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| /******************************************************************************    Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>    This program is free software: you can redistribute it and/or modify    it under the terms of the GNU General Public License as published by    the Free Software Foundation, either version 2 of the License, or    (at your option) any later version.    This program is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    GNU General Public License for more details.    You should have received a copy of the GNU General Public License    along with this program.  If not, see <http://www.gnu.org/licenses/>.******************************************************************************/#include <inttypes.h>#include "media-io/format-conversion.h"#include "media-io/video-frame.h"#include "media-io/audio-io.h"#include "util/threading.h"#include "util/platform.h"#include "callback/calldata.h"#include "graphics/matrix3.h"#include "graphics/vec3.h"#include "obs.h"#include "obs-internal.h"static inline bool source_valid(const struct obs_source *source){	return source && source->context.data;}const struct obs_source_info *find_source(struct darray *list, const char *id){	size_t i;	struct obs_source_info *array = list->array;	for (i = 0; i < list->num; i++) {		struct obs_source_info *info = array+i;		if (strcmp(info->id, id) == 0)			return info;	}	return NULL;}static const struct obs_source_info *get_source_info(enum obs_source_type type,		const char *id){	struct darray *list = NULL;	switch (type) {	case OBS_SOURCE_TYPE_INPUT:		list = &obs->input_types.da;		break;	case OBS_SOURCE_TYPE_FILTER:		list = &obs->filter_types.da;		break;	case OBS_SOURCE_TYPE_TRANSITION:		list = &obs->transition_types.da;		break;	}	return find_source(list, id);}static const char *source_signals[] = {	"void destroy(ptr source)",	"void add(ptr source)",	"void remove(ptr source)",	"void activate(ptr source)",	"void deactivate(ptr source)",	"void show(ptr source)",	"void hide(ptr source)",	"void rename(ptr source, string new_name, string prev_name)",	"void volume(ptr source, in out float volume)",	"void volume_level(ptr source, float level, float magnitude, "		"float peak)",	"void update_properties(ptr source)",	"void update_flags(ptr source, int flags)",	NULL};bool obs_source_init_context(struct obs_source *source,		obs_data_t *settings, const char *name){	if (!obs_context_data_init(&source->context, settings, name))		return false;	return signal_handler_add_array(source->context.signals,			source_signals);}const char *obs_source_get_display_name(enum obs_source_type type,		const char *id){	const struct obs_source_info *info = get_source_info(type, id);	return (info != NULL) ? info->get_name() : NULL;}/* internal initialization */bool obs_source_init(struct obs_source *source,		const struct obs_source_info *info){	source->refs = 1;	source->user_volume = 1.0f;	source->present_volume = 0.0f;	source->sync_offset = 0;	pthread_mutex_init_value(&source->filter_mutex);	pthread_mutex_init_value(&source->video_mutex);	pthread_mutex_init_value(&source->audio_mutex);	if (pthread_mutex_init(&source->filter_mutex, NULL) != 0)		return false;	if (pthread_mutex_init(&source->audio_mutex, NULL) != 0)		return false;	if (pthread_mutex_init(&source->video_mutex, NULL) != 0)		return false;	if (info && info->output_flags & OBS_SOURCE_AUDIO) {		source->audio_line = audio_output_create_line(obs->audio.audio,				source->context.name);		if (!source->audio_line) {			blog(LOG_ERROR, "Failed to create audio line for "			                "source '%s'", source->context.name);			return false;		}	}	obs_context_data_insert(&source->context,			&obs->data.sources_mutex,			&obs->data.first_source);	return true;}static inline void obs_source_dosignal(struct obs_source *source,		const char *signal_obs, const char *signal_source){	struct calldata data;	calldata_init(&data);	calldata_set_ptr(&data, "source", source);	if (signal_obs)		signal_handler_signal(obs->signals, signal_obs, &data);	if (signal_source)		signal_handler_signal(source->context.signals, signal_source,				&data);	calldata_free(&data);}obs_source_t *obs_source_create(enum obs_source_type type, const char *id,		const char *name, obs_data_t *settings){	struct obs_source *source = bzalloc(sizeof(struct obs_source));	const struct obs_source_info *info = get_source_info(type, id);	if (!info) {		blog(LOG_ERROR, "Source ID '%s' not found", id);		source->info.id      = bstrdup(id);		source->info.type    = type;		source->owns_info_id = true;	} else {		source->info = *info;	}	if (!obs_source_init_context(source, settings, name))		goto fail;	if (info && info->get_defaults)		info->get_defaults(source->context.settings);	/* allow the source to be created even if creation fails so that the	 * user's data doesn't become lost */	if (info)		source->context.data = info->create(source->context.settings,				source);	if (!source->context.data)		blog(LOG_ERROR, "Failed to create source '%s'!", name);	if (!obs_source_init(source, info))		goto fail;	blog(LOG_INFO, "source '%s' (%s) created", name, id);	obs_source_dosignal(source, "source_create", NULL);	return source;fail:	blog(LOG_ERROR, "obs_source_create failed");	obs_source_destroy(source);	return NULL;}void obs_source_frame_init(struct obs_source_frame *frame,		enum video_format format, uint32_t width, uint32_t height){	struct video_frame vid_frame;	if (!frame)		return;	video_frame_init(&vid_frame, format, width, height);	frame->format = format;	frame->width  = width;	frame->height = height;	for (size_t i = 0; i < MAX_AV_PLANES; i++) {		frame->data[i]     = vid_frame.data[i];		frame->linesize[i] = vid_frame.linesize[i];	}}void obs_source_destroy(struct obs_source *source){	size_t i;	if (!source)		return;	obs_context_data_remove(&source->context);	blog(LOG_INFO, "source '%s' destroyed", source->context.name);	obs_source_dosignal(source, "source_destroy", "destroy");	if (source->context.data) {		source->info.destroy(source->context.data);		source->context.data = NULL;	}	if (source->filter_parent)		obs_source_filter_remove(source->filter_parent, source);	for (i = 0; i < source->filters.num; i++)		obs_source_release(source->filters.array[i]);	for (i = 0; i < source->video_frames.num; i++)		obs_source_frame_destroy(source->video_frames.array[i]);	gs_enter_context(obs->video.graphics);	gs_texrender_destroy(source->async_convert_texrender);	gs_texture_destroy(source->async_texture);	gs_leave_context();	for (i = 0; i < MAX_AV_PLANES; i++)		bfree(source->audio_data.data[i]);	audio_line_destroy(source->audio_line);	audio_resampler_destroy(source->resampler);	gs_texrender_destroy(source->filter_texrender);	