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- #include <inttypes.h>
- #include <obs-module.h>
- #include <util/platform.h>
- #include <windows.h>
- #include <dxgi.h>
- #include <ipc-util/pipe.h>
- #include "obfuscate.h"
- #include "graphics-hook-info.h"
- #include "window-helpers.h"
- #include "cursor-capture.h"
- #define do_log(level, format, ...) \
- blog(level, "[game-capture: '%s'] " format, \
- obs_source_get_name(gc->source), ##__VA_ARGS__)
- #define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
- #define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
- #define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
- #define SETTING_ANY_FULLSCREEN "capture_any_fullscreen"
- #define SETTING_CAPTURE_WINDOW "window"
- #define SETTING_ACTIVE_WINDOW "active_window"
- #define SETTING_WINDOW_PRIORITY "priority"
- #define SETTING_COMPATIBILITY "sli_compatibility"
- #define SETTING_FORCE_SCALING "force_scaling"
- #define SETTING_SCALE_RES "scale_res"
- #define SETTING_CURSOR "capture_cursor"
- #define SETTING_TRANSPARENCY "allow_transparency"
- #define SETTING_LIMIT_FRAMERATE "limit_framerate"
- #define SETTING_CAPTURE_OVERLAYS "capture_overlays"
- #define TEXT_GAME_CAPTURE obs_module_text("GameCapture")
- #define TEXT_ANY_FULLSCREEN obs_module_text("GameCapture.AnyFullscreen")
- #define TEXT_SLI_COMPATIBILITY obs_module_text("Compatibility")
- #define TEXT_ALLOW_TRANSPARENCY obs_module_text("AllowTransparency")
- #define TEXT_FORCE_SCALING obs_module_text("GameCapture.ForceScaling")
- #define TEXT_SCALE_RES obs_module_text("GameCapture.ScaleRes")
- #define TEXT_WINDOW obs_module_text("WindowCapture.Window")
- #define TEXT_MATCH_PRIORITY obs_module_text("WindowCapture.Priority")
- #define TEXT_MATCH_TITLE obs_module_text("WindowCapture.Priority.Title")
- #define TEXT_MATCH_CLASS obs_module_text("WindowCapture.Priority.Class")
- #define TEXT_MATCH_EXE obs_module_text("WindowCapture.Priority.Exe")
- #define TEXT_CAPTURE_CURSOR obs_module_text("CaptureCursor")
- #define TEXT_LIMIT_FRAMERATE obs_module_text("GameCapture.LimitFramerate")
- #define TEXT_CAPTURE_OVERLAYS obs_module_text("GameCapture.CaptureOverlays")
- #define DEFAULT_RETRY_INTERVAL 2.0f
- #define ERROR_RETRY_INTERVAL 4.0f
- struct game_capture_config {
- char *title;
- char *class;
- char *executable;
- enum window_priority priority;
- uint32_t scale_cx;
- uint32_t scale_cy;
- bool cursor : 1;
- bool force_shmem : 1;
- bool capture_any_fullscreen : 1;
- bool force_scaling : 1;
- bool allow_transparency : 1;
- bool limit_framerate : 1;
- bool capture_overlays : 1;
- };
- struct game_capture {
- obs_source_t *source;
- struct cursor_data cursor_data;
- HANDLE injector_process;
- uint32_t cx;
- uint32_t cy;
- uint32_t pitch;
- DWORD process_id;
- DWORD thread_id;
- HWND next_window;
- HWND window;
- float retry_time;
- float fps_reset_time;
- float retry_interval;
- bool wait_for_target_startup : 1;
- bool active : 1;
- bool capturing : 1;
- bool activate_hook : 1;
- bool process_is_64bit : 1;
- bool error_acquiring : 1;
- bool dwm_capture : 1;
- bool initial_config : 1;
- bool convert_16bit : 1;
- struct game_capture_config config;
- ipc_pipe_server_t pipe;
- gs_texture_t *texture;
- struct hook_info *global_hook_info;
- HANDLE keep_alive;
- HANDLE hook_restart;
- HANDLE hook_stop;
- HANDLE hook_ready;
- HANDLE hook_exit;
- HANDLE hook_data_map;
- HANDLE global_hook_info_map;
- HANDLE target_process;
- HANDLE texture_mutexes[2];
- union {
- struct {
- struct shmem_data *shmem_data;
- uint8_t *texture_buffers[2];
- };
- struct shtex_data *shtex_data;
- void *data;
- };
- void (*copy_texture)(struct game_capture*);
- };
- struct graphics_offsets offsets32 = {0};
- struct graphics_offsets offsets64 = {0};
- static inline enum gs_color_format convert_format(uint32_t format)
- {
- switch (format) {
- case DXGI_FORMAT_R8G8B8A8_UNORM: return GS_RGBA;
- case DXGI_FORMAT_B8G8R8X8_UNORM: return GS_BGRX;
- case DXGI_FORMAT_B8G8R8A8_UNORM: return GS_BGRA;
- case DXGI_FORMAT_R10G10B10A2_UNORM: return GS_R10G10B10A2;
- case DXGI_FORMAT_R16G16B16A16_UNORM: return GS_RGBA16;
- case DXGI_FORMAT_R16G16B16A16_FLOAT: return GS_RGBA16F;
- case DXGI_FORMAT_R32G32B32A32_FLOAT: return GS_RGBA32F;
- }
- return GS_UNKNOWN;
- }
- static void close_handle(HANDLE *p_handle)
- {
- HANDLE handle = *p_handle;
- if (handle) {
- if (handle != INVALID_HANDLE_VALUE)
- CloseHandle(handle);
- *p_handle = NULL;
- }
- }
- static inline HMODULE kernel32(void)
- {
- static HMODULE kernel32_handle = NULL;
- if (!kernel32_handle)
- kernel32_handle = GetModuleHandleW(L"kernel32");
- return kernel32_handle;
- }
- static inline HANDLE open_process(DWORD desired_access, bool inherit_handle,
- DWORD process_id)
- {
- static HANDLE (WINAPI *open_process_proc)(DWORD, BOOL, DWORD) = NULL;
- if (!open_process_proc)
- open_process_proc = get_obfuscated_func(kernel32(),
- "NuagUykjcxr", 0x1B694B59451ULL);
- return open_process_proc(desired_access, inherit_handle, process_id);
- }
- static void stop_capture(struct game_capture *gc)
- {
- ipc_pipe_server_free(&gc->pipe);
- if (gc->hook_stop) {
- SetEvent(gc->hook_stop);
- }
- if (gc->global_hook_info) {
