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- #pragma once
- #include <stdint.h>
- struct cursor_data {
- gs_texture_t *texture;
- HCURSOR current_cursor;
- POINT cursor_pos;
- long x_hotspot;
- long y_hotspot;
- bool visible;
- };
- extern void cursor_capture(struct cursor_data *data);
- extern void cursor_draw(struct cursor_data *data, long x_offset, long y_offset,
- float x_scale, float y_scale, long width, long height);
- extern void cursor_data_free(struct cursor_data *data);
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