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- /******************************************************************************
- Copyright (C) 2013 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #pragma once
- #include "obs.h"
- #include "obs-internal.h"
- #include "graphics/matrix4.h"
- /* how obs scene! */
- struct item_action {
- bool visible;
- uint64_t timestamp;
- };
- struct obs_scene_item {
- volatile long ref;
- volatile bool removed;
- struct obs_scene *parent;
- struct obs_source *source;
- volatile long active_refs;
- volatile long defer_update;
- bool user_visible;
- bool visible;
- bool selected;
- gs_texrender_t *crop_render;
- struct obs_sceneitem_crop crop;
- struct vec2 pos;
- struct vec2 scale;
- float rot;
- uint32_t align;
- /* last width/height of the source, this is used to check whether
- * ths transform needs updating */
- uint32_t last_width;
- uint32_t last_height;
- struct matrix4 box_transform;
- struct matrix4 draw_transform;
- enum obs_bounds_type bounds_type;
- uint32_t bounds_align;
- struct vec2 bounds;
- obs_hotkey_pair_id toggle_visibility;
- pthread_mutex_t actions_mutex;
- DARRAY(struct item_action) audio_actions;
- /* would do **prev_next, but not really great for reordering */
- struct obs_scene_item *prev;
- struct obs_scene_item *next;
- };
- struct obs_scene {
- struct obs_source *source;
- pthread_mutex_t video_mutex;
- pthread_mutex_t audio_mutex;
- struct obs_scene_item *first_item;
- };
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