- UnmapViewOfFile(gc->global_hook_info);
- gc->global_hook_info = NULL;
- }
- if (gc->data) {
- UnmapViewOfFile(gc->data);
- gc->data = NULL;
- }
- close_handle(&gc->keep_alive);
- close_handle(&gc->hook_restart);
- close_handle(&gc->hook_stop);
- close_handle(&gc->hook_ready);
- close_handle(&gc->hook_exit);
- close_handle(&gc->hook_data_map);
- close_handle(&gc->global_hook_info_map);
- close_handle(&gc->target_process);
- close_handle(&gc->texture_mutexes[0]);
- close_handle(&gc->texture_mutexes[1]);
- if (gc->texture) {
- obs_enter_graphics();
- gs_texture_destroy(gc->texture);
- obs_leave_graphics();
- gc->texture = NULL;
- }
- gc->copy_texture = NULL;
- gc->wait_for_target_startup = false;
- gc->active = false;
- gc->capturing = false;
- }
- static inline void free_config(struct game_capture_config *config)
- {
- bfree(config->title);
- bfree(config->class);
- bfree(config->executable);
- memset(config, 0, sizeof(*config));
- }
- static void game_capture_destroy(void *data)
- {
- struct game_capture *gc = data;
- stop_capture(gc);
- obs_enter_graphics();
- cursor_data_free(&gc->cursor_data);
- obs_leave_graphics();
- free_config(&gc->config);
- bfree(gc);
- }
- static inline void get_config(struct game_capture_config *cfg,
- obs_data_t *settings, const char *window)
- {
- int ret;
- const char *scale_str;
- build_window_strings(window, &cfg->class, &cfg->title,
- &cfg->executable);
- cfg->capture_any_fullscreen = obs_data_get_bool(settings,
- SETTING_ANY_FULLSCREEN);
- cfg->priority = (enum window_priority)obs_data_get_int(settings,
- SETTING_WINDOW_PRIORITY);
- cfg->force_shmem = obs_data_get_bool(settings,
- SETTING_COMPATIBILITY);
- cfg->cursor = obs_data_get_bool(settings, SETTING_CURSOR);
- cfg->allow_transparency = obs_data_get_bool(settings,
- SETTING_TRANSPARENCY);
- cfg->force_scaling = obs_data_get_bool(settings,
- SETTING_FORCE_SCALING);
- cfg->limit_framerate = obs_data_get_bool(settings,
- SETTING_LIMIT_FRAMERATE);
- cfg->capture_overlays = obs_data_get_bool(settings,
- SETTING_CAPTURE_OVERLAYS);
- scale_str = obs_data_get_string(settings, SETTING_SCALE_RES);
- ret = sscanf(scale_str, "%"PRIu32"x%"PRIu32,
- &cfg->scale_cx, &cfg->scale_cy);
- cfg->scale_cx &= ~2;
- cfg->scale_cy &= ~2;
- if (cfg->force_scaling) {
- if (ret != 2 || cfg->scale_cx == 0 || cfg->scale_cy == 0) {
- cfg->scale_cx = 0;
- cfg->scale_cy = 0;
- }
- }
- }
- static inline int s_cmp(const char *str1, const char *str2)
- {
- if (!str1 || !str2)
- return -1;
- return strcmp(str1, str2);
- }
- static inline bool capture_needs_reset(struct game_capture_config *cfg1,
- struct game_capture_config *cfg2)
- {
- if (cfg1->capture_any_fullscreen != cfg2->capture_any_fullscreen) {
- return true;
- } else if (!cfg1->capture_any_fullscreen &&
- (s_cmp(cfg1->class, cfg2->class) != 0 ||
- s_cmp(cfg1->title, cfg2->title) != 0 ||
- s_cmp(cfg1->executable, cfg2->executable) != 0 ||
- cfg1->priority != cfg2->priority)) {
- return true;
- } else if (cfg1->force_scaling != cfg2->force_scaling) {
- return true;
- } else if (cfg1->force_scaling &&
- (cfg1->scale_cx != cfg2->scale_cx ||
- cfg1->scale_cy != cfg2->scale_cy)) {
- return true;
- } else if (cfg1->force_shmem != cfg2->force_shmem) {
- return true;
- } else if (cfg1->limit_framerate != cfg2->limit_framerate) {
- return true;
- } else if (cfg1->capture_overlays != cfg2->capture_overlays) {
- return true;
- }
- return false;
- }
- static void game_capture_update(void *data, obs_data_t *settings)
- {
- struct game_capture *gc = data;
- struct game_capture_config cfg;
- bool reset_capture = false;
- const char *window = obs_data_get_string(settings,
- SETTING_CAPTURE_WINDOW);
- get_config(&cfg, settings, window);
- reset_capture = capture_needs_reset(&cfg, &gc->config);
- if (cfg.force_scaling && (cfg.scale_cx == 0 || cfg.scale_cy == 0)) {
- gc->error_acquiring = true;
- warn("error acquiring, scale is bad");
- } else {
- gc->error_acquiring = false;
- }
- free_config(&gc->config);
- gc->config = cfg;
- gc->activate_hook = !!window && !!*window;
- gc->retry_interval = DEFAULT_RETRY_INTERVAL;
- if (!gc->initial_config) {
- if (reset_capture) {
- stop_capture(gc);
- }
- } else {
- gc->initial_config = false;
- }
- }
- static void *game_capture_create(obs_data_t *settings, obs_source_t *source)
- {
- struct game_capture *gc = bzalloc(sizeof(*gc));
- gc->source = source;
- gc->initial_config = true;
- gc->retry_interval = DEFAULT_RETRY_INTERVAL;
- game_capture_update(gc, settings);
- return gc;
- }
- static inline HANDLE create_event_id(bool manual_reset, bool initial_state,
- const char *name, DWORD process_id)
- {
- char new_name[128];
- sprintf(new_name, "%s%lu", name, process_id);
- return CreateEventA(NULL, manual_reset, initial_state, new_name);
- }
- static inline HANDLE open_event_id(const char *name, DWORD process_id)
- {
- char new_name[128];
- sprintf(new_name, "%s%lu", name, process_id);
- return OpenEventA(EVENT_ALL_ACCESS, false, new_name);
- }
- #define STOP_BEING_BAD \
- " This is most likely due to security software. Please make sure " \
- "that the OBS installation folder is excluded/ignored in the " \
- "settings of the security software you are using."
