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							- /******************************************************************************
 
-     Copyright (C) 2013 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #include "vec4.h"
 
- #include "vec3.h"
 
- #include "matrix4.h"
 
- void vec4_from_vec3(struct vec4 *dst, const struct vec3 *v)
 
- {
 
- 	dst->m = v->m;
 
- 	dst->w = 1.0f;
 
- }
 
- void vec4_transform(struct vec4 *dst, const struct vec4 *v,
 
- 		const struct matrix4 *m)
 
- {
 
- 	struct vec4 temp;
 
- 	struct matrix4 transpose;
 
- 	matrix4_transpose(&transpose, m);
 
- 	temp.x = vec4_dot(&transpose.x, v);
 
- 	temp.y = vec4_dot(&transpose.y, v);
 
- 	temp.z = vec4_dot(&transpose.z, v);
 
- 	temp.w = vec4_dot(&transpose.t, v);
 
- 	vec4_copy(dst, &temp);
 
- }
 
 
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