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- //
- // Notice Regarding Standards. AMD does not provide a license or sublicense to
- // any Intellectual Property Rights relating to any standards, including but not
- // limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
- // AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
- // (collectively, the "Media Technologies"). For clarity, you will pay any
- // royalties due for such third party technologies, which may include the Media
- // Technologies that are owed as a result of AMD providing the Software to you.
- //
- // MIT license
- //
- // Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- //-------------------------------------------------------------------------------------------------
- // Audio session interface declaration
- //-------------------------------------------------------------------------------------------------
- #ifndef AMF_AudioCapture_h
- #define AMF_AudioCapture_h
- #pragma once
- #include "Component.h"
- // Set to capture from either a microphone or desktop
- #define AUDIOCAPTURE_SOURCE L"AudioCaptureSource" // amf_bool true for microphone, false for desktop;
- // In the case of capturing a microphone, the AUDIOCAPTURE_DEVICE_ACTIVE property
- // can be set to -1 so that the active input devices are looked up. If the initialization
- // is successful then the AUDIOCAPTURE_DEVICE_NAME and AUDIOCAPTURE_DEVICE_COUNT
- // properties will be set.
- #define AUDIOCAPTURE_DEVICE_ACTIVE L"AudioCaptureDeviceActive" // amf_int64
- #define AUDIOCAPTURE_DEVICE_COUNT L"AudioCaptureDeviceCount" // amf_int64
- #define AUDIOCAPTURE_DEVICE_NAME L"AudioCaptureDeviceName" // String
- // Codec used for audio capture
- #define AUDIOCAPTURE_CODEC L"AudioCaptureCodec" // amf_int64, AV_CODEC_ID_PCM_F32LE
- // Sample rate used for audio capture
- #define AUDIOCAPTURE_SAMPLERATE L"AudioCaptureSampleRate" // amf_int64, 44100 in samples
- // Sample count used for audio capture
- #define AUDIOCAPTURE_SAMPLES L"AudioCaptureSampleCount" // amf_int64, 1024
- // Bitrate used for audio capture
- #define AUDIOCAPTURE_BITRATE L"AudioCaptureBitRate" // amf_int64, in bits
- // Channel count used for audio capture
- #define AUDIOCAPTURE_CHANNELS L"AudioCaptureChannelCount" // amf_int64, 2
- // Channel layout used for audio capture
- #define AUDIOCAPTURE_CHANNEL_LAYOUT L"AudioCaptureChannelLayout" // amf_int64, AMF_AUDIO_CHANNEL_LAYOUT
- // Format used for audio capture
- #define AUDIOCAPTURE_FORMAT L"AudioCaptureFormat" // amf_int64, AMFAF_U8
- // Block alignment
- #define AUDIOCAPTURE_BLOCKALIGN L"AudioCaptureBlockAlign" // amf_int64, bytes
- // Audio frame size
- #define AUDIOCAPTURE_FRAMESIZE L"AudioCaptureFrameSize" // amf_int64, bytes
- // Audio low latency state
- #define AUDIOCAPTURE_LOWLATENCY L"AudioCaptureLowLatency" // amf_int64;
- // Optional interface that provides current time
- #define AUDIOCAPTURE_CURRENT_TIME_INTERFACE L"CurrentTimeInterface" // interface to current time object
- extern "C"
- {
- // Component that allows the recording of inputs such as microphones or the audio that is being
- // rendered. The direction that is captured is controlled by the AUDIOCAPTURE_CAPTURE property
- //
- AMF_RESULT AMF_CDECL_CALL AMFCreateComponentAudioCapture(amf::AMFContext* pContext, amf::AMFComponent** ppComponent);
- }
- #endif // #ifndef AMF_AudioCapture_h
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