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plugin-main.c 2.3 KB

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  1. #include <windows.h>
  2. #include <obs-module.h>
  3. #include <util/windows/win-version.h>
  4. #include <util/platform.h>
  5. OBS_DECLARE_MODULE()
  6. OBS_MODULE_USE_DEFAULT_LOCALE("win-capture", "en-US")
  7. MODULE_EXPORT const char *obs_module_description(void)
  8. {
  9. return "Windows game/screen/window capture";
  10. }
  11. extern struct obs_source_info duplicator_capture_info;
  12. extern struct obs_source_info monitor_capture_info;
  13. extern struct obs_source_info window_capture_info;
  14. extern struct obs_source_info game_capture_info;
  15. static HANDLE init_hooks_thread = NULL;
  16. extern bool cached_versions_match(void);
  17. extern bool load_cached_graphics_offsets(bool is32bit);
  18. extern bool load_graphics_offsets(bool is32bit);
  19. /* temporary, will eventually be erased once we figure out how to create both
  20. * 32bit and 64bit versions of the helpers/hook */
  21. #ifdef _WIN64
  22. #define IS32BIT false
  23. #else
  24. #define IS32BIT true
  25. #endif
  26. #define USE_HOOK_ADDRESS_CACHE false
  27. static DWORD WINAPI init_hooks(LPVOID unused)
  28. {
  29. if (USE_HOOK_ADDRESS_CACHE &&
  30. cached_versions_match() &&
  31. load_cached_graphics_offsets(IS32BIT)) {
  32. load_cached_graphics_offsets(!IS32BIT);
  33. obs_register_source(&game_capture_info);
  34. } else if (load_graphics_offsets(IS32BIT)) {
  35. load_graphics_offsets(!IS32BIT);
  36. }
  37. UNUSED_PARAMETER(unused);
  38. return 0;
  39. }
  40. void wait_for_hook_initialization(void)
  41. {
  42. static bool initialized = false;
  43. if (!initialized) {
  44. if (init_hooks_thread) {
  45. WaitForSingleObject(init_hooks_thread, INFINITE);
  46. CloseHandle(init_hooks_thread);
  47. init_hooks_thread = NULL;
  48. }
  49. initialized = true;
  50. }
  51. }
  52. bool obs_module_load(void)
  53. {
  54. struct win_version_info ver;
  55. bool win8_or_above = false;
  56. char *config_dir;
  57. config_dir = obs_module_config_path(NULL);
  58. if (config_dir) {
  59. os_mkdirs(config_dir);
  60. bfree(config_dir);
  61. }
  62. get_win_ver(&ver);
  63. win8_or_above = ver.major > 6 || (ver.major == 6 && ver.minor >= 2);
  64. obs_enter_graphics();
  65. if (win8_or_above && gs_get_device_type() == GS_DEVICE_DIRECT3D_11)
  66. obs_register_source(&duplicator_capture_info);
  67. else
  68. obs_register_source(&monitor_capture_info);
  69. obs_leave_graphics();
  70. obs_register_source(&window_capture_info);
  71. init_hooks_thread = CreateThread(NULL, 0, init_hooks, NULL, 0, NULL);
  72. obs_register_source(&game_capture_info);
  73. return true;
  74. }
  75. void obs_module_unload(void)
  76. {
  77. wait_for_hook_initialization();
  78. }