da_free(source->video_frames);	da_free(source->filters);	pthread_mutex_destroy(&source->filter_mutex);	pthread_mutex_destroy(&source->audio_mutex);	pthread_mutex_destroy(&source->video_mutex);	obs_context_data_free(&source->context);		if (source->owns_info_id)		bfree((void*)source->info.id);	bfree(source);}void obs_source_addref(obs_source_t *source){	if (source)		os_atomic_inc_long(&source->refs);}void obs_source_release(obs_source_t *source){	if (!source)		return;	if (os_atomic_dec_long(&source->refs) == 0)		obs_source_destroy(source);}void obs_source_remove(obs_source_t *source){	struct obs_core_data *data = &obs->data;	size_t id;	bool   exists;	pthread_mutex_lock(&data->sources_mutex);	if (!source || source->removed) {		pthread_mutex_unlock(&data->sources_mutex);		return;	}	source->removed = true;	obs_source_addref(source);	id = da_find(data->user_sources, &source, 0);	exists = (id != DARRAY_INVALID);	if (exists) {		da_erase(data->user_sources, id);		obs_source_release(source);	}	pthread_mutex_unlock(&data->sources_mutex);	if (exists)		obs_source_dosignal(source, "source_remove", "remove");	obs_source_release(source);}bool obs_source_removed(const obs_source_t *source){	return source ? source->removed : true;}static inline obs_data_t *get_defaults(const struct obs_source_info *info){	obs_data_t *settings = obs_data_create();	if (info->get_defaults)		info->get_defaults(settings);	return settings;}obs_data_t *obs_source_settings(enum obs_source_type type, const char *id){	const struct obs_source_info *info = get_source_info(type, id);	return (info) ? get_defaults(info) : NULL;}obs_properties_t *obs_get_source_properties(enum obs_source_type type,		const char *id){	const struct obs_source_info *info = get_source_info(type, id);	if (info && info->get_properties) {		obs_data_t       *defaults = get_defaults(info);		obs_properties_t *properties;		properties = info->get_properties(NULL);		obs_properties_apply_settings(properties, defaults);		obs_data_release(defaults);		return properties;	}	return NULL;}obs_properties_t *obs_source_properties(const obs_source_t *source){	if (source_valid(source) && source->info.get_properties) {		obs_properties_t *props;		props = source->info.get_properties(source->context.data);		obs_properties_apply_settings(props, source->context.settings);		return props;	}	return NULL;}uint32_t obs_source_get_output_flags(const obs_source_t *source){	return source ? source->info.output_flags : 0;}static void obs_source_deferred_update(obs_source_t *source){	if (source->context.data && source->info.update)		source->info.update(source->context.data,				source->context.settings);	source->defer_update = false;}void obs_source_update(obs_source_t *source, obs_data_t *settings){	if (!source) return;	if (settings)		obs_data_apply(source->context.settings, settings);	if (source->info.output_flags & OBS_SOURCE_VIDEO) {		source->defer_update = true;	} else if (source->context.data && source->info.update) {		source->info.update(source->context.data,				source->context.settings);	}}void obs_source_update_properties(obs_source_t *source){	calldata_t calldata;	if (!source) return;	calldata_init(&calldata);	calldata_set_ptr(&calldata, "source", source);	signal_handler_signal(obs_source_get_signal_handler(source),			"update_properties", &calldata);	calldata_free(&calldata);}void obs_source_send_mouse_click(obs_source_t *source,		const struct obs_mouse_event *event,		int32_t type, bool mouse_up,		uint32_t click_count){	if (!source)		return;	if (source->info.output_flags & OBS_SOURCE_INTERACTION) {		if (source->info.mouse_click) {			source->info.mouse_click(source->context.data,					event, type, mouse_up, click_count);		}	}}void obs_source_send_mouse_move(obs_source_t *source,		const struct obs_mouse_event *event, bool mouse_leave){	if (!source)		return;	if (source->info.output_flags & OBS_SOURCE_INTERACTION) {		if (source->info.mouse_move) {			source->info.mouse_move(source->context.data,					event, mouse_leave);		}	}}void obs_source_send_mouse_wheel(obs_source_t *source,		const struct obs_mouse_event *event, int x_delta, int y_delta){	if (!source)		return;	if (source->info.output_flags & OBS_SOURCE_INTERACTION) {		if (source->info.mouse_wheel) {			source->info.mouse_wheel(source->context.data,					event, x_delta, y_delta);		}	}}void obs_source_send_focus(obs_source_t *source, bool focus){	if (!source)		return;	if (source->info.output_flags & OBS_SOURCE_INTERACTION) {		if (source->info.focus) {			source->info.focus(source->context.data, focus);		}	}}void obs_source_send_key_click(obs_source_t *source,		const struct obs_key_event *event, bool key_up){	if (!source)		return;	if (source->info.output_flags & OBS_SOURCE_INTERACTION) {		if (source->info.key_click) {			source->info.key_click(source->context.data, event,					key_up);		}	}}static void activate_source(obs_source_t *source){	if (source->context.data && source->info.activate)		source->info.activate(source->context.data);	obs_source_dosignal(source, "source_activate", "activate");}static void deactivate_source(obs_source_t *source){	if (source->context.data && source->info.deactivate)		source->info.deactivate(source->context.data);	obs_source_dosignal(source, "source_deactivate", "deactivate");}static void show_source(obs_source_t *source){	if (source->context.data && source->info.show)		source->info.show(source->context.data);	obs_source_dosignal(source, "source_show", "show");}static void hide_source(obs_source_t *source){	if (source->context.data && source->info.hide)		source->info.hide(source->context.data);	obs_source_dosignal(source, "source_hide", "hide");}static void activate_tree(obs_source_t *parent, obs_source_t *child,		void *param){	if (os_atomic_inc_long(&child->activate_refs) == 1)		activate_source(child);	UNUSED_PARAMETER(parent);	UNUSED_PARAMETER(param);}static void deactivate_tree(obs_source_t *parent, obs_source_t *child,		void *param){	if (os_atomic_dec_long(&child->activate_refs) == 0)		deactivate_source(child);	UNUSED_PARAMETER(parent);	UNUSED_PARAMETER(param);}static void show_tree(obs_source_t *parent, obs_source_t *child, void *param){	if (os_atomic_inc_long(&child->show_refs) == 1)		show_source(child);	UNUSED_PARAMETER(parent);	UNUSED_PARAMETER(param);}static void hide_tree(obs_source_t *parent, obs_source_t *child, void *param){	if (os_atomic_dec_long(&child->show_refs) == 0)		hide_source(child);	UNUSED_PARAMETER(parent);	UNUSED_PARAMETER(param);}void obs_source_activate(obs_source_t *source, enum view_type type){	if (!source) return;	if (os_atomic_inc_long(&source->show_refs) == 1) {		show_source(source);		obs_source_enum_tree(source, show_tree, NULL);	}	if (type == MAIN_VIEW) {		if (os_atomic_inc_long(&source->activate_refs) == 