obs-video.c 18 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs.h"
  15. #include "obs-internal.h"
  16. #include "graphics/vec4.h"
  17. #include "media-io/format-conversion.h"
  18. #include "media-io/video-frame.h"
  19. static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
  20. {
  21. struct obs_core_data *data = &obs->data;
  22. struct obs_source *source;
  23. uint64_t delta_time;
  24. float seconds;
  25. if (!last_time)
  26. last_time = cur_time -
  27. video_output_get_frame_time(obs->video.video);
  28. delta_time = cur_time - last_time;
  29. seconds = (float)((double)delta_time / 1000000000.0);
  30. pthread_mutex_lock(&data->sources_mutex);
  31. /* call the tick function of each source */
  32. source = data->first_source;
  33. while (source) {
  34. obs_source_video_tick(source, seconds);
  35. source = (struct obs_source*)source->context.next;
  36. }
  37. pthread_mutex_unlock(&data->sources_mutex);
  38. return cur_time;
  39. }
  40. /* in obs-display.c */
  41. extern void render_display(struct obs_display *display);
  42. static inline void render_displays(void)
  43. {
  44. struct obs_display *display;
  45. if (!obs->data.valid)
  46. return;
  47. gs_enter_context(obs->video.graphics);
  48. /* render extra displays/swaps */
  49. pthread_mutex_lock(&obs->data.displays_mutex);
  50. display = obs->data.first_display;
  51. while (display) {
  52. render_display(display);
  53. display = display->next;
  54. }
  55. pthread_mutex_unlock(&obs->data.displays_mutex);
  56. gs_leave_context();
  57. }
  58. static inline void set_render_size(uint32_t width, uint32_t height)
  59. {
  60. gs_enable_depth_test(false);
  61. gs_set_cull_mode(GS_NEITHER);
  62. gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
  63. gs_set_viewport(0, 0, width, height);
  64. }
  65. static inline void unmap_last_surface(struct obs_core_video *video)
  66. {
  67. if (video->mapped_surface) {
  68. gs_stagesurface_unmap(video->mapped_surface);
  69. video->mapped_surface = NULL;
  70. }
  71. }
  72. static const char *render_main_texture_name = "render_main_texture";
  73. static inline void render_main_texture(struct obs_core_video *video,
  74. int cur_texture)
  75. {
  76. profile_start(render_main_texture_name);
  77. struct vec4 clear_color;
  78. vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
  79. gs_set_render_target(video->render_textures[cur_texture], NULL);
  80. gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
  81. set_render_size(video->base_width, video->base_height);
  82. obs_view_render(&obs->data.main_view);
  83. video->textures_rendered[cur_texture] = true;
  84. profile_end(render_main_texture_name);
  85. }
  86. static inline gs_effect_t *get_scale_effect_internal(
  87. struct obs_core_video *video)
  88. {
  89. /* if the dimension is under half the size of the original image,
  90. * bicubic/lanczos can't sample enough pixels to create an accurate
  91. * image, so use the bilinear low resolution effect instead */
  92. if (video->output_width < (video->base_width / 2) &&
  93. video->output_height < (video->base_height / 2)) {
  94. return video->bilinear_lowres_effect;
  95. }
  96. switch (video->scale_type) {
  97. case OBS_SCALE_BILINEAR: return video->default_effect;
  98. case OBS_SCALE_LANCZOS: return video->lanczos_effect;
  99. case OBS_SCALE_BICUBIC:
  100. default:;
  101. }
  102. return video->bicubic_effect;
  103. }
  104. static inline bool resolution_close(struct obs_core_video *video,
  105. uint32_t width, uint32_t height)
  106. {
  107. long width_cmp = (long)video->base_width - (long)width;
  108. long height_cmp = (long)video->base_height - (long)height;
  109. return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
  110. }
  111. static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
  112. uint32_t width, uint32_t height)
  113. {
  114. if (resolution_close(video, width, height)) {
  115. return video->default_effect;
  116. } else {
  117. /* if the scale method couldn't be loaded, use either bicubic
  118. * or bilinear by default */
  119. gs_effect_t *effect = get_scale_effect_internal(video);
  120. if (!effect)
  121. effect = !!video->bicubic_effect ?
