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- if(WIN32)
- set(libobs_opengl_platform_src
- gl-windows.c)
- elseif(APPLE AND UNIX)
- set(libobs_opengl_platform_objc_src gl-cocoa.m)
- set_source_files_properties(${libobs_opengl_platform_objc_src}
- PROPERTIES LANGUAGE C)
- set(libobs_opengl_platform_src ${libobs_opengl_platform_objc_src})
-
- find_library(COCOA Cocoa)
- include_directories(${COCOA})
- link_libraries(${COCOA})
-
- find_library(IOSURF IOSurface)
- include_directories(${IOSURF})
- link_libraries(${IOSURF})
- else()
- endif()
- option(USE_BUNDLED_GLEW "Build using bundled GLEW" ${WIN32})
- option(USE_STATIC_GLEW "Link GLEW statically (ignored with USE_BUNDLED_GLEW)"
- false)
- include_directories(SYSTEM ${obs_SOURCE_DIR}/libobs)
- find_package(OpenGL REQUIRED)
- include_directories(${OPENGL_INCLUDE_DIRS})
- add_definitions(-DGLEW_NO_GLU)
- if(USE_BUNDLED_GLEW)
- include_directories(SYSTEM glew/include)
- add_definitions(-DGLEW_STATIC)
- set(GLEW_SRC glew/src/glew.c)
- else()
- if(USE_STATIC_GLEW)
- set(lib_prefixes ${CMAKE_FIND_LIBRARY_PREFIXES})
- set(CMAKE_FIND_LIBRARY_PREFIXES ${CMAKE_STATIC_LIBRARY_PREFIX}
- ${CMAKE_DYNAMIC_LIBRARY_PREFIX}
- ${CMAKE_SHARED_OBJECT_PREFIX})
- set(glew_static "static")
- endif()
- find_package(GLEW REQUIRED ${glew_static})
- include_directories(${GLEW_INCLUDE_DIRS})
- if(USE_STATIC_GLEW)
- unset(glew_static)
- set(CMAKE_FIND_LIBRARY_PREFIXES ${lib_prefixes})
- unset(lib_prefixes)
- endif()
- endif()
- add_library(libobs-opengl MODULE
- gl-helpers.c
- gl-indexbuffer.c
- gl-shader.c
- gl-shaderparser.c
- gl-stagesurf.c
- gl-subsystem.c
- gl-texture2d.c
- gl-texturecube.c
- gl-vertexbuffer.c
- gl-zstencil.c
- ${libobs_opengl_platform_src}
- ${GLEW_SRC})
- set_target_properties(libobs-opengl
- PROPERTIES OUTPUT_NAME obs-opengl)
- target_link_libraries(libobs-opengl
- libobs
- ${OPENGL_LIBRARIES}
- ${GLEW_LIBRARIES})
- obs_add_core_lib(libobs-opengl)
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