1) {			activate_source(source);			obs_source_enum_tree(source, activate_tree, NULL);			obs_source_set_present_volume(source, 1.0f);		}	}}void obs_source_deactivate(obs_source_t *source, enum view_type type){	if (!source) return;	if (os_atomic_dec_long(&source->show_refs) == 0) {		hide_source(source);		obs_source_enum_tree(source, hide_tree, NULL);	}	if (type == MAIN_VIEW) {		if (os_atomic_dec_long(&source->activate_refs) == 0) {			deactivate_source(source);			obs_source_enum_tree(source, deactivate_tree, NULL);			obs_source_set_present_volume(source, 0.0f);		}	}}void obs_source_video_tick(obs_source_t *source, float seconds){	if (!source) return;	if (source->defer_update)		obs_source_deferred_update(source);	/* reset the filter render texture information once every frame */	if (source->filter_texrender)		gs_texrender_reset(source->filter_texrender);	if (source->context.data && source->info.video_tick)		source->info.video_tick(source->context.data, seconds);	source->async_rendered = false;}/* unless the value is 3+ hours worth of frames, this won't overflow */static inline uint64_t conv_frames_to_time(size_t frames){	const struct audio_output_info *info;	info = audio_output_get_info(obs->audio.audio);	return (uint64_t)frames * 1000000000ULL /		(uint64_t)info->samples_per_sec;}/* maximum timestamp variance in nanoseconds */#define MAX_TS_VAR          2000000000ULLstatic inline void reset_audio_timing(obs_source_t *source, uint64_t timestamp,		uint64_t os_time){	source->timing_set    = true;	source->timing_adjust = os_time - timestamp;}static inline void handle_ts_jump(obs_source_t *source, uint64_t expected,		uint64_t ts, uint64_t diff, uint64_t os_time){	blog(LOG_DEBUG, "Timestamp for source '%s' jumped by '%"PRIu64"', "	                "expected value %"PRIu64", input value %"PRIu64,	                source->context.name, diff, expected, ts);	/* if has video, ignore audio data until reset */	if (!(source->info.output_flags & OBS_SOURCE_ASYNC))		reset_audio_timing(source, ts, os_time);}#define VOL_MIN -96.0f#define VOL_MAX  0.0fstatic inline float to_db(float val){	float db = 20.0f * log10f(val);	return isfinite(db) ? db : VOL_MIN;}static void calc_volume_levels(struct obs_source *source, float *array,		size_t frames, float volume){	float sum_val = 0.0f;	float max_val = 0.0f;	float rms_val = 0.0f;	audio_t        *audio          = obs_get_audio();	const uint32_t sample_rate    = audio_output_get_sample_rate(audio);	const size_t   channels       = audio_output_get_channels(audio);	const size_t   count          = frames * channels;	const size_t   vol_peak_delay = sample_rate * 3;	const float    alpha          = 0.15f;	for (size_t i = 0; i < count; i++) {		float val      = array[i];		float val_pow2 = val * val;		sum_val += val_pow2;		max_val  = (max_val > val_pow2) ? max_val : val_pow2;	}	/*	  We want the volume meters scale linearly in respect to current	  volume, so, no need to apply volume here.	*/	UNUSED_PARAMETER(volume);	rms_val = to_db(sqrtf(sum_val / (float)count));	max_val = to_db(sqrtf(max_val));	if (max_val > source->vol_max)		source->vol_max = max_val;	else		source->vol_max = alpha * source->vol_max +			(1.0f - alpha) * max_val;	if (source->vol_max > source->vol_peak ||	    source->vol_update_count > vol_peak_delay) {		source->vol_peak         = source->vol_max;		source->vol_update_count = 0;	} else {		source->vol_update_count += count;	}	source->vol_mag = alpha * rms_val + source->vol_mag * (1.0f - alpha);}/* TODO update peak/etc later */static void obs_source_update_volume_level(obs_source_t *source,		struct audio_data *in){	if (source && in) {		struct calldata data = {0};		calc_volume_levels(source, (float*)in->data[0], in->frames,				in->volume);		calldata_set_ptr  (&data, "source",    source);		calldata_set_float(&data, "level",     source->vol_max);		calldata_set_float(&data, "magnitude", source->vol_mag);		calldata_set_float(&data, "peak",      source->vol_peak);		signal_handler_signal(source->context.signals, "volume_level",				&data);		signal_handler_signal(obs->signals, "source_volume_level",				&data);		calldata_free(&data);	}}static inline uint64_t uint64_diff(uint64_t ts1, uint64_t ts2){	return (ts1 < ts2) ?  (ts2 - ts1) : (ts1 - ts2);}static void source_output_audio_line(obs_source_t *source,		const struct audio_data *data){	struct audio_data in = *data;	uint64_t diff;	uint64_t os_time = os_gettime_ns();	/* detects 'directly' set timestamps as long as they're within	 * a certain threshold */	if (uint64_diff(in.timestamp, os_time) < MAX_TS_VAR) {		source->timing_adjust = 0;		source->timing_set = true;	} else if (!source->timing_set) {		reset_audio_timing(source, in.timestamp, os_time);	} else if (source->next_audio_ts_min != 0) {		diff = uint64_diff(source->next_audio_ts_min, in.timestamp);		/* smooth audio if within threshold */		if (diff > MAX_TS_VAR)			handle_ts_jump(source, source->next_audio_ts_min,					in.timestamp, diff, os_time);		else if (diff < TS_SMOOTHING_THRESHOLD)			in.timestamp = source->next_audio_ts_min;	}	source->next_audio_ts_min = in.timestamp +		conv_frames_to_time(in.frames);	in.timestamp += source->timing_adjust + source->sync_offset;	in.volume = source->user_volume * source->present_volume *		obs->audio.user_volume * obs->audio.present_volume;	audio_line_output(source->audio_line, &in);	obs_source_update_volume_level(source, &in);}enum convert_type {	CONVERT_NONE,	CONVERT_NV12,	CONVERT_420,	CONVERT_422_U,	CONVERT_422_Y,};static inline enum convert_type get_convert_type(enum video_format format){	switch (format) {	case VIDEO_FORMAT_I420:		return CONVERT_420;	case VIDEO_FORMAT_NV12:		return CONVERT_NV12;	case VIDEO_FORMAT_YVYU:	case VIDEO_FORMAT_YUY2:		return CONVERT_422_Y;	case VIDEO_FORMAT_UYVY:		return CONVERT_422_U;	case VIDEO_FORMAT_NONE:	case VIDEO_FORMAT_RGBA:	case VIDEO_FORMAT_BGRA:	case VIDEO_FORMAT_BGRX:		return CONVERT_NONE;	}	return CONVERT_NONE;}static inline bool set_packed422_sizes(struct obs_source *source,		struct obs_source_frame *frame){	source->async_convert_height = frame->height;	source->async_convert_width  = frame->width / 2;	source->async_texture_format = GS_BGRA;	return true;}static inline bool set_planar420_sizes(struct obs_source *source,		struct obs_source_frame *frame){	uint32_t size = frame->width * frame->height;	size += size/2;	source->async_convert_width   = frame->width;	source->async_convert_height  = (size / frame->width + 1) & 0xFFFFFFFE;	source->async_texture_format  = GS_R8;	source->async_plane_offset[0] = frame->width * frame->height;	source->async_plane_offset[1] = source->async_plane_offset[0] +		frame->width * frame->height / 4;	return true;}static inline bool init_gpu_conversion(struct obs_source *source,		struct