  122. video->bicubic_effect :
  123. video->default_effect;
  124. return effect;
  125. }
  126. }
  127. static const char *render_output_texture_name = "render_output_texture";
  128. static inline void render_output_texture(struct obs_core_video *video,
  129. int cur_texture, int prev_texture)
  130. {
  131. profile_start(render_output_texture_name);
  132. gs_texture_t *texture = video->render_textures[prev_texture];
  133. gs_texture_t *target = video->output_textures[cur_texture];
  134. uint32_t width = gs_texture_get_width(target);
  135. uint32_t height = gs_texture_get_height(target);
  136. struct vec2 base_i;
  137. vec2_set(&base_i,
  138. 1.0f / (float)video->base_width,
  139. 1.0f / (float)video->base_height);
  140. gs_effect_t *effect = get_scale_effect(video, width, height);
  141. gs_technique_t *tech = gs_effect_get_technique(effect, "DrawMatrix");
  142. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  143. gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
  144. "color_matrix");
  145. gs_eparam_t *bres_i = gs_effect_get_param_by_name(effect,
  146. "base_dimension_i");
  147. size_t passes, i;
  148. if (!video->textures_rendered[prev_texture])
  149. goto end;
  150. gs_set_render_target(target, NULL);
  151. set_render_size(width, height);
  152. if (bres_i)
  153. gs_effect_set_vec2(bres_i, &base_i);
  154. gs_effect_set_val(matrix, video->color_matrix, sizeof(float) * 16);
  155. gs_effect_set_texture(image, texture);
  156. gs_enable_blending(false);
  157. passes = gs_technique_begin(tech);
  158. for (i = 0; i < passes; i++) {
  159. gs_technique_begin_pass(tech, i);
  160. gs_draw_sprite(texture, 0, width, height);
  161. gs_technique_end_pass(tech);
  162. }
  163. gs_technique_end(tech);
  164. gs_enable_blending(true);
  165. video->textures_output[cur_texture] = true;
  166. end:
  167. profile_end(render_output_texture_name);
  168. }
  169. static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
  170. {
  171. gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
  172. gs_effect_set_float(param, val);
  173. }
  174. static const char *render_convert_texture_name = "render_convert_texture";
  175. static void render_convert_texture(struct obs_core_video *video,
  176. int cur_texture, int prev_texture)
  177. {
  178. profile_start(render_convert_texture_name);
  179. gs_texture_t *texture = video->output_textures[prev_texture];
  180. gs_texture_t *target = video->convert_textures[cur_texture];
  181. float fwidth = (float)video->output_width;
  182. float fheight = (float)video->output_height;
  183. size_t passes, i;
  184. gs_effect_t *effect = video->conversion_effect;
  185. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  186. gs_technique_t *tech = gs_effect_get_technique(effect,
  187. video->conversion_tech);
  188. if (!video->textures_output[prev_texture])
  189. goto end;
  190. set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
  191. set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
  192. set_eparam(effect, "width", fwidth);
  193. set_eparam(effect, "height", fheight);
  194. set_eparam(effect, "width_i", 1.0f / fwidth);
  195. set_eparam(effect, "height_i", 1.0f / fheight);
  196. set_eparam(effect, "width_d2", fwidth * 0.5f);
  197. set_eparam(effect, "height_d2", fheight * 0.5f);
  198. set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
  199. set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
  200. set_eparam(effect, "input_height", (float)video->conversion_height);
  201. gs_effect_set_texture(image, texture);
  202. gs_set_render_target(target, NULL);
  203. set_render_size(video->output_width, video->conversion_height);
  204. gs_enable_blending(false);
  205. passes = gs_technique_begin(tech);
