shader-parser.h 5.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246
  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 3 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #ifndef SHADER_PARSER_H
  15. #define SHADER_PARSER_H
  16. #include "../util/cf-parser.h"
  17. #include "graphics.h"
  18. #ifdef __cplusplus
  19. extern "C" {
  20. #endif
  21. EXPORT enum shader_param_type get_shader_param_type(const char *type);
  22. EXPORT enum gs_sample_filter get_sample_filter(const char *filter);
  23. EXPORT enum gs_address_mode get_address_mode(const char *address_mode);
  24. /*
  25. * Shader Parser
  26. *
  27. * Parses a shader and extracts data such as shader constants, samplers,
  28. * and vertex input information. Also allows the reformatting of shaders for
  29. * different libraries. This is usually used only by graphics libraries,
  30. */
  31. enum shader_var_type {
  32. SHADER_VAR_NONE,
  33. SHADER_VAR_UNIFORM,
  34. SHADER_VAR_CONST
  35. };
  36. struct shader_var {
  37. char *type;
  38. char *name;
  39. char *mapping;
  40. enum shader_var_type var_type;
  41. int array_count;
  42. DARRAY(uint8_t) default_val;
  43. };
  44. static inline void shader_var_init(struct shader_var *sv)
  45. {
  46. memset(sv, 0, sizeof(struct shader_var));
  47. }
  48. static inline void shader_var_init_param(struct shader_var *sv,
  49. char *type, char *name, bool is_uniform,
  50. bool is_const)
  51. {
  52. if (is_uniform)
  53. sv->var_type = SHADER_VAR_UNIFORM;
  54. else if (is_const)
  55. sv->var_type = SHADER_VAR_CONST;
  56. else
  57. sv->var_type = SHADER_VAR_NONE;
  58. sv->type = type;
  59. sv->name = name;
  60. sv->mapping = NULL;
  61. sv->array_count = 0;
  62. da_init(sv->default_val);
  63. }
  64. static inline void shader_var_free(struct shader_var *sv)
  65. {
  66. bfree(sv->type);
  67. bfree(sv->name);
  68. bfree(sv->mapping);
  69. da_free(sv->default_val);
  70. }
  71. /* ------------------------------------------------------------------------- */
  72. struct shader_sampler {
  73. char *name;
  74. DARRAY(char*) states;
  75. DARRAY(char*) values;
  76. };
  77. static inline void shader_sampler_init(struct shader_sampler *ss)
  78. {
  79. memset(ss, 0, sizeof(struct shader_sampler));
  80. }
  81. static inline void shader_sampler_free(struct shader_sampler *ss)
  82. {
  83. size_t i;
  84. for (i = 0; i < ss->states.num; i++)
  85. bfree(ss->states.array[i]);
  86. for (i = 0; i < ss->values.num; i++)
  87. bfree(ss->values.array[i]);
  88. bfree(ss->name);
  89. da_free(ss->states);
  90. da_free(ss->values);
  91. }
  92. EXPORT void shader_sampler_convert(struct shader_sampler *ss,
  93. struct gs_sampler_info *info);
  94. /* ------------------------------------------------------------------------- */
  95. struct shader_struct {
  96. char *name;
  97. DARRAY(struct shader_var) vars;
  98. };
  99. static inline void shader_struct_init(struct shader_struct *ss)
  100. {
  101. memset(ss, 0, sizeof(struct shader_struct));
  102. }
  103. static inline void shader_struct_free(struct shader_struct *ss)
  104. {
  105. size_t i;
  106. for (i = 0; i < ss->vars.num; i++)
  107. shader_var_free(ss->vars.array+i);
  108. bfree(ss->name);
  109. da_free(ss->vars);
  110. }
  111. /* ------------------------------------------------------------------------- */
  112. struct shader_func {
  113. char *name;
  114. char *return_type;
  115. DARRAY(struct shader_var) params;
  116. const struct cf_token *start, *end;
  117. };
  118. static inline void shader_func_init(struct shader_func *sf,
  119. char *return_type, char *name)
  120. {
  121. da_init(sf->params);
  122. sf->return_type = return_type;
  123. sf->name = name;
  124. sf->start = NULL;
  125. sf->end = NULL;
  126. }
  127. static inline void shader_func_free(struct shader_func *sf)
  128. {
  129. size_t i;
  130. for (i = 0; i < sf->params.num; i++)
  131. shader_var_free(sf->params.array+i);
  132. bfree(sf->name);
  133. bfree(sf->return_type);
  134. da_free(sf->params);
  135. }
  136. /* ------------------------------------------------------------------------- */
  137. struct shader_parser {
  138. struct cf_parser cfp;
  139. DARRAY(struct shader_var) params;
  140. DARRAY(struct shader_struct) structs;
  141. DARRAY(struct shader_sampler) samplers;
  142. DARRAY(struct shader_func) funcs;
  143. };
  144. static inline void shader_parser_init(struct shader_parser *sp)
  145. {
  146. cf_parser_init(&sp->cfp);
  147. da_init(sp->params);
  148. da_init(sp->structs);
  149. da_init(sp->samplers);
  150. da_init(sp->funcs);
  151. }
  152. static inline void shader_parser_free(struct shader_parser *sp)
  153. {
  154. size_t i;
  155. for (i = 0; i < sp->params.num; i++)
  156. shader_var_free(sp->params.array+i);
  157. for (i = 0; i < sp->structs.num; i++)
  158. shader_struct_free(sp->structs.array+i);
  159. for (i = 0; i < sp->samplers.num; i++)
  160. shader_sampler_free(sp->samplers.array+i);
  161. for (i = 0; i < sp->funcs.num; i++)
  162. shader_func_free(sp->funcs.array+i);
  163. cf_parser_free(&sp->cfp);
  164. da_free(sp->params);
  165. da_free(sp->structs);
  166. da_free(sp->samplers);
  167. da_free(sp->funcs);
  168. }
  169. EXPORT bool shader_parse(struct shader_parser *sp, const char *shader,
  170. const char *file);
  171. static inline struct shader_func *shader_parser_getfunc(
  172. struct shader_parser *sp, const char *func_name)
  173. {
  174. size_t i;
  175. for (i = 0; i < sp->funcs.num; i++) {
  176. struct shader_func *func = sp->funcs.array+i;
  177. if (strcmp(func->name, func_name) == 0)
  178. return func;
  179. }
  180. return NULL;
  181. }
  182. static inline struct shader_struct *shader_parser_getstruct(
  183. struct shader_parser *sp, const char *struct_name)
  184. {
  185. size_t i;
  186. for (i = 0; i < sp->structs.num; i++) {
  187. struct shader_struct *st = sp->structs.array+i;
  188. if (strcmp(st->name, struct_name) == 0)
  189. return st;
  190. }
  191. return NULL;
  192. }
  193. #ifdef __cplusplus
  194. }
  195. #endif
  196. #endif