obs_source_frame *frame){	switch (get_convert_type(frame->format)) {		case CONVERT_422_Y:		case CONVERT_422_U:			return set_packed422_sizes(source, frame);		case CONVERT_420:			return set_planar420_sizes(source, frame);		case CONVERT_NV12:			assert(false && "NV12 not yet implemented");			/* TODO: implement conversion */			break;		case CONVERT_NONE:			assert(false && "No conversion requested");			break;	}	return false;}static inline enum gs_color_format convert_video_format(		enum video_format format){	if (format == VIDEO_FORMAT_RGBA)		return GS_RGBA;	else if (format == VIDEO_FORMAT_BGRA)		return GS_BGRA;	return GS_BGRX;}static inline bool set_async_texture_size(struct obs_source *source,		struct obs_source_frame *frame){	enum convert_type prev, cur;	prev = get_convert_type(source->async_format);	cur  = get_convert_type(frame->format);	if (source->async_texture) {		if (source->async_width  == frame->width &&		    source->async_height == frame->height &&		    prev == cur)			return true;	}	gs_texture_destroy(source->async_texture);	gs_texrender_destroy(source->async_convert_texrender);	source->async_convert_texrender = NULL;	if (cur != CONVERT_NONE && init_gpu_conversion(source, frame)) {		source->async_gpu_conversion = true;		source->async_convert_texrender =			gs_texrender_create(GS_BGRX, GS_ZS_NONE);		source->async_texture = gs_texture_create(				source->async_convert_width,				source->async_convert_height,				source->async_texture_format,				1, NULL, GS_DYNAMIC);	} else {		enum gs_color_format format = convert_video_format(				frame->format);		source->async_gpu_conversion = false;		source->async_texture = gs_texture_create(				frame->width, frame->height,				format, 1, NULL, GS_DYNAMIC);	}	if (!source->async_texture)		return false;	source->async_width  = frame->width;	source->async_height = frame->height;	return true;}static void upload_raw_frame(gs_texture_t *tex,		const struct obs_source_frame *frame){	switch (get_convert_type(frame->format)) {		case CONVERT_422_U:		case CONVERT_422_Y:			gs_texture_set_image(tex, frame->data[0],					frame->linesize[0], false);			break;		case CONVERT_420:			gs_texture_set_image(tex, frame->data[0],					frame->width, false);			break;		case CONVERT_NV12:			assert(false && "Conversion not yet implemented");			break;		case CONVERT_NONE:			assert(false && "No conversion requested");			break;	}}static const char *select_conversion_technique(enum video_format format){	switch (format) {		case VIDEO_FORMAT_UYVY:			return "UYVY_Reverse";		case VIDEO_FORMAT_YUY2:			return "YUY2_Reverse";		case VIDEO_FORMAT_YVYU:			return "YVYU_Reverse";		case VIDEO_FORMAT_I420:			return "I420_Reverse";		case VIDEO_FORMAT_NV12:			assert(false && "Conversion not yet implemented");			break;		case VIDEO_FORMAT_BGRA:		case VIDEO_FORMAT_BGRX:		case VIDEO_FORMAT_RGBA:		case VIDEO_FORMAT_NONE:			assert(false && "No conversion requested");			break;	}	return NULL;}static inline void set_eparam(gs_effect_t *effect, const char *name, float val){	gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);	gs_effect_set_float(param, val);}static bool update_async_texrender(struct obs_source *source,		const struct obs_source_frame *frame){	gs_texture_t   *tex       = source->async_texture;	gs_texrender_t *texrender = source->async_convert_texrender;	gs_texrender_reset(texrender);	upload_raw_frame(tex, frame);	uint32_t cx = source->async_width;	uint32_t cy = source->async_height;	float convert_width  = (float)source->async_convert_width;	float convert_height = (float)source->async_convert_height;	gs_effect_t *conv = obs->video.conversion_effect;	gs_technique_t *tech = gs_effect_get_technique(conv,			select_conversion_technique(frame->format));	if (!gs_texrender_begin(texrender, cx, cy))		return false;	gs_technique_begin(tech);	gs_technique_begin_pass(tech, 0);	gs_effect_set_texture(gs_effect_get_param_by_name(conv, "image"), tex);	set_eparam(conv, "width",  (float)cx);	set_eparam(conv, "height", (float)cy);	set_eparam(conv, "width_i",  1.0f / cx);	set_eparam(conv, "height_i", 1.0f / cy);	set_eparam(conv, "width_d2",  cx * 0.5f);	set_eparam(conv, "height_d2", cy * 0.5f);	set_eparam(conv, "width_d2_i",  1.0f / (cx * 0.5f));	set_eparam(conv, "height_d2_i", 1.0f / (cy * 0.5f));	set_eparam(conv, "input_width",  convert_width);	set_eparam(conv, "input_height", convert_height);	set_eparam(conv, "input_width_i",  1.0f / convert_width);	set_eparam(conv, "input_height_i", 1.0f / convert_height);	set_eparam(conv, "input_width_i_d2",  (1.0f / convert_width)  * 0.5f);	set_eparam(conv, "input_height_i_d2", (1.0f / convert_height) * 0.5f);	set_eparam(conv, "u_plane_offset",			(float)source->async_plane_offset[0]);	set_eparam(conv, "v_plane_offset",			(float)source->async_plane_offset[1]);	gs_ortho(0.f, (float)cx, 0.f, (float)cy, -100.f, 100.f);	gs_draw_sprite(tex, 0, cx, cy);	gs_technique_end_pass(tech);	gs_technique_end(tech);	gs_texrender_end(texrender);	return true;}static bool update_async_texture(struct obs_source *source,		const struct obs_source_frame *frame){	gs_texture_t      *tex       = source->async_texture;	gs_texrender_t    *texrender = source->async_convert_texrender;	enum convert_type type      = get_convert_type(frame->format);	uint8_t           *ptr;	uint32_t          linesize;	source->async_format     = frame->format;	source->async_flip       = frame->flip;	source->async_full_range = frame->full_range;	memcpy(source->async_color_matrix, frame->color_matrix,			sizeof(frame->color_matrix));	memcpy(source->async_color_range_min, frame->color_range_min,			sizeof frame->color_range_min);	memcpy(source->async_color_range_max, frame->color_range_max,			sizeof frame->color_range_max);	if (source->async_gpu_conversion && texrender)		return update_async_texrender(source, frame);	if (type == CONVERT_NONE) {		gs_texture_set_image(tex, frame->data[0], frame->linesize[0],				false);		return true;	}	if (!gs_texture_map(tex, &ptr, &linesize))		return false;	if (type == CONVERT_420)		decompress_420((const uint8_t* const*)frame->data,				frame->linesize,				0, frame->height, ptr, linesize);	else if (type == CONVERT_NV12)		decompress_nv12((const uint8_t* const*)frame->data,				frame->linesize,				0, frame->height, ptr, linesize);	else if (type == CONVERT_422_Y)		decompress_422(frame->data[0], frame->linesize[0],				0, frame->height, ptr, linesize, true);	else if (type == CONVERT_422_U)		decompress_422(frame->data[0], frame->linesize[0],				0, frame->height, ptr, linesize, false);	gs_texture_unmap(tex);	return true;}static inline void obs_source_draw_texture(struct obs_source *source,		gs_effect_t *effect, float *color_matrix,		float const *color_range_min, float const *color_range_max){	gs_texture_t *tex = source->async_texture;	