  206. for (i = 0; i < passes; i++) {
  207. gs_technique_begin_pass(tech, i);
  208. gs_draw_sprite(texture, 0, video->output_width,
  209. video->conversion_height);
  210. gs_technique_end_pass(tech);
  211. }
  212. gs_technique_end(tech);
  213. gs_enable_blending(true);
  214. video->textures_converted[cur_texture] = true;
  215. end:
  216. profile_end(render_convert_texture_name);
  217. }
  218. static const char *stage_output_texture_name = "stage_output_texture";
  219. static inline void stage_output_texture(struct obs_core_video *video,
  220. int cur_texture, int prev_texture)
  221. {
  222. profile_start(stage_output_texture_name);
  223. gs_texture_t *texture;
  224. bool texture_ready;
  225. gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
  226. if (video->gpu_conversion) {
  227. texture = video->convert_textures[prev_texture];
  228. texture_ready = video->textures_converted[prev_texture];
  229. } else {
  230. texture = video->output_textures[prev_texture];
  231. texture_ready = video->output_textures[prev_texture];
  232. }
  233. unmap_last_surface(video);
  234. if (!texture_ready)
  235. goto end;
  236. gs_stage_texture(copy, texture);
  237. video->textures_copied[cur_texture] = true;
  238. end:
  239. profile_end(stage_output_texture_name);
  240. }
  241. static inline void render_video(struct obs_core_video *video, int cur_texture,
  242. int prev_texture)
  243. {
  244. gs_begin_scene();
  245. gs_enable_depth_test(false);
  246. gs_set_cull_mode(GS_NEITHER);
  247. render_main_texture(video, cur_texture);
  248. render_output_texture(video, cur_texture, prev_texture);
  249. if (video->gpu_conversion)
  250. render_convert_texture(video, cur_texture, prev_texture);
  251. stage_output_texture(video, cur_texture, prev_texture);
  252. gs_set_render_target(NULL, NULL);
  253. gs_enable_blending(true);
  254. gs_end_scene();
  255. }
  256. static inline bool download_frame(struct obs_core_video *video,
  257. int prev_texture, struct video_data *frame)
  258. {
  259. gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
  260. if (!video->textures_copied[prev_texture])
  261. return false;
  262. if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
  263. return false;
  264. video->mapped_surface = surface;
  265. return true;
  266. }
  267. static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
  268. {
  269. uint32_t size = pos % linesize;
  270. return size ? size : linesize;
  271. }
  272. static void copy_dealign(
  273. uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
  274. const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
  275. uint32_t remaining)
  276. {
  277. while (remaining) {
  278. uint32_t src_remainder = src_pos % src_linesize;
  279. uint32_t dst_offset = dst_linesize - src_remainder;
  280. uint32_t src_offset = src_linesize - src_remainder;
  281. if (remaining < dst_offset) {
  282. memcpy(dst + dst_pos, src + src_pos, remaining);
  283. src_pos += remaining;
  284. dst_pos += remaining;
  285. remaining = 0;
  286. } else {
  287. memcpy(dst + dst_pos, src + src_pos, dst_offset);
  288. src_pos += src_offset;
  289. dst_pos += dst_offset;
  290. remaining -= dst_offset;
  291. }
  292. }
  293. }
  294. static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
  295. uint32_t dst_linesize, uint32_t src_linesize)
  296. {
  297. uint32_t remainder = offset % dst_linesize;
  298. return (offset / dst_linesize) * src_linesize + remainder;
  299. }
  300. static void fix_gpu_converted_alignment(struct obs_core_video *video,
  301. struct video_frame *output, const struct video_data *input)
  302. {
  303. uint32_t src_linesize = input->linesize[0];
  304. uint32_t dst_linesize = output->linesize[0] * 4;
  305. uint32_t src_pos = 0;