- static bool check_file_integrity(struct game_capture *gc, const char *file,
- const char *name)
- {
- DWORD error;
- HANDLE handle;
- if (!file || !*file) {
- warn("Game capture %s not found." STOP_BEING_BAD, name);
- return false;
- }
- handle = CreateFileA(file, GENERIC_READ | GENERIC_EXECUTE,
- FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
- if (handle != INVALID_HANDLE_VALUE) {
- CloseHandle(handle);
- return true;
- }
- error = GetLastError();
- if (error == ERROR_FILE_NOT_FOUND) {
- warn("Game capture file '%s' not found."
- STOP_BEING_BAD, file);
- } else if (error == ERROR_ACCESS_DENIED) {
- warn("Game capture file '%s' could not be loaded."
- STOP_BEING_BAD, file);
- } else {
- warn("Game capture file '%s' could not be loaded: %lu."
- STOP_BEING_BAD, file, error);
- }
- return false;
- }
- static inline bool is_64bit_windows(void)
- {
- #ifdef _WIN64
- return true;
- #else
- BOOL x86 = false;
- bool success = !!IsWow64Process(GetCurrentProcess(), &x86);
- return success && !!x86;
- #endif
- }
- static inline bool is_64bit_process(HANDLE process)
- {
- BOOL x86 = true;
- if (is_64bit_windows()) {
- bool success = !!IsWow64Process(process, &x86);
- if (!success) {
- return false;
- }
- }
- return !x86;
- }
- static inline bool open_target_process(struct game_capture *gc)
- {
- gc->target_process = open_process(
- PROCESS_QUERY_INFORMATION | PROCESS_VM_READ,
- false, gc->process_id);
- if (!gc->target_process) {
- warn("could not open process: %s", gc->config.executable);
- return false;
- }
- gc->process_is_64bit = is_64bit_process(gc->target_process);
- return true;
- }
- static inline bool init_keepalive(struct game_capture *gc)
- {
- gc->keep_alive = create_event_id(false, false, EVENT_HOOK_KEEPALIVE,
- gc->process_id);
- if (!gc->keep_alive) {
- warn("failed to create keepalive event");
- return false;
- }
- return true;
- }
- static inline bool init_texture_mutexes(struct game_capture *gc)
- {
- gc->texture_mutexes[0] = get_mutex_plus_id(MUTEX_TEXTURE1,
- gc->process_id);
- gc->texture_mutexes[1] = get_mutex_plus_id(MUTEX_TEXTURE2,
- gc->process_id);
- if (!gc->texture_mutexes[0] || !gc->texture_mutexes[1]) {
- warn("failed to create texture mutexes: %lu", GetLastError());
- return false;
- }
- return true;
- }
- /* if there's already a hook in the process, then signal and start */
- static inline bool attempt_existing_hook(struct game_capture *gc)
- {
- gc->hook_restart = open_event_id(EVENT_CAPTURE_RESTART, gc->process_id);
- if (gc->hook_restart) {
- debug("existing hook found, signaling process: %s",
- gc->config.executable);
- SetEvent(gc->hook_restart);
- return true;
- }
- return false;
- }
- static inline void reset_frame_interval(struct game_capture *gc)
- {
- struct obs_video_info ovi;
- uint64_t interval = 0;
- if (gc->config.limit_framerate && obs_get_video_info(&ovi))
- interval = ovi.fps_den * 1000000000ULL / ovi.fps_num;
- gc->global_hook_info->frame_interval = interval;
- }
- static inline bool init_hook_info(struct game_capture *gc)
- {
- gc->global_hook_info_map = get_hook_info(gc->process_id);
- if (!gc->global_hook_info_map) {
- warn("init_hook_info: get_hook_info failed: %lu",
- GetLastError());
- return false;
- }
- gc->global_hook_info = MapViewOfFile(gc->global_hook_info_map,
- FILE_MAP_ALL_ACCESS, 0, 0,
- sizeof(*gc->global_hook_info));
- if (!gc->global_hook_info) {
- warn("init_hook_info: failed to map data view: %lu",
- GetLastError());
- return false;
- }
- gc->global_hook_info->offsets = gc->process_is_64bit ?