gs_eparam_t  *param;	if (source->async_convert_texrender)		tex = gs_texrender_get_texture(source->async_convert_texrender);	if (color_range_min) {		size_t const size = sizeof(float) * 3;		param = gs_effect_get_param_by_name(effect, "color_range_min");		gs_effect_set_val(param, color_range_min, size);	}	if (color_range_max) {		size_t const size = sizeof(float) * 3;		param = gs_effect_get_param_by_name(effect, "color_range_max");		gs_effect_set_val(param, color_range_max, size);	}	if (color_matrix) {		param = gs_effect_get_param_by_name(effect, "color_matrix");		gs_effect_set_val(param, color_matrix, sizeof(float) * 16);	}	param = gs_effect_get_param_by_name(effect, "image");	gs_effect_set_texture(param, tex);	gs_draw_sprite(tex, source->async_flip ? GS_FLIP_V : 0, 0, 0);}static void obs_source_draw_async_texture(struct obs_source *source){	gs_effect_t    *effect        = gs_get_effect();	bool           yuv           = format_is_yuv(source->async_format);	bool           limited_range = yuv && !source->async_full_range;	const char     *type         = yuv ? "DrawMatrix" : "Draw";	bool           def_draw      = (!effect);	gs_technique_t *tech          = NULL;	if (def_draw) {		effect = obs_get_default_effect();		tech = gs_effect_get_technique(effect, type);		gs_technique_begin(tech);		gs_technique_begin_pass(tech, 0);	}	obs_source_draw_texture(source, effect,			yuv ? source->async_color_matrix : NULL,			limited_range ? source->async_color_range_min : NULL,			limited_range ? source->async_color_range_max : NULL);	if (def_draw) {		gs_technique_end_pass(tech);		gs_technique_end(tech);	}}static void obs_source_render_async_video(obs_source_t *source){	if (!source->async_rendered) {		struct obs_source_frame *frame = obs_source_get_frame(source);		source->async_rendered = true;		if (frame) {			if (!set_async_texture_size(source, frame))				return;			if (!update_async_texture(source, frame))				return;		}		obs_source_release_frame(source, frame);	}	if (source->async_texture)		obs_source_draw_async_texture(source);}static inline void obs_source_render_filters(obs_source_t *source){	source->rendering_filter = true;	obs_source_video_render(source->filters.array[0]);	source->rendering_filter = false;}static inline void obs_source_default_render(obs_source_t *source,		bool color_matrix){	gs_effect_t    *effect     = obs->video.default_effect;	const char     *tech_name = color_matrix ? "DrawMatrix" : "Draw";	gs_technique_t *tech       = gs_effect_get_technique(effect, tech_name);	size_t         passes, i;	passes = gs_technique_begin(tech);	for (i = 0; i < passes; i++) {		gs_technique_begin_pass(tech, i);		if (source->context.data)			source->info.video_render(source->context.data, effect);		gs_technique_end_pass(tech);	}	gs_technique_end(tech);}static inline void obs_source_main_render(obs_source_t *source){	uint32_t flags      = source->info.output_flags;	bool color_matrix   = (flags & OBS_SOURCE_COLOR_MATRIX) != 0;	bool custom_draw    = (flags & OBS_SOURCE_CUSTOM_DRAW) != 0;	bool default_effect = !source->filter_parent &&	                      source->filters.num == 0 &&	                      !custom_draw;	if (default_effect)		obs_source_default_render(source, color_matrix);	else if (source->context.data)		source->info.video_render(source->context.data,				custom_draw ? NULL : gs_get_effect());}void obs_source_video_render(obs_source_t *source){	if (!source_valid(source)) return;	if (source->filters.num && !source->rendering_filter)		obs_source_render_filters(source);	else if (source->info.video_render)		obs_source_main_render(source);	else if (source->filter_target)		obs_source_video_render(source->filter_target);	else		obs_source_render_async_video(source);}uint32_t obs_source_get_width(const obs_source_t *source){	if (!source_valid(source)) return 0;	if (source->info.get_width)		return source->info.get_width(source->context.data);	return source->async_width;}uint32_t obs_source_get_height(const obs_source_t *source){	if (!source_valid(source)) return 0;	if (source->info.get_height)		return source->info.get_height(source->context.data);	return source->async_height;}obs_source_t *obs_filter_get_parent(const obs_source_t *filter){	return filter ? filter->filter_parent : NULL;}obs_source_t *obs_filter_get_target(const obs_source_t *filter){	return filter ? filter->filter_target : NULL;}void obs_source_filter_add(obs_source_t *source, obs_source_t *filter){	if (!source || !filter)		return;	pthread_mutex_lock(&source->filter_mutex);	if (da_find(source->filters, &filter, 0) != DARRAY_INVALID) {		blog(LOG_WARNING, "Tried to add a filter that was already "		                  "present on the source");		return;	}	if (source->filters.num) {		obs_source_t **back = da_end(source->filters);		(*back)->filter_target = filter;	}	da_push_back(source->filters, &filter);	pthread_mutex_unlock(&source->filter_mutex);	filter->filter_parent = source;	filter->filter_target = source;}void obs_source_filter_remove(obs_source_t *source, obs_source_t *filter){	size_t idx;	if (!source || !filter)		return;	pthread_mutex_lock(&source->filter_mutex);	idx = da_find(source->filters, &filter, 0);	if (idx == DARRAY_INVALID)		return;	if (idx > 0) {		obs_source_t *prev = source->filters.array[idx-1];		prev->filter_target = filter->filter_target;	}	da_erase(source->filters, idx);	pthread_mutex_unlock(&source->filter_mutex);	filter->filter_parent = NULL;	filter->filter_target = NULL;}void obs_source_filter_set_order(obs_source_t *source, obs_source_t *filter,		enum obs_order_movement movement){	size_t idx, i;	if (!source || !filter)		return;	idx = da_find(source->filters, &filter, 0);	if (idx == DARRAY_INVALID)		return;	if (movement == OBS_ORDER_MOVE_UP) {		if (idx == source->filters.num-1)			return;		da_move_item(source->filters, idx, idx+1);	} else if (movement == OBS_ORDER_MOVE_DOWN) {		if (idx == 0)			return;		da_move_item(source->filters, idx, idx-1);	} else if (movement == OBS_ORDER_MOVE_TOP) {		if (idx == source->filters.num-1)			return;		da_move_item(source->filters, idx, source->filters.num-1);	} else if (movement == OBS_ORDER_MOVE_BOTTOM) {		if (idx == 0)			return;		da_move_item(source->filters, idx, 0);	}	/* reorder filter targets, not the nicest way of dealing with things */	for (i = 0; i < source->filters.num; i++) {		obs_source_t *next_filter = (i == source->filters.num-1) ?			