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gl-nix.c 3.1 KB

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  1. /******************************************************************************
  2. Copyright (C) 2019 by Jason Francis <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "gl-nix.h"
  15. #include "gl-x11-glx.h"
  16. #include "gl-x11-egl.h"
  17. #ifdef ENABLE_WAYLAND
  18. #include "gl-wayland-egl.h"
  19. #endif
  20. static const struct gl_winsys_vtable *gl_vtable = NULL;
  21. static void init_winsys(void)
  22. {
  23. assert(gl_vtable == NULL);
  24. switch (obs_get_nix_platform()) {
  25. case OBS_NIX_PLATFORM_X11_GLX:
  26. gl_vtable = gl_x11_glx_get_winsys_vtable();
  27. break;
  28. case OBS_NIX_PLATFORM_X11_EGL:
  29. gl_vtable = gl_x11_egl_get_winsys_vtable();
  30. break;
  31. #ifdef ENABLE_WAYLAND
  32. case OBS_NIX_PLATFORM_WAYLAND:
  33. gl_vtable = gl_wayland_egl_get_winsys_vtable();
  34. blog(LOG_INFO, "Using EGL/Wayland");
  35. break;
  36. #endif
  37. }
  38. assert(gl_vtable != NULL);
  39. }
  40. extern struct gl_windowinfo *
  41. gl_windowinfo_create(const struct gs_init_data *info)
  42. {
  43. return gl_vtable->windowinfo_create(info);
  44. }
  45. extern void gl_windowinfo_destroy(struct gl_windowinfo *info)
  46. {
  47. gl_vtable->windowinfo_destroy(info);
  48. }
  49. extern struct gl_platform *gl_platform_create(gs_device_t *device,
  50. uint32_t adapter)
  51. {
  52. init_winsys();
  53. return gl_vtable->platform_create(device, adapter);
  54. }
  55. extern void gl_platform_destroy(struct gl_platform *plat)
  56. {
  57. gl_vtable->platform_destroy(plat);
  58. gl_vtable = NULL;
  59. }
  60. extern bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
  61. {
  62. return gl_vtable->platform_init_swapchain(swap);
  63. }
  64. extern void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
  65. {
  66. gl_vtable->platform_cleanup_swapchain(swap);
  67. }
  68. extern void device_enter_context(gs_device_t *device)
  69. {
  70. gl_vtable->device_enter_context(device);
  71. }
  72. extern void device_leave_context(gs_device_t *device)
  73. {
  74. gl_vtable->device_leave_context(device);
  75. }
  76. extern void *device_get_device_obj(gs_device_t *device)
  77. {
  78. return gl_vtable->device_get_device_obj(device);
  79. }
  80. extern void gl_getclientsize(const struct gs_swap_chain *swap, uint32_t *width,
  81. uint32_t *height)
  82. {
  83. gl_vtable->getclientsize(swap, width, height);
  84. }
  85. extern void gl_clear_context(gs_device_t *device)
  86. {
  87. gl_vtable->clear_context(device);
  88. }
  89. extern void gl_update(gs_device_t *device)
  90. {
  91. gl_vtable->update(device);
  92. }
  93. extern void device_load_swapchain(gs_device_t *device, gs_swapchain_t *swap)
  94. {
  95. gl_vtable->device_load_swapchain(device, swap);
  96. }
  97. extern void device_present(gs_device_t *device)
  98. {
  99. gl_vtable->device_present(device);
  100. }