- offsets64 : offsets32;
- gc->global_hook_info->capture_overlay = gc->config.capture_overlays;
- gc->global_hook_info->force_shmem = gc->config.force_shmem;
- gc->global_hook_info->use_scale = gc->config.force_scaling;
- gc->global_hook_info->cx = gc->config.scale_cx;
- gc->global_hook_info->cy = gc->config.scale_cy;
- reset_frame_interval(gc);
- obs_enter_graphics();
- if (!gs_shared_texture_available())
- gc->global_hook_info->force_shmem = true;
- obs_leave_graphics();
- obs_enter_graphics();
- if (!gs_shared_texture_available())
- gc->global_hook_info->force_shmem = true;
- obs_leave_graphics();
- return true;
- }
- static void pipe_log(void *param, uint8_t *data, size_t size)
- {
- struct game_capture *gc = param;
- if (data && size)
- info("%s", data);
- }
- static inline bool init_pipe(struct game_capture *gc)
- {
- char name[64];
- sprintf(name, "%s%lu", PIPE_NAME, gc->process_id);
- if (!ipc_pipe_server_start(&gc->pipe, name, pipe_log, gc)) {
- warn("init_pipe: failed to start pipe");
- return false;
- }
- return true;
- }
- static inline bool create_inject_process(struct game_capture *gc,
- const char *inject_path, const char *hook_path)
- {
- wchar_t *command_line_w = malloc(4096 * sizeof(wchar_t));
- wchar_t *inject_path_w;
- wchar_t *hook_path_w;
- PROCESS_INFORMATION pi = {0};
- STARTUPINFO si = {0};
- bool success = false;
- os_utf8_to_wcs_ptr(inject_path, 0, &inject_path_w);
- os_utf8_to_wcs_ptr(hook_path, 0, &hook_path_w);
- si.cb = sizeof(si);
- swprintf(command_line_w, 4096, L"\"%s\" \"%s\" %lu",
- inject_path_w, hook_path_w, gc->thread_id);
- success = !!CreateProcessW(inject_path_w, command_line_w, NULL, NULL,
- false, CREATE_NO_WINDOW, NULL, NULL, &si, &pi);
- if (success) {
- CloseHandle(pi.hThread);
- gc->injector_process = pi.hProcess;
- } else {
- warn("Failed to create inject helper process: %lu",
- GetLastError());
- }
- free(command_line_w);
- bfree(inject_path_w);
- bfree(hook_path_w);
- return success;
- }
- static inline bool inject_hook(struct game_capture *gc)
- {
- bool success = false;
- char *inject_path;
- char *hook_path;
- if (gc->process_is_64bit) {
- inject_path = obs_module_file("inject-helper64.exe");
- hook_path = obs_module_file("graphics-hook64.dll");
- } else {
- inject_path = obs_module_file("inject-helper32.exe");
- hook_path = obs_module_file("graphics-hook32.dll");
- }
- if (!check_file_integrity(gc, inject_path, "inject helper")) {
- goto cleanup;
- }
- if (!check_file_integrity(gc, hook_path, "graphics hook")) {
- goto cleanup;
- }
- success = create_inject_process(gc, inject_path, hook_path);
- cleanup:
- bfree(inject_path);
- bfree(hook_path);
- return success;
- }
- static bool init_hook(struct game_capture *gc)
- {
- if (gc->config.capture_any_fullscreen) {
- struct dstr name = {0};
- if (get_window_exe(&name, gc->next_window)) {
- info("attempting to hook fullscreen process: %s",
- name.array);
- dstr_free(&name);
- }
- } else {
- info("attempting to hook process: %s", gc->config.executable);
- }
- if (!open_target_process(gc)) {
- return false;
- }
- if (!init_keepalive(gc)) {
- return false;
- }
- if (!init_texture_mutexes(gc)) {
- return false;
- }
- if (!init_hook_info(gc)) {
- return false;
- }
- if (!init_pipe(gc)) {
- return false;
- }
- if (!attempt_existing_hook(gc)) {
- if (!inject_hook(gc)) {
- return false;
- }
- }
- gc->window = gc->next_window;
- gc->next_window = NULL;
- gc->active = true;
- return true;
- }
- static void get_fullscreen_window(struct game_capture *gc)
- {
- HWND window = GetForegroundWindow();
- MONITORINFO mi = {0};
- HMONITOR monitor;
- DWORD styles;
- RECT rect;
- gc->next_window = NULL;
- if (!window) {
- return;
- }
- if (!GetWindowRect(window, &rect)) {
- return;
- }
- /* ignore regular maximized windows */
- styles = (DWORD)GetWindowLongPtr(window, GWL_STYLE);
- if ((styles & WS_MAXIMIZE) != 0 && (styles & WS_BORDER) != 0) {
- return;
- }
- monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONEAREST);
- if (!monitor) {
- return;
- }
- mi.cbSize = sizeof(mi);
- if (!GetMonitorInfo(monitor, &mi)) {
- return;
- }
- if (rect.left == mi.rcMonitor.left &&
- rect.right == mi.rcMonitor.right &&
- rect.bottom == mi.rcMonitor.bottom &&
- rect.top == mi.rcMonitor.top) {
- /* always wait a bit for the target process to start up before
- * starting the hook process; sometimes they have important
- * modules to load first or other hooks (such as steam) need a