source : source->filters.array[idx+1];		source->filters.array[i]->filter_target = next_filter;	}}obs_data_t *obs_source_get_settings(const obs_source_t *source){	if (!source) return NULL;	obs_data_addref(source->context.settings);	return source->context.settings;}static inline struct obs_source_frame *filter_async_video(obs_source_t *source,		struct obs_source_frame *in){	size_t i;	for (i = source->filters.num; i > 0; i--) {		struct obs_source *filter = source->filters.array[i-1];		if (filter->context.data && filter->info.filter_video) {			in = filter->info.filter_video(filter->context.data,					in);			if (!in)				return NULL;		}	}	return in;}static inline void copy_frame_data_line(struct obs_source_frame *dst,		const struct obs_source_frame *src, uint32_t plane, uint32_t y){	uint32_t pos_src = y * src->linesize[plane];	uint32_t pos_dst = y * dst->linesize[plane];	uint32_t bytes = dst->linesize[plane] < src->linesize[plane] ?		dst->linesize[plane] : src->linesize[plane];	memcpy(dst->data[plane] + pos_dst, src->data[plane] + pos_src, bytes);}static inline void copy_frame_data_plane(struct obs_source_frame *dst,		const struct obs_source_frame *src,		uint32_t plane, uint32_t lines){	if (dst->linesize[plane] != src->linesize[plane])		for (uint32_t y = 0; y < lines; y++)			copy_frame_data_line(dst, src, plane, y);	else		memcpy(dst->data[plane], src->data[plane],				dst->linesize[plane] * lines);}static void copy_frame_data(struct obs_source_frame *dst,		const struct obs_source_frame *src){	dst->flip         = src->flip;	dst->full_range   = src->full_range;	dst->timestamp    = src->timestamp;	memcpy(dst->color_matrix, src->color_matrix, sizeof(float) * 16);	if (!dst->full_range) {		size_t const size = sizeof(float) * 3;		memcpy(dst->color_range_min, src->color_range_min, size);		memcpy(dst->color_range_max, src->color_range_max, size);	}	switch (dst->format) {	case VIDEO_FORMAT_I420:		copy_frame_data_plane(dst, src, 0, dst->height);		copy_frame_data_plane(dst, src, 1, dst->height/2);		copy_frame_data_plane(dst, src, 2, dst->height/2);		break;	case VIDEO_FORMAT_NV12:		copy_frame_data_plane(dst, src, 0, dst->height);		copy_frame_data_plane(dst, src, 1, dst->height/2);		break;	case VIDEO_FORMAT_YVYU:	case VIDEO_FORMAT_YUY2:	case VIDEO_FORMAT_UYVY:	case VIDEO_FORMAT_NONE:	case VIDEO_FORMAT_RGBA:	case VIDEO_FORMAT_BGRA:	case VIDEO_FORMAT_BGRX:		copy_frame_data_plane(dst, src, 0, dst->height);	}}static inline struct obs_source_frame *cache_video(		const struct obs_source_frame *frame){	/* TODO: use an actual cache */	struct obs_source_frame *new_frame = obs_source_frame_create(			frame->format, frame->width, frame->height);	copy_frame_data(new_frame, frame);	return new_frame;}static bool ready_async_frame(obs_source_t *source, uint64_t sys_time);static inline void cycle_frames(struct obs_source *source){	if (source->video_frames.num && !source->activate_refs)		ready_async_frame(source, os_gettime_ns());}void obs_source_output_video(obs_source_t *source,		const struct obs_source_frame *frame){	if (!source || !frame)		return;	struct obs_source_frame *output = cache_video(frame);	pthread_mutex_lock(&source->filter_mutex);	output = filter_async_video(source, output);	pthread_mutex_unlock(&source->filter_mutex);	if (output) {		pthread_mutex_lock(&source->video_mutex);		cycle_frames(source);		da_push_back(source->video_frames, &output);		pthread_mutex_unlock(&source->video_mutex);	}}static inline struct obs_audio_data *filter_async_audio(obs_source_t *source,		struct obs_audio_data *in){	size_t i;	for (i = source->filters.num; i > 0; i--) {		struct obs_source *filter = source->filters.array[i-1];		if (filter->context.data && filter->info.filter_audio) {			in = filter->info.filter_audio(filter->context.data,					in);			if (!in)				return NULL;		}	}	return in;}static inline void reset_resampler(obs_source_t *source,		const struct obs_source_audio *audio){	const struct audio_output_info *obs_info;	struct resample_info output_info;	obs_info = audio_output_get_info(obs->audio.audio);	output_info.format           = obs_info->format;	output_info.samples_per_sec  = obs_info->samples_per_sec;	output_info.speakers         = obs_info->speakers;	source->sample_info.format          = audio->format;	source->sample_info.samples_per_sec = audio->samples_per_sec;	source->sample_info.speakers        = audio->speakers;	if (source->sample_info.samples_per_sec == obs_info->samples_per_sec &&	    source->sample_info.format          == obs_info->format          &&	    source->sample_info.speakers        == obs_info->speakers) {		source->audio_failed = false;		return;	}	audio_resampler_destroy(source->resampler);	source->resampler = audio_resampler_create(&output_info,			&source->sample_info);	source->audio_failed = source->resampler == NULL;	if (source->resampler == NULL)		blog(LOG_ERROR, "creation of resampler failed");}static inline void copy_audio_data(obs_source_t *source,		const uint8_t *const data[], uint32_t frames, uint64_t ts){	size_t planes    = audio_output_get_planes(obs->audio.audio);	size_t blocksize = audio_output_get_block_size(obs->audio.audio);	size_t size      = (size_t)frames * blocksize;	bool   resize    = source->audio_storage_size < size;	source->audio_data.frames    = frames;	source->audio_data.timestamp = ts;	for (size_t i = 0; i < planes; i++) {		/* ensure audio storage capacity */		if (resize) {			bfree(source->audio_data.data[i]);			source->audio_data.data[i] = bmalloc(size);		}		memcpy(source->audio_data.data[i], data[i], size);	}	if (resize)		source->audio_storage_size = size;}/* resamples/remixes new audio to the designated main audio output format */static void process_audio(obs_source_t *source,		const struct obs_source_audio *audio){	if (source->sample_info.samples_per_sec != audio->samples_per_sec ||	    source->sample_info.format          != audio->format          ||	    source->sample_info.speakers        != audio->speakers)		reset_resampler(source, audio);	if (source->audio_failed)		return;	if (source->resampler) {		uint8_t  *output[MAX_AV_PLANES];		uint32_t frames;		uint64_t offset;		memset(output, 0, sizeof(output));		audio_resampler_resample(source->resampler,				output, &frames, &offset,				audio->data, audio->frames);		copy_audio_data(source, (const uint8_t *const *)output, frames,				audio->timestamp - offset);	} else {		copy_audio_data(source, audio->data, audio->frames,				audio->timestamp);	}}void obs_source_output_audio(obs_source_t *source,		const struct obs_source_audio *audio){	uint32_t flags;	struct obs_audio_data *output;	if (!source || !audio)		return;	flags = source->info.output_flags;	process_audio(source, audio);	pthread_mutex_lock(&source->filter_mutex);	output = filter_async_audio(source, &source->audio_data);	if (output) {		bool async = (flags & OBS_SOURCE_ASYNC) != 0;		pthread_mutex_lock(&source->audio_mutex);		/* wait for video to start before outputting any audio so we		 * have a base for sync */		if (source->timing_set || !async) {			struct audio_data data;			for (int i = 0; i < MAX_AV_PLANES; i++)				data.data[i] = output->data[i];			data.frames    = output->frames;			data.timestamp = output->timestamp;			source_output_audio_line(source, &data);		}		pthread_mutex_unlock(&source->audio_mutex);	}	pthread_mutex_unlock(&source->filter_mutex);}static inline bool frame_out_of_bounds(const obs_source_t *source, uint64_t ts){	if (ts < source->last_frame_ts)		return ((source->last_frame_ts - ts) > MAX_TS_VAR);	else		return ((ts - source->last_frame_ts) > MAX_TS_VAR);}/* #define DEBUG_ASYNC_FRAMES 1 */static bool ready_async_frame(obs_source_t *source, uint64_t sys_time){	struct obs_source_frame *next_frame = source->video_frames.array[0];	struct obs_source_frame *frame      = NULL;	uint64_t sys_offset = sys_time - source->last_sys_timestamp;	uint64_t frame_time = next_frame->timestamp;	uint64_t frame_offset = 0;	if ((source->flags & OBS_SOURCE_UNBUFFERED) != 0) {		while (source->video_frames.num > 1) {			da_erase(source->video_frames, 0);			obs_source_frame_destroy(next_frame);			next_frame = source->video_frames.array[0];		}		return true;	}#if DEBUG_ASYNC_FRAMES	blog(LOG_DEBUG, "source->last_frame_ts: %llu, frame_time: %llu, "			"sys_offset: %llu, frame_offset: %llu, "			"number of frames: %lu",			source->last_frame_ts, frame_time, sys_offset,			frame_time - source->last_frame_ts,			(unsigned long)source->video_frames.num);#endif	/* account for timestamp invalidation */	if (frame_out_of_bounds(source, frame_time)) {#if DEBUG_ASYNC_FRAMES		blog(LOG_DEBUG, "timing jump");#endif		source->last_frame_ts = next_frame->timestamp;		return true;	} else {		frame_offset = frame_time - source->last_frame_ts;		source->last_frame_ts += sys_offset;	}	while (source->last_frame_ts > next_frame->timestamp) {		/* this tries to reduce the needless frame duplication, also		 * helps smooth out async rendering to frame boundaries.  In		 * other words, tries to keep the framerate as smooth as		 * possible */		if ((source->last_frame_ts - next_frame->timestamp) < 1000000)			break;		if (frame)			da_erase(source->video_frames, 0);#if DEBUG_ASYNC_FRAMES		blog(LOG_DEBUG, "new frame, "				"source->last_frame_ts: %llu, "				"next_frame->timestamp: %llu",				source->last_frame_ts,				next_frame->timestamp);#endif		obs_source_frame_destroy(frame);		if (source->video_frames.num == 1)			return true;		frame = next_frame;		next_frame = source->video_frames.array[1];		/* more timestamp checking and compensating */		if ((next_frame->timestamp - frame_time) > MAX_TS_VAR) {#if DEBUG_ASYNC_FRAMES			blog(LOG_DEBUG, "timing jump");#endif			source->last_frame_ts =				next_frame->timestamp - frame_offset;		}		frame_time   = next_frame->timestamp;		frame_offset = frame_time - source->last_frame_ts;	}#if DEBUG_ASYNC_FRAMES	if (!frame)		blog(LOG_DEBUG, "no frame!");#endif	return frame != NULL;}static inline struct obs_source_frame *get_closest_frame(obs_source_t *source,		uint64_t sys_time){	if (ready_async_frame(source, sys_time)) {		struct obs_source_frame *frame = source->video_frames.array[0];		da_erase(source->video_frames, 0);		return frame;	}	return NULL;}/* * Ensures that cached frames are displayed on time.  If multiple frames * were cached between renders, then releases the unnecessary frames and uses * the frame with the closest timing to ensure sync.  Also ensures that timing * with audio is synchronized. */struct obs_source_frame *obs_source_get_frame(obs_source_t *source){	struct obs_source_frame *frame = NULL;	uint64_t sys_time;	if (!source)		return NULL;	pthread_mutex_lock(&source->video_mutex);	sys_time = os_gettime_ns();	if (!source->video_frames.num)		goto unlock;	if (!source->last_frame_ts) {		frame = source->video_frames.array[0];		da_erase(source->video_frames, 0);		source->last_frame_ts = frame->timestamp;	} else {		frame = get_closest_frame(source, sys_time);	}	/* reset timing to current system time */	if (frame) {		source->timing_adjust = sys_time - frame->timestamp;		source->timing_set = true;	}unlock:	source->last_sys_timestamp = sys_time;	pthread_mutex_unlock(&source->video_mutex);	if (frame)		obs_source_addref(source);	return frame;}void obs_source_release_frame(obs_source_t *source,		struct obs_source_frame *frame){	if (source && frame) {		obs_source_frame_destroy(frame);		obs_source_release(source);	}}const char *obs_source_get_name(const obs_source_t *source){	return source ? source->context.name : NULL;}void obs_source_set_name(obs_source_t *source, const char *name){	if (!source) return;	if (!name || !*name || strcmp(name, source->context.name) != 0) {		struct calldata data;		char *prev_name = bstrdup(source->context.name);		obs_context_data_setname(&source->context, name);		calldata_init(&data);		calldata_set_ptr(&data, "source", source);		calldata_set_string(&data, "new_name", source->context.name);		calldata_set_string(&data, "prev_name", prev_name);		signal_handler_signal(obs->signals, "source_rename", &data);		signal_handler_signal(source->context.signals, "rename", &data);		calldata_free(&data);		bfree(prev_name);	}}enum obs_source_type obs_source_get_type(const obs_source_t *source){	return source ? source->info.type : OBS_SOURCE_TYPE_INPUT;}const char *obs_source_get_id(const obs_source_t *source){	return source ? source->info.id : NULL;}static inline void render_filter_bypass(obs_source_t *target,		gs_effect_t *effect, bool use_matrix){	const char  *tech_name = use_matrix ? "DrawMatrix" : "Draw";	gs_technique_t *tech    = gs_effect_get_technique(effect, tech_name);	size_t      passes, i;	passes = gs_technique_begin(tech);	for (i = 0; i < passes; i++) {		gs_technique_begin_pass(tech, i);		obs_source_video_render(target);		gs_technique_end_pass(tech);	}	gs_technique_end(tech);}static inline void render_filter_tex(gs_texture_t *tex, gs_effect_t *effect,		uint32_t width, uint32_t height, bool use_matrix){	const char  *tech_name = use_matrix ? "DrawMatrix" : "Draw";	gs_technique_t *tech    = gs_effect_get_technique(effect, tech_name);	gs_eparam_t    *image   = gs_effect_get_param_by_name(effect, "image");	size_t      passes, i;	gs_effect_set_texture(image, tex);	passes = gs_technique_begin(tech);	for (i = 0; i < passes; i++) {		gs_technique_begin_pass(tech, i);		gs_draw_sprite(tex, width, height, 0);		gs_technique_end_pass(tech);	}	gs_technique_end(tech);}void obs_source_process_filter(obs_source_t *filter, gs_effect_t *effect,		uint32_t width, uint32_t height, enum gs_color_format format,		enum obs_allow_direct_render allow_direct){	obs_source_t *target, *parent;	uint32_t     target_flags, parent_flags;	int          cx, cy;	bool         use_matrix, expects_def, can_directly;	if (!filter) return;	target       = obs_filter_get_target(filter);	parent       = obs_filter_get_parent(filter);	target_flags = target->info.output_flags;	parent_flags = parent->info.output_flags;	cx           = obs_source_get_width(target);	cy           = obs_source_get_height(target);	use_matrix   = !!