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- /******************************************************************************
- Copyright (C) 2023 by Lain Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "gl-subsystem.h"
- static bool create_pixel_pack_buffer(struct gs_stage_surface *surf)
- {
- GLsizeiptr size;
- bool success = true;
- if (!gl_gen_buffers(1, &surf->pack_buffer))
- return false;
- if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, surf->pack_buffer))
- return false;
- size = surf->width * surf->bytes_per_pixel;
- size = (size + 3) & 0xFFFFFFFC; /* align width to 4-byte boundary */
- size *= surf->height;
- glBufferData(GL_PIXEL_PACK_BUFFER, size, 0, GL_DYNAMIC_READ);
- if (!gl_success("glBufferData"))
- success = false;
- if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0))
- success = false;
- return success;
- }
- gs_stagesurf_t *device_stagesurface_create(gs_device_t *device, uint32_t width, uint32_t height,
- enum gs_color_format color_format)
- {
- struct gs_stage_surface *surf;
- surf = bzalloc(sizeof(struct gs_stage_surface));
- surf->device = device;
- surf->format = color_format;
- surf->width = width;
- surf->height = height;
- surf->gl_format = convert_gs_format(color_format);
- surf->gl_internal_format = convert_gs_internal_format(color_format);
- surf->gl_type = get_gl_format_type(color_format);
- surf->bytes_per_pixel = gs_get_format_bpp(color_format) / 8;
- if (!create_pixel_pack_buffer(surf)) {
- blog(LOG_ERROR, "device_stagesurface_create (GL) failed");
- gs_stagesurface_destroy(surf);
- return NULL;
- }
- return surf;
- }
- void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf)
- {
- if (stagesurf) {
- if (stagesurf->pack_buffer)
- gl_delete_buffers(1, &stagesurf->pack_buffer);
- bfree(stagesurf);
- }
- }
- static bool can_stage(struct gs_stage_surface *dst, struct gs_texture_2d *src)
- {
- if (!src) {
- blog(LOG_ERROR, "Source texture is NULL");
- return false;
- }
- if (src->base.type != GS_TEXTURE_2D) {
- blog(LOG_ERROR, "Source texture must be a 2D texture");
- return false;
- }
- if (!dst) {
- blog(LOG_ERROR, "Destination surface is NULL");
- return false;
- }
- if (src->base.format != dst->format) {
- blog(LOG_ERROR, "Source and destination formats do not match");
- return false;
- }
- if (src->width != dst->width || src->height != dst->height) {
- blog(LOG_ERROR, "Source and destination must have the same "
- "dimensions");
- return false;
- }
- return true;
- }
- #ifdef __APPLE__
- /* Apparently for mac, PBOs won't do an asynchronous transfer unless you use
- * FBOs along with glReadPixels, which is really dumb. */
- void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst, gs_texture_t *src)
- {
- struct gs_texture_2d *tex2d = (struct gs_texture_2d *)src;
- struct fbo_info *fbo;
- GLint last_fbo;
- bool success = false;
- if (!can_stage(dst, tex2d))
- goto failed;
- if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
- goto failed;
- fbo = get_fbo(src, dst->width, dst->height);
- if (!gl_get_integer_v(GL_READ_FRAMEBUFFER_BINDING, &last_fbo))
- goto failed_unbind_buffer;
- if (!gl_bind_framebuffer(GL_READ_FRAMEBUFFER, fbo->fbo))
- goto failed_unbind_buffer;
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + 0, src->gl_target, src->texture, 0);
- if (!gl_success("glFrameBufferTexture2D"))
- goto failed_unbind_all;
- glReadPixels(0, 0, dst->width, dst->height, dst->gl_format, dst->gl_type, 0);
- if (!gl_success("glReadPixels"))
- goto failed_unbind_all;
- success = true;
- failed_unbind_all:
- gl_bind_framebuffer(GL_READ_FRAMEBUFFER, last_fbo);
- failed_unbind_buffer:
- gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
- failed:
- if (!success)
- blog(LOG_ERROR, "device_stage_texture (GL) failed");
- UNUSED_PARAMETER(device);
- }
- #else
- void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst, gs_texture_t *src)
- {
- struct gs_texture_2d *tex2d = (struct gs_texture_2d *)src;
- if (!can_stage(dst, tex2d))
- goto failed;
- if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
- goto failed;
- if (!gl_bind_texture(GL_TEXTURE_2D, tex2d->base.texture))
- goto failed;
- glGetTexImage(GL_TEXTURE_2D, 0, dst->gl_format, dst->gl_type, 0);
- if (!gl_success("glGetTexImage"))
- goto failed;
- gl_bind_texture(GL_TEXTURE_2D, 0);
- gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
- return;
- failed:
- gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
- gl_bind_texture(GL_TEXTURE_2D, 0);
- blog(LOG_ERROR, "device_stage_texture (GL) failed");
- UNUSED_PARAMETER(device);
- }
- #endif
- uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf)
- {
- return stagesurf->width;
- }
- uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf)
- {
- return stagesurf->height;
- }
- enum gs_color_format gs_stagesurface_get_color_format(const gs_stagesurf_t *stagesurf)
- {
- return stagesurf->format;
- }
- bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize)
- {
- if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
- goto fail;
- *data = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
- if (!gl_success("glMapBuffer"))
- goto fail;
- gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
- *linesize = stagesurf->bytes_per_pixel * stagesurf->width;
- return true;
- fail:
- blog(LOG_ERROR, "stagesurf_map (GL) failed");
- return false;
- }
- void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf)
- {
- if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
- return;
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
- gl_success("glUnmapBuffer");
- gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
- }
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