- * little bit of time to load. ultimately this helps prevent
- * crashes */
- if (gc->wait_for_target_startup) {
- gc->retry_interval = 3.0f;
- gc->wait_for_target_startup = false;
- } else {
- gc->next_window = window;
- }
- } else {
- gc->wait_for_target_startup = true;
- }
- }
- static void get_selected_window(struct game_capture *gc)
- {
- if (strcmpi(gc->config.class, "dwm") == 0) {
- wchar_t class_w[512];
- os_utf8_to_wcs(gc->config.class, 0, class_w, 512);
- gc->next_window = FindWindowW(class_w, NULL);
- } else {
- gc->next_window = find_window(INCLUDE_MINIMIZED,
- gc->config.priority,
- gc->config.class,
- gc->config.title,
- gc->config.executable);
- }
- }
- static void try_hook(struct game_capture *gc)
- {
- if (gc->config.capture_any_fullscreen) {
- get_fullscreen_window(gc);
- } else {
- get_selected_window(gc);
- }
- if (gc->next_window) {
- gc->thread_id = GetWindowThreadProcessId(gc->next_window,
- &gc->process_id);
- if (!gc->thread_id || !gc->process_id) {
- warn("error acquiring, failed to get window "
- "thread/process ids: %lu",
- GetLastError());
- gc->error_acquiring = true;
- return;
- }
- if (!init_hook(gc)) {
- stop_capture(gc);
- }
- } else {
- gc->active = false;
- }
- }
- static inline bool init_events(struct game_capture *gc)
- {
- if (!gc->hook_restart) {
- gc->hook_restart = get_event_plus_id(EVENT_CAPTURE_RESTART,
- gc->process_id);
- if (!gc->hook_restart) {
- warn("init_events: failed to get hook_restart "
- "event: %lu", GetLastError());
- return false;
- }
- }
- if (!gc->hook_stop) {
- gc->hook_stop = get_event_plus_id(EVENT_CAPTURE_STOP,
- gc->process_id);
- if (!gc->hook_stop) {
- warn("init_events: failed to get hook_stop event: %lu",
- GetLastError());
- return false;
- }
- }
- if (!gc->hook_ready) {
- gc->hook_ready = get_event_plus_id(EVENT_HOOK_READY,
- gc->process_id);
- if (!gc->hook_ready) {
- warn("init_events: failed to get hook_ready event: %lu",
- GetLastError());
- return false;
- }
- }
- if (!gc->hook_exit) {
- gc->hook_exit = get_event_plus_id(EVENT_HOOK_EXIT,
- gc->process_id);
- if (!gc->hook_exit) {
- warn("init_events: failed to get hook_exit event: %lu",
- GetLastError());
- return false;
- }
- }
- return true;
- }
- static inline bool init_capture_data(struct game_capture *gc)
- {
- char name[64];
- sprintf(name, "%s%u", SHMEM_TEXTURE, gc->global_hook_info->map_id);
- gc->cx = gc->global_hook_info->cx;
- gc->cy = gc->global_hook_info->cy;
- gc->pitch = gc->global_hook_info->pitch;
- if (gc->data) {
- UnmapViewOfFile(gc->data);
- gc->data = NULL;
- }
- CloseHandle(gc->hook_data_map);
- gc->hook_data_map = OpenFileMappingA(FILE_MAP_ALL_ACCESS, false, name);
- if (!gc->hook_data_map) {
- DWORD error = GetLastError();
- if (error == 2) {
- info("init_capture_data: file mapping not found, "
- "retrying. (this is often normal, and may take "
- "a few tries)");
- } else {
- warn("init_capture_data: failed to open file "
- "mapping: %lu", error);
- }
- return false;
- }
- gc->data = MapViewOfFile(gc->hook_data_map, FILE_MAP_ALL_ACCESS, 0, 0,
- gc->global_hook_info->map_size);
- if (!gc->data) {
- warn("init_capture_data: failed to map data view: %lu",
- GetLastError());
- return false;
- }
- return true;
- }
- #define PIXEL_16BIT_SIZE 2
- #define PIXEL_32BIT_SIZE 4
- static inline uint32_t convert_5_to_8bit(uint16_t val)
- {
- return (uint32_t)((double)(val & 0x1F) * (255.0/31.0));
- }
- static inline uint32_t convert_6_to_8bit(uint16_t val)
- {
- return (uint32_t)((double)(val & 0x3F) * (255.0/63.0));
- }
- static void copy_b5g6r5_tex(struct game_capture *gc, int cur_texture,
- uint8_t *data, uint32_t pitch)
- {
- uint8_t *input = gc->texture_buffers[cur_texture];
- uint32_t gc_cx = gc->cx;
- uint32_t gc_cy = gc->cy;
- uint32_t gc_pitch = gc->pitch;
- for (uint32_t y = 0; y < gc_cy; y++) {
- register uint8_t *in = input + (gc_pitch * y);
- register uint8_t *end = in + (gc_cx * PIXEL_16BIT_SIZE);
- register uint8_t *out = data + (pitch * y);
- while (in < end) {
- register uint16_t in_pix = *(uint16_t*)in;
- register uint32_t out_pix = 0xFF000000;
- out_pix |= convert_5_to_8bit(in_pix);
- in_pix >>= 5;
- out_pix |= convert_6_to_8bit(in_pix) << 8;
- in_pix >>= 6;
- out_pix |= convert_5_to_8bit(in_pix) << 16;
- *(uint32_t*)out = out_pix;
- in += PIXEL_16BIT_SIZE;
- out += PIXEL_32BIT_SIZE;
- }
- }
- }
- static void copy_b5g5r5a1_tex(struct game_capture *gc, int cur_texture,