(target_flags & OBS_SOURCE_COLOR_MATRIX);	expects_def  = !(parent_flags & OBS_SOURCE_CUSTOM_DRAW);	can_directly = allow_direct == OBS_ALLOW_DIRECT_RENDERING;	/* if the parent does not use any custom effects, and this is the last	 * filter in the chain for the parent, then render the parent directly	 * using the filter effect instead of rendering to texture to reduce	 * the total number of passes */	if (can_directly && expects_def && target == parent) {		render_filter_bypass(target, effect, use_matrix);		return;	}	if (!filter->filter_texrender)		filter->filter_texrender = gs_texrender_create(format,				GS_ZS_NONE);	if (gs_texrender_begin(filter->filter_texrender, cx, cy)) {		gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);		if (expects_def && parent == target)			obs_source_default_render(parent, use_matrix);		else			obs_source_video_render(target);		gs_texrender_end(filter->filter_texrender);	}	/* --------------------------- */	render_filter_tex(gs_texrender_get_texture(filter->filter_texrender),			effect, width, height, use_matrix);}signal_handler_t *obs_source_get_signal_handler(const obs_source_t *source){	return source ? source->context.signals : NULL;}proc_handler_t *obs_source_get_proc_handler(const obs_source_t *source){	return source ? source->context.procs : NULL;}void obs_source_set_volume(obs_source_t *source, float volume){	if (source) {		struct calldata data = {0};		calldata_set_ptr(&data, "source", source);		calldata_set_float(&data, "volume", volume);		signal_handler_signal(source->context.signals, "volume", &data);		signal_handler_signal(obs->signals, "source_volume", &data);		volume = (float)calldata_float(&data, "volume");		calldata_free(&data);		source->user_volume = volume;	}}static void set_tree_preset_vol(obs_source_t *parent, obs_source_t *child,		void *param){	float *vol = param;	child->present_volume = *vol;	UNUSED_PARAMETER(parent);}void obs_source_set_present_volume(obs_source_t *source, float volume){	if (source) {		source->present_volume = volume;		/* don't set the presentation volume of the tree if a		 * transition source, let the transition handle presentation		 * volume for the child sources itself. */		if (source->info.type != OBS_SOURCE_TYPE_TRANSITION)			obs_source_enum_tree(source, set_tree_preset_vol,					&volume);	}}float obs_source_get_volume(const obs_source_t *source){	return source ? source->user_volume : 0.0f;}float obs_source_get_present_volume(const obs_source_t *source){	return source ? source->present_volume : 0.0f;}void obs_source_set_sync_offset(obs_source_t *source, int64_t offset){	if (source)		source->sync_offset = offset;}int64_t obs_source_get_sync_offset(const obs_source_t *source){	return source ? source->sync_offset : 0;}struct source_enum_data {	obs_source_enum_proc_t enum_callback;	void *param;};static void enum_source_tree_callback(obs_source_t *parent, obs_source_t *child,		void *param){	struct source_enum_data *data = param;	if (child->info.enum_sources && !child->enum_refs) {		os_atomic_inc_long(&child->enum_refs);		if (child->context.data)			child->info.enum_sources(child->context.data,					enum_source_tree_callback, data);		os_atomic_dec_long(&child->enum_refs);	}	data->enum_callback(parent, child, data->param);}void obs_source_enum_sources(obs_source_t *source,		obs_source_enum_proc_t enum_callback,		void *param){	if (!source_valid(source)      ||	    !source->info.enum_sources ||	    source->enum_refs)		return;	obs_source_addref(source);	os_atomic_inc_long(&source->enum_refs);	source->info.enum_sources(source->context.data, enum_callback, param);	os_atomic_dec_long(&source->enum_refs);	obs_source_release(source);}void obs_source_enum_tree(obs_source_t *source,		obs_source_enum_proc_t enum_callback,		void *param){	struct source_enum_data data = {enum_callback, param};	if (!source_valid(source)      ||	    !source->info.enum_sources ||	    source->enum_refs)		return;	obs_source_addref(source);	os_atomic_inc_long(&source->enum_refs);	source->info.enum_sources(source->context.data,			enum_source_tree_callback,			&data);	os_atomic_dec_long(&source->enum_refs);	obs_source_release(source);}void obs_source_add_child(obs_source_t *parent, obs_source_t *child){	if (!parent || !child) return;	for (int i = 0; i < parent->show_refs; i++) {		enum view_type type;		type = (i < parent->activate_refs) ? MAIN_VIEW : AUX_VIEW;		obs_source_activate(child, type);	}}void obs_source_remove_child(obs_source_t *parent, obs_source_t *child){	if (!parent || !child) return;	for (int i = 0; i < parent->show_refs; i++) {		enum view_type type;		type = (i < parent->activate_refs) ? MAIN_VIEW : AUX_VIEW;		obs_source_deactivate(child, type);	}}static void reset_transition_vol(obs_source_t *parent, obs_source_t *child,		void *param){	child->transition_volume = 0.0f;	UNUSED_PARAMETER(parent);	UNUSED_PARAMETER(param);}static void add_transition_vol(obs_source_t *parent, obs_source_t *child,		void *param){	float *vol = param;	child->transition_volume += *vol;	UNUSED_PARAMETER(parent);}static void apply_transition_vol(obs_source_t *parent, obs_source_t *child,		void *param){	child->present_volume = child->transition_volume;	UNUSED_PARAMETER(parent);	UNUSED_PARAMETER(param);}void obs_transition_begin_frame(obs_source_t *transition){	if (!transition) return;	obs_source_enum_tree(transition, reset_transition_vol, NULL);}void obs_source_set_transition_vol(obs_source_t *source, float vol){	if (!source) return;	add_transition_vol(NULL, source, &vol);	obs_source_enum_tree(source, add_transition_vol, &vol);}void obs_transition_end_frame(obs_source_t *transition){	if (!transition) return;	obs_source_enum_tree(transition, apply_transition_vol, NULL);}void obs_source_save(obs_source_t *source){	if (!source_valid(source) || !source->info.save) return;	source->info.save(source->context.data, source->context.settings);}void obs_source_load(obs_source_t *source){	if (!source_valid(source) || !source->info.load) return;	source->info.load(source->context.data, source->context.settings);}static inline void signal_flags_updated(obs_source_t *source){	struct calldata data = {0};	calldata_set_ptr(&data, "source", source);	calldata_set_int(&data, "flags", source->flags);	signal_handler_signal(source->context.signals, "update_flags", &data);	calldata_free(&data);}void obs_source_set_flags(obs_source_t *source, uint32_t flags){	if (!source) return;	if (flags != source->flags) {		source->flags = flags;		signal_flags_updated(source);	}}uint32_t obs_source_get_flags(const obs_source_t *source){	return source ? source->flags : 0;}
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