_unlock(&scene->mutex);
  303. obs_sceneitem_release(item);
  304. }
  305. obs_scene_t obs_sceneitem_getscene(obs_sceneitem_t item)
  306. {
  307. return item->parent;
  308. }
  309. obs_source_t obs_sceneitem_getsource(obs_sceneitem_t item)
  310. {
  311. return item->source;
  312. }
  313. void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos)
  314. {
  315. vec2_copy(&item->pos, pos);
  316. }
  317. void obs_sceneitem_setrot(obs_sceneitem_t item, float rot)
  318. {
  319. item->rot = rot;
  320. }
  321. void obs_sceneitem_setorigin(obs_sceneitem_t item, const struct vec2 *origin)
  322. {
  323. vec2_copy(&item->origin, origin);
  324. }
  325. void obs_sceneitem_setscale(obs_sceneitem_t item, const struct vec2 *scale)
  326. {
  327. vec2_copy(&item->scale, scale);
  328. }
  329. void obs_sceneitem_setorder(obs_sceneitem_t item, enum order_movement movement)
  330. {
  331. struct obs_scene *scene = item->parent;
  332. obs_scene_addref(scene);
  333. pthread_mutex_lock(&scene->mutex);
  334. detach_sceneitem(item);
  335. if (movement == ORDER_MOVE_UP) {
  336. attach_sceneitem(item, item->prev);
  337. } else if (movement == ORDER_MOVE_DOWN) {
  338. attach_sceneitem(item, item->next);
  339. } else if (movement == ORDER_MOVE_TOP) {
  340. struct obs_scene_item *last = item->next;
  341. if (!last) {
  342. last = item->prev;
  343. } else {
  344. while (last->next)
  345. last = last->next;
  346. }
  347. attach_sceneitem(item, last);
  348. } else if (movement == ORDER_MOVE_BOTTOM) {
  349. attach_sceneitem(item, NULL);
  350. }
  351. pthread_mutex_unlock(&scene->mutex);
  352. obs_scene_release(scene);
  353. }
  354. void obs_sceneitem_getpos(obs_sceneitem_t item, struct vec2 *pos)
  355. {
  356. vec2_copy(pos, &item->pos);
  357. }
  358. float obs_sceneitem_getrot(obs_sceneitem_t item)
  359. {
  360. return item->rot;
  361. }
  362. void obs_sceneitem_getorigin(obs_sceneitem_t item, struct vec2 *origin)
  363. {
  364. vec2_copy(origin, &item->origin);
  365. }
  366. void obs_sceneitem_getscale(obs_sceneitem_t item, struct vec2 *scale)
  367. {
  368. vec2_copy(scale, &item->scale);
  369. }