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						axisang.c
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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				12 years ago | 
			
		
			
				
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						axisang.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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				12 years ago | 
			
		
			
				
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						basemath.hpp
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					f255ae1922
					first commit
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				12 years ago | 
			
		
			
				
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						bounds.c
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						bounds.h
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						device-exports.h
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					27010a2f56
					Add a 'flush' command to graphics subsystem
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				11 years ago | 
			
		
			
				
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						effect-parser.c
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					b64900e630
					Graphics:  Comment out parsed shader logging
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				11 years ago | 
			
		
			
				
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						effect-parser.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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				12 years ago | 
			
		
			
				
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						effect.c
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					d76c775126
					Remove unused 'shader' param from effect funcs
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				11 years ago | 
			
		
			
				
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						effect.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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				12 years ago | 
			
		
			
				
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						graphics-imports.c
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					caf8ca9ba8
					Remove 'shader' param from shader param functions
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				11 years ago | 
			
		
			
				
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						graphics-internal.h
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					caf8ca9ba8
					Remove 'shader' param from shader param functions
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				11 years ago | 
			
		
			
				
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						graphics.c
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					caf8ca9ba8
					Remove 'shader' param from shader param functions
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				11 years ago | 
			
		
			
				
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						graphics.h
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					caf8ca9ba8
					Remove 'shader' param from shader param functions
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				11 years ago | 
			
		
			
				
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						input.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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				12 years ago | 
			
		
			
				
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						math-defs.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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				12 years ago | 
			
		
			
				
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						math-extra.c
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					3da014543e
					fix min_adjust usage in calc_torque
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				12 years ago | 
			
		
			
				
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						math-extra.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
				 | 
				12 years ago | 
			
		
			
				
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						matrix3.c
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						matrix3.h
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						matrix4.c
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						matrix4.h
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						plane.c
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						plane.h
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						quat.c
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						quat.h
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						shader-parser.c
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					e9342143a7
					Simplify and extend callback/signalling system
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				11 years ago | 
			
		
			
				
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						shader-parser.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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				12 years ago | 
			
		
			
				
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						texture-render.c
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					268e4e7811
					Add more checks for NULL pointers
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				11 years ago | 
			
		
			
				
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						vec2.c
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
				 | 
				12 years ago | 
			
		
			
				
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						vec2.h
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					8298fa4dc7
					With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
				 | 
				12 years ago | 
			
		
			
				
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						vec3.c
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						vec3.h
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						vec4.c
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago | 
			
		
			
				
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						vec4.h
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					1c2a0524b7
					Change graphics subsystem to 4x4 matrices
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				11 years ago |