jp9000 8cc5f8de55 libobs-d3d11: Don't crash if unable to rebuild shared texture 9 jaren geleden
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CMakeLists.txt 8e8834f109 libobs-d3d11: Rebuild device and assets if device removed/reset 9 jaren geleden
d3d11-duplicator.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 jaren geleden
d3d11-indexbuffer.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 jaren geleden
d3d11-rebuild.cpp 8cc5f8de55 libobs-d3d11: Don't crash if unable to rebuild shared texture 9 jaren geleden
d3d11-samplerstate.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 jaren geleden
d3d11-shader.cpp d2bb7157c2 libobs-d3d11: Add optional macro to log shader disassembly 9 jaren geleden
d3d11-shaderprocessor.cpp 7321cc38e8 libobs-d3d11: Store shader samplers as pointers 9 jaren geleden
d3d11-shaderprocessor.hpp 7321cc38e8 libobs-d3d11: Store shader samplers as pointers 9 jaren geleden
d3d11-stagesurf.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 jaren geleden
d3d11-subsystem.cpp d2bb7157c2 libobs-d3d11: Add optional macro to log shader disassembly 9 jaren geleden
d3d11-subsystem.hpp 8cc5f8de55 libobs-d3d11: Don't crash if unable to rebuild shared texture 9 jaren geleden
d3d11-texture2d.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 jaren geleden
d3d11-vertexbuffer.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 jaren geleden
d3d11-zstencilbuffer.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 jaren geleden