  306. for (size_t i = 0; i < 3; i++) {
  307. if (video->plane_linewidth[i] == 0)
  308. break;
  309. src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
  310. dst_linesize, src_linesize);
  311. copy_dealign(output->data[i], 0, dst_linesize,
  312. input->data[0], src_pos, src_linesize,
  313. video->plane_sizes[i]);
  314. }
  315. }
  316. static void set_gpu_converted_data(struct obs_core_video *video,
  317. struct video_frame *output, const struct video_data *input,
  318. const struct video_output_info *info)
  319. {
  320. if (input->linesize[0] == video->output_width*4) {
  321. struct video_frame frame;
  322. for (size_t i = 0; i < 3; i++) {
  323. if (video->plane_linewidth[i] == 0)
  324. break;
  325. frame.linesize[i] = video->plane_linewidth[i];
  326. frame.data[i] =
  327. input->data[0] + video->plane_offsets[i];
  328. }
  329. video_frame_copy(output, &frame, info->format, info->height);
  330. } else {
  331. fix_gpu_converted_alignment(video, output, input);
  332. }
  333. }
  334. static void convert_frame(
  335. struct video_frame *output, const struct video_data *input,
  336. const struct video_output_info *info)
  337. {
  338. if (info->format == VIDEO_FORMAT_I420) {
  339. compress_uyvx_to_i420(
  340. input->data[0], input->linesize[0],
  341. 0, info->height,
  342. output->data, output->linesize);
  343. } else if (info->format == VIDEO_FORMAT_NV12) {
  344. compress_uyvx_to_nv12(
  345. input->data[0], input->linesize[0],
  346. 0, info->height,
  347. output->data, output->linesize);
  348. } else if (info->format == VIDEO_FORMAT_I444) {
  349. convert_uyvx_to_i444(
  350. input->data[0], input->linesize[0],
  351. 0, info->height,
  352. output->data, output->linesize);
  353. } else {
  354. blog(LOG_ERROR, "convert_frame: unsupported texture format");
  355. }
  356. }
  357. static inline void copy_rgbx_frame(
  358. struct video_frame *output, const struct video_data *input,
  359. const struct video_output_info *info)
  360. {
  361. uint8_t *in_ptr = input->data[0];
  362. uint8_t *out_ptr = output->data[0];
  363. /* if the line sizes match, do a single copy */
  364. if (input->linesize[0] == output->linesize[0]) {
  365. memcpy(out_ptr, in_ptr, input->linesize[0] * info->height);
  366. } else {
  367. for (size_t y = 0; y < info->height; y++) {
  368. memcpy(out_ptr, in_ptr, info->width * 4);
  369. in_ptr += input->linesize[0];
  370. out_ptr += output->linesize[0];
  371. }
  372. }
  373. }
  374. static inline void output_video_data(struct obs_core_video *video,
  375. struct video_data *input_frame, int count)
  376. {
  377. const struct video_output_info *info;
  378. struct video_frame output_frame;
  379. bool locked;
  380. info = video_output_get_info(video->video);
  381. locked = video_output_lock_frame(video->video, &output_frame, count,
  382. input_frame->timestamp);
  383. if (locked) {
  384. if (video->gpu_conversion) {
  385. set_gpu_converted_data(video, &output_frame,
  386. input_frame, info);
  387. } else if (format_is_yuv(info->format)) {
  388. convert_frame(&output_frame, input_frame, info);
  389. } else {
  390. copy_rgbx_frame(&output_frame, input_frame, info);
  391. }
  392. video_output_unlock_frame(video->video);
  393. }
  394. }
  395. static inline void video_sleep(struct obs_core_video *video,
  396. uint64_t *p_time, uint64_t interval_ns)
  397. {
  398. struct obs_vframe_info vframe_info;
  399. uint64_t cur_time = *p_time;
  400. uint64_t t = cur_time + interval_ns;
  401. int count;
  402. if (os_sleepto_ns(t)) {
  403. *p_time = t;
  404. count = 1;
  405. } else {
  406. count = (int)((os_gettime_ns() - cur_time) / interval_ns);
  407. *p_time = cur_time + interval_ns * count;
  408. }
  409. video->total_frames += count;