- uint8_t *data, uint32_t pitch)
- {
- uint8_t *input = gc->texture_buffers[cur_texture];
- uint32_t gc_cx = gc->cx;
- uint32_t gc_cy = gc->cy;
- uint32_t gc_pitch = gc->pitch;
- for (uint32_t y = 0; y < gc_cy; y++) {
- register uint8_t *in = input + (gc_pitch * y);
- register uint8_t *end = in + (gc_cx * PIXEL_16BIT_SIZE);
- register uint8_t *out = data + (pitch * y);
- while (in < end) {
- register uint16_t in_pix = *(uint16_t*)in;
- register uint32_t out_pix = 0;
- out_pix |= convert_5_to_8bit(in_pix);
- in_pix >>= 5;
- out_pix |= convert_5_to_8bit(in_pix) << 8;
- in_pix >>= 5;
- out_pix |= convert_5_to_8bit(in_pix) << 16;
- in_pix >>= 5;
- out_pix |= (in_pix * 255) << 24;
- *(uint32_t*)out = out_pix;
- in += PIXEL_16BIT_SIZE;
- out += PIXEL_32BIT_SIZE;
- }
- }
- }
- static inline void copy_16bit_tex(struct game_capture *gc, int cur_texture,
- uint8_t *data, uint32_t pitch)
- {
- if (gc->global_hook_info->format == DXGI_FORMAT_B5G5R5A1_UNORM) {
- copy_b5g5r5a1_tex(gc, cur_texture, data, pitch);
- } else if (gc->global_hook_info->format == DXGI_FORMAT_B5G6R5_UNORM) {
- copy_b5g6r5_tex(gc, cur_texture, data, pitch);
- }
- }
- static void copy_shmem_tex(struct game_capture *gc)
- {
- int cur_texture = gc->shmem_data->last_tex;
- HANDLE mutex = NULL;
- uint32_t pitch;
- int next_texture;
- uint8_t *data;
- if (cur_texture < 0 || cur_texture > 1)
- return;
- next_texture = cur_texture == 1 ? 0 : 1;
- if (object_signalled(gc->texture_mutexes[cur_texture])) {
- mutex = gc->texture_mutexes[cur_texture];
- } else if (object_signalled(gc->texture_mutexes[next_texture])) {
- mutex = gc->texture_mutexes[next_texture];
- cur_texture = next_texture;
- } else {
- return;
- }
- if (gs_texture_map(gc->texture, &data, &pitch)) {
- if (gc->convert_16bit) {
- copy_16bit_tex(gc, cur_texture, data, pitch);
- } else if (pitch == gc->pitch) {
- memcpy(data, gc->texture_buffers[cur_texture],
- pitch * gc->cy);
- } else {
- uint8_t *input = gc->texture_buffers[cur_texture];
- uint32_t best_pitch =
- pitch < gc->pitch ? pitch : gc->pitch;
- for (uint32_t y = 0; y < gc->cy; y++) {
- uint8_t *line_in = input + gc->pitch * y;
- uint8_t *line_out = data + pitch * y;
- memcpy(line_out, line_in, best_pitch);
- }
- }
- gs_texture_unmap(gc->texture);
- }
- ReleaseMutex(mutex);
- }
- static inline bool is_16bit_format(uint32_t format)
- {
- return format == DXGI_FORMAT_B5G5R5A1_UNORM ||
- format == DXGI_FORMAT_B5G6R5_UNORM;
- }
- static inline bool init_shmem_capture(struct game_capture *gc)
- {
- enum gs_color_format format;
- gc->texture_buffers[0] =
- (uint8_t*)gc->data + gc->shmem_data->tex1_offset;
- gc->texture_buffers[1] =
- (uint8_t*)gc->data + gc->shmem_data->tex2_offset;
- gc->convert_16bit = is_16bit_format(gc->global_hook_info->format);
- format = gc->convert_16bit ?
- GS_BGRA : convert_format(gc->global_hook_info->format);
- obs_enter_graphics();
- gs_texture_destroy(gc->texture);
- gc->texture = gs_texture_create(gc->cx, gc->cy, format, 1, NULL,
- GS_DYNAMIC);
- obs_leave_graphics();
- if (!gc->texture) {
- warn("init_shmem_capture: failed to create texture");
- return false;
- }
- gc->copy_texture = copy_shmem_tex;
- return true;
- }
- static inline bool init_shtex_capture(struct game_capture *gc)
- {
- obs_enter_graphics();
- gs_texture_destroy(gc->texture);
- gc->texture = gs_texture_open_shared(gc->shtex_data->tex_handle);
- obs_leave_graphics();
- if (!gc->texture) {
- warn("init_shtex_capture: failed to open shared handle");
- return false;
- }
- return true;
- }
- static bool start_capture(struct game_capture *gc)
- {
- if (!init_events(gc)) {
- return false;
- }
- if (!init_capture_data(gc)) {
- return false;
- }
- if (gc->global_hook_info->type == CAPTURE_TYPE_MEMORY) {
- if (!init_shmem_capture(gc)) {
- return false;
- }
- } else {
- if (!init_shtex_capture(gc)) {
- return false;
- }
- }
- return true;
- }
- static inline bool capture_valid(struct game_capture *gc)
- {
- if (!gc->dwm_capture && !IsWindow(gc->window))
- return false;
-
- return !object_signalled(gc->target_process);
- }
- static void game_capture_tick(void *data, float seconds)
- {
- struct game_capture *gc = data;
- if (gc->hook_stop && object_signalled(gc->hook_stop)) {
- stop_capture(gc);
- }
- if (gc->active && !gc->hook_ready && gc->process_id) {
- gc->hook_ready = get_event_plus_id(EVENT_HOOK_READY,
- gc->process_id);
- }
- if (gc->injector_process && object_signalled(gc->injector_process)) {
- DWORD exit_code = 0;
- GetExitCodeProcess(gc->injector_process, &exit_code);
- close_handle(&gc->injector_process);
- if (exit_code != 0) {
- warn("inject process failed: %lu", exit_code);
- gc->error_acquiring = true;
- } else if (!gc->capturing) {
- gc->retry_interval = ERROR_RETRY_INTERVAL;
- stop_capture(gc);
- }
- }
- if (gc->hook_ready && object_signalled(gc->hook_ready)) {
- gc->capturing = start_capture(gc);
- if (!gc->capturing) {
- gc->retry_interval = ERROR_RETRY_INTERVAL;
- stop_capture(gc);
- }
- }
- gc->retry_time += seconds;
- if (!gc->active) {
- if (!gc->error_acquiring &&
- gc->retry_time > gc->retry_interval) {
- if (gc->config.capture_any_fullscreen ||
- gc->activate_hook) {
- try_hook(gc);
- gc->retry_time = 0.0f;
- }
- }
- } else {
- if (!capture_valid(gc)) {
- info("capture window no longer exists, "
- "terminating capture");
- stop_capture(gc);
- } else {
- if (gc->copy_texture) {
- obs_enter_graphics();
- gc->copy_texture(gc);
- obs_leave_graphics();
- }
- if (gc->config.cursor) {
- obs_enter_graphics();
- cursor_capture(&gc->cursor_data);
- obs_leave_graphics();
- }
- gc->fps_reset_time += seconds;
- if (gc->fps_reset_time >= gc->retry_interval) {
- reset_frame_interval(gc);
- gc->fps_reset_time = 0.0f;
- }
- }
- }
- }
- static inline void game_capture_render_cursor(struct game_capture *gc)
- {
- POINT p = {0};
- if (!gc->global_hook_info->window ||
- !gc->global_hook_info->base_cx ||
- !gc->global_hook_info->base_cy)
- return;
- ClientToScreen((HWND)(uintptr_t)gc->global_hook_info->window, &p);
- float x_scale = (float)gc->global_hook_info->cx /
- (float)gc->global_hook_info->base_cx;
- float y_scale = (float)gc->global_hook_info->cy /
- (float)gc->global_hook_info->base_cy;
- cursor_draw(&gc->cursor_data, -p.x, -p.y, x_scale, y_scale,
- gc->global_hook_info->base_cx,
- gc->global_hook_info->base_cy);
- }
- static void game_capture_render(void *data, gs_effect_t *effect)
- {
- struct game_capture *gc = data;
- if (!gc->texture)
- return;
- effect = gc->config.allow_transparency ?
- obs_get_default_effect() : obs_get_opaque_effect();
- while (gs_effect_loop(effect, "Draw")) {
- obs_source_draw(gc->texture, 0, 0, 0, 0,
- gc->global_hook_info->flip);
- if (gc->config.allow_transparency && gc->config.cursor) {
- game_capture_render_cursor(gc);
- }
- }
- if (!gc->config.allow_transparency && gc->config.cursor) {
- effect = obs_get_default_effect();
- while (gs_effect_loop(effect, "Draw")) {
- game_capture_render_cursor(gc);
- }
- }
- }
- static uint32_t game_capture_width(void *data)
- {
- struct game_capture *gc = data;
- return gc->active ? gc->global_hook_info->cx : 0;
- }
- static uint32_t game_capture_height(void *data)
- {
- struct game_capture *gc = data;
- return gc->active ? gc->global_hook_info->cy : 0;
- }
- static const char *game_capture_name(void)
- {
- return TEXT_GAME_CAPTURE;
- }
- static void game_capture_defaults(obs_data_t *settings)
- {
- obs_data_set_default_bool(settings, SETTING_ANY_FULLSCREEN, true);
- obs_data_set_default_int(settings, SETTING_WINDOW_PRIORITY,
- (int)WINDOW_PRIORITY_EXE);
- obs_data_set_default_bool(settings, SETTING_COMPATIBILITY, false);
- obs_data_set_default_bool(settings, SETTING_FORCE_SCALING, false);
- obs_data_set_default_bool(settings, SETTING_CURSOR, true);
- obs_data_set_default_bool(settings, SETTING_TRANSPARENCY, false);
- obs_data_set_default_string(settings, SETTING_SCALE_RES, "0x0");
- obs_data_set_default_bool(settings, SETTING_LIMIT_FRAMERATE, false);
- obs_data_set_default_bool(settings, SETTING_CAPTURE_OVERLAYS, false);
- }
- static bool any_fullscreen_callback(obs_properties_t *ppts,
- obs_property_t *p, obs_data_t *settings)
- {
- bool any_fullscreen = obs_data_get_bool(settings,
- SETTING_ANY_FULLSCREEN);
- p = obs_properties_get(ppts, SETTING_CAPTURE_WINDOW);
- obs_property_set_enabled(p, !any_fullscreen);
- p = obs_properties_get(ppts, SETTING_WINDOW_PRIORITY);
- obs_property_set_enabled(p, !any_fullscreen);
- return true;
- }
- static bool use_scaling_callback(obs_properties_t *ppts, obs_property_t *p,
- obs_data_t *settings)
- {
- bool use_scale = obs_data_get_bool(settings, SETTING_FORCE_SCALING);
- p = obs_properties_get(ppts, SETTING_SCALE_RES);
- obs_property_set_enabled(p, use_scale);
- return true;
- }
- static void insert_preserved_val(obs_property_t *p, const char *val)
- {
- char *class = NULL;