  410. video->lagged_frames += count - 1;
  411. vframe_info.timestamp = cur_time;
  412. vframe_info.count = count;
  413. circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
  414. sizeof(vframe_info));
  415. }
  416. static const char *output_frame_gs_context_name = "gs_context(video->graphics)";
  417. static const char *output_frame_render_video_name = "render_video";
  418. static const char *output_frame_download_frame_name = "download_frame";
  419. static const char *output_frame_gs_flush_name = "gs_flush";
  420. static const char *output_frame_output_video_data_name = "output_video_data";
  421. static inline void output_frame(void)
  422. {
  423. struct obs_core_video *video = &obs->video;
  424. int cur_texture = video->cur_texture;
  425. int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
  426. struct video_data frame;
  427. bool frame_ready;
  428. memset(&frame, 0, sizeof(struct video_data));
  429. profile_start(output_frame_gs_context_name);
  430. gs_enter_context(video->graphics);
  431. profile_start(output_frame_render_video_name);
  432. render_video(video, cur_texture, prev_texture);
  433. profile_end(output_frame_render_video_name);
  434. profile_start(output_frame_download_frame_name);
  435. frame_ready = download_frame(video, prev_texture, &frame);
  436. profile_end(output_frame_download_frame_name);
  437. profile_start(output_frame_gs_flush_name);
  438. gs_flush();
  439. profile_end(output_frame_gs_flush_name);
  440. gs_leave_context();
  441. profile_end(output_frame_gs_context_name);
  442. if (frame_ready) {
  443. struct obs_vframe_info vframe_info;
  444. circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
  445. sizeof(vframe_info));
  446. frame.timestamp = vframe_info.timestamp;
  447. profile_start(output_frame_output_video_data_name);
  448. output_video_data(video, &frame, vframe_info.count);
  449. profile_end(output_frame_output_video_data_name);
  450. }
  451. if (++video->cur_texture == NUM_TEXTURES)
  452. video->cur_texture = 0;
  453. }
  454. #define NBSP "\xC2\xA0"
  455. static const char *tick_sources_name = "tick_sources";
  456. static const char *render_displays_name = "render_displays";
  457. static const char *output_frame_name = "output_frame";
  458. void *obs_video_thread(void *param)
  459. {
  460. uint64_t last_time = 0;
  461. uint64_t interval = video_output_get_frame_time(obs->video.video);
  462. uint64_t fps_total_ns = 0;
  463. uint32_t fps_total_frames = 0;
  464. obs->video.video_time = os_gettime_ns();
  465. os_set_thread_name("libobs: graphics thread");
  466. const char *video_thread_name =
  467. profile_store_name(obs_get_profiler_name_store(),
  468. "obs_video_thread(%g"NBSP"ms)", interval / 1000000.);
  469. profile_register_root(video_thread_name, interval);
  470. while (!video_output_stopped(obs->video.video)) {
  471. profile_start(video_thread_name);
  472. profile_start(tick_sources_name);
  473. last_time = tick_sources(obs->video.video_time, last_time);
  474. profile_end(tick_sources_name);
  475. profile_start(render_displays_name);
  476. render_displays();
  477. profile_end(render_displays_name);
  478. profile_start(output_frame_name);
  479. output_frame();
  480. profile_end(output_frame_name);
  481. profile_end(video_thread_name);
  482. profile_reenable_thread();
  483. video_sleep(&obs->video, &obs->video.video_time, interval);
  484. fps_total_ns += (obs->video.video_time - last_time);
  485. fps_total_frames++;
  486. if (fps_total_ns >= 1000000000ULL) {
  487. obs->video.video_fps = (double)fps_total_frames /
  488. ((double)fps_total_ns / 1000000000.0);
  489. fps_total_ns = 0;
  490. fps_total_frames = 0;
  491. }
  492. }
  493. UNUSED_PARAMETER(param);
  494. return NULL;
  495. }