- char *title = NULL;
- char *executable = NULL;
- struct dstr desc = {0};
- build_window_strings(val, &class, &title, &executable);
- dstr_printf(&desc, "[%s]: %s", executable, title);
- obs_property_list_insert_string(p, 1, desc.array, val);
- obs_property_list_item_disable(p, 1, true);
- dstr_free(&desc);
- bfree(class);
- bfree(title);
- bfree(executable);
- }
- static bool window_changed_callback(obs_properties_t *ppts, obs_property_t *p,
- obs_data_t *settings)
- {
- const char *cur_val;
- bool match = false;
- size_t i = 0;
- cur_val = obs_data_get_string(settings, SETTING_CAPTURE_WINDOW);
- if (!cur_val) {
- return false;
- }
- for (;;) {
- const char *val = obs_property_list_item_string(p, i++);
- if (!val)
- break;
- if (strcmp(val, cur_val) == 0) {
- match = true;
- break;
- }
- }
- if (cur_val && *cur_val && !match) {
- insert_preserved_val(p, cur_val);
- return true;
- }
- UNUSED_PARAMETER(ppts);
- return false;
- }
- static const double default_scale_vals[] = {
- 1.25,
- 1.5,
- 2.0,
- 2.5,
- 3.0
- };
- #define NUM_DEFAULT_SCALE_VALS \
- (sizeof(default_scale_vals) / sizeof(default_scale_vals[0]))
- static BOOL CALLBACK EnumFirstMonitor(HMONITOR monitor, HDC hdc,
- LPRECT rc, LPARAM data)
- {
- *(HMONITOR*)data = monitor;
- UNUSED_PARAMETER(hdc);
- UNUSED_PARAMETER(rc);
- return false;
- }
- static obs_properties_t *game_capture_properties(void *data)
- {
- HMONITOR monitor;
- uint32_t cx = 1920;
- uint32_t cy = 1080;
- /* scaling is free form, this is mostly just to provide some common
- * values */
- bool success = !!EnumDisplayMonitors(NULL, NULL, EnumFirstMonitor,
- (LPARAM)&monitor);
- if (success) {
- MONITORINFO mi = {0};
- mi.cbSize = sizeof(mi);
- if (!!GetMonitorInfo(monitor, &mi)) {
- cx = (uint32_t)(mi.rcMonitor.right - mi.rcMonitor.left);
- cy = (uint32_t)(mi.rcMonitor.bottom - mi.rcMonitor.top);
- }
- }
- obs_properties_t *ppts = obs_properties_create();
- obs_property_t *p;
- p = obs_properties_add_bool(ppts, SETTING_ANY_FULLSCREEN,
- TEXT_ANY_FULLSCREEN);
- obs_property_set_modified_callback(p, any_fullscreen_callback);
- p = obs_properties_add_list(ppts, SETTING_CAPTURE_WINDOW, TEXT_WINDOW,
- OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
- obs_property_list_add_string(p, "", "");
- fill_window_list(p, INCLUDE_MINIMIZED);
- obs_property_set_modified_callback(p, window_changed_callback);
- p = obs_properties_add_list(ppts, SETTING_WINDOW_PRIORITY,
- TEXT_MATCH_PRIORITY, OBS_COMBO_TYPE_LIST,
- OBS_COMBO_FORMAT_INT);
- obs_property_list_add_int(p, TEXT_MATCH_TITLE, WINDOW_PRIORITY_TITLE);
- obs_property_list_add_int(p, TEXT_MATCH_CLASS, WINDOW_PRIORITY_CLASS);
- obs_property_list_add_int(p, TEXT_MATCH_EXE, WINDOW_PRIORITY_EXE);
- obs_properties_add_bool(ppts, SETTING_COMPATIBILITY,
- TEXT_SLI_COMPATIBILITY);
- p = obs_properties_add_bool(ppts, SETTING_FORCE_SCALING,
- TEXT_FORCE_SCALING);
- obs_property_set_modified_callback(p, use_scaling_callback);
- p = obs_properties_add_list(ppts, SETTING_SCALE_RES, TEXT_SCALE_RES,
- OBS_COMBO_TYPE_EDITABLE, OBS_COMBO_FORMAT_STRING);
- for (size_t i = 0; i < NUM_DEFAULT_SCALE_VALS; i++) {
- char scale_str[64];
- uint32_t new_cx =
- (uint32_t)((double)cx / default_scale_vals[i]) & ~2;
- uint32_t new_cy =
- (uint32_t)((double)cy / default_scale_vals[i]) & ~2;
- sprintf(scale_str, "%"PRIu32"x%"PRIu32, new_cx, new_cy);
- obs_property_list_add_string(p, scale_str, scale_str);
- }
- obs_property_set_enabled(p, false);
- obs_properties_add_bool(ppts, SETTING_TRANSPARENCY,
- TEXT_ALLOW_TRANSPARENCY);
- obs_properties_add_bool(ppts, SETTING_LIMIT_FRAMERATE,
- TEXT_LIMIT_FRAMERATE);
- obs_properties_add_bool(ppts, SETTING_CAPTURE_OVERLAYS,
- TEXT_CAPTURE_OVERLAYS);
- obs_properties_add_bool(ppts, SETTING_CURSOR, TEXT_CAPTURE_CURSOR);
- UNUSED_PARAMETER(data);
- return ppts;
- }
- struct obs_source_info game_capture_info = {
- .id = "game_capture",
- .type = OBS_SOURCE_TYPE_INPUT,
- .output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW,
- .get_name = game_capture_name,
- .create = game_capture_create,
- .destroy = game_capture_destroy,
- .get_width = game_capture_width,
- .get_height = game_capture_height,
- .get_defaults = game_capture_defaults,
- .get_properties = game_capture_properties,
- .update = game_capture_update,
- .video_tick = game_capture_tick,
- .video_render = game